Doom

Doom

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 24 28 32
1440p QHD 36 44 52 60
1080p Full HD 56 68 80 92

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 28
3840x2160 High 24
3840x2160 Ultra 19
2560x1440 Low 60
2560x1440 Medium 52
2560x1440 High 44
2560x1440 Ultra 36
1920x1080 Low 92
1920x1080 Medium 80
1920x1080 High 68
1920x1080 Ultra 56

Doom with AMD Ryzen 5 5600F + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 5 5600F and AMD Radeon RX 570 combination delivers a playable experience in Doom, but only if you are willing to compromise on resolution and quality settings. Benchmark data shows this pairing is heavily bound by the graphics card, with performance scaling predictably with resolution. The sweet spot for this combo is 1080p with Medium settings, which provides a smooth average frame rate without sacrificing the visual fidelity that makes the game's fast-paced action readable.

Settings Recommendations

For the best overall experience, the Medium preset at 1920x1080 is the clear choice for this hardware combination. The measured data shows an average of 80 FPS at this setting, with a minimum of 68 FPS and a maximum of 93 FPS. This places the experience comfortably above the 60 FPS threshold that most players consider the baseline for a responsive first-person shooter, while the minimum frame rate indicates that even during intense combat sequences, performance should remain stable.

Dropping to Low settings at 1080p yields the highest average frame rate of 92 FPS, but the visual downgrade is substantial for a game that relies on demonic atmosphere and environmental detail. The 12 FPS gain from Medium to Low (80 to 92 FPS) is noticeable but not transformative, whereas the jump from High to Medium (68 to 80 FPS) represents a more meaningful improvement in smoothness for a relatively smaller visual compromise. At High settings, 1080p, the average of 68 FPS is still playable, but the margin above 60 FPS is thinner, and any demanding scene could push it lower.

At 1440p, the picture changes dramatically. The Low preset at 2560x1440 achieves exactly 60 FPS on average, which is technically playable but leaves no headroom for frame drops. The Medium preset at this resolution averages 52 FPS with a minimum of 44 FPS, which will be perceptibly stuttery in a game that demands quick reactions. High settings at 1440p drop to 44 FPS, and Ultra falls to 36 FPS — neither is recommended for serious play. For 4K, none of the presets achieve playable frame rates, with even the Low setting averaging only 32 FPS.

How This Combo Ranks

In the database of tested combinations for Doom, this specific pairing of the AMD Ryzen 5 5600F and AMD Radeon RX 570 ranks 3547 out of 3712 tested combos. This placement in the 96th percentile from the top means that the overwhelming majority of other hardware pairings deliver better performance in this title. The ranking is a direct consequence of the GPU's age and class; the RX 570 was designed for 1080p gaming in its era, and Doom's demanding rendering engine exposes its limitations at higher resolutions.

The data indicates that this combo is not competitive with modern mid-range or high-end systems. However, the absolute ranking should be interpreted in context: the 165 combos that rank below this one represent hardware that is either significantly older or substantially less capable. The CPU portion of this pairing is not the bottleneck — the Ryzen 5 5600F scores in the 85th percentile among all CPUs in general benchmarks, with a multi-threaded score of 19236 and a single-thread score of 2872. The GPU, by contrast, sits in the 74th percentile among all GPUs, with an average benchmark score of 28766.

The CPU's nearest rivals in synthetic benchmarks include the Intel Core Ultra 5 225 (scoring 36938, a 0% delta) and the AMD Ryzen 5 5500X3D (scoring 37018, a -0.2% delta from the 5600F's 36945 average). This puts the processor in good company, confirming that it has ample headroom for more powerful graphics cards. The GPU's nearest rival, the AMD Radeon RX 6800M, scores 28874 (a -0.4% delta from the RX 570's 28766), which illustrates how far GPU technology has advanced since the RX 570's release.

GPU Role

The AMD Radeon RX 570 is the decisive component in this pairing's Doom performance. Its 4 GB of GDDR5 memory on a 256-bit bus provides a bandwidth of 224.0 GB/s, which is sufficient for 1080p textures but becomes a constraint at higher resolutions where texture data exceeds the frame buffer capacity. The GPU's base clock of 1168 MHz and boost clock of 1244 MHz are modest by modern standards, and the 2048 shading units operating at these clocks produce a peak FP32 throughput of 5.095 TFLOPS.

The measured frame rates across all resolutions and settings follow the GPU's capability curve almost exactly. The 5.7 billion transistors on the 14 nm Polaris 20 chip, manufactured by GlobalFoundries, represent a design from 2017 that was already mid-range at launch. The GPU's 32 ROPs and 128 TMUs are the limiting factors for fill-rate-dependent scenes, which Doom's particle effects and lighting frequently create.

