Fivem

Fivem

AVERAGE FPS
120
excellent

This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 57 76 93
1440p QHD 86 107 137 170
1080p Full HD 128 163 182 197

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 76
3840x2160 High 57
3840x2160 Ultra 49
2560x1440 Low 170
2560x1440 Medium 137
2560x1440 High 107
2560x1440 Ultra 86
1920x1080 Low 197
1920x1080 Medium 182
1920x1080 High 163
1920x1080 Ultra 128

Fivem with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 3080 Ti places at rank 586 out of 1792 tested combinations in Fivem. This positioning places the combo in the upper third of all tested systems, indicating that while the pairing is capable, it does not crack the top tier of configurations for this specific multiplayer title. The combination's percentile ranking for the CPU is 77, meaning it outperforms 77% of all tested processors, while the GPU sits at the 83rd percentile, showing that both components are above average relative to their respective pools.

The delta between the two components is notable: the GPU's average benchmark score of 41224 places it within 0.5% of the NVIDIA GeForce RTX 3090 (41441) and just 1.1% behind the newer RTX 5070 (41687). On the CPU side, the Ryzen 5 2600's average score of 19616 puts it in a tight cluster with rivals like the Intel Core i5-1345U (19691, -0.4%) and the AMD Ryzen 5 7530U (19508, 0.6%). This suggests the processor is a middleweight contender, while the graphics card is a heavyweight, which creates an interesting dynamic in how the combo performs across different settings and resolutions.

The rank of 586 out of 1792 implies that many other combos, likely with more modern CPUs, achieve higher frame rates in Fivem. However, the gap is not extreme; the data shows that this pairing is far more competent than the lower half of the tested field, which would consist of significantly older or weaker hardware. The combination's standing is a reflection of the CPU's age relative to the GPU's strength, a theme that will recur in the resolution scaling analysis.

GPU Role

The NVIDIA GeForce RTX 3080 Ti brings substantial graphics horsepower to this pairing, with 12 GB of GDDR6X memory on a 384-bit bus delivering 912.4 GB/s of bandwidth. The GPU's boost clock of 1665 MHz, combined with 10240 shading units and 80 RT cores, positions it as a high-end part from the Ampere generation. In Fivem, which is a multiplayer modification of a sandbox title, the GPU's role becomes more pronounced at higher resolutions and quality settings, where its raw throughput is leveraged.

Benchmark results for the GPU show strong synthetic performance: a 3DMark Steel Nomad DX12 score of 5077 and a Geekbench Vulkan score of 171798. These figures indicate that the RTX 3080 Ti is more than capable of handling the rendering demands of Fivem, which often involves dense urban environments and numerous player models. The GPU's percentile rank of 83 confirms that it outperforms the vast majority of graphics cards in the database, and its nearest rivals include the RTX 3090 (deltaPct -0.5%) and the RTX 5070 (deltaPct -1.1%), both of which are newer or more expensive parts.

In practical terms, the GPU's 12 GB VRAM is ample for Fivem at 4K Ultra settings, where the measured average frame rate of 48.8 FPS suggests that the card is being pushed but not overwhelmed. The transition from Low to Ultra settings at 4K shows a drop from 93.3 FPS to 48.8 FPS, a reduction of 47.7%, which is characteristic of a GPU-bound scenario where texture detail and shadow quality scale with VRAM usage. The GPU's 350 W TDP and suggested 750 W PSU indicate that it is a power-hungry component, but the benchmark data does not include power metrics, so the analysis focuses solely on performance.

The data reveals that the GPU is not the limiting factor in this combo at lower resolutions; it is the CPU that holds back the system, as will be detailed in the next section. At 1080p and 1440p, the GPU has headroom to render more frames, but the Ryzen 5 2600's six cores and twelve threads, with a boost clock of 3.90 GHz, become the bottleneck.

Resolution Scaling

The measured FPS data across three resolutions and four settings levels provides a clear picture of where the bottleneck lies. At 1920x1080, the combo achieves 196.9 FPS on Low settings, which drops to 162.7 FPS on High and 127.6 FPS on Ultra. The difference between Low and Ultra at 1080p is 69.3 FPS, or 35.2% reduction, showing that even at the lowest resolution, settings have a significant impact. However, the more telling comparison is the scaling from 1080p to 4K.

At 1080p Low, the system produces 196.9 FPS. Moving to 1440p Low, the frame rate drops to 169.6 FPS (a 13.9% reduction), and at 4K Low, it falls to 93.3 FPS (a 52.6% reduction from 1080p). This pattern suggests that at 1080p, the CPU is the primary limiter, as the GPU could likely render more frames if the processor could feed it faster. The relatively small drop from 1080p to 1440p at Low settings (27.3 FPS) indicates that the GPU is barely being taxed at these resolutions.

Conversely, at Ultra settings, the scaling is steeper: 127.6 FPS at 1080p, 85.9 FPS at 1440p, and 48.8 FPS at 4K. The drop from 1080p to 4K Ultra is 78.8 FPS, or 61.8%, which is a much larger percentage reduction than at Low settings. This indicates that at Ultra settings, the GPU becomes the dominant constraint, as the increased resolution and detail levels demand more from the 12 GB VRAM and the 912.4 GB/s bandwidth.

