Downfall

Downfall

AVERAGE FPS
92
good

This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 52 64 78
1440p QHD 52 84 102 125
1080p Full HD 73 117 143 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 64
3840x2160 High 52
3840x2160 Ultra 33
2560x1440 Low 125
2560x1440 Medium 102
2560x1440 High 84
2560x1440 Ultra 52
1920x1080 Low 175
1920x1080 Medium 143
1920x1080 High 117
1920x1080 Ultra 73

Downfall with AMD Ryzen 5 5600F + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 5600F and Radeon RX 6600 combination delivers a playable experience in Downfall, though the data reveals a clear performance ceiling at higher resolutions. This pairing of a 6-core Zen 3 processor with an 8 GB RDNA 2 graphics card produces average frame rates ranging from 33 FPS at 4K Ultra to 175 FPS at 1080p Low. The benchmark results indicate that the RX 6600 is the primary bottleneck as resolution and settings increase, while the CPU provides ample headroom at lower presets.

FAQ

*Q: What is the overall performance ranking of this CPU and GPU combo in Downfall?*

A: The combo ranks 2270 out of 2928 tested combinations in the database. This places it in the lower half of all configurations, indicating that while it can run the game, there are many more capable pairings for higher frame rates.

Q: How does the Ryzen 5 5600F compare to its closest CPU rivals?

A: The processor’s average benchmark score is 36945. Its nearest rival, the Intel Core Ultra 5 225, scores 36938, a negligible 0% difference. The AMD Ryzen 5 5500X3D is only 0.2% faster, and the Intel Core i9-12900T is 0.5% faster, showing that the 5600F is performance-competitive with these chips.

Q: What is the best 1080p setting for smooth gameplay?

A: At 1920x1080, the Medium preset provides a strong balance with an average of 143 FPS, with a minimum of 122 FPS and a maximum of 164 FPS. This is notably higher than the 117 FPS average on High, making Medium the best choice for high refresh rate monitors.

Q: Is the Radeon RX 6600 capable of handling 4K resolution?

A: The data shows it struggles at 3840x2160. At High settings, the average frame rate drops to 52 FPS, and at Ultra it falls to 33 FPS. While the Low preset achieves 78 FPS, the visual compromise is significant, making 4K gaming a marginal experience for this GPU.

Q: How does the RX 6600's performance compare to its nearest GPU rivals?

A: The graphics card has an average benchmark score of 19036. The NVIDIA Quadro K6000 scores 19030, a 0% difference, and the NVIDIA GeForce RTX 4050 Mobile scores 19049, which is 0.1% faster. The NVIDIA Tesla K20m is 0.3% faster, while the NVIDIA RTX 2000 Ada Generation is 0.4% slower.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset produces an average of 125 FPS, while the Ultra preset drops to 52 FPS. This represents a frame rate reduction of more than half when moving from the lowest to the highest quality settings.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 224.0 GB/s. The GPU’s game clock is 2044 MHz, with a boost clock of 2491 MHz. These specifications directly influence the measured FPS in Downfall, particularly at higher resolutions where memory bandwidth and fill rate become critical. The card’s pixel rate is 159.4 GPixel/s and its texture rate is 279.0 GTexel/s, which are the primary drivers for rendering the game’s horror environments.

The 8 GB VRAM capacity is a defining factor in this game’s performance scaling. At 1080p, the card has enough memory and bandwidth to push high frame rates, but as resolution increases to 1440p and 4K, the demand on the 128-bit memory interface grows. The data shows a substantial performance drop at 4K Ultra (33 FPS), which suggests the GPU is hitting a resource limit, likely related to memory capacity or bandwidth saturation. The FP32 performance of 8.928 TFLOPS is sufficient for the game’s DirectX 12 Ultimate requirements, but the GPU’s overall capability is capped by its memory subsystem.

The GPU’s percentile ranking of 63 against all GPUs confirms its mid-range positioning. It outperforms the NVIDIA Quadro K6000 by a negligible margin and is closely matched by the GeForce RTX 4050 Mobile. This indicates that in Downfall, the RX 6600’s performance is consistent with its class, but it does not have the headroom of higher-tier cards needed to maintain high FPS at 4K with Ultra settings. The benchmark results clearly show that the GPU is the limiting component in this combo, as the CPU’s performance remains relatively stable across different settings.

Resolution Scaling

The measured FPS data reveals a predictable but steep decline as resolution increases from 1080p to 4K. At 1080p with High settings, the combo achieves an average of 117 FPS. Moving to 1440p High, the average drops to 84 FPS, a 28% reduction. At 4K High, the average falls to 52 FPS, which is a 38% reduction from 1440p and a 56% reduction from 1080p. This pattern indicates that the rendering load is scaling directly with pixel count, and the RX 6600 is unable to keep pace at higher resolutions.

The scaling is even more pronounced on the Ultra preset. At 1080p Ultra, the average is 73 FPS. This drops to 52 FPS at 1440p Ultra, a 29% decrease. At 4K Ultra, the average plummets to 33 FPS, which is a 37% reduction from 1440p and a 55% reduction from 1080p. These numbers show that the GPU’s performance is halved when moving from 1080p to 4K, regardless of the quality preset. The consistent percentage drops suggest that the bottleneck is purely the GPU’s rendering throughput.

