Fivem

Fivem

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 22 28
1440p QHD 25 32 40 50
1080p Full HD 38 48 60 77

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 22
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 50
2560x1440 Medium 40
2560x1440 High 32
2560x1440 Ultra 25
1920x1080 Low 77
1920x1080 Medium 60
1920x1080 High 48
1920x1080 Ultra 38

Fivem with AMD Ryzen 5 5500X3D + AMD Radeon RX 570, In-Depth Analysis

Fivem presents a demanding mixed workload for this pairing of an AMD Ryzen 5 5500X3D and an AMD Radeon RX 570. Benchmark results indicate that this combination is positioned in the lower quartile of tested systems, ranking 2867 out of 3005 combos. The CPU’s strong multi-threaded capabilities are consistently bottlenecked by the GPU’s limited memory bandwidth and raw throughput, particularly at higher resolutions where the data shows a steep performance cliff. The overall experience is playable only at 1080p with reduced settings, and the measured frame rates suggest that the graphics card is the definitive limiting factor in nearly every scenario.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, and it carries a substantial 96 MB of shared L3 cache. This cache configuration is notable for gaming workloads, as it can reduce memory latency and improve performance in scenarios with repetitive data access patterns, which are common in multiplayer environments like Fivem. The processor’s Passmark single-thread score of 2941 and multithread score of 20363 place it in the 85th percentile among all CPUs, indicating a solidly capable part for its generation.

In the context of Fivem’s measured results, the CPU appears to be more than sufficient to feed the graphics card at lower settings. At 1080p with Low settings, the combo achieves 77 FPS, which is the highest measured frame rate in the entire dataset. This suggests that the CPU is not the primary constraint at this resolution and settings level. However, the data does not show a clear CPU-bound scenario where frame rates plateau across different settings; instead, performance scales consistently with GPU load. The processor’s nearest rivals, such as the AMD Ryzen 5 5600F with an average score of 36945 (0.2% delta) and the Intel Core Ultra 5 225 with a score of 36938 (0.2% delta), show that the 5500X3D’s average benchmark score of 37018 is essentially tied with its direct competitors, confirming that its compute potential is not the issue.

The CPU’s 7 nm process node and 74 mm² die size contribute to its efficiency, but the key takeaway from the benchmark data is that its 12 threads and large cache are underutilized in this pairing. The measured FPS drop of 29 frames from Low (77 FPS) to High (48 FPS) at 1080p is a direct consequence of the GPU’s workload, not a CPU limitation. Even at 4K with Ultra settings, where the CPU would theoretically have more time to prepare frames, the system only manages 14 FPS, which is far below what a 6-core/12-thread processor with this cache size should be capable of delivering if it were the bottleneck. Therefore, the CPU role here is to consistently provide a stable frame pacing platform, but its headroom is wasted because the GPU cannot translate that processing power into higher frame rates.

GPU Role

The AMD Radeon RX 570 is an older graphics card based on the GCN 4.0 architecture, featuring the Polaris 20 chip. It has 4 GB of GDDR5 memory on a 256-bit bus, yielding a bandwidth of 224.0 GB/s. Its base clock is 1168 MHz with a boost clock of 1244 MHz, and it delivers 5.095 TFLOPS of FP32 performance. The card’s 2048 shading units and 32 ROPs are typical for its class, but its 4 GB VRAM capacity is a critical limitation in modern games, especially at higher settings and resolutions. The GPU’s average benchmark score of 28766 places it in the 74th percentile of all GPUs, and its nearest rivals include the AMD Radeon RX 6800M (with a delta of -0.4%) and the AMD Radeon RX 470 (delta -0.8%), indicating it performs slightly below those parts.

In Fivem, the GPU is the dominant bottleneck across all measured configurations. The data shows a clear pattern: at every resolution, lowering settings from Ultra to Low produces a substantial FPS increase, which is the hallmark of a GPU-bound system. For example, at 1440p, the average FPS rises from 25 on Ultra to 50 on Low, a 100% improvement. The most telling statistic is the 4K performance, where the card’s 224.0 GB/s bandwidth and 4 GB memory are overwhelmed. At 4K Ultra, the system delivers just 14 FPS, and even at 4K Low it only reaches 28 FPS. These numbers are not playable, and they highlight that the RX 570’s memory subsystem is inadequate for the pixel throughput required at 3840x2160.

The GPU’s 4 GB VRAM also likely contributes to the sharp drop from Medium to Ultra settings. At 1080p Medium, the system averages 60 FPS with a minimum of 51 FPS, but at Ultra it falls to 38 FPS. This 22 FPS penalty for a single settings tier suggests that the card is exceeding its memory capacity, forcing texture swapping. The card’s end-of-life production status and its 14 nm process node from GlobalFoundries further underscore that it is a legacy part, and its performance in this game is consistent with its age. The measured data indicates that the RX 570 is the primary reason this combo ranks so low, as its raw compute and memory bandwidth are insufficient for Fivem’s higher fidelity options.

Settings Recommendations

Based on the measured FPS rows, the optimal experience for this combo is achieved at 1080p with Low settings, which yields an average of 77 FPS. This is the only configuration in the dataset that approaches high refresh rate territory. While Low settings sacrifice visual fidelity, the frame rate improvement over Medium (60 FPS) and High (48 FPS) is substantial, and the minimum FPS data for Medium (51 FPS) suggests that Low would maintain a more consistent frame pacing. For users who prioritize smoothness over visuals, this is the clear choice.

