Fivem

Fivem

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 46 58 74
1440p QHD 65 84 105 133
1080p Full HD 99 127 159 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 58
3840x2160 High 46
3840x2160 Ultra 36
2560x1440 Low 133
2560x1440 Medium 105
2560x1440 High 84
2560x1440 Ultra 65
1920x1080 Low 201
1920x1080 Medium 159
1920x1080 High 127
1920x1080 Ultra 99

Fivem with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5060, In-Depth Analysis

# FiveM Performance Analysis: AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5060

This combo pairs a 6-core, 12-thread Zen 3 processor with NVIDIA's Blackwell 2.0 architecture GPU, delivering a balanced mid-range setup for FiveM's multiplayer environments. The measured data shows this pairing handles 1080p exceptionally well, remains playable at 1440p, and struggles at 4K Ultra. The CPU sits at the 85th percentile among all tested processors, while the GPU ranks at the 72nd percentile, indicating a slight CPU-side advantage in this pairing.

Resolution Scaling

The frame rate drop from 1080p to 4K reveals a clear pattern of GPU-bound scaling at higher resolutions. At Low settings, the combo delivers 201 FPS at 1080p, drops to 133 FPS at 1440p (a 34% reduction), and falls to 74 FPS at 4K (a 63% reduction from 1080p). This steep decline indicates the RTX 5060 becomes the limiting factor as pixel count increases, which is expected given its 128-bit memory bus and 8 GB GDDR7 capacity.

At Medium settings, the scaling is similar but slightly less dramatic: 159 FPS at 1080p, 105 FPS at 1440p (34% lower), and 58 FPS at 4K (64% lower). The consistency of these percentage drops across Low and Medium presets suggests the GPU architecture responds predictably to resolution changes, with no sudden bottlenecks appearing at any specific setting tier.

High settings show the same pattern: 127 FPS at 1080p, 84 FPS at 1440p (34% lower), and 46 FPS at 4K (64% lower). Ultra settings produce the lowest absolute numbers: 99 FPS at 1080p, 65 FPS at 1440p (34% lower), and 36 FPS at 4K (64% lower). This remarkably consistent 34% penalty for stepping from 1080p to 1440p, and another 44% penalty for stepping from 1440p to 4K, indicates the GPU's rendering pipeline scales linearly with resolution — a sign that the RTX 5060's 19.18 TFLOPS of FP32 compute is the primary constraint at higher resolutions.

The gap between Low and Ultra settings widens as resolution increases. At 1080p, Ultra runs 51% slower than Low (99 vs 201 FPS). At 1440p, the gap grows to 51% as well (65 vs 133 FPS). At 4K, Ultra runs 51% slower than Low (36 vs 74 FPS). This consistent 51% performance penalty across all resolutions suggests that the game's Ultra preset imposes a uniform workload increase regardless of pixel count, likely due to fixed-cost effects like shadow quality and draw distance that scale independently of resolution.

How This Combo Ranks

This CPU+GPU combination ranks 1285th out of 3005 tested combos in FiveM, placing it in the 57th percentile of all configurations. While that might sound middling, it's important to note that this ranking includes extreme high-end systems with significantly more expensive components. Within the context of this pairing's price class, the ranking reflects a competent but not exceptional performance level for FiveM's CPU-intensive multiplayer environments.

The CPU's individual standing helps explain this result. The Ryzen 5 5600F's average benchmark score of 36945 places it at the 85th percentile among all CPUs, with nearest rivals including the Intel Core Ultra 5 225 (36938, 0% delta), AMD Ryzen 5 5500X3D (37018, -0.2% delta), AMD Ryzen AI 7 PRO 450 (37093, -0.4% delta), and Intel Core i9-12900T (37112, -0.5% delta). This clustering within 0.5% of four different processors indicates the 5600F is right in the middle of a tightly competitive performance band for this workload.

