Downfall

Downfall

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 57 69 85
1440p QHD 57 92 112 136
1080p Full HD 80 128 156 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 69
3840x2160 High 57
3840x2160 Ultra 36
2560x1440 Low 136
2560x1440 Medium 112
2560x1440 High 92
2560x1440 Ultra 57
1920x1080 Low 191
1920x1080 Medium 156
1920x1080 High 128
1920x1080 Ultra 80

Downfall with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

The AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 2060 SUPER delivers a playable experience in Downfall, a 2016 horror title that scales heavily with resolution and preset. Data shows the combo ranks 2061st out of 2928 tested combinations, placing it in the lower-middle tier of the database. The RTX 2060 SUPER, with its 8 GB of GDDR6 memory on a 256-bit bus, provides 448.0 GB/s of bandwidth, which proves sufficient for the game’s demands, while the Ryzen 5 5600F’s six Zen 3 cores ensure that frame pacing remains consistent across most settings.

FAQ

*Q: What is the highest average frame rate this combo achieves in Downfall?*

A: The highest recorded average is 191 FPS at 1920x1080 with Low settings. This represents the ceiling for this configuration, driven by the CPU’s single-thread score of 2872 and the GPU’s ability to process frames quickly at lower graphical loads.

Q: Does the combo maintain 60 FPS at 4K resolution?

A: Yes, but only at Medium settings, where the average is 69 FPS with a minimum of 59 FPS. At High settings, the average drops to 57 FPS, which breaches the 60 FPS threshold, while Low settings reach 85 FPS and Ultra falls to 36 FPS.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 5600F scores an average of 36945 in PassMark, which is virtually identical to the Intel Core Ultra 5 225 at 36938 (0% delta). It trails the AMD Ryzen 5 5500X3D by 0.2% and the AMD Ryzen AI 7 PRO 450 by 0.4%, while beating the Intel Core i9-12900T by 0.5%.

Q: What is the GPU’s percentile ranking among all tested graphics cards?

A: The RTX 2060 SUPER sits in the 62nd percentile, with an average benchmark score of 18093. Its nearest rival, the NVIDIA GeForce RTX 3060 Mobile, scores 18159, a 0.4% difference, while the AMD Radeon Pro 5700 is 0.5% ahead.

Q: Is the 8 GB VRAM a limiting factor at any tested resolution?

A: At 3840x2160 with Ultra settings, the average FPS drops to 36, suggesting the GPU’s memory bandwidth and compute capacity are strained. The 8 GB frame buffer is adequate for Medium and High presets, as evidenced by the 69 and 57 FPS averages, but Ultra demands exceed what the card can deliver smoothly.

Q: What is the best preset for 1440p gaming with this combo?

A: At 2560x1440, High settings yield 92 FPS, which is above the 60 FPS target and visually superior to Medium’s 112 FPS. Ultra drops to 57 FPS, making High the optimal balance, as Low at 136 FPS offers no visual benefit for the extra frames.

GPU Role

The NVIDIA GeForce RTX 2060 SUPER is built on the Turing architecture with a TU106 chip, featuring 2176 shading units, 136 TMUs, and 64 ROPs. Its boost clock of 1650 MHz, paired with 8 GB of GDDR6 memory on a 256-bit bus, delivers a memory bandwidth of 448.0 GB/s. In Downfall, this bandwidth is critical, as the game’s horror environments rely heavily on texture streaming and high-resolution assets, which the memory subsystem supports well up to 1440p.

The GPU’s FP32 performance of 7.181 TFLOPS and texture rate of 224.4 GTexel/s dictate its ability to handle the game’s lighting and particle effects. At 1080p, the card is rarely the bottleneck, as shown by the 191 FPS Low and 128 FPS High averages. However, at 4K, the pixel rate of 105.6 GPixel/s becomes a limiting factor; the card must process four times the pixels of 1080p, causing Ultra to plummet to 36 FPS. The RTX 2060 SUPER’s 34 RT cores and 272 tensor cores do not directly affect this non-ray-traced title, but the raw rasterization throughput is what drives performance.

