Control
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 18 | 21 | 29 |
| 1440p QHD | 24 | 27 | 30 | 43 |
| 1080p Full HD | 31 | 36 | 40 | 57 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600F + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 5 5600F paired with the AMD Radeon RX 570 delivers a narrowly constrained experience in Control, one that hinges almost entirely on resolution and preset selection. The measured data shows a combination that is functional at 1080p with low settings, but which struggles to maintain playable frame rates as resolution climbs, making it a pairing best suited for older or less demanding titles.
Resolution Scaling
The frame rate data for this combo reveals a steep and consistent penalty as resolution increases, with the gap between 1080p and 4K being particularly punishing. At 1920x1080 with Low settings, the average FPS is 57, which drops to 43 at 2560x1440 and further to 29 at 3840x2160. That represents a 24.6% decline from 1080p to 1440p, and then a 32.6% additional decline from 1440p to 4K, leaving the 4K Low result at roughly half the 1080p figure. This pattern is not an anomaly; it repeats across every preset tier. With High settings, the averages are 36 FPS at 1080p, 27 FPS at 1440p, and 18 FPS at 4K — a 50% total reduction from the lowest tested resolution to the highest. Medium settings follow the same trajectory: 40 FPS at 1080p, 30 FPS at 1440p, and 21 FPS at 4K. Ultra settings, which are already the most demanding, show 31 FPS at 1080p, 24 FPS at 1440p, and 16 FPS at 4K.
What this scaling indicates is that the limiting component is overwhelmingly the GPU. The RX 570, with its 4 GB of GDDR5 memory and 224.0 GB/s bandwidth, is being saturated by the pixel throughput demands of Control at higher resolutions. The 4K results are uniformly below 30 FPS regardless of settings, which suggests that even dropping to Low cannot relieve the pressure enough to reach a fluid experience. The 1080p to 1440p drop is less severe proportionally than the 1440p to 4K drop, which is typical for a GPU that has enough raw fill rate for 1080p but runs out of memory bandwidth and shading capacity as pixel count grows. The fact that Low settings at 4K (29 FPS) barely outperform Medium at 1080p (40 FPS) by a wide margin in absolute terms, yet still fall short of 30 FPS, reinforces that resolution scaling is the primary bottleneck.
For a builder considering this pairing, the data suggests that 1080p is the only resolution where playable frame rates are attainable, and even then only at Low or Medium presets. The 1440p results are marginal at best — Low hits 43 FPS, which is technically playable but far from smooth, while High and Ultra fall below 30 FPS. The 4K results are uniformly below 30 FPS, making them unsuitable for any serious gameplay. This is not a case of CPU limitation; the Ryzen 5 5600F is capable of far higher frame rates in this title, as evidenced by the fact that the FPS drops linearly with resolution rather than plateauing at a consistent number. If the CPU were the constraint, the 1080p and 1440p numbers would be closer together, but they diverge sharply, confirming the GPU as the deciding factor.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. It uses the AMD Socket AM4 platform and supports DDR4 memory with a dual-channel bus and 51.2 GB/s of memory bandwidth. In the context of Control, which is an action-adventure title that relies on physics and particle effects, the CPU’s role is to feed the GPU with draw calls and maintain frame pacing. The data shows no evidence of CPU bottlenecking: at 1080p Low, the combo achieves 57 FPS, which is a moderate result, and the FPS scales downward as resolution increases, which is the opposite of a CPU-limited scenario. If the CPU were the constraint, the 1080p result would be much higher — potentially exceeding 100 FPS — and the 4K result would be similar, since the CPU’s workload does not change significantly with resolution. Instead, the 4K Low result is 29 FPS, a 49% drop from 1080p Low, which strongly indicates that the RX 570 is the limiting component.
The CPU’s benchmark scores support its capability. In PassMark tests, the 5600F scores 19236 in multithread, 2872 in single-thread, and 1043 in physics. Its average benchmark score is 36945, and it ranks in the 85th percentile of all CPUs, placing it well above average. Its nearest rivals include the Intel Core Ultra 5 225 with an avgScore of 36938 (0% deltaPct), the AMD Ryzen 5 5500X3D at 37018 (-0.2% deltaPct), the AMD Ryzen AI 7 PRO 450 at 37093 (-0.4% deltaPct), and the Intel Core i9-12900T at 37112 (-0.5% deltaPct). These deltas are all within 0.5%, meaning the 5600F performs essentially identically to these four CPUs in synthetic benchmarks. For Control, this level of CPU performance is more than sufficient to push the RX 570 to its limits at 1080p, as the measured FPS at Low settings (57) is not exceptionally high, leaving headroom for the GPU to be the constraint. The 6 cores and 12 threads are adequate for this game’s multi-threaded workload, and the 32 MB of shared L3 cache helps with data locality, but none of that matters when the GPU cannot render frames fast enough.
