Downfall

Downfall

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 77 93 114
1440p QHD 77 123 150 183
1080p Full HD 108 172 210 257

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 114
3840x2160 Medium 93
3840x2160 High 77
3840x2160 Ultra 48
2560x1440 Low 183
2560x1440 Medium 150
2560x1440 High 123
2560x1440 Ultra 77
1920x1080 Low 257
1920x1080 Medium 210
1920x1080 High 172
1920x1080 Ultra 108

Downfall with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070, In-Depth Analysis

# Downfall with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070

The AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 3070 delivers a fundamentally balanced 1080p and 1440p experience in Downfall, a horror title from 2016 that scales predictably across resolution and preset tiers. The combo lands at rank 1207 out of 2928 tested configurations, placing it in the upper-middle tier of the database. Across twelve measured data points spanning three resolutions and four quality presets, the system shows a clear pattern: the GPU becomes the primary constraint at 4K Ultra, while the CPU's six Zen 3 cores keep frame rates high at lower resolutions. The RTX 3070's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth prove sufficient for the game's demands, though the steep performance cliff at Ultra settings across all resolutions suggests a rendering bottleneck tied to specific effects rather than memory capacity.

Resolution Scaling

The measured FPS data reveals how Downfall's rendering load shifts as pixel count increases. At 1080p Low, the combo produces 257 FPS average, which drops to 183 FPS at 1440p Low—a 28.8% reduction—and then to 114 FPS at 4K Low, another 37.7% reduction from 1440p. This scaling pattern indicates that even at the lowest preset, the GPU is doing substantial work, with the 4K Low result still representing a 55.6% drop from the 1080p Low baseline. The jump from 1080p to 1440p costs roughly 74 FPS at Low settings, while the jump from 1440p to 4K costs 69 FPS, showing a nearly linear relationship with pixel count when settings are held constant.

At High settings, the pattern shifts slightly. The 1080p High average of 172 FPS drops to 123 FPS at 1440p High (a 28.5% decrease) and then to 77 FPS at 4K High (a 37.4% decrease from 1440p). The 4K High result at 77 FPS is still playable, but the margin above 60 FPS is thin. Medium settings show a similar trajectory: 210 FPS at 1080p, 150 FPS at 1440p, and 93 FPS at 4K, with the 4K Medium result including a min FPS of 79 and max of 107, indicating some frame-time variance but no catastrophic dips. Ultra settings present the steepest scaling curve: 108 FPS at 1080p, 77 FPS at 1440p, and just 48 FPS at 4K. The 4K Ultra result falls below the 60 FPS threshold, and the 1440p Ultra result at 77 FPS mirrors the 4K High result, suggesting that Ultra settings at 4K impose roughly double the rendering cost of High at 4K.

The limiting component at 4K Ultra is clearly the GPU. The RTX 3070's 20.31 TFLOPS FP32 compute and 165.6 GPixel/s pixel rate are insufficient for Downfall's Ultra preset at 3840x2160, where the average drops to 48 FPS. At 1080p Low, the CPU's 6 cores and 12 threads with a 4.00 GHz boost clock keep pace, allowing the GPU to reach 257 FPS without a CPU-imposed ceiling. The data suggests that between 1440p Medium and 1440p High, the system transitions from a CPU-friendly regime to a GPU-bound one, with the 1440p Medium result of 150 FPS showing headroom that disappears by 1440p Ultra at 77 FPS.

Settings Recommendations

For a consistent 60 FPS experience at 4K, the data points to High settings as the maximum viable preset. The 4K High average of 77 FPS provides a 17 FPS cushion above the 60 FPS target, while 4K Medium at 93 FPS offers even more headroom with a min FPS of 79—the only 4K preset with a recorded minimum that stays above 60. At 4K Ultra, the 48 FPS average falls well short, making that preset unsuitable for smooth play at this resolution. Between High and Medium at 4K, the difference is 16 FPS (77 vs 93), a modest gain that may not justify the visual downgrade, but the Medium preset's minimum of 79 FPS makes it the safer choice for frame-time consistency.

At 1440p, the situation is more forgiving. Ultra settings deliver 77 FPS average, which is identical to the 4K High result and represents a playable experience with reasonable visual fidelity. However, the High preset at 1440p reaches 123 FPS, nearly doubling the Ultra result and providing a much smoother experience on high-refresh-rate displays. The 1440p Medium preset at 150 FPS with a 127 FPS minimum is the strongest option for competitive or fast-paced play, offering a 73 FPS improvement over Ultra while retaining moderate visual quality. For players prioritizing frame rate above all, 1440p Low at 183 FPS is available, but the jump from Low to Medium (150 FPS) costs only 33 FPS while presumably adding significant visual detail.

At 1080p, all presets exceed 100 FPS, with Ultra at 108 FPS being the only one below 170. The 1080p High result of 172 FPS and Medium result of 210 FPS (with 179 FPS minimum) both provide excellent experiences. The 1080p Low result of 257 FPS is the maximum measured anywhere in the dataset, indicating that the CPU and GPU combination has substantial headroom at this resolution. Given the data, the recommended preset per resolution is Medium at 4K (93 FPS, 79 min), Ultra at 1440p for visual quality (77 FPS) or High for frame rate (123 FPS), and High at 1080p (172 FPS) as the balanced choice that avoids the diminishing returns of Ultra's 108 FPS.

