Control
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 51 | 57 | 81 |
| 1440p QHD | 66 | 76 | 85 | 120 |
| 1080p Full HD | 87 | 100 | 112 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070, In-Depth Analysis
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3070 pairing delivers a distinctly CPU-leaning experience in Control, with the 6-core/12-thread Zen 3 processor providing a robust foundation that allows the GPU to flex its muscles primarily at higher resolutions. The data reveals a configuration that excels at 1080p and 1440p but begins to show its limitations at 4K under maximum settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. Its base clock of 3.00 GHz and boost clock of 4.00 GHz are the key drivers for this title's performance, as Control is an action-adventure game that relies heavily on physics-based interactions and real-time environmental destruction. The PassMark physics benchmark score of 1043 for this CPU indicates strong single-thread and multi-thread capabilities that align well with the game's demands.
The 32 MB of shared L3 cache is particularly relevant here. Control features large, interconnected environments with numerous dynamic objects, and the substantial cache helps maintain high frame rates by reducing memory latency during complex scene transitions. The processor's 85th percentile ranking among all CPUs (based on an average benchmark score of 36945) places it well above the typical gaming processor, and its nearest rivals confirm this positioning — the Intel Core Ultra 5 225 scores 36938 (a 0% delta), the AMD Ryzen 5 5500X3D scores 37018 (-0.2%), and the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4%).
The data shows this CPU is more than capable of feeding the RTX 3070 at 1080p, where the measured FPS reaches 158 on Low settings. This suggests the processor is not a bottleneck at lower resolutions. However, the relationship between cores and game performance becomes more nuanced at higher settings. At 4K Ultra, the average FPS drops to 44, which indicates the GPU is now the limiting factor, but the CPU's 12 threads still ensure consistent frame delivery without severe hitches. The 65W TDP and 7 nm process node (TSMC foundry) contribute to thermal headroom that allows sustained boosts during prolonged gaming sessions, which is critical for a game that can have intense combat sequences.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution for this combo to achieve 60+ FPS consistently?
A: The measured data shows that at 2560x1440 with High settings, the combo achieves 76 FPS average, while at 1920x1080 with High settings it reaches 100 FPS. At 4K (3840x2160), even Medium settings only yield 57 FPS average, so 1440p is the practical ceiling for 60+ FPS gaming with this pairing.
Q: How does the RTX 3070 compare to its nearest rival in raw performance?
A: The RTX 3070 has an average benchmark score of 17208, which places it 0.7% ahead of the AMD Radeon RX 7600 XT (17083) and 1% ahead of the NVIDIA GeForce GTX 690 (17037). The data shows it trails the NVIDIA Tesla K40c by 1.5%, but that is a compute-oriented card, not a gaming product.
Q: Does the CPU bottleneck the GPU at any resolution?
A: At 1080p with Low settings, the FPS reaches 158, which is likely near the CPU's limit for this game. The fact that the CPU's PassMark single-thread score is 2872 (85th percentile) suggests it can handle high frame rates, but the 200+ FPS territory is not reached, indicating a potential CPU ceiling at very low settings.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings produce 120 FPS average, while Ultra settings drop to 66 FPS average. This represents a 54 FPS difference, showing that the GPU's 8 GB VRAM and 448.0 GB/s bandwidth become stressed as graphical fidelity increases.
Q: How does the combo rank overall among tested configurations?
A: The combo ranks 1192 out of 2888 tested combinations for Control, placing it in the 58.7th percentile of all tested systems. This is a respectable mid-to-upper tier position, indicating it outperforms more than half of the tested combos but is not in the top tier.
Q: Is the 8 GB VRAM sufficient for 4K gaming in this title?
A: The data suggests it is borderline. At 4K Medium, the combo achieves 57 FPS with a minimum of 49 FPS, but at 4K Ultra it drops to 44 FPS. The 8 GB GDDR6 memory is adequate for Medium settings at 4K, but Ultra settings likely exceed comfortable VRAM capacity, causing the frame rate to drop below 45 FPS.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling pattern reveals a classic GPU-bound scenario at higher resolutions. Moving from 1080p to 1440p at High settings, the average FPS drops from 100 to 76, a 24% decrease. This is consistent with the pixel count increase of 78% (from 2.07 million to 3.69 million pixels), showing that the GPU is the primary limiter at these settings. The RTX 3070's 20.31 TFLOPS FP32 performance and 165.6 GPixel/s pixel rate are being taxed as resolution increases.