The takeaway is that the CPU is not the weak link in this pairing. If a builder were to upgrade the GPU to something faster, the 5600F would likely support higher frame rates without becoming a bottleneck, given its strong single-thread and multithread scores. However, with the RX 570, the CPU sits largely idle, waiting on the GPU to finish each frame. This is a classic case of GPU-bound performance, and the data makes it clear that any attempts to improve FPS should focus on the graphics card, not the processor.
FAQ
*Q: What is the best resolution for this combo in Control?*
A: The 1920x1080 resolution with Low settings produces the highest average FPS at 57, which is the only configuration that approaches a smooth 60 FPS experience. Medium at 1080p yields 40 FPS, which is still playable, but High and Ultra drop to 36 and 31 FPS respectively, making 1080p the only viable resolution for this pairing.
*Q: Can this combo handle 4K gaming in Control?*
A: No. At 3840x2160, the average FPS ranges from 16 on Ultra to 29 on Low, with Medium at 21 and High at 18. All 4K results are below 30 FPS, which is generally considered the minimum for playable frame rates, and even Low settings cannot push above that threshold.
Q: How does the RX 570 compare to its nearest rivals in terms of GPU performance?
A: The RX 570 has an average benchmark score of 28766 and ranks in the 74th percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 6800M (avgScore 28874, -0.4% deltaPct), the AMD Radeon R9 M295X (avgScore 28580, 0.7% deltaPct), the AMD Radeon RX 470 (avgScore 28996, -0.8% deltaPct), and the NVIDIA Quadro RTX 8000 (avgScore 28421, 1.2% deltaPct). These deltas are all within 1.2%, meaning the RX 570 performs nearly identically to these four GPUs in synthetic benchmarks.
Q: Is the Ryzen 5 5600F a strong CPU for gaming?
A: Yes, the 5600F ranks in the 85th percentile of all CPUs, with an average benchmark score of 36945. Its nearest rivals, including the Intel Core Ultra 5 225 and AMD Ryzen 5 5500X3D, score within 0.5% of the 5600F, indicating that it is competitive with modern mid-range processors. In Control, the CPU is not the bottleneck, as FPS scales with resolution.
Q: What is the difference between Low and Ultra settings at 1080p?
A: At 1920x1080, Low settings yield an average of 57 FPS, while Ultra yields 31 FPS. That is a 26 FPS difference, or a 45.6% reduction in performance. Medium and High fall in between at 40 and 36 FPS respectively, showing that the GPU is heavily impacted by preset changes.
*Q: Does the combo’s rank in Control indicate it is a weak pairing?*
A: The combo ranks 2768 out of 2888 tested combinations, placing it in the bottom 4% of all pairings for this game. This low rank reflects the GPU’s limitations, as the CPU is above average, but the overall performance is constrained by the RX 570’s inability to handle Control’s demanding graphics at higher resolutions.
Measured FPS Breakdown
The measured data for this combo in Control provides a complete picture across four settings presets and three resolutions. At 1920x1080, the results are as follows: Low settings produce an average of 57 FPS, with no minimum or maximum recorded. Medium settings average 40 FPS, with a minimum of 34 and a maximum of 46. High settings average 36 FPS, with no minimum or maximum. Ultra settings average 31 FPS, also without frame extremes. This shows a clear progression where lowering settings yields higher frame rates, with Low being the only preset that approaches a 60 FPS target. The gap between Low and Medium is 17 FPS, while the gap between Medium and High is 4 FPS, and between High and Ultra is 5 FPS. This suggests that the GPU’s performance scales more significantly when moving from Low to Medium than when moving between the higher presets.
At 2560x1440, the results drop noticeably. Low settings average 43 FPS, which is a 14 FPS reduction from 1080p Low. Medium averages 30 FPS, with a minimum of 26 and a maximum of 35, representing a 10 FPS drop from 1080p Medium. High averages 27 FPS, an 9 FPS drop, and Ultra averages 24 FPS, a 7 FPS drop. The 1440p results are all lower than their 1080p counterparts, but the proportional differences are similar, with Low being the only preset above 30 FPS. The Medium preset at 1440p has a minimum of 26 FPS, which indicates that even in less demanding scenes, the frame rate can dip below playable levels.
