Fivem

Fivem

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 46 58 73
1440p QHD 65 83 104 132
1080p Full HD 98 126 158 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 58
3840x2160 High 46
3840x2160 Ultra 36
2560x1440 Low 132
2560x1440 Medium 104
2560x1440 High 83
2560x1440 Ultra 65
1920x1080 Low 200
1920x1080 Medium 158
1920x1080 High 126
1920x1080 Ultra 98

Fivem with AMD Ryzen 5 5600F + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 5600F and AMD Radeon RX 6750 XT combination delivers a broad range of performance in Fivem, scaling from high-refresh 1080p play to playable 4K depending on the preset. This analysis examines the measured frame rates across three resolutions and four quality settings, interprets the bottleneck characteristics, and contextualizes the combo’s standing among 3,005 tested configurations.

Resolution Scaling

The measured FPS data reveals a clear and consistent performance degradation as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 126 FPS at 1080p to 83 FPS at 1440p, a reduction of 43 FPS, and then further to 46 FPS at 4K. This progression represents a 63% decline from 1080p to 4K, indicating that the rendering load scales heavily with pixel count. The pattern is similar across all presets. At Low settings, the average goes from 200 FPS at 1080p to 132 FPS at 1440p and then to 73 FPS at 4K, a 64% total reduction. Medium settings show 158 FPS, 104 FPS, and 58 FPS across the same resolutions, while Ultra drops from 98 FPS at 1080p to 65 FPS at 1440p and 36 FPS at 4K.

The scaling behavior points to the GPU becoming the primary limiting factor as resolution climbs. At 1080p, the CPU can feed the GPU enough frames to reach 200 FPS on Low, but the GPU’s rendering capacity caps higher resolutions. Specifically, the jump from 1080p to 1440p costs roughly 30-35% of the average FPS across all settings, and the jump from 1440p to 4K costs another 40-45%. This is typical for a GPU with a 192-bit memory bus and 12 GB of GDDR6 memory, as the pixel throughput and memory bandwidth become increasingly stressed. The 4K results, with averages between 36 and 73 FPS depending on preset, demonstrate that this combo is not designed for maxed-out 4K gaming but can manage lower presets. The data suggests that at 1080p, the system is more balanced, with the CPU’s six cores and 12 threads capable of sustaining high frame rates, while at 4K, the GPU’s fillrate and bandwidth are the clear bottlenecks.

GPU Role

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip, fabricated on a 7 nm process. Its memory configuration includes 12 GB of GDDR6 on a 192-bit bus, providing a bandwidth of 432.0 GB/s. The GPU operates with a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz. Memory runs at 2250 MHz, which translates to 18 Gbps effective. These specifications directly influence the measured results. The memory bandwidth of 432.0 GB/s is sufficient for 1080p and 1440p, where the GPU achieves average FPS above 65 even on Ultra presets. However, at 4K, the higher pixel count demands more memory throughput, and the 192-bit bus becomes a limiting factor. The 4K Ultra average of 36 FPS illustrates this constraint, as the GPU cannot sustain the data transfer rates needed for high-detail rendering at that resolution.

The GPU’s compute capabilities, including 2,560 shading units, 160 texture mapping units, and 64 render output units, contribute to its texture and pixel processing rates. The pixel rate is 166.4 GPixel/s, and the texture rate is 416.0 GTexel/s. These figures support the observed performance in Fivem, which is a multiplayer modification that often involves complex scenes with many entities. The FP32 performance of 13.31 TFLOPS provides ample compute for the game’s physics and rendering tasks. In benchmark tests, the GPU scores 20,700 in Passmark G3D and 9,550 in Passmark GPU Compute, placing it in the 71st percentile among all GPUs. Its nearest rivals, based on average score, include the AMD Radeon R9 M395X with a delta of 0.5%, the AMD FirePro W7100 at 0.6%, and the AMD FirePro D700 at 0.7%, all of which are older or mobile parts, indicating the RX 6750 XT’s strong standing in its class.

The 12 GB VRAM capacity is a notable advantage for Fivem, which can use substantial memory for textures and assets in multiplayer environments. At 4K Ultra, the game likely approaches or exceeds the memory footprint, but the 12 GB buffer prevents texture thrashing, as evidenced by the playable 36 FPS average. The GPU’s boost clock of 2600 MHz ensures that under load, the card can reach its maximum frequency, but thermal and power constraints may limit sustained boosts. The TDP of 250 W and suggested PSU of 600 W indicate the power demands, but the measured FPS shows that the card delivers consistent performance without severe throttling, as the 4K Medium results include a minimum FPS of 49 and a maximum of 66, suggesting a stable frame delivery.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the High preset yields an average of 126 FPS, which is ideal for high-refresh monitors. The Ultra preset drops to 98 FPS, still playable but with a 22% reduction from High. For competitive play or maximum smoothness, the Low preset achieves 200 FPS, but this sacrifices visual fidelity. The Medium preset at 158 FPS offers a balanced compromise, with a minimum FPS of 134 and a maximum of 182, indicating good frame stability. For most 1080p users, High or Medium is recommended, as the difference between High and Ultra is not worth the FPS loss in a fast-paced multiplayer setting.