The GPU's ranking is less impressive. The RTX 5060's average benchmark score of 26331 places it at the 72nd percentile among all GPUs, with nearest rivals including the AMD Radeon 860M (26401, -0.3% delta), NVIDIA GeForce MX550 (26421, -0.3% delta), AMD Radeon RX 5700 XT 50th Anniversary (26553, -0.8% delta), and AMD Radeon RX 6750 XT (26011, 1.2% delta). The fact that the RTX 5060 sits within 1.2% of these varied competitors — including a mobile APU and an older flagship — suggests its raw compute performance is competitive but not dominant for this generation.

The combo's 1285th rank, when compared to these individual component percentiles, suggests FiveM's specific workload characteristics don't fully leverage either component's strengths. The game's multiplayer nature likely introduces CPU overhead that prevents the GPU from reaching its full potential at lower resolutions, while at higher resolutions the GPU's modest specifications become the bottleneck.

CPU Role

The Ryzen 5 5600F provides six cores and twelve threads based on the Zen 3 architecture, codenamed Vermeer, manufactured on TSMC's 7 nm process. It runs at a base clock of 3.00 GHz and boosts to 4.00 GHz, with 32 MB of shared L3 cache. This configuration delivers a PassMark single-thread score of 2872 and a multithread score of 19236, with a physics score of 1043 that's particularly relevant for game simulation workloads.

FiveM is known for being CPU-sensitive in multiplayer scenarios, and the data supports this. The difference between the CPU's 85th percentile ranking and the GPU's 72nd percentile ranking means the processor has more headroom relative to its peers. This is reflected in the frame rates: at 1080p Low, the combo hits 201 FPS, which is high enough that the CPU's per-core performance becomes the limiting factor before the GPU does. The single-thread score of 2872 is solid for a 5000-series part, and the 4.00 GHz boost clock helps maintain consistent frame pacing in crowded server environments.

The CPU's memory bandwidth of 51.2 GB/s over dual-channel DDR4 is modest by modern standards, but it's sufficient for this game's typical asset streaming needs. The L3 cache of 32 MB shared across six cores provides a meaningful buffer for frequently accessed game data, which is critical in open-world multiplayer where many players' positions and interactions must be processed simultaneously.

The 5600F's 65 W TDP and 4,150 million transistors on a 74 mm² die indicate an efficient design that won't thermally throttle in most systems. For FiveM specifically, the CPU's multithread score of 19236 suggests it can handle the game's background simulation tasks while maintaining responsive frame delivery. However, the PassMark data compression score of 232836 and encryption score of 13839 are less relevant to gaming performance, highlighting that synthetic benchmarks don't always translate directly to game-specific outcomes.

Measured FPS Breakdown

At 1080p, this combo delivers excellent playability across all settings. Low settings produce 201 FPS average, Medium hits 159 FPS (with minimums of 135 and maximums of 183), High achieves 127 FPS, and Ultra maintains 99 FPS. Even at Ultra, the 99 FPS average is above the 60 FPS threshold for smooth gameplay, and the gap between Low and Ultra (102 FPS) demonstrates significant headroom for users who prioritize frame rate over visual fidelity.

The 1440p results show this resolution is the sweet spot for balancing visual quality and performance. Low settings yield 133 FPS, Medium produces 105 FPS (with 89 minimum and 120 maximum), High achieves 84 FPS, and Ultra drops to 65 FPS. The Medium preset's 89 FPS minimum is particularly notable — it indicates that even in demanding scenes, the combo rarely dips below playable territory at this resolution.

At 4K, the limitations of this pairing become apparent. Low settings manage 74 FPS, which is playable but not ideal for competitive play. Medium drops to 58 FPS (with 49 minimum and 67 maximum), High falls to 46 FPS, and Ultra bottoms out at 36 FPS. The 4K Medium minimum of 49 FPS suggests noticeable stuttering in busy areas, while the Ultra 36 FPS average would feel sluggish in fast-paced multiplayer interactions.