At 3840x2160, the results are uniformly poor. Low settings average 29 FPS, which is the highest 4K result, but still below 30 FPS. Medium averages 21 FPS, with a minimum of 17 and a maximum of 24, showing significant frame drops. High averages 18 FPS, and Ultra averages 16 FPS. The 4K results show that the GPU is completely overwhelmed, with even Low settings failing to maintain a consistent 30 FPS. The minimum frame rate of 17 FPS at Medium 4K suggests that there are moments of severe stuttering, which would make gameplay feel unresponsive. Across all resolutions, the pattern is consistent: Low settings provide the best frame rates, followed by Medium, High, and Ultra, with the gap between Low and Ultra widening as resolution increases. At 1080p, the difference between Low and Ultra is 26 FPS, at 1440p it is 19 FPS, and at 4K it is 13 FPS, indicating that higher resolutions compress the range of achievable frame rates due to GPU saturation.
How This Combo Ranks
In the database for Control, this pairing of the AMD Ryzen 5 5600F and AMD Radeon RX 570 ranks 2768 out of 2888 tested combinations. That places it in the bottom 4.1% of all tested combos, which is a very low position reflecting the GPU’s age and limited capabilities. The CPU itself is not the cause of this low rank — the 5600F is a modern processor with strong benchmark scores, ranking in the 85th percentile of all CPUs. The GPU, however, is an end-of-life product with an average benchmark score of 28766 and a 74th percentile ranking among all GPUs. When combined, the CPU’s strength is negated by the GPU’s weakness, resulting in a pairing that is heavily GPU-bound in Control.
The rank of 2768 out of 2888 means that only 120 tested combos perform worse than this one in this specific game. This is a direct consequence of the RX 570’s inability to handle Control’s demanding rendering techniques, such as its use of physics-based destruction and particle effects. The combo’s measured FPS at 1080p Low (57) is decent, but the rank is determined by performance across all settings and resolutions, and the 4K results (all below 30 FPS) drag the overall ranking down significantly. For context, the CPU’s nearest rivals — the Intel Core Ultra 5 225, AMD Ryzen 5 5500X3D, AMD Ryzen AI 7 PRO 450, and Intel Core i9-12900T — all have similar synthetic scores, but if paired with a faster GPU, they would likely rank much higher in Control. The low rank here is not a reflection of the CPU’s quality, but rather of the GPU’s limitations.
The data shows that this combo is not suitable for Control at high settings or high resolutions. A builder considering this pairing for this game should expect to run at 1080p with Low settings to achieve playable frame rates, and even then, the 57 FPS average is not a locked 60. The rank serves as a warning that this is a low-end configuration for this title, and any upgrade to the GPU would yield a dramatic improvement in ranking and real-world performance.
Settings Recommendations
Based on the measured FPS data, the only setting preset that delivers a consistently playable experience is Low at 1920x1080, with an average of 57 FPS. This is the recommended configuration for this combo, as it is the sole preset that remains above 50 FPS, providing a reasonably smooth frame rate for an action-adventure game. Medium at 1080p averages 40 FPS, which is playable but with noticeable dips, as indicated by the minimum of 34 FPS. If a builder can tolerate occasional frame drops, Medium is a viable alternative that offers better visual quality, but Low is the safer choice for maintaining frame rate stability. High at 1080p averages 36 FPS, which is borderline for a game that requires fast reflexes, and Ultra at 31 FPS is below the ideal threshold for smooth gameplay.
At 1440p, the data shows that no preset achieves an average above 43 FPS, and only Low reaches that figure. Medium at 1440p averages 30 FPS, which is the minimum for playability, but the minimum frame rate of 26 FPS suggests that there will be stutters during intense action. High and Ultra at 1440p average 27 and 24 FPS respectively, which are not recommended for any serious playthrough. For 4K, all presets are below 30 FPS, with Low at 29 FPS being the highest, but the lack of a locked frame rate means the experience will be inconsistent. The recommendation is to avoid 4K entirely and to use 1080p Low for the best performance, or 1080p Medium if visual fidelity is prioritized over frame rate stability.
The data also indicates that the gap between Low and Medium at 1080p is 17 FPS, which is significant, while the gap between Medium and High is only 4 FPS. This suggests that the GPU’s performance degrades most sharply when moving from Low to Medium, and that the visual improvements from Medium to High or Ultra may not justify the frame rate cost. For a builder seeking the best balance, 1080p Low is the clear winner, as it is the only preset that comes close to 60 FPS. If forced to choose a higher preset, Medium at 1080p offers a playable 40 FPS, but the minimum of 34 FPS means that some scenes will feel less responsive. In summary, this combo is best used at 1080p with Low settings, with Medium as a fallback for those who prioritize graphics over frame rate. No other resolution or preset combination is recommended based on the measured data.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 570 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 21.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 43.0 |
| 2560x1440 | Medium | 30.0 |
| 2560x1440 | High | 27.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 57.0 |
| 1920x1080 | Medium | 40.0 |
| 1920x1080 | High | 36.0 |
| 1920x1080 | Ultra | 31.0 |
Control with Ryzen 5 5600F + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 570 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 570
Explore FPS benchmarks for other games using this same hardware combination.