The jump from 1440p to 4K at High settings shows a more dramatic drop: from 76 FPS to 51 FPS, a 33% decrease. The 4K resolution has 8.29 million pixels, which is 2.25 times the 1440p count, explaining why the frame rate drops by roughly a third. This non-linear relationship indicates that memory bandwidth (448.0 GB/s) and the 256-bit bus width become increasingly strained at 4K.
At Low settings, the scaling is more favourable: 158 FPS at 1080p, 120 FPS at 1440p, and 81 FPS at 4K. The 1080p-to-1440p drop of 24% and the 1440p-to-4K drop of 33% closely mirror the High settings pattern, confirming that the GPU remains the bottleneck even at reduced graphical fidelity. However, the CPU's role becomes more apparent at 1080p Low, where 158 FPS is achieved — this is likely near the CPU's maximum frame delivery capability given its PassMark single-thread score of 2872.
The data implies that for this combo, 1080p and 1440p are the sweet spots where the CPU and GPU are well balanced. At 4K, the GPU is clearly the limiting component, as evidenced by the 51 FPS average at High settings and the further drop to 44 FPS at Ultra. The CPU's 12 threads and 32 MB L3 cache are sufficient to keep up with the GPU's rendering demands even at 4K, as the frame rates scale predictably with resolution.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo's rank of 1192 out of 2888 tested combinations places it in the upper-middle tier of all systems tested for Control. This positioning is notable because it means the configuration outperforms 1696 other combos (58.7% of the field) but is surpassed by 1191 systems. The rank reflects a balanced pairing where neither component is severely mismatched for the game's requirements.
Looking at the CPU's perspective, the Ryzen 5 5600F's 85th percentile ranking among all CPUs suggests the processor is well above average for this title. The PassMark multithread score of 19236 and integer math score of 59339 indicate strong computational capability that supports the game's physics and AI systems. The CPU's nearest rivals are all within 0.5% of its average score, meaning the 5600F is part of a tightly clustered group of processors that perform nearly identically.
From the GPU side, the RTX 3070's 61st percentile ranking among all GPUs places it comfortably above median. The PassMark G3D score of 22214 and 3DMark Steel Nomad DX12 score of 3162 demonstrate solid rasterization and DirectX 12 performance. The GPU's nearest rivals show interesting deltas — the RX 7600 XT is 0.7% behind, while the GTX 690 is 1% behind, suggesting the 3070 has a slight but consistent edge over these alternatives.
The rank of 1192 suggests that in Control, this combo is not held back by any single component. The game benefits from both the CPU's strong single-thread performance (2872 PassMark score) and the GPU's robust memory subsystem (448 GB/s bandwidth). The rank indicates that systems with higher-end GPUs like the RTX 3080 or RX 6800 XT would likely rank higher, but the 3070's 8 GB VRAM and 5888 shading units provide a solid foundation for this title.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides clear guidance on the optimal settings for this combo. At 1920x1080, the High preset delivers 100 FPS average, which is more than sufficient for smooth gameplay in an action-adventure title. The Medium preset at 112 FPS offers a marginal improvement (12% faster) with a minimum of 96 FPS, suggesting that Medium provides a more stable frame rate with potentially better 1% lows. The Ultra preset drops to 87 FPS, which is still playable but represents a 13% performance penalty over High.
At 2560x1440, the High preset delivers 76 FPS average, which is the minimum recommended for a smooth experience. The Medium preset at 85 FPS with a minimum of 72 FPS is the best balance, as it provides a 12% increase over High while maintaining a minimum above 70 FPS. Ultra at 66 FPS is borderline, as it may dip below 60 FPS in demanding scenes. The Low preset at 120 FPS is unnecessary unless the player prioritizes maximum frame rates over visual fidelity.
At 3840x2160, the situation is more constrained. Medium settings provide 57 FPS average with a minimum of 49 FPS, which is the only 4K preset that approaches playability. High at 51 FPS and Ultra at 44 FPS are both below the 60 FPS threshold, and Low at 81 FPS sacrifices too much visual quality for the resolution. Therefore, Medium is the recommended preset for 4K gaming with this combo.
