Downfall

Downfall

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 50 61 74
1440p QHD 50 80 97 119
1080p Full HD 70 112 136 166

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 61
3840x2160 High 50
3840x2160 Ultra 31
2560x1440 Low 119
2560x1440 Medium 97
2560x1440 High 80
2560x1440 Ultra 50
1920x1080 Low 166
1920x1080 Medium 136
1920x1080 High 112
1920x1080 Ultra 70

Downfall with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5050, In-Depth Analysis

Downfall, a 2016 horror title, presents a demanding workload that exposes the performance boundaries of the AMD Ryzen AI Max+ 395 paired with the NVIDIA GeForce RTX 5050. The measured data reveals a configuration that is capable of high refresh rates at mainstream resolutions but struggles to maintain playable frame rates at 4K with maximum settings. This analysis breaks down the measured FPS across resolutions and presets, interprets the scaling behavior, and contextualizes the results against the component's benchmark profiles.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and indicates a clear GPU-bound scenario at higher resolutions. At High settings, the average FPS falls from 112 at 1920x1080 to 80 at 2560x1440, a 28.6% reduction, and then to 50 at 3840x2160, a further 37.5% reduction from the 1440p figure. This progressive decline is classic evidence that the NVIDIA GeForce RTX 5050 is the limiting factor as pixel count increases, with the CPU having ample headroom to spare.

The scaling from 1440p to 4K is particularly telling. At Medium settings, the average drops from 97 FPS to 61 FPS, a 37.1% decrease, while at Low settings, the drop is from 119 FPS to 74 FPS, a 37.8% decrease. This consistent ~37% performance hit when moving from 2560x1440 to 3840x2160 across different presets points directly to the GPU's pixel throughput and memory bandwidth being saturated. The RTX 5050, with its 128-bit memory bus and 320.0 GB/s bandwidth, struggles to feed the 8 GB framebuffer at 4K, especially with the game's horror-focused visual effects.

Conversely, the scaling from 1080p to 1440p is more moderate, with High settings dropping from 112 FPS to 80 FPS (28.6%) and Low settings from 166 FPS to 119 FPS (28.3%). This suggests that at 1080p, the system is still partially CPU-limited or that the GPU is not yet fully saturated. The AMD Ryzen AI Max+ 395, with its 16 cores and 32 threads based on Zen 5, is more than capable of feeding frames, but the data shows that the GPU's performance ceiling is reached quickly as resolution climbs. The 4K Ultra result of just 31 FPS is a stark indicator that this combination is not designed for maximum fidelity at 4K.

Settings Recommendations

The measured data provides a clear hierarchy of settings for this specific hardware combination, with the sweet spot balancing visual fidelity and frame rate. At 1920x1080, the High preset delivers 112 FPS, which is more than adequate for smooth gameplay in a horror title where responsiveness is key. The Medium preset offers 136 FPS, a 21.4% improvement over High, and the Low preset reaches 166 FPS, but the visual sacrifices may not be worth the extra frames on a modern display.

For 2560x1440, the High preset at 80 FPS is the recommended starting point. It provides a solid experience that remains fluid. The Medium preset at 97 FPS is also excellent, offering a 21.3% performance boost over High with only minor visual downgrades. The Low preset's 119 FPS is very high, but the reduction in shadow quality and texture detail in a horror game can significantly impact atmosphere. The Ultra preset at 50 FPS is below the ideal threshold for a smooth experience and should be avoided.

At 3840x2160, the situation becomes more constrained. The High preset at 50 FPS is borderline playable but may feel inconsistent during intense scenes. The Medium preset at 61 FPS is the best option for 4K, as it provides a more stable frame rate while retaining some visual quality. The Low preset at 74 FPS is the only way to get closer to a 60+ FPS experience at this resolution, but it requires significant visual compromises. The Ultra preset at 31 FPS is not recommended for any scenario, as the data indicates it is unplayable. For the best balance of image quality and performance, the Medium preset at 1440p or the High preset at 1080p are the data-driven recommendations.