The 12 nm process node and 175 W TDP suggest a thermal envelope that allows sustained boost clocks, but the data indicates that the GPU’s compute resources are saturated at higher resolutions. The 8 GB VRAM is not fully exhausted at Low settings, but the Ultra preset’s 36 FPS average implies that both memory usage and shader complexity exceed the card’s comfort zone. The GPU’s PassMark G3D score of 16462 and percentile of 62 confirm it is a mid-range part that excels at 1080p and handles 1440p well, but struggles with 4K Ultra in this specific title.

Resolution Scaling

Frame rates scale inversely with resolution, revealing where the bottleneck shifts between CPU and GPU. At 1920x1080, the combo achieves 191 FPS on Low, which is likely CPU-limited, as the Ryzen 5 5600F’s single-thread score of 2872 can push enough frames to saturate the GPU’s output. Moving to 2560x1440, the Low preset drops to 136 FPS, a 28.8% reduction, indicating that the GPU is beginning to take on more work. At 3840x2160, Low falls to 85 FPS, a 37.5% drop from 1440p, showing clear GPU dominance.

The scaling pattern across presets follows a similar trajectory. For High settings, 1080p yields 128 FPS, 1440p yields 92 FPS (a 28.1% drop), and 4K yields 57 FPS (a 38.0% drop from 1440p). This consistent ~28-30% reduction from 1080p to 1440p and ~38-40% reduction from 1440p to 4K indicates that the GPU is the primary limiting component at all resolutions, but its relative strength diminishes as pixel count increases.

Ultra settings amplify the effect: 1080p produces 80 FPS, 1440p drops to 57 FPS (a 28.8% reduction), and 4K falls to 36 FPS (a 36.8% reduction from 1440p). The data suggests that at 4K, the RTX 2060 SUPER’s memory bandwidth and pixel rate cannot keep up with the game’s demand for higher-detail textures and effects. The CPU’s role is less pronounced at 4K, as the GPU becomes the sole bottleneck, but at 1080p Low, the CPU’s multithread score of 19236 ensures that frame generation is not starved, allowing the GPU to reach its maximum output.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. Low settings produce an average of 191 FPS, which is exceptionally high for a horror title, while Medium averages 156 FPS with a minimum of 133 and maximum of 180, indicating smooth frame pacing. High settings drop to 128 FPS, still well above any refresh-rate target, and Ultra averages 80 FPS, which is playable but shows a significant 37.5% reduction from High. The 1080p data suggests that the GPU has ample headroom, and the CPU’s six cores are sufficient to avoid any frame-time spikes.

At 2560x1440, performance remains strong but scales down predictably. Low averages 136 FPS, Medium 112 FPS with a minimum of 95 and maximum of 128, and High 92 FPS. Ultra drops to 57 FPS, which is below the 60 FPS target, marking the first preset where the combo struggles to maintain smooth gameplay. The 1440p Medium settings show a 95 FPS minimum, which is still robust, but the Ultra preset’s 57 FPS average suggests that the GPU is nearing its limits with the game’s higher-quality shadows and reflections.

At 3840x2160, the GPU becomes the clear bottleneck. Low averages 85 FPS, which is surprisingly playable for 4K, but Medium drops to 69 FPS with a minimum of 59, barely scraping by the 60 FPS line. High averages 57 FPS, which is not ideal for a smooth experience, and Ultra plummets to 36 FPS, making it unusable for any serious gameplay. The 4K results show a 50.5% reduction from Low to Ultra, highlighting the GPU’s inability to handle the most demanding preset at this resolution. The Medium preset’s 59 FPS minimum is particularly notable, as it indicates occasional dips below the 60 FPS threshold, which could cause noticeable stutters in a horror game where smooth movement is critical.

Settings Recommendations

For the best experience, the data points to 1920x1080 with High settings, which yields 128 FPS and provides a strong visual quality without sacrificing performance. The jump from Medium (156 FPS) to High (128 FPS) is a 17.9% reduction, but the visual improvements in textures and lighting are worth it. Ultra at 80 FPS is playable, but the 37.5% drop from High suggests diminishing returns that do not justify the graphical gains in a horror game where atmosphere matters more than fidelity.