The GPU's synthetic benchmark scores confirm its position: a Geekbench Vulkan score of 42752 and an OpenCL score of 32084 place it well below modern GPUs, but its performance in Doom at 1080p Medium (80 FPS) shows that the architecture still handles well-optimized titles competently. The GPU's nearest rivals in average benchmark score include the AMD Radeon RX 470 (scoring 28996, a -0.8% delta from the RX 570), which is effectively the same chip with slightly fewer resources.

Measured FPS Breakdown

At 1920x1080, the resolution where this combo performs best, the data shows a clear hierarchy across presets. Ultra settings average 56 FPS, which is below the ideal threshold for fast-paced gameplay. High settings improve to 68 FPS, providing a more comfortable margin. Medium settings reach 80 FPS with a minimum of 68 and maximum of 93, making this the most balanced preset. Low settings top out at 92 FPS, which is the only preset that approaches the refresh rate of a standard 144Hz monitor, though the visual concessions are significant.

Moving to 2560x1440, the performance drops are substantial. Ultra averages 36 FPS, which is barely playable and likely to feel sluggish. High settings average 44 FPS, still below the 60 FPS target. Medium averages 52 FPS with a minimum of 44 and maximum of 60, meaning the experience will fluctuate between playable and stuttery depending on scene complexity. Low settings achieve exactly 60 FPS, which is the only 1440p preset that delivers a consistent 60 FPS experience, but it does so at the cost of the game's visual richness.

At 3840x2160, the combo is out of its depth. Ultra averages 19 FPS, making it effectively unplayable. High settings average 24 FPS, which is below the threshold for even a cinematic experience. Medium averages 28 FPS with a minimum of 24 and maximum of 32, and Low averages 32 FPS. None of these presets offer a playable experience, confirming that 4K is firmly beyond this hardware's capabilities in Doom.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a GPU-bound system with no meaningful CPU limitation. At Medium settings, the average FPS drops from 80 at 1080p to 52 at 1440p (a 35% reduction) and then to 28 at 4K (a further 46% reduction from 1440p). This scaling pattern is characteristic of a graphics card that is saturated by pixel throughput requirements.

The fact that the CPU is not the limiting factor is corroborated by the processor's synthetic performance. The Ryzen 5 5600F's multi-threaded score of 19236 and single-thread score of 2872 indicate it can feed frames much faster than the RX 570 can render them. The 32 MB of shared L3 cache and 6 cores / 12 threads provide ample processing power for Doom's game logic and physics, even at high frame rates.

The resolution scaling also shows that the 4 GB VRAM buffer becomes a bottleneck at 4K. The drop from Medium at 1440p (52 FPS) to Medium at 4K (28 FPS) is steeper than the pure pixel-count increase would suggest, indicating that memory bandwidth and capacity are strained when the game attempts to load higher-resolution textures. The 224.0 GB/s bandwidth is sufficient for 1080p and even 1440p, but at 4K the GPU must constantly swap data, reducing effective throughput.

FAQ

Q: What is the best resolution and settings combo for this hardware in Doom?

A: The data shows that 1920x1080 with Medium settings provides the best balance, averaging 80 FPS with a minimum of 68 FPS. This is the only preset/resolution combination that offers both a high average frame rate and a minimum above 60 FPS.

Q: Can this combo run Doom at 60 FPS in 1440p?

A: Only at Low settings, which averages exactly 60 FPS. Medium settings average 52 FPS with a minimum of 44 FPS, meaning the experience will frequently drop below 60 FPS during demanding scenes.

Q: Is the CPU or GPU the bottleneck in this system for Doom?

A: The GPU is the definitive bottleneck. The Ryzen 5 5600F ranks in the 85th percentile among CPUs with a multi-thread score of 19236, while the RX 570 ranks in the 74th percentile among GPUs. The frame rate scaling from 1080p to 4K follows the GPU's rendering capacity, not the CPU's processing speed.

Q: How does this combo rank against other tested systems in Doom?

A: It ranks 3547 out of 3712 tested combos, placing it in the bottom 5% of all systems tested for this game. This is primarily due to the GPU's age and mid-range class.

Q: What are the minimum and maximum frame rates at 1080p Medium?

A: The measured data shows a minimum of 68 FPS and a maximum of 93 FPS, with an average of 80 FPS. This range indicates consistent performance without major frame time spikes.

Q: Is 4K gaming feasible with this hardware in Doom?

A: No. The highest average frame rate at 3840x2160 is 32 FPS on Low settings, with Ultra averaging only 19 FPS. None of the 4K presets approach playable frame rates for a first-person shooter.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 28.0
3840x2160 High 24.0
3840x2160 Ultra 19.0
2560x1440 Low 60.0
2560x1440 Medium 52.0
2560x1440 High 44.0
2560x1440 Ultra 36.0
1920x1080 Low 92.0
1920x1080 Medium 80.0
1920x1080 High 68.0
1920x1080 Ultra 56.0

Doom with Ryzen 5 5600F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 570

Explore FPS benchmarks for other games using this same hardware combination.