Downfall

Downfall

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 73 89
1440p QHD 60 96 118 144
1080p Full HD 84 135 165 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 73
3840x2160 High 60
3840x2160 Ultra 37
2560x1440 Low 144
2560x1440 Medium 118
2560x1440 High 96
2560x1440 Ultra 60
1920x1080 Low 201
1920x1080 Medium 165
1920x1080 High 135
1920x1080 Ultra 84

Downfall with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the NVIDIA GeForce RTX 5050 delivers a highly playable experience in Downfall, but the data reveals a clear performance hierarchy dictated by both resolution and graphical presets. This combination ranks 1755th out of 2928 tested combos in the game, placing it in the upper half of the database. The measured frames per second (FPS) indicate that the RTX 5050 is the primary bottleneck at higher resolutions, while the 24-core CPU provides ample headroom at 1080p.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, clearly identifying the GPU as the limiting component at higher pixel counts. At Low settings, the average frame rate falls from 201 FPS at 1920x1080 to 144 FPS at 2560x1440, a reduction of 57 FPS (28.4%). Moving to 3840x2160, the average drops further to 89 FPS, which represents a 55.7% decrease from the 1080p baseline. This scaling pattern is typical of a GPU-bound scenario where the rendering load outpaces the graphics card's capabilities.

The Medium preset shows a similar trajectory. The average FPS goes from 165 at 1080p to 118 at 1440p, and then to 73 at 4K. The delta between 1440p and 4K is 45 FPS, indicating that the jump to 4K imposes a heavy cost. The High preset follows the same trend: 135 FPS at 1080p, 96 FPS at 1440p, and 60 FPS at 4K. This last figure is notable because it exactly hits the standard 60 FPS target, but it does so with no headroom for demanding scenes.

The Ultra preset is the most punishing, with averages of 84 FPS at 1080p, 60 FPS at 1440p, and just 37 FPS at 4K. The drop from 1440p to 4K here is 23 FPS, a 38.3% reduction. The data suggests that the RTX 5050's 8 GB of VRAM and 128-bit memory bus are strained by 4K resolutions, especially when the game's Ultra settings increase texture and shading complexity. The 4K Ultra result of 37 FPS is below the threshold for smooth gameplay, making this preset impractical at that resolution. The overall pattern indicates that the CPU is rarely the limiting factor; instead, the GPU's compute and memory bandwidth dictate the frame rates as resolution increases.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a GB207 chip, fabricated on a 5 nm process. It operates with a base clock of 2317 MHz and a boost clock of 2572 MHz, which are moderate values for a modern graphics card. The 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 320.0 GB/s. This memory configuration is adequate for 1080p and 1440p gaming, but the 4K results show that the card struggles to maintain high frame rates, likely due to both capacity and bandwidth limitations.

The GPU's raw compute figures support this interpretation. It delivers 13.17 TFLOPS of FP32 performance, with a texture rate of 205.8 GTexel/s and a pixel rate of 82.30 GPixel/s. These specifications place it in the 66th percentile of all GPUs, and its nearest rivals include the AMD Radeon RX 5600 XT (1.6% faster) and the AMD Radeon RX Vega M GL (0.6% slower). In Downfall, the 4K High result of 60 FPS is a borderline outcome, suggesting the card is right at the edge of its memory bandwidth capabilities. The 4K Ultra result of 37 FPS is a clear sign that the 8 GB frame buffer is overwhelmed by the highest settings.

The RTX 5050's launch MSRP is 249 USD. The card supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6, which covers the API requirements of Downfall without issue. The 20 RT cores and 80 tensor cores are present, but the game's horror genre likely relies more on traditional rasterization than ray tracing, meaning the 32 ROPs and 80 TMUs handle most of the workload. The benchmark results show that the card performs best at 1080p, where it exceeds 135 FPS on all presets except Ultra, and it remains playable at 1440p on Medium and High settings.

Settings Recommendations

Based on the measured FPS data, the optimal balance between visual quality and frame rate depends heavily on the target resolution. At 1920x1080, the Medium preset is the best choice for a smooth experience, delivering an average of 165 FPS with a minimum of 140 FPS and a maximum of 189 FPS. This provides a 60+ FPS buffer over the High preset's 135 FPS, which is useful for maintaining stability in fast-paced horror sequences. The Low preset reaches 201 FPS, but the visual fidelity loss is unnecessary given the headroom available.

At 2560x1440, the High preset offers an average of 96 FPS, which is a solid result for high-refresh-rate monitors. The Medium preset is also viable at 118 FPS, but the High preset's improved detail is worth the 22 FPS trade-off when the GPU can still maintain nearly 100 FPS. The Ultra preset at 1440p produces 60 FPS, which is playable but leaves no margin for drops, making it a less safe recommendation than High.

At 3840x2160, the choices are constrained by the GPU's limits. The Medium preset yields an average of 73 FPS with a minimum of 62 FPS and a maximum of 84 FPS, which is the only 4K option that consistently stays above the 60 FPS threshold. The High preset hits exactly 60 FPS on average, but the lack of a min FPS record suggests it may dip below that level in demanding scenes. The Low preset at 89 FPS is an alternative for those prioritizing frame rate over visuals. The Ultra preset at 37 FPS is not recommended, as it falls below the playable threshold. The data indicates that Medium at 4K is the sweet spot for this combo.

How This Combo Ranks

The combination of the Intel Core Ultra 9 290K Plus and the NVIDIA GeForce RTX 5050 achieves a combo rank of 1755 out of 2928 tested combinations in Downfall. This places it in the 60th percentile of all combos, meaning it outperforms roughly 40% of the tested systems. The rank is likely influenced by the GPU's mid-tier standing; the RTX 5050's 66th percentile among all GPUs contrasts with the CPU's much stronger position.

