Downfall

Downfall

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 73 89
1440p QHD 60 96 118 144
1080p Full HD 84 135 165 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 73
3840x2160 High 60
3840x2160 Ultra 37
2560x1440 Low 144
2560x1440 Medium 118
2560x1440 High 96
2560x1440 Ultra 60
1920x1080 Low 201
1920x1080 Medium 165
1920x1080 High 135
1920x1080 Ultra 84

Downfall with Intel Core i7-14700K + NVIDIA GeForce RTX 5050, In-Depth Analysis

# Downfall with Intel Core i7-14700K + NVIDIA GeForce RTX 5050

The Intel Core i7-14700K paired with the NVIDIA GeForce RTX 5050 delivers a playable but increasingly GPU-bound experience across Downfall’s resolution range, with the data showing a clear transition from CPU-leaning performance at 1080p to a hard GPU ceiling at 4K. This combo ranks 1755th out of 2928 tested configurations in this game, placing it near the 40th percentile of all tested systems — a mid-pack result that reflects the RTX 5050’s modest standing (66th percentile among all GPUs) rather than any deficiency from the 20-core processor, which sits in the 94th percentile of all CPUs.

Resolution Scaling

The measured FPS data reveals how sharply Downfall’s rendering load scales with pixel count. At 1920x1080 with Low settings, the combo produces 201 FPS average. Moving to 2560x1440 Low drops that to 144 FPS, a 28.4% reduction. At 3840x2160 Low, the average falls to 89 FPS, which is 55.7% below the 1080p Low figure. This steep decline — from 201 to 89 FPS across a 4x pixel count increase — indicates that the RTX 5050’s rendering throughput, not the CPU, is the limiting factor as resolution climbs.

The pattern persists across all settings presets. At Medium, the averages are 165 FPS at 1080p, 118 FPS at 1440p, and 73 FPS at 4K — a 55.8% drop from 1080p to 4K, nearly identical to the Low preset’s scaling. High settings show 135 FPS at 1080p, 96 FPS at 1440p, and 60 FPS at 4K, a 55.6% reduction. Ultra, the heaviest preset, yields 84 FPS at 1080p, 60 FPS at 1440p, and just 37 FPS at 4K — a 56% decline from 1080p to 4K. The consistency of this ~56% scaling factor across all presets strongly suggests a uniform GPU-bound bottleneck rather than any settings-dependent CPU limitation.

The 4K Ultra result of 37 FPS is the single lowest measured value in the dataset, and it sits below the 60 FPS threshold that most games target. At 4K Medium, the 73 FPS average with a 62 FPS minimum shows the system can hold above 60 FPS, but the margin is thin — the minimum frame time at that preset is only 2 FPS above the 60 FPS line. The 4K High result of exactly 60 FPS average suggests the GPU is running at its practical limit for this title at that resolution, with no headroom for frame time spikes.

CPU Role

The Intel Core i7-14700K brings 20 cores and 28 threads, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. Its 33 MB of shared L3 cache and dual-channel DDR4/DDR5 memory support provide ample compute resources for a horror title like Downfall, which is not known for extreme multi-threaded demands. The CPU’s benchmark scores reinforce this: a Cinebench R23 multi-core score of 33440.5 and a single-core score of 2160, with a Geekbench multi-core score of 20767 and single-core of 2569.

In the context of Downfall’s measured results, the CPU’s role appears to be secondary at best. At 1080p Low, the 201 FPS average is the highest figure in the entire dataset, and it likely approaches the engine’s frame rate ceiling or the CPU’s ability to feed the GPU at that resolution. However, the fact that 1080p Ultra still delivers 84 FPS — more than double the 4K Ultra result — indicates that even at the lowest resolution, the GPU is still the primary constraint. The CPU’s 94th percentile ranking among all processors, combined with its nearest rivals (AMD EPYC 9115 at 0.1% ahead, AMD Ryzen 9 7950X at 0.2% behind, AMD Ryzen 9 7940HX at 0.7% behind, and AMD Ryzen 7 9700F at 0.9% behind), confirms it is not a bottleneck in this configuration.