At 1080p Medium, the system delivers 60 FPS average with a minimum of 51 FPS and a maximum of 70 FPS, which is a playable experience for most multiplayer scenarios. This setting provides a balanced trade-off between visual quality and performance, and the measured minimum of 51 FPS indicates that it can hold above the 50 FPS threshold in most scenes. However, the jump to High at 1080p drops the average to 48 FPS, which is noticeably less fluid. The Ultra preset at 1080p is not recommended, as the 38 FPS average is too low for a fast-paced multiplayer game.

At 1440p, the data suggests that only Low settings (50 FPS) are viable for a decent experience. Medium at 1440p drops to 40 FPS, which is borderline, and High (32 FPS) and Ultra (25 FPS) are too sluggish. At 4K, none of the settings are playable, with the highest average being 28 FPS on Low. Therefore, the recommendation is to stick to 1080p and use Low for maximum frame rate, or Medium if visual quality is paramount and the user can tolerate occasional dips below 60 FPS. The measured data does not support any settings above Medium at 1080p for a consistently enjoyable experience.

How This Combo Ranks

This pairing of the AMD Ryzen 5 5500X3D and AMD Radeon RX 570 ranks 2867 out of 3005 tested combos in Fivem, placing it in the bottom 5% of all configurations. This rank is a direct reflection of the GPU’s limitations, as the CPU’s performance is competitive with its peers. The CPU’s Passmark multithread score of 20363 and single-thread score of 2941 are solid, but the GPU’s average benchmark score of 28766, which is below that of the RX 470 and RX 6800M, drags the entire system down.

The rank indicates that this combo is significantly outperformed by most other tested systems, even those with older CPUs but more capable GPUs. The delta between the CPU and its nearest rival, the AMD Ryzen 5 5600F, is a mere 0.2%, meaning the processor is not the cause of the low rank. Conversely, the GPU’s nearest rival, the AMD Radeon RX 470, is 0.8% faster, and the RX 6800M is 0.4% faster, which shows that the RX 570 is at the bottom of its performance class. In the context of Fivem, this rank means that users should expect significant stuttering and low frame rates in dense multiplayer areas, and the system is not suitable for competitive play. The data clearly shows that this combo is GPU-bound in every scenario, and upgrading the graphics card would yield a far greater performance improvement than any CPU change.

Resolution Scaling

The measured FPS data reveals a dramatic performance drop as resolution increases from 1080p to 4K, which is a clear indicator of the GPU being the limiting component. At Low settings, the average FPS falls from 77 at 1080p to 50 at 1440p, a 35% reduction, and then to 28 at 4K, a 64% reduction from the 1440p figure. This steep decline is not characteristic of a CPU-bound system, where frame rates would remain relatively stable across resolutions because the CPU workload does not scale with pixel count. Instead, the data shows that the GPU’s pixel fill rate and memory bandwidth are being saturated.

At High settings, the FPS drops from 48 at 1080p to 32 at 1440p (a 33% decrease) and then to 18 at 4K (a 44% decrease from 1440p). The scaling is slightly less severe at higher settings, which suggests that the GPU is already heavily loaded at 1080p High, so the additional resolution has a diminishing relative impact. The 4K Ultra result of 14 FPS is the extreme case, showing that the card cannot handle the combined load of high resolution and high settings. This resolution scaling analysis strongly suggests that the CPU has ample headroom, as the frame rate is almost entirely dictated by the GPU’s ability to render pixels. The 224.0 GB/s memory bandwidth is insufficient for 4K textures, and the 4 GB VRAM capacity is likely exceeded, leading to catastrophic performance drops.

Measured FPS Breakdown

The complete dataset of measured FPS provides a granular view of the combo’s performance. At 1920x1080, the system achieves 77 FPS on Low, 60 FPS on Medium (with a min of 51 and max of 70), 48 FPS on High, and 38 FPS on Ultra. These numbers show a consistent degradation as settings increase, with a 39 FPS difference between Low and Ultra. The Medium setting’s minimum of 51 FPS is notable, as it indicates that the frame rate can dip below the average, which may cause noticeable hitches in busy scenes.

At 2560x1440, the measured averages are 50 FPS on Low, 40 FPS on Medium (min 34, max 46), 32 FPS on High, and 25 FPS on Ultra. The drop from 1080p to 1440p is significant, with the Low setting losing 27 FPS and the Ultra setting losing 13 FPS. The Medium setting at 1440p has a minimum of 34 FPS, which is below the 30 FPS playability threshold for some users, making it a marginal option. At 3840x2160, the results are largely unplayable: 28 FPS on Low, 22 FPS on Medium (min 19, max 25), 18 FPS on High, and 14 FPS on Ultra. The 4K Medium minimum of 19 FPS and maximum of 25 FPS shows that even the best-case scenario is far below acceptable performance.

The data also shows that the gap between settings narrows at higher resolutions. At 1080p, the difference between Low and Ultra is 39 FPS, but at 4K it is only 14 FPS. This indicates that the GPU is so overwhelmed at 4K that the settings have a reduced impact relative to the resolution’s baseline cost. The minimum FPS values are only provided for Medium settings, and they show a consistent pattern: 51 FPS at 1080p, 34 FPS at 1440p, and 19 FPS at 4K. These minimums are crucial for understanding the frame pacing, and they suggest that even at Medium settings, the system will experience noticeable frame drops in demanding scenes. Overall, the measured breakdown confirms that this combo is only suitable for 1080p gaming at Low or Medium settings, with all other configurations yielding suboptimal results.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 570 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 22.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 50.0
2560x1440 Medium 40.0
2560x1440 High 32.0
2560x1440 Ultra 25.0
1920x1080 Low 77.0
1920x1080 Medium 60.0
1920x1080 High 48.0
1920x1080 Ultra 38.0

Fivem with Ryzen 5 5500X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 570 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 570

Explore FPS benchmarks for other games using this same hardware combination.