Archeage
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 49 | 72 | 81 |
| 1440p QHD | 58 | 85 | 125 | 130 |
| 1080p Full HD | 86 | 123 | 143 | 149 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 3080 Ti is a lopsided pairing in Archeage, where the 2018-era six-core processor frequently holds back the 2021 flagship GPU. The data shows a combination that ranks 1273rd out of 3708 tested configurations, placing it in the 66th percentile of all combos. This is a system that delivers playable frame rates across most settings, but the performance ceiling is dictated far more by the CPU's single-threaded muscle than by the RTX 3080 Ti's raw rendering power.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 2600 is a six-core, twelve-thread processor based on the Zen architecture, running on the AMD Socket AM4 platform. Its base clock is 3.40 GHz and it boosts to 3.90 GHz, with a 65 W TDP. The chip carries 16 MB of shared L3 cache and supports dual-channel DDR4 memory with a bandwidth of 46.9 GB/s. For a 2018 release, this was a solid mid-range part, but Archeage's engine is notoriously sensitive to single-thread performance, and the 2600's modest boost clock of 3.90 GHz puts it at a disadvantage in that regard.
Benchmark data reinforces this. In Cinebench R15, the processor scores 1248 points in multi-core and just 157.3 points in single-core. The Geekbench results tell a similar story: 5648 multi-core and 1154 single-core. Passmark's single-thread score is 2239, which is decent but not exceptional by modern standards. The processor's overall benchmark percentile sits at 75, meaning it outperforms three-quarters of all CPUs tested, yet its nearest rivals in average score include the Intel Core Ultra 5 228V (0.2% faster) and the Intel Core i9-11900H (0.5% faster). The AMD EPYC 9454 is 1.2% slower, and the Intel Xeon D-1746TER is 0.7% slower, placing the 2600 in a tight cluster of mid-pack performers.
In Archeage, this CPU profile manifests as a bottleneck at lower resolutions. At 1080p with Low settings, the system hits 149 FPS, but this is likely near the ceiling of what the 2600 can push in this game's engine. The gap between Low and Medium settings at 1080p is only 6 FPS (149 to 143), suggesting that the CPU is the limiting factor once the GPU has enough headroom. The processor's 12 threads help with background tasks and MMO player-count spikes, but the single-core score of 157.3 in Cinebench R15 indicates that the game's main simulation thread will struggle to feed the RTX 3080 Ti at high frame rates.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 Ti is a beast of a graphics card, built on the Ampere architecture with the GA102 chip. It has 12 GB of GDDR6X memory on a 384-bit bus, yielding a massive bandwidth of 912.4 GB/s. The GPU runs at a base clock of 1365 MHz and boosts to 1665 MHz, with memory clocked at 1188 MHz (19 Gbps effective). The card contains 10240 shading units, 320 TMUs, and 112 ROPs, along with 80 RT cores and 320 Tensor cores. Its FP32 performance is rated at 34.10 TFLOPS, and it draws up to 350 W, requiring a 750 W recommended PSU.
Benchmark results show the 3080 Ti's dominance. It scores 26896 in Passmark G3D and 5077 in 3DMark Steel Nomad DX12. In Geekbench, it hits 170037 in OpenCL and 192697 in Vulkan. The GPU's percentile versus all GPUs is 83, and its average benchmark score of 41187 places it near the NVIDIA GeForce RTX 5070 (2% slower) and the AMD Radeon Pro 5300 (0.8% slower). The NVIDIA Tesla M40 24 GB is 1.2% faster, and the Tesla M40 is 1.7% faster.
In Archeage, the 3080 Ti's 12 GB of VRAM is more than ample for any setting, and its raw compute power ensures that at 4K Ultra the system still manages 33 FPS. The GPU's role becomes more apparent at higher resolutions. At 1440p High, the system hits 85 FPS, and at 4K High it drops to 49 FPS, which is a 42% reduction. This scaling is typical of a GPU-bound scenario at those settings. However, the GPU is often underutilized at 1080p, where the CPU cannot feed it enough frames, resulting in the frame rate plateauing around 149 FPS at Low settings.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides clear guidance for the best experience. At 1080p, the Medium preset delivers 143 FPS average with a minimum of 121 FPS and a maximum of 164 FPS. This is nearly identical to the Low preset's 149 FPS, but with better visual fidelity. The High preset at 1080p drops to 123 FPS, which is still smooth, but Medium offers the best balance of frame rate and image quality. Ultra at 1080p falls to 86 FPS, which is a significant drop and not worth the visual gains for most players.
Moving to 1440p, the Medium preset again stands out. It delivers 125 FPS average with a minimum of 106 FPS and a maximum of 144 FPS. This is only 5 FPS lower than Low (130 FPS) and 40 FPS higher than High (85 FPS). The Ultra preset at 1440p craters to 58 FPS, making it borderline for competitive play. For 1440p, Medium is the clear choice, offering high frame rates with good detail.