The Medium preset consistently provides the most complete data set across all resolutions, with recorded minimum and maximum values that give a fuller picture of performance variability. At 1080p Medium, the 135-183 FPS range shows a 48 FPS spread, indicating some scene-dependent variance. At 1440p Medium, the 89-120 FPS range narrows to a 31 FPS spread, suggesting more consistent performance at higher resolutions. At 4K Medium, the 49-67 FPS range shows a 18 FPS spread, which is tighter still but at a lower absolute level.

GPU Role

The RTX 5060 features the GB206 chip on TSMC's 5 nm process, with 21,900 million transistors packed into a 181 mm² die. It operates at a base clock of 2280 MHz and boosts to 2497 MHz, with memory running at 1750 MHz (28 Gbps effective) across an 8 GB GDDR7 interface on a 128-bit bus, yielding 448.0 GB/s of bandwidth. This memory configuration is the GPU's most significant limitation for high-resolution gaming.

The GPU's compute capabilities include 3840 shading units, 120 TMUs, 48 ROPs, 30 RT cores, and 120 tensor cores. Its FP32 throughput of 19.18 TFLOPS is respectable for a mid-range card, but the 128-bit memory bus becomes a bottleneck at 4K where texture bandwidth demands increase exponentially. The 448.0 GB/s bandwidth is sufficient for 1080p and 1440p gaming, but the 4K results — particularly the 36 FPS at Ultra — reflect this constraint.

The GPU's DirectX 12 score of 77 and DirectX 11 score of 200 in PassMark are modest, but the 3DMark Steel Nomad score of 3628 and Geekbench Vulkan score of 113321 indicate stronger performance in modern APIs. The passmark_g3d score of 20891 places it at the 72nd percentile, which aligns with the measured frame rates showing good but not exceptional 4K capability.

The 8 GB VRAM capacity is adequate for FiveM at 1080p and 1440p, where the game's texture streaming requirements are manageable. However, at 4K Ultra, the combination of high-resolution textures and the game's open-world asset streaming likely pushes against the 8 GB limit, contributing to the 36 FPS result. The 48 ROPs are also relatively few for a GPU in this class, which could explain the consistent performance penalties at higher resolutions where fill-rate demands increase.

Settings Recommendations

For 1440p displays, the Medium preset offers the best balance of performance and visual quality. The 105 FPS average with 89 FPS minimum ensures smooth gameplay even in demanding multiplayer scenarios, and the 120 FPS maximum shows the combo can push higher when the scene allows. The 4K Medium results (58 FPS average, 49 minimum) are borderline playable, but users prioritizing frame consistency should consider 1440p instead.

For 1080p users, the High preset at 127 FPS is the recommended sweet spot. It provides a significant visual upgrade over Medium (159 FPS) while still maintaining a frame rate well above the 100 FPS threshold that most competitive players prefer. Users with high-refresh-rate monitors (144 Hz or above) should drop to Medium to hit the 159 FPS average, which approaches the 201 FPS achieved at Low without sacrificing as much visual fidelity.

For 4K users, the Low preset at 74 FPS is the only playable option, but even this comes with compromises. The Medium preset at 58 FPS is acceptable for casual play, but the 49 FPS minimum could cause noticeable hitches during intense action sequences. Given that the gap between Low and Ultra at 4K is only 38 FPS (74 to 36), and that Ultra demands a 51% performance penalty, there's little reason to push beyond Low or Medium at this resolution.

The Ultra preset is not recommended for any resolution in this game. At 1080p it delivers 99 FPS, which is playable but not worth the 38% performance hit compared to High. At 1440p it drops to 65 FPS, and at 4K it falls to 36 FPS — both below the smoothness threshold most players expect. The consistent 51% penalty from Low to Ultra across all resolutions suggests the visual improvements are not proportional to the performance cost.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5060 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 58.0
3840x2160 High 46.0
3840x2160 Ultra 36.0
2560x1440 Low 133.0
2560x1440 Medium 105.0
2560x1440 High 84.0
2560x1440 Ultra 65.0
1920x1080 Low 201.0
1920x1080 Medium 159.0
1920x1080 High 127.0
1920x1080 Ultra 99.0

Fivem with Ryzen 5 5600F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5060 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.