The data shows no scenario where the CPU’s limits are exposed in Downfall. Even at 1080p Low — the most CPU-favorable condition — the 201 FPS average is likely GPU-capped, as the RTX 5050’s pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are modest figures that would struggle to exceed this frame rate at any resolution. The CPU’s 5.60 GHz boost clock and high single-thread performance (4472 in Passmark single-thread) are more than sufficient for this game’s AI and physics workloads, which are typically light in the horror genre.

GPU Role

The NVIDIA GeForce RTX 5050 is the definitive limiting component in this pairing. Its 8 GB of GDDR6 memory on a 128-bit bus delivers 320.0 GB/s of bandwidth, and its 2560 shading units operate at a boost clock of 2572 MHz, producing 13.17 TFLOPS of FP32 throughput. The GPU’s 66th percentile ranking among all GPUs and its average benchmark score of 21035 place it in the lower-middle tier of modern graphics cards, and the measured Downfall results reflect this positioning.

The GPU’s nearest rivals in aggregate benchmarks are revealing: the AMD Radeon RX Vega M GL is 0.6% ahead, the AMD Radeon HD 8970M is 1% ahead, the AMD Radeon RX 5600 XT is 1.6% behind, and the NVIDIA RTX A4000 Mobile is 1.6% ahead. These delta values, all within ±1.6%, indicate that the RTX 5050 performs in a narrow band around these older or mobile-oriented parts, which explains why 4K Ultra yields only 37 FPS — a figure that would be unacceptable for smooth gameplay in most titles.

The GPU’s memory configuration deserves scrutiny. With 8 GB of VRAM and a 128-bit bus, the RTX 5050 is bandwidth-constrained at higher resolutions. The scaling data supports this: from 1440p to 4K at Medium, the average drops from 118 to 73 FPS (38.1% reduction), while from 1080p to 1440p at the same preset, the drop is from 165 to 118 FPS (28.5%). The larger percentage loss at higher resolutions suggests that memory bandwidth, not raw compute, becomes the limiting factor as pixel count grows. The GPU’s 20 Gbps effective memory clock and 320.0 GB/s bandwidth are simply insufficient for 4K rendering in this game at high quality settings.

The RTX 5050’s DirectX 12 benchmark score of 66 in Passmark is notably low, and its Vulkan score of 89381 and OpenCL score of 90334 in Geekbench indicate moderate compute capability. These numbers, combined with the measured FPS data, paint a picture of a GPU that can handle 1080p and 1440p gaming comfortably but struggles at 4K, especially with Ultra settings.

FAQ

Q: Can this combo run Downfall at 4K with acceptable performance?

A: Yes, but only at Medium settings, where the average is 73 FPS with a 62 FPS minimum. At High settings, the average drops to exactly 60 FPS, and at Ultra it falls to 37 FPS, which is below the 60 FPS target.

Q: What resolution gives the best balance of quality and frame rate?

A: 2560x1440 with High settings provides 96 FPS average, while Medium at the same resolution delivers 118 FPS with a 100 FPS minimum. Both are well above the 60 FPS threshold, and the 1440p High result offers the best visual quality per frame rate in the dataset.

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The RTX 5050’s average benchmark score of 21035 is within 1.6% of the AMD Radeon RX Vega M GL (21153), AMD Radeon HD 8970M (21237), AMD Radeon RX 5600 XT (20713), and NVIDIA RTX A4000 Mobile (21379). This places it in a tight performance cluster with these parts.

Q: Is the Intel Core i7-14700K bottlenecking the RTX 5050 in this game?

A: No. The CPU ranks in the 94th percentile of all processors, and its nearest rival, the AMD EPYC 9115, is only 0.1% ahead in average score. The FPS scaling pattern across resolutions indicates the GPU is the limiting component at all settings.

Q: What is the highest FPS achievable with this combo in Downfall?

A: The highest measured average is 201 FPS at 1920x1080 with Low settings. At Medium 1080p, the average is 165 FPS, and at High 1080p it is 135 FPS.

Q: How does this combo rank among all tested systems in Downfall?