GPU Role

The NVIDIA GeForce RTX 5050, built on the Blackwell 2.0 architecture, is the primary driver of the frame rates observed in Downfall. Its performance profile, as indicated by the benchmark data, shows it sits in the 66th percentile of all GPUs, with an average benchmark score of 21035. This places it in the mid-range segment, which is reflected in its in-game performance. The GPU's 8 GB of GDDR6 memory on a 128-bit bus is a critical factor in the resolution scaling observed.

The memory bandwidth of 320.0 GB/s is a known bottleneck at 4K, where the demand for texture data and geometry increases exponentially. The 4K Ultra result of 31 FPS strongly suggests that the combination of the GPU's compute throughput (13.17 TFLOPS FP32) and memory bandwidth is insufficient for the highest settings. The RTX 5050's boost clock of 2572 MHz and base clock of 2317 MHz are not enough to compensate for the memory limitations at higher resolutions.

At 1080p and 1440p, the GPU's raw shader performance, with 2560 shading units, is sufficient to provide high frame rates. However, the data shows that the gap between settings narrows at higher resolutions, indicating that the GPU is working at its limits. The RTX 5050's performance relative to its nearest rivals, such as the AMD Radeon RX 5600 XT (1.6% faster) and the NVIDIA RTX A4000 Mobile (1.6% slower), confirms its position as a capable 1080p and entry-level 1440p card, but not a 4K powerhouse. The 20 RT cores are present, but Downfall's age means ray tracing is not a significant factor in these results.

How This Combo Ranks

In the database of tested combinations for Downfall, this pairing of the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5050 ranks 2977 out of 3716 tested combos. This places it in the bottom 20% of all configurations, which is a surprising result given the modern components. This low rank is primarily driven by the GPU's limitations at higher resolutions, which are heavily weighted in the ranking methodology.

The rank of 2977 suggests that while the CPU is a top-tier performer, the GPU holds the entire system back in this particular title. Many other combinations with older, but higher-end GPUs, will outperform this setup in Downfall, especially at 4K. The data implies that for this game, the GPU is the sole determinant of the combo's overall standing. The CPU's percentile ranking of 95th among all CPUs is irrelevant to the in-game ranking, as the GPU becomes the bottleneck at all but the lowest resolutions.

The deltaPct values for the GPU's nearest rivals show it is closely matched with the AMD Radeon RX Vega M GL (-0.6%) and the AMD Radeon HD 8970M (-1.0%). This indicates that the RTX 5050's raw performance is similar to much older architectures, which explains why the combo rank is not higher. The CPU, despite its 16 cores and 64 MB of L3 cache, cannot boost the system's standing when the GPU is the limiting factor. The 3716 total combos include many with more balanced pairings, which is why this configuration finds itself in the lower quartile.

CPU Role

The AMD Ryzen AI Max+ 395 is a formidable processor, with 16 cores and 32 threads running at a base clock of 3.00 GHz and a boost clock of 5.10 GHz. Its benchmark scores are exceptional, including a Cinebench R23 multi-core score of 35314 and a Geekbench multi-core score of 20992. Its average benchmark score of 77740 places it in the 95th percentile of all CPUs, making it a top-tier component. However, its role in Downfall is limited due to the game's nature.

Downfall, as a horror game from 2016, is not heavily multithreaded. The CPU's massive core count and high thread count are largely unused, as the game likely relies on a few primary threads. The data shows that the CPU is not the bottleneck in any measured scenario. Even at 1080p Low, where the frame rate reaches 166 FPS, the CPU is capable of feeding the GPU without becoming a limiting factor. The CPU's Passmark single-thread score of 4147 and Cinebench R23 single-core score of 2044 indicate strong per-core performance, which is more relevant for this game than raw multi-core power.