The optimal experience across all resolutions is Medium settings at 1440p, which provides 85 FPS average with a 72 FPS minimum. This configuration balances visual quality and performance, allowing the game's atmospheric effects and physics to shine without compromising frame rate stability. For players who prefer 1080p, Medium at 112 FPS is the best choice, as it offers a 12% improvement over High with better minimum frame rates.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1920x1080 (1080p):
- Low: 158 FPS average
- Medium: 112 FPS average (minimum 96 FPS, maximum 129 FPS)
- High: 100 FPS average
- Ultra: 87 FPS average
2560x1440 (1440p):
- Low: 120 FPS average
- Medium: 85 FPS average (minimum 72 FPS, maximum 98 FPS)
- High: 76 FPS average
- Ultra: 66 FPS average
3840x2160 (4K):
- Low: 81 FPS average
- Medium: 57 FPS average (minimum 49 FPS, maximum 66 FPS)
- High: 51 FPS average
- Ultra: 44 FPS average
The data shows a consistent pattern where each settings tier costs roughly 10-15% performance at a given resolution. At 1080p, moving from Low to Medium costs 29% of the frame rate (158 to 112 FPS), while Medium to High costs 11% (112 to 100 FPS). The High to Ultra transition is the smallest penalty at 13% (100 to 87 FPS).
At 1440p, the Low to Medium transition costs 29% (120 to 85 FPS), Medium to High costs 11% (85 to 76 FPS), and High to Ultra costs 13% (76 to 66 FPS). This pattern is remarkably consistent, indicating that the GPU's workload scales uniformly with settings changes.
At 4K, the Low to Medium transition costs 30% (81 to 57 FPS), Medium to High costs 11% (57 to 51 FPS), and High to Ultra costs 14% (51 to 44 FPS). The minimum FPS values are only provided for Medium settings, showing 49 FPS at 4K, 72 FPS at 1440p, and 96 FPS at 1080p. These minimums suggest that the Medium preset provides the most stable frame pacing, with the 4K minimum (49 FPS) staying above the 45 FPS threshold for acceptable gameplay.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 is built on the Ampere architecture with the GA104 chip, manufactured on Samsung's 8 nm process with 17,400 million transistors on a 392 mm² die. Its 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth is the critical specification for Control's performance at higher resolutions. The game's use of high-resolution textures and real-time ray tracing effects (when enabled) would place significant demands on VRAM capacity, which explains the sharp FPS drops when moving from Medium to Ultra settings.
The GPU's 5888 shading units, 184 TMUs, and 96 ROPs provide a solid foundation for rasterization performance. The PassMark G3D score of 22214 and the 3DMark Steel Nomad DX12 score of 3162 confirm strong DirectX 12 performance, which is relevant for Control as it supports the latest graphics APIs. The 46 RT cores and 184 tensor cores are present but their impact on this game's measured FPS is not directly quantified in the data — the measured results likely use standard rasterization without ray tracing, given the FPS levels achieved.
The GPU's boost clock of 1725 MHz (base 1500 MHz) and memory clock of 1750 MHz (14 Gbps effective) determine the raw throughput. The pixel rate of 165.6 GPixel/s and texture rate of 317.4 GTexel/s are the specifications that drive the resolution scaling seen in the measured data. The 20.31 TFLOPS FP32 performance is competitive for the GPU's tier, and the 61st percentile ranking among all GPUs (average benchmark score 17208) places it above the median.
The RTX 3070's nearest rivals reveal its positioning: the RX 7600 XT is 0.7% behind, the GTX 690 is 1% behind, and the HD 7970M is 1.1% behind, while the Tesla K40c is 1.5% ahead (but is not a gaming card). This tight clustering suggests that the 3070 sits at a performance plateau where minor architectural differences between competing GPUs result in negligible real-world deltas. The 220W TDP and 550W suggested PSU are reasonable for the performance level, and the dual-slot design with a 12-pin power connector is typical for this generation.
The GPU's 8 GB VRAM is the most limiting factor at 4K, as evidenced by the 44 FPS at Ultra settings. The 448 GB/s bandwidth is insufficient to feed the GPU's 96 ROPs at 4K Ultra with high-quality textures, causing the frame rate to drop below 45 FPS. At 1440p and 1080p, the VRAM capacity and bandwidth are adequate, as shown by the 76 FPS and 100 FPS averages at High settings respectively. The data suggests that for Control, this GPU is best paired with a 1440p display to achieve the optimal balance of visual quality and frame rate.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.0 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 51.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 120.0 |
| 2560x1440 | Medium | 85.0 |
| 2560x1440 | High | 76.0 |
| 2560x1440 | Ultra | 66.0 |
| 1920x1080 | Low | 158.0 |
| 1920x1080 | Medium | 112.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 87.0 |
Control with Ryzen 5 5600F + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 3070 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.