A: It ranks 1755th out of 2928 tested combinations, placing it in the lower half of the field. This rank reflects the GPU’s mid-tier positioning rather than the CPU’s high-end standing.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce 201 FPS average, Medium yields 165 FPS with a 140 FPS minimum and 189 FPS maximum, High drops to 135 FPS, and Ultra falls to 84 FPS. The spread from Low to Ultra at 1080p is 117 FPS, showing that settings have a massive impact at this resolution. The Medium preset’s frame time consistency — a 49 FPS range between minimum and maximum — suggests stable performance, while the 84 FPS Ultra result remains playable but leaves little headroom.

At 2560x1440, the performance tier shifts down. Low settings average 144 FPS, Medium delivers 118 FPS with a 100 FPS minimum and 135 FPS maximum, High produces 96 FPS, and Ultra yields 60 FPS. The 60 FPS Ultra result is exactly at the standard target, which means any frame time variance could push it below playable levels. The Medium preset’s 100 FPS minimum provides a safer margin, and the 35 FPS range between minimum and maximum indicates moderate frame pacing.

At 3840x2160, the GPU’s limits become stark. Low settings average 89 FPS, Medium drops to 73 FPS with a 62 FPS minimum and 84 FPS maximum, High falls to 60 FPS, and Ultra bottoms out at 37 FPS. The Medium preset is the only 4K configuration with a minimum above 60 FPS, and even that margin is only 2 FPS. The 4K High result of exactly 60 FPS average is likely at the GPU’s absolute ceiling, while the 37 FPS Ultra result is the worst measured value across all resolutions and settings.

Settings Recommendations

For a 60 FPS target, the data supports specific choices at each resolution. At 1080p, all four presets exceed 60 FPS, with Ultra at 84 FPS being the highest quality option that still maintains a comfortable margin. The 84 FPS Ultra result is 40% above the 60 FPS threshold, making it the recommended choice for 1080p displays where visual fidelity is the priority.

At 1440p, Ultra’s 60 FPS average is technically playable but offers no headroom for frame time spikes. The recommended preset for 1440p is High, which delivers 96 FPS — 60% above the target — while retaining most of the visual quality. Alternatively, Medium at 1440p provides 118 FPS with a 100 FPS minimum, which is the safest choice for competitive or motion-sensitive play.

At 4K, only Medium settings are recommended, with a 73 FPS average and 62 FPS minimum. The High preset’s 60 FPS average is marginal, and Ultra’s 37 FPS is unplayable for most users. The 4K Medium configuration offers the best balance of visual quality and performance, though the 62 FPS minimum leaves less than 3% headroom above the 60 FPS line. Users prioritizing smoothness over detail should consider 1440p High instead, which provides 96 FPS with a much larger safety margin.

How This Combo Ranks

The combo’s rank of 1755 out of 2928 tested configurations places it at approximately the 60th percentile from the bottom, meaning about 60% of tested systems perform better in Downfall. This ranking is consistent with the individual component percentiles: the CPU’s 94th percentile is offset by the GPU’s 66th percentile, and in a GPU-bound title like Downfall, the weaker component dominates the outcome.

The rank suggests that this system is positioned for 1080p and 1440p gaming, where the measured results are strong, rather than 4K, where the GPU’s limitations are exposed. The data shows that the CPU is overqualified for this pairing — its nearest rival, the AMD EPYC 9115, scores within 0.1% — while the GPU’s nearest rivals are all within 1.6%, indicating that the RTX 5050 is the performance ceiling.

Given the 2928 tested combos, the 1755th rank means there are 1173 configurations that perform worse and 1755 that perform better. This places the system in the lower-middle tier of the database, which aligns with the RTX 5050’s 66th percentile GPU ranking and the overall mid-range nature of the build. For users with 1080p or 1440p displays, the combo delivers excellent results, but for 4K enthusiasts, the data clearly shows that the RTX 5050 is the limiting factor and that a stronger GPU would be necessary to achieve consistent high-settings performance at that resolution.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5050 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 73.0
3840x2160 High 60.0
3840x2160 Ultra 37.0
2560x1440 Low 144.0
2560x1440 Medium 118.0
2560x1440 High 96.0
2560x1440 Ultra 60.0
1920x1080 Low 201.0
1920x1080 Medium 165.0
1920x1080 High 135.0
1920x1080 Ultra 84.0

Downfall with ii7-14700K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5050 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-14700K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.