The CPU alone ranks in the 96th percentile of all processors, with an average benchmark score of 84003. Its nearest rivals include the Intel Core Ultra 9 285K (0.2% faster), the AMD EPYC 7F72 (1.3% faster), and the AMD EPYC 4584PX (1.1% slower). This suggests the CPU is not holding back the system. The GPU, however, has an average benchmark score of 21035, and its performance relative to rivals is tight: the RTX A4000 Mobile is 1.6% faster, while the RX 5600 XT is 1.6% slower. This narrow margin indicates that the RTX 5050 is positioned in a crowded performance tier, and the combo's rank reflects the GPU's limitations in a game like Downfall that scales heavily with resolution.

The disparity between the CPU's high percentile and the GPU's mid-tier percentile explains why the combo ranks above average but not near the top. In CPU-light scenarios at 1080p, the system excels, but at 4K Ultra, the GPU drags the overall performance down. The data shows that this combo is best suited for 1080p and 1440p gaming, where the CPU's power can be fully utilized.

CPU Role

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. It has a base clock of 3.70 GHz and a boost clock of 5.80 GHz, with a TDP of 125 W. The CPU's cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3 cache. This configuration provides substantial bandwidth for gaming workloads, and the dual-channel DDR5 memory support with a bandwidth of 115.2 GB/s ensures the GPU is fed with data.

In Downfall, the CPU's role is to maintain a high minimum frame rate and prevent bottlenecks at lower resolutions. At 1080p Low, the average FPS of 201 is a strong indicator that the CPU can push the GPU to its limits. The single-core performance is robust, as evidenced by a Cinebench R23 single-core score of 7303 and a Passmark single-thread score of 4823. Multi-core performance is equally impressive, with a Cinebench R23 multi-core score of 51731 and a Passmark multithread score of 60860.

The CPU's high percentile rank (96th) and its benchmark scores suggest it is more than capable of handling the game's logic and physics. The data shows that the CPU is not the limiting factor in any of the measured scenarios. Instead, the FPS drops at higher resolutions are entirely attributable to the GPU. For instance, the 4K Ultra result of 37 FPS is not a CPU issue, as the processor could easily handle the frame rate if the GPU were faster. The CPU's 24 cores and 24 threads are overkill for Downfall, but they provide a comfortable margin that ensures consistent performance across all tested settings.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The measured average FPS is 135 at 1920x1080 with High settings. This is a solid result for a horror game, providing smooth gameplay on standard monitors.

Q: Can this combo handle 4K gaming?

A: Yes, but only on specific presets. At 4K Medium, the average FPS is 73, while at 4K High it is 60. The 4K Ultra preset drops to 37 FPS, which is not recommended for smooth play.

Q: How does the RTX 5050 compare to its nearest rival, the AMD Radeon RX 5600 XT?

A: The RTX 5050 is 1.6% slower than the RX 5600 XT based on average benchmark scores. The RTX 5050 scores 21035, while the RX 5600 XT scores 20713, making them functionally equivalent in performance.

Q: What is the CPU's percentile ranking among all processors?

A: The Intel Core Ultra 9 290K Plus is in the 96th percentile of all CPUs, with an average benchmark score of 84003. This places it among the top 4% of processors tested.

Q: What is the best preset for 1440p gaming?

A: The High preset is recommended at 2560x1440, delivering an average of 96 FPS. The Medium preset is faster at 118 FPS, but High offers better visuals with a still-playable frame rate.

Q: Does the CPU bottleneck the GPU in this game?

A: No, the data shows the CPU is not the limiting factor. At 1080p Low, the system reaches 201 FPS, and the FPS drops at higher resolutions are consistent with GPU-bound behavior, not CPU limitations.

Measured FPS Breakdown

The following table details the exact measured average FPS for each resolution and settings combination. Where available, min and max FPS values are included for the Medium preset.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840x2160 | High | 60 | - | - |

| 3840x2160 | Low | 89 | - | - |

| 3840x2160 | Medium | 73 | 62 | 84 |

| 3840x2160 | Ultra | 37 | - | - |

| 2560x1440 | High | 96 | - | - |

| 2560x1440 | Low | 144 | - | - |

| 2560x1440 | Medium | 118 | 100 | 135 |

| 2560x1440 | Ultra | 60 | - | - |

| 1920x1080 | High | 135 | - | - |

| 1920x1080 | Low | 201 | - | - |

| 1920x1080 | Medium | 165 | 140 | 189 |

| 1920x1080 | Ultra | 84 | - | - |

The data shows a consistent progression: 1080p delivers the highest frame rates across all presets, with the Medium preset offering the best combination of smoothness and visual fidelity. At 1440p, the High preset strikes a reasonable balance, while 4K is only viable on Medium or lower settings. The Ultra preset is the most demanding, and its 4K result of 37 FPS highlights the GPU's limitations with maximum settings at high resolutions. The minimum FPS values for Medium at 1440p (100 FPS) and 4K (62 FPS) indicate that the game maintains acceptable performance without severe stutters, even at the highest tested resolution.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5050 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 73.0
3840x2160 High 60.0
3840x2160 Ultra 37.0
2560x1440 Low 144.0
2560x1440 Medium 118.0
2560x1440 High 96.0
2560x1440 Ultra 60.0
1920x1080 Low 201.0
1920x1080 Medium 165.0
1920x1080 High 135.0
1920x1080 Ultra 84.0

Downfall with iUltra 9 290K Plus + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5050 + Other CPUs

See how Downfall performs with the same GPU but different processors.

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