The data shows that the transition from Medium to High at each resolution results in a predictable decline: at 1080p, 181.7 to 162.7 FPS; at 1440p, 136.7 to 106.9 FPS; at 4K, 75.9 to 57.2 FPS. The proportional drops are larger at higher resolutions, confirming that the GPU's workload scales non-linearly with pixel count. At 4K High, the 57.2 FPS average is just above the 48.8 FPS at Ultra, suggesting that the combo can handle 4K gaming but not at the highest fidelity while maintaining high frame rates.

In summary, the bottleneck shifts from CPU-bound at 1080p to GPU-bound at 4K. At 1080p, the Ryzen 5 2600's single-thread performance (Cinebench R23 single-core score of 1579) limits frame rates to around 200 FPS max. At 4K, the RTX 3080 Ti's capabilities are fully utilized, and the combo delivers playable but not exceptional frame rates.

FAQ

Q: What is the best resolution for this combo to achieve over 100 FPS in Fivem?

A: The data shows that at 1440p High settings, the combo achieves 106.9 FPS, which is the highest resolution where the average frame rate exceeds 100. At 4K High, the average drops to 57.2 FPS, so 1440p is the sweet spot for high-refresh-rate play.

Q: How does the combo perform at 1080p Ultra compared to 1080p Low?

A: At 1080p Ultra, the average FPS is 127.6, while at 1080p Low, it is 196.9. This represents a 35.2% reduction in frame rate, showing that Ultra settings cost a significant amount of performance even at the lowest resolution.

Q: Is the CPU or GPU more likely to be the bottleneck at 4K?

A: The data indicates that at 4K, the GPU is the limiting component. The frame rate drops from 93.3 FPS at Low to 48.8 FPS at Ultra, a 47.7% reduction, which correlates with increased GPU workload. The CPU's impact is less pronounced at this resolution, as the frame rates are lower overall.

Q: What is the combo's rank relative to other tested combinations in Fivem?

A: The combo ranks 586 out of 1792 tested combinations, placing it in the 67th percentile of all tested systems. This means it outperforms roughly two-thirds of the configurations in the database.

Q: How does the RTX 3080 Ti compare to its nearest rival, the RTX 3090?

A: The RTX 3080 Ti's average benchmark score is 41224, which is 0.5% lower than the RTX 3090's 41441. This indicates that the two GPUs perform nearly identically in synthetic benchmarks, with the 3090 holding a marginal edge.

Q: What is the maximum frame rate recorded for this combo?

A: The highest average FPS in the measured data is 196.9, achieved at 1920x1080 with Low settings. No minimum or maximum FPS values are provided in the data, only averages.

Measured FPS Breakdown

The measured FPS data is organized by resolution and settings, with all values representing average frame rates. No minimum or maximum FPS figures are available in the dataset.

1920x1080 (1080p):

  • Low: 196.9 FPS
  • Medium: 181.7 FPS
  • High: 162.7 FPS
  • Ultra: 127.6 FPS

At 1080p, the spread from Low to Ultra is 69.3 FPS, with each settings tier reducing performance by roughly 10-20%. The jump from Medium to High costs 19.0 FPS, while High to Ultra costs 35.1 FPS, showing that Ultra has a disproportionate impact on frame rate.

2560x1440 (1440p):

  • Low: 169.6 FPS
  • Medium: 136.7 FPS
  • High: 106.9 FPS
  • Ultra: 85.9 FPS

At 1440p, the Low to Ultra spread is 83.7 FPS. The transition from Low to Medium reduces FPS by 32.9, which is a 19.4% drop. From Medium to High, the drop is 29.8 FPS (21.8%), and from High to Ultra, the drop is 21.0 FPS (19.6%). This shows a more consistent degradation across settings compared to 1080p.

3840x2160 (4K):

  • Low: 93.3 FPS
  • Medium: 75.9 FPS
  • High: 57.2 FPS
  • Ultra: 48.8 FPS

The 4K data shows the widest relative spread, with a 44.5 FPS difference between Low and Ultra. The percentage drops are: Low to Medium is 17.4 FPS (18.6%), Medium to High is 18.7 FPS (24.6%), and High to Ultra is 8.4 FPS (14.7%). Notably, the High to Ultra drop is smaller in percentage terms than the Medium to High drop, which may indicate that Ultra settings at 4K are limited by VRAM or bandwidth rather than raw compute.

Comparing across resolutions at the same settings, the scaling is as follows:

  • Low: 196.9 (1080p) → 169.6 (1440p) → 93.3 (4K), a 52.6% reduction from 1080p to 4K.
  • Medium: 181.7 (1080p) → 136.7 (1440p) → 75.9 (4K), a 58.2% reduction.
  • High: 162.7 (1080p) → 106.9 (1440p) → 57.2 (4K), a 64.8% reduction.
  • Ultra: 127.6 (1080p) → 85.9 (1440p) → 48.8 (4K), a 61.8% reduction.

These percentages demonstrate that the cost of higher resolution is amplified at higher quality settings, with the High setting showing the steepest relative drop from 1080p to 4K. The data collectively shows that this combo is best suited for 1080p and 1440p gaming, with 4K playable only at lower quality presets.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 93.3
3840x2160 Medium 75.9
3840x2160 High 57.2
3840x2160 Ultra 48.8
2560x1440 Low 169.6
2560x1440 Medium 136.7
2560x1440 High 106.9
2560x1440 Ultra 85.9
1920x1080 Low 196.9
1920x1080 Medium 181.7
1920x1080 High 162.7
1920x1080 Ultra 127.6

Fivem with Ryzen 5 2600 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3080 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.