The frame rate difference between Low and Ultra settings also widens with resolution. At 1080p, the gap between Low (175 FPS) and Ultra (73 FPS) is 102 FPS. At 1440p, the gap narrows to 73 FPS (125 vs 52). At 4K, the gap is 45 FPS (78 vs 33). This narrowing gap indicates that at higher resolutions, the GPU is so saturated that even reducing settings cannot fully compensate for the pixel count increase. The CPU, with its 6 cores and 12 threads, has sufficient processing power to feed the GPU at 1080p, but the data shows the GPU becomes the limiting factor as resolution climbs.

How This Combo Ranks

The combo’s rank of 2270 out of 2928 tested configurations places it in the 22nd percentile of all combinations. This is a low ranking, indicating that most other CPU-GPU pairings in the database deliver better performance in Downfall. The ranking is a reflection of the RX 6600’s mid-range status, as the Ryzen 5 5600F is a more capable processor relative to its peers. The CPU’s percentile ranking of 85 versus all CPUs is higher than the GPU’s percentile of 63, confirming that the graphics card is holding back the overall combo performance.

This rank suggests that users with this specific hardware should not expect top-tier frame rates in demanding horror titles. The combo is more suited for 1080p gaming, where it can achieve high refresh rates on Medium settings. At 1440p, it can still provide a playable experience on High settings, but it will not hit the high frame rates seen at lower resolutions. The 4K performance is marginal at best, with only the Low preset reaching above 60 FPS.

The gap between the CPU and GPU performance is also evident in the benchmark scores. The CPU’s average benchmark score of 36945 is within 0.5% of its nearest rivals, while the GPU’s score of 19036 is similarly close to its competitors. This indicates that both components are performing as expected for their respective classes, but the GPU’s class is simply lower than the CPU’s. The data suggests that pairing the 5600F with a higher-tier GPU would yield a much better ranking, as the CPU would no longer be held back.

Measured FPS Breakdown

At 1920x1080, the data shows a wide range of performance across presets. The Low setting delivers an average of 175 FPS, which is the highest recorded for this combo. Medium produces a solid 143 FPS average, with a minimum of 122 FPS and a maximum of 164 FPS. High settings yield 117 FPS, and Ultra drops to 73 FPS. All of these results are playable, but the drop from Medium to Ultra is significant, representing a 49% reduction in average frame rate.

Moving to 2560x1440, the frame rates decrease across all presets. Low averages 125 FPS, Medium averages 102 FPS with a minimum of 87 FPS and a maximum of 117 FPS, High averages 84 FPS, and Ultra falls to 52 FPS. The Medium preset remains the most balanced, offering a frame rate well above 60 FPS with acceptable minimums. The Ultra preset at 1440p delivers the same average as the High preset at 4K, showing the performance cost of combining high resolution with maximum quality.

At 3840x2160, the GPU is heavily taxed. Low settings average 78 FPS, which is the only preset to break 60 FPS at this resolution. Medium averages 64 FPS with a minimum of 54 FPS and a maximum of 73 FPS, putting it right at the edge of playability. High drops to 52 FPS, and Ultra falls to 33 FPS, which is likely to feel stuttery in a horror game that relies on smooth motion. The data shows that 4K gaming is only viable on Low settings, and even then, the frame rate is not comfortable for all players.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution. For 1080p gaming, the Medium preset is the clear recommendation. It provides an average of 143 FPS with a minimum of 122 FPS, ensuring smooth gameplay even in demanding scenes. The jump to High reduces the average to 117 FPS, which is still good, but the extra visual fidelity may not be worth the 26 FPS loss. The Ultra preset at 73 FPS is not recommended for competitive play, as the frame rate is below the refresh rate of most high-end monitors.

For 1440p, the Medium preset is again the best choice. The 102 FPS average with a minimum of 87 FPS provides a smooth experience that is suitable for most players. The High preset at 84 FPS is also acceptable, but it offers less headroom for frame rate dips. The Low preset at 125 FPS is viable for those prioritizing performance over visuals, but the Medium preset offers a better balance. The Ultra preset at 52 FPS is not recommended, as it falls below the 60 FPS threshold that is often considered the minimum for a comfortable experience.

At 4K, the options are limited. The Low preset at 78 FPS is the only setting that provides a consistently smooth experience, but it sacrifices most of the visual quality. The Medium preset at 64 FPS is playable, but the minimum of 54 FPS may cause noticeable stutters in intense moments. The High and Ultra presets are not recommended for serious gameplay, as they fall below 60 FPS and the Ultra preset drops to 33 FPS. For most players, the best experience at 4K would be to use the Low preset, or to consider lowering the resolution to 1440p for a better balance of quality and performance.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6600 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 64.0
3840x2160 High 52.0
3840x2160 Ultra 33.0
2560x1440 Low 125.0
2560x1440 Medium 102.0
2560x1440 High 84.0
2560x1440 Ultra 52.0
1920x1080 Low 175.0
1920x1080 Medium 143.0
1920x1080 High 117.0
1920x1080 Ultra 73.0

Downfall with Ryzen 5 5600F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6600 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.