At 2560x1440, the High preset delivers 83 FPS, which is smooth for most players. The Medium preset provides 104 FPS with a minimum of 88 FPS, making it the best choice for those seeking higher frame rates without dropping to Low, which hits 132 FPS but with reduced visual quality. The Ultra preset at 65 FPS is playable but may feel less responsive in crowded areas. Data suggests that Medium or High at 1440p provides the best experience, as the 4K results show that even the High preset at 4K only averages 46 FPS, which is below the 60 FPS threshold many consider the minimum for smooth gameplay.

At 3840x2160, the only viable options are Low and Medium, with averages of 73 FPS and 58 FPS respectively. The Medium preset has a minimum FPS of 49, which can dip below playable levels in intense scenes. The Low preset at 73 FPS is the safer choice for 4K, offering a consistent experience. The High preset at 46 FPS and Ultra at 36 FPS are not recommended for serious play, as the frame rates are too low for a multiplayer game where reaction time matters. The data indicates that the sweet spot for this combo is 1080p or 1440p with Medium or High settings, where the system can maintain high averages and acceptable minimums.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all combinations. At 1920x1080, the Low preset leads with an average of 200 FPS. The Medium preset follows at 158 FPS, with a minimum of 134 FPS and a maximum of 182 FPS, showing a 48 FPS range that indicates some variability. The High preset achieves 126 FPS, and the Ultra preset drops to 98 FPS. The progression from Low to Ultra at 1080p shows a 102 FPS spread, from 200 to 98, which highlights the significant impact of quality settings on this resolution.

At 2560x1440, the Low preset reaches 132 FPS, a 34% reduction from its 1080p counterpart. The Medium preset averages 104 FPS, with a minimum of 88 FPS and a maximum of 120 FPS, a 32 FPS range. The High preset produces 83 FPS, and the Ultra preset yields 65 FPS. The spread from Low to Ultra at 1440p is 67 FPS, from 132 to 65, which is proportionally similar to the 1080p spread but at lower absolute values.

At 3840x2160, the Low preset averages 73 FPS, the Medium preset 58 FPS with a minimum of 49 FPS and a maximum of 66 FPS, the High preset 46 FPS, and the Ultra preset 36 FPS. The spread from Low to Ultra at 4K is 37 FPS, from 73 to 36. This narrowing spread suggests that at 4K, the GPU’s limitations cap the maximum FPS, and the differences between presets become less pronounced. The Medium preset at 4K has a narrow 17 FPS range (49 to 66), indicating decent frame pacing, while the High and Ultra presets lack minimum and maximum data, but their averages suggest they are less stable.

The data also reveals that the Medium preset is the only one with complete min and max FPS data across all resolutions. At 1080p, the range is 48 FPS (134 to 182), at 1440p it is 32 FPS (88 to 120), and at 4K it is 17 FPS (49 to 66). This trend indicates that as resolution increases, the frame-to-frame variability decreases, which is counterintuitive but suggests that the GPU becomes more consistently bottlenecked, reducing spikes. For players, this means that at 4K Medium, the experience is more predictable, albeit at a lower average FPS.

How This Combo Ranks

The combo of the AMD Ryzen 5 5600F and AMD Radeon RX 6750 XT holds a rank of 1,318 out of 3,005 tested combinations in Fivem. This places it in the 44th percentile of all combos, meaning that roughly 56% of tested systems perform better in this game. The rank is derived from the measured FPS data, which includes the average across all resolutions and settings. Given that the data is measured, this rank reflects real-world performance rather than synthetic estimates.

The ranking indicates that while this combo is capable, it is not at the top of the performance hierarchy. The Ryzen 5 5600F, with a Passmark multithread score of 19,236 and a single-thread score of 2,872, sits in the 85th percentile among all CPUs. Its nearest rivals include the Intel Core Ultra 5 225 with a delta of 0%, the AMD Ryzen 5 5500X3D at -0.2%, the AMD Ryzen AI 7 PRO 450 at -0.4%, and the Intel Core i9-12900T at -0.5%. These rivals have similar average benchmark scores, ranging from 36,938 to 37,112, compared to the 5600F’s average of 36,945. This suggests that the CPU is on par with mid-range desktop and mobile parts, but it is not a top-tier processor for Fivem, which can be CPU-intensive in multiplayer servers with many players and vehicles.

The GPU, on the other hand, is in the 71st percentile among all GPUs, with a Passmark G3D score of 20,700. Its nearest rivals, including the AMD Radeon R9 M395X (delta 0.5%), AMD FirePro W7100 (0.6%), and AMD FirePro D700 (0.7%), are older workstation or mobile GPUs, indicating that the RX 6750 XT outperforms them despite being a previous-generation part. However, the combo’s overall rank of 1,318 suggests that the CPU may be holding back the GPU in Fivem, particularly at lower resolutions where the CPU’s single-thread performance is more critical. The data shows that at 1080p Low, the system hits 200 FPS, which is high, but not the highest possible, and the rank reflects that there are many combos with faster CPUs and GPUs.