GPU Role

The NVIDIA GeForce RTX 3070 brings 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The GPU's base clock of 1500 MHz boosts to 1725 MHz, and its 5888 shading units, 184 texture mapping units, and 96 raster output pipelines define its raw throughput. In Downfall, the memory configuration appears adequate: the 4K Medium result with a 79 FPS minimum suggests that 8 GB is not causing swapping or texture thrashing at that preset. The 4K Ultra result of 48 FPS, however, could be influenced by memory pressure combined with compute load, though the data does not isolate VRAM usage.

The GPU's benchmark profile shows a PassMark G3D score of 22214 and a PassMark GPU Compute score of 11195, with the 3DMark Steel Nomad DX12 score at 3162. In the database's GPU rankings, the RTX 3070 sits at the 61st percentile of all GPUs, with an average benchmark score of 17208. Its nearest rivals include the AMD Radeon RX 7600 XT (avg score 17083, 0.7% higher), the NVIDIA GeForce GTX 690 (17037, 1% higher), and the AMD Radeon HD 7970M (17019, 1.1% higher), while the NVIDIA Tesla K40c trails at 17468 (1.5% lower). These deltas are all within 1.5%, indicating that the RTX 3070's synthetic performance is tightly clustered with these comparably-scored cards.

The GPU's 20.31 TFLOPS FP32 performance and 317.4 GTexel/s texture rate are the specifications most relevant to Downfall's rendering. The 4K Ultra drop to 48 FPS versus 77 FPS at 4K High represents a 37.7% performance loss for the Ultra preset, a substantial cost that suggests Ultra enables effects that heavily tax the pixel rate or texture units. The RTX 3070's 96 ROPs at 165.6 GPixel/s appear sufficient for 4K High but not for 4K Ultra, consistent with the measured results. The GPU's 14 Gbps effective memory speed and 256-bit bus provide the bandwidth needed for 4K textures, but the data shows that compute or pixel throughput—not bandwidth—is the binding constraint at Ultra.

Measured FPS Breakdown

At 1920x1080, the full preset ladder shows a wide spread. Low settings produce 257 FPS average, Medium produces 210 FPS with a minimum of 179 and maximum of 242, High produces 172 FPS, and Ultra produces 108 FPS. The step from Low to Medium costs 47 FPS, Medium to High costs 38 FPS, and High to Ultra costs 64 FPS—the largest single-preset drop at 1080p. This pattern indicates that Ultra settings introduce a disproportionately heavy rendering load compared to High, likely through advanced shadow or post-processing effects. The 1080p Medium minimum of 179 FPS is higher than the 1080p Ultra average of 108 FPS, emphasizing the gulf between those presets.

At 2560x1440, the results scale down but retain the same shape. Low averages 183 FPS, Medium averages 150 FPS with a 127 FPS minimum and 172 FPS maximum, High averages 123 FPS, and Ultra averages 77 FPS. The delta between Low and Ultra at 1440p is 106 FPS, compared to 149 FPS at 1080p, showing that the Ultra penalty becomes relatively smaller as resolution increases—likely because the GPU is already more loaded at higher pixel counts, reducing the absolute impact of each additional effect. The 1440p Medium result at 150 FPS with a 127 FPS minimum is the most consistent data point in this resolution, suggesting that Medium is the sweet spot for maintaining high frame rates while keeping frame times stable.

At 3840x2160, the averages compress into a narrower range. Low produces 114 FPS, Medium 93 FPS (79 min, 107 max), High 77 FPS, and Ultra 48 FPS. The spread from Low to Ultra is 66 FPS, the smallest of any resolution, confirming that the GPU is the dominant bottleneck at 4K regardless of preset. The 4K Medium result is notable as the only 4K preset with a recorded minimum above 60 FPS (79 FPS), making it the only 4K configuration that guarantees a 60 FPS floor in the measured data. The 4K Ultra result of 48 FPS is the only measured average below 60 FPS across the entire dataset, reinforcing that this preset is beyond the RTX 3070's capabilities at 4K.

How This Combo Ranks

The AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070 combination ranks 1207 out of 2928 tested combos in Downfall, placing it in the 41st percentile of all configurations. This rank reflects the system's overall capability across the measured resolutions and presets. The CPU's individual standing is stronger: the Ryzen 5 5600F sits at the 85th percentile of all CPUs with an average benchmark score of 36945, while the GPU sits at the 61st percentile of all GPUs with an average score of 17208. The combo's rank of 1207/2928 suggests that the pairing is slightly below the median performance tier, which is consistent with the GPU being the weaker component relative to the CPU.