The CPU's 64 MB of shared L3 cache and 256.0 GB/s memory bandwidth provide a solid foundation for game data, but these advantages do not translate into higher FPS when the GPU is saturated. The CPU's nearest rivals, such as the Intel Core i9-14900K (1.7% faster in average benchmark score), are also high-end parts, but the GPU is the limiting factor in this specific game. The data clearly shows that the Ryzen AI Max+ 395 is not holding back the RTX 5050; rather, the GPU's performance ceiling is what defines the FPS at each resolution and setting.

FAQ

Q: What is the best resolution to play Downfall with this hardware?

A: Based on the measured FPS, 1920x1080 is the most comfortable resolution, where even the High preset achieves 112 FPS. At 2560x1440, the High preset at 80 FPS is also playable, but 3840x2160 is only recommendable at Low or Medium settings, with 74 and 61 FPS respectively.

Q: Can this system handle 4K Ultra settings in Downfall?

A: No. The measured data shows that at 3840x2160 with Ultra settings, the average FPS drops to 31. This is below the threshold for smooth, consistent gameplay and is not recommended.

Q: Is the AMD Ryzen AI Max+ 395 CPU or the NVIDIA GeForce RTX 5050 GPU the bottleneck?

A: The GPU is the limiting component. The frame rate scaling from 1080p to 4K shows a significant drop characteristic of a GPU bottleneck. The CPU's high benchmark scores and strong single-thread performance indicate it has ample headroom.

Q: How does the RTX 5050 compare to its nearest rivals in terms of performance?

A: The RTX 5050's average benchmark score of 21035 makes it comparable to the AMD Radeon RX 5600 XT, which is 1.6% faster, and the NVIDIA RTX A4000 Mobile, which is 1.6% slower. It is also slightly slower than the AMD Radeon RX Vega M GL by 0.6%.

Q: What is the performance difference between Medium and High settings at 1440p?

A: At 2560x1440, the Medium preset averages 97 FPS, while the High preset averages 80 FPS. This represents a 21.3% performance increase for the Medium preset, which may be a worthwhile trade-off for higher frame rates.

Q: What is the launch MSRP of the GPU?

A: The NVIDIA GeForce RTX 5050 has a launch MSRP of 249 USD.

Measured FPS Breakdown

The following table details the exact average FPS measured for each resolution and settings combination. Minimum and maximum FPS were only recorded for the Medium preset.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 1920x1080 | Low | 166 | - | - |

| 1920x1080 | Medium | 136 | 116 | 157 |

| 1920x1080 | High | 112 | - | - |

| 1920x1080 | Ultra | 70 | - | - |

| 2560x1440 | Low | 119 | - | - |

| 2560x1440 | Medium | 97 | 83 | 112 |

| 2560x1440 | High | 80 | - | - |

| 2560x1440 | Ultra | 50 | - | - |

| 3840x2160 | Low | 74 | - | - |

| 3840x2160 | Medium | 61 | 51 | 70 |

| 3840x2160 | High | 50 | - | - |

| 3840x2160 | Ultra | 31 | - | - |

The data shows a consistent pattern: performance scales inversely with resolution and settings, with the most significant drops occurring when moving from 1440p to 4K. The Medium preset consistently provides the highest minimum FPS at each resolution where it was recorded, indicating better frame pacing stability. The Ultra preset is only viable at 1080p, where it achieves 70 FPS, but even that is a substantial 37.5% reduction from the High preset's 112 FPS. Overall, the measured FPS breakdown confirms that this combo is best suited for 1080p and 1440p gaming, with 4K reserved for lower quality presets.

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5050 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 61.0
3840x2160 High 50.0
3840x2160 Ultra 31.0
2560x1440 Low 119.0
2560x1440 Medium 97.0
2560x1440 High 80.0
2560x1440 Ultra 50.0
1920x1080 Low 166.0
1920x1080 Medium 136.0
1920x1080 High 112.0
1920x1080 Ultra 70.0

Downfall with RTX 5050 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.