At 4K, the situation changes. The Medium preset yields 72 FPS with a minimum of 61 FPS and a maximum of 83 FPS. Low delivers 81 FPS, while High drops to 49 FPS and Ultra falls to 33 FPS. For 4K, Low or Medium are the only viable options. Medium provides a more stable range (61-83 FPS) compared to Low's single average, and the visual upgrade is worth the 9 FPS cost. High and Ultra are too demanding for this CPU-GPU combo at 4K, with the frame rates dipping below 50 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific pairing of the Ryzen 5 2600 and RTX 3080 Ti ranks 1273rd out of 3708 tested combinations in Archeage. This places it in the top 34% of all configs, which is respectable but not exceptional given the GPU's power. The ranking reflects the CPU bottleneck; a newer processor with higher single-thread performance would likely push this combo much higher. The delta between the 2600's performance and a more modern CPU is significant, as evidenced by its nearest rivals being a mix of mobile and server chips that outperform it by up to 1.2%.
The rank of 1273 suggests that many other CPU-GPU pairings deliver better Archeage performance, primarily because they avoid the CPU limitation. The RTX 3080 Ti is capable of far higher frame rates, but the 2600's single-core score of 157.3 in Cinebench R15 holds the system back in a game that relies heavily on one main thread. In practical terms, this combo performs like a mid-range system in Archeage, despite having a top-tier GPU. The data indicates that the GPU is not the limiting factor at lower resolutions, but the CPU is, which is why the combo's rank is lower than the GPU's 83rd percentile would suggest.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions reveals the bottleneck clearly. At Low settings, the system delivers 149 FPS at 1080p, 130 FPS at 1440p, and 81 FPS at 4K. The drop from 1080p to 1440p is 13%, while the drop from 1440p to 4K is 38%. This pattern indicates that at 1080p and 1440p Low, the CPU is the limiting factor, as the GPU has ample headroom but the frame rate does not scale proportionally with resolution.
At Medium settings, the numbers are 143 FPS at 1080p, 125 FPS at 1440p, and 72 FPS at 4K. The drop from 1080p to 1440p is 13%, and from 1440p to 4K is 42%. This suggests that the GPU begins to take over at 4K Medium, but the CPU still constrains lower resolutions. At High settings, the system hits 123 FPS at 1080p, 85 FPS at 1440p, and 49 FPS at 4K. The drop from 1080p to 1440p is 31%, and from 1440p to 4K is 42%. Here, the GPU is more involved, but the CPU still limits the 1080p result.
The Ultra preset shows the most dramatic scaling: 86 FPS at 1080p, 58 FPS at 1440p, and 33 FPS at 4K. The drop from 1080p to 1440p is 33%, and from 1440p to 4K is 43%. This is the most GPU-bound scenario, yet even at 1080p Ultra, the frame rate of 86 FPS is lower than what the RTX 3080 Ti should achieve, indicating the CPU is still holding things back. Overall, the data shows that the CPU limits performance at 1080p and 1440p across most settings, while the GPU becomes the primary constraint at 4K.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured average FPS values are as follows. Low settings produce 149 FPS. Medium settings yield 143 FPS average, with a minimum of 121 FPS and a maximum of 164 FPS. High settings deliver 123 FPS. Ultra settings drop to 86 FPS. The spread from Low to Ultra is 63 FPS, showing a significant cost for maxing out visual quality.
At 2560x1440, the results are lower but still playable. Low settings provide 130 FPS. Medium settings deliver 125 FPS average, with a minimum of 106 FPS and a maximum of 144 FPS. High settings produce 85 FPS. Ultra settings fall to 58 FPS. The drop from Low to Ultra at 1440p is 72 FPS, which is a steeper penalty than at 1080p, indicating that the GPU is starting to feel the load at this resolution.
At 3840x2160, the frame rates become more demanding. Low settings yield 81 FPS. Medium settings produce 72 FPS average, with a minimum of 61 FPS and a maximum of 83 FPS. High settings drop to 49 FPS. Ultra settings bottom out at 33 FPS. The gap between Low and Ultra at 4K is 48 FPS, but the absolute numbers are much lower, making Low and Medium the only practical choices for a smooth experience.
The data shows a consistent pattern: Medium settings offer the best combination of frame rate and visual quality at every resolution, with the minimum FPS values staying above 60 FPS at 1080p and 1440p. At 4K, Medium dips to 61 FPS minimum, which is just at the edge of playability. The Ultra preset is only viable at 1080p, where it maintains 86 FPS, but the drop from Medium to Ultra at all resolutions is substantial, making it hard to justify unless visual fidelity is the sole priority. For this CPU-GPU combo, the sweet spot is Medium across the board, with Low as a fallback for 4K if frame rate stability is paramount.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 Ti in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.0 |
| 3840x2160 | Medium | 72.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 130.0 |
| 2560x1440 | Medium | 125.0 |
| 2560x1440 | High | 85.0 |
| 2560x1440 | Ultra | 58.0 |
| 1920x1080 | Low | 149.0 |
| 1920x1080 | Medium | 143.0 |
| 1920x1080 | High | 123.0 |
| 1920x1080 | Ultra | 86.0 |
Archeage with Ryzen 5 2600 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 3080 Ti + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.