The CPU's nearest rivals in synthetic benchmarks include the Intel Core Ultra 5 225 (avg score 36938, 0% delta), the AMD Ryzen 5 5500X3D (37018, -0.2% delta), the AMD Ryzen AI 7 PRO 450 (37093, -0.4% delta), and the Intel Core i9-12900T (37112, -0.5% delta). All of these scores are within 0.5% of the Ryzen 5 5600F, indicating that the CPU's processing power is essentially equivalent to these four alternatives in general benchmarks. The GPU's nearest rivals show a similar tight cluster, with the RX 7600 XT at 0.7% higher, the GTX 690 at 1% higher, and the HD 7970M at 1.1% higher, while the Tesla K40c trails at 1.5% lower.

In the context of Downfall specifically, the combo rank of 1207 out of 2928 means that roughly 41% of tested configurations outperform it, while 59% fall below. This places the system in the upper-middle range, capable of handling 1080p and 1440p at high frame rates but not competitive with high-end configurations at 4K Ultra. The rank reflects the measured FPS data, which shows strong 1080p performance (108–257 FPS) and acceptable 1440p performance (77–183 FPS), but only marginal 4K performance (48–114 FPS). The system's position in the database is consistent with a mid-range GPU paired with a strong mid-range CPU, where the GPU limits the top-end potential.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor from the 5000 series, built on TSMC's 7 nm process with Zen 3 architecture (codenamed Vermeer). It operates at a 3.00 GHz base clock and boosts to 4.00 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 32 MB shared L3 cache, which is substantial for a 6-core part. Memory support is DDR4 with dual-channel configuration and 51.2 GB/s bandwidth, and the CPU supports ECC memory. It connects via PCIe Gen 4 with 20 lanes (CPU only), and its PassMark single-thread score of 2872 and multithread score of 19236 indicate solid per-core and multi-core performance.

In Downfall, the CPU's role becomes evident at lower resolutions and settings where the GPU is not the limiting factor. The 1080p Low result of 257 FPS is likely near the CPU's maximum frame delivery capability for this game, given that the 6 cores and 12 threads with a 4.00 GHz boost must handle game logic, physics, and draw calls. The 1080p Medium result of 210 FPS and High result of 172 FPS show that even at higher presets, the CPU can feed the GPU sufficiently at 1080p. The fact that 1440p Low produces 183 FPS—a 28.8% drop from 1080p Low—suggests that the GPU begins to take over as the constraint at 1440p, while the CPU still holds at 1080p.

The CPU's PassMark physics score of 1043 and floating-point math score of 34548 provide context for its gaming performance, though these synthetic numbers do not directly translate to Downfall. The data compression score of 232836 and encryption score of 13839 indicate strong general-purpose throughput. The Ryzen 5 5600F's 85th percentile ranking among all CPUs, combined with its average benchmark score of 36945, shows that it is a capable processor that does not bottleneck the RTX 3070 in most scenarios. However, at 1080p Low, the 257 FPS result may represent a CPU-imposed ceiling, as the GPU has significant headroom at that preset. In the context of the combo's overall rank of 1207/2928, the CPU is likely not the limiting factor; the GPU's 61st percentile standing is the more probable constraint.

FAQ

Q: What is the best 4K preset for this combo in Downfall?

A: Medium is the strongest 4K preset, delivering 93 FPS average with a 79 FPS minimum. High at 77 FPS is playable but offers less margin, while Ultra at 48 FPS falls below 60 FPS.

Q: How does the RTX 3070 compare to its nearest rival GPUs?

A: The RTX 3070's average benchmark score of 17208 is within 1.5% of four rivals: the RX 7600 XT (17083, 0.7% higher), GTX 690 (17037, 1% higher), HD 7970M (17019, 1.1% higher), and Tesla K40c (17468, 1.5% lower).

Q: Does the CPU limit performance at 1080p?

A: The data suggests possible CPU limitation at 1080p Low, where the combo hits 257 FPS. The Ryzen 5 5600F's 6 cores and 12 threads at 4.00 GHz boost likely cap frame delivery at this preset, since the GPU has headroom at lower resolutions.

Q: What is the FPS difference between 1440p High and 1440p Ultra?

A: The difference is 46 FPS: 123 FPS at High versus 77 FPS at Ultra. This represents a 37.4% performance loss for the Ultra preset at 1440p.

Q: How does this combo rank among all tested configurations in Downfall?

A: It ranks 1207 out of 2928 combos, placing it in the 41st percentile. The CPU is at the 85th percentile of all CPUs, while the GPU is at the 61st percentile of all GPUs.

Q: Is 8 GB of VRAM sufficient for Downfall at 4K?

A: The measured data indicates yes, since 4K Medium produces 93 FPS with a 79 FPS minimum and no evidence of memory-related stuttering. The 4K Ultra drop to 48 FPS is more likely due to compute or pixel throughput limits than VRAM capacity.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 114.0
3840x2160 Medium 93.0
3840x2160 High 77.0
3840x2160 Ultra 48.0
2560x1440 Low 183.0
2560x1440 Medium 150.0
2560x1440 High 123.0
2560x1440 Ultra 77.0
1920x1080 Low 257.0
1920x1080 Medium 210.0
1920x1080 High 172.0
1920x1080 Ultra 108.0

Downfall with Ryzen 5 5600F + Other GPUs

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Downfall with RTX 3070 + Other CPUs

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