CPU Role

The AMD Ryzen 5 5600F is a six-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a TDP of 65 W. The CPU supports DDR4 memory with a dual-channel bus and a bandwidth of 51.2 GB/s. It has a 32 MB shared L3 cache, which is crucial for gaming performance. In Passmark benchmarks, the CPU scores 19,236 in multithread tests and 2,872 in single-thread tests, with a global average benchmark score of 36,945. Its percentile ranking of 85th among all CPUs indicates that it is a strong performer for its class.

In Fivem, the CPU’s role is significant, especially at 1080p where frame rates are high. The game is a multiplayer modification that relies heavily on CPU for server-side logic, NPC processing, and physics calculations. The 5600F’s six cores and 12 threads provide adequate parallelism, but its single-thread performance, as measured by the 2,872 score, is a limiting factor when aiming for very high frame rates. The data shows that at 1080p Low, the system achieves 200 FPS, which is close to the CPU’s limit. The fact that the 4K Low preset also yields 73 FPS, which is 36% of the 1080p Low figure, suggests that the CPU can still keep up at higher resolutions, but the GPU becomes the bottleneck.

The CPU’s nearest rivals, including the Intel Core Ultra 5 225 and AMD Ryzen 5 5500X3D, have similar average scores, but the 5600F’s boost clock of 4.00 GHz is modest compared to some newer parts. The L3 cache of 32 MB helps with game data caching, but Fivem’s server-side load can be memory-intensive. The CPU’s memory bandwidth of 51.2 GB/s is sufficient for this game, but it is not a standout feature. The 5600F’s performance in Fivem is adequate, as evidenced by the 1080p High average of 126 FPS, but for players seeking 144Hz or 165Hz monitors, the CPU may struggle to maintain above 144 FPS consistently, especially in crowded servers where the game’s engine is more CPU-bound. The measured data shows that at 1080p, the jump from High (126 FPS) to Low (200 FPS) is 74 FPS, which indicates that the CPU has headroom, but the GPU’s performance at higher settings and resolutions is the more decisive factor.

FAQ

Q: What is the best resolution for this combo to achieve 60 FPS or higher?

A: At 1920x1080, all presets exceed 60 FPS, with the lowest being Ultra at 98 FPS. At 2560x1440, all presets also exceed 60 FPS, with Ultra at 65 FPS being the minimum. At 3840x2160, only the Low preset (73 FPS) and Medium preset (58 FPS) come close to or exceed 60 FPS, while High (46 FPS) and Ultra (36 FPS) fall short.

Q: How does the GPU’s memory bandwidth affect 4K performance?

A: The RX 6750 XT has a memory bandwidth of 432.0 GB/s over a 192-bit bus. At 4K, the higher pixel count demands more memory throughput, and this bandwidth becomes a limiting factor, as seen in the 4K Ultra average of 36 FPS. The 12 GB VRAM is sufficient, but the bus width constrains data transfer rates.

Q: Is the Ryzen 5 5600F a bottleneck at 1080p?

A: The CPU’s single-thread score of 2,872 and multithread score of 19,236 indicate it can handle high frame rates, but at 1080p Low, the system reaches 200 FPS, suggesting the CPU is near its limit. The 1080p High average of 126 FPS shows that the CPU is not a severe bottleneck, but it may cap frame rates in CPU-intensive multiplayer scenarios.

Q: What is the combo’s rank among all tested systems in Fivem?

A: The combo ranks 1,318 out of 3,005 tested combinations, placing it in the 44th percentile. This means that 56% of tested combos perform better, but it is still a capable system for Fivem.

Q: Which settings preset provides the most stable frame delivery at 1440p?

A: The Medium preset at 2560x1440 has a minimum FPS of 88 and a maximum of 120, with an average of 104 FPS. This 32 FPS range is the narrowest among the presets with complete data, indicating more stable frame delivery compared to High (83 FPS average) or Ultra (65 FPS average).

Q: How does the GPU compare to its nearest rivals in benchmark scores?

A: The RX 6750 XT has an average benchmark score of 26,011, with a Passmark G3D score of 20,700. Its nearest rivals, including the AMD Radeon R9 M395X (25,891, delta 0.5%), AMD FirePro W7100 (25,856, delta 0.6%), and AMD FirePro D700 (25,842, delta 0.7%), are all slightly slower, indicating the RX 6750 XT holds a marginal edge over these older or mobile parts.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6750 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 73.0
3840x2160 Medium 58.0
3840x2160 High 46.0
3840x2160 Ultra 36.0
2560x1440 Low 132.0
2560x1440 Medium 104.0
2560x1440 High 83.0
2560x1440 Ultra 65.0
1920x1080 Low 200.0
1920x1080 Medium 158.0
1920x1080 High 126.0
1920x1080 Ultra 98.0

Fivem with Ryzen 5 5600F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6750 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

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