At 2560x1440, High settings at 92 FPS are the sweet spot. Medium runs at 112 FPS, but the lower preset misses out on shadow quality and ambient occlusion, which are essential for the game’s tense atmosphere. Ultra at 57 FPS is a risky choice, as the sub-60 average could lead to uneven frame times. For 4K, Medium is the only viable option, as the 69 FPS average with a 59 FPS minimum is just above the playability threshold. High at 57 FPS is borderline, but the risk of drops below 55 FPS makes Medium the safer recommendation.

Across all resolutions, the data suggests that High preset is the best balance for this combo, provided the resolution is 1440p or lower. The RTX 2060 SUPER’s 8 GB VRAM is sufficient for High settings, as evidenced by the stable averages, but Ultra’s additional memory pressure and compute load cause disproportionate frame rate losses. For users prioritizing smoothness, Low at 1080p (191 FPS) is overkill, while Medium at 1440p (112 FPS) is a solid fallback if High’s 92 FPS feels insufficient for a high-refresh monitor.

CPU Role

The AMD Ryzen 5 5600F is a six-core, twelve-thread processor based on Zen 3 architecture, codenamed Vermeer, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its 32 MB of shared L3 cache and 51.2 GB/s memory bandwidth are adequate for feeding the GPU in Downfall, which is not a CPU-intensive title. The processor’s PassMark single-thread score of 2872 and multithread score of 19236 place it in the 85th percentile, indicating strong performance for its class.

In this game, the CPU’s role is most evident at lower resolutions and settings, where the GPU is not saturated. At 1080p Low, the 191 FPS average suggests that the CPU can generate frames faster than the GPU can render them, making the GPU the bottleneck even at this resolution. The CPU’s six cores are sufficient for the game’s AI and physics, which are not particularly demanding for a 2016 title. The 65 W TDP and 7 nm process node allow for efficient operation, but the benchmark data shows that the CPU does not limit performance at any tested resolution or preset.

The nearest rivals in synthetic benchmarks, such as the Intel Core Ultra 5 225 with a 0% deltaPct, confirm that the 5600F is a mid-range CPU that performs consistently. However, in Downfall, the GPU’s 62nd percentile ranking means that the RTX 2060 SUPER is more likely to be the limiting factor. The CPU’s 12 threads and 4.00 GHz boost clock provide enough headroom to avoid frame drops, as evidenced by the stable minimum FPS at 1440p Medium (95 FPS) and 4K Medium (59 FPS). The data indicates that upgrading the CPU would yield negligible gains in this title, as the GPU is clearly the primary constraint across all settings.

How This Combo Ranks

The combo ranks 2061st out of 2928 tested combinations in Downfall, placing it in the 70th percentile of all combos (lower is better, as rank 1 is the best). This ranking is lower than the individual component percentiles would suggest, as the CPU sits in the 85th percentile and the GPU in the 62nd. The discrepancy indicates that while the CPU is capable, the GPU’s mid-range performance drags the overall combo down, particularly at higher resolutions where the GPU’s limitations are exposed.

The ranking implies that this combo is better suited for 1080p and 1440p gaming than for 4K, which aligns with the measured FPS data. At 1080p, the combo outperforms many others due to the CPU’s strong single-thread performance, but at 4K, the GPU’s 36 FPS Ultra average places it in the lower quartile of tested combos. The 2928 total combos include both stronger and weaker pairings, and this specific configuration falls into the mid-to-low range, primarily because the RTX 2060 SUPER is an older, end-of-life product (released in 2019) with a 12 nm process node.

Compared to other combos with similar GPUs, the Ryzen 5 5600F provides a slight advantage over weaker CPUs, but the GPU’s 8 GB VRAM and 448.0 GB/s bandwidth are the deciding factors. The combo’s rank of 2061 suggests that it is not a top-tier configuration for this game, but the data shows it can still deliver 60+ FPS at 1440p High and 4K Medium, making it a viable choice for users who prioritize resolution over extreme settings. The gap between the 2061st rank and the top 1000 combos is likely due to GPUs with higher memory bandwidth and more shading units, which are necessary for the game’s 4K Ultra demands.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 2060 SUPER in Downfall

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 69.0
3840x2160 High 57.0
3840x2160 Ultra 36.0
2560x1440 Low 136.0
2560x1440 Medium 112.0
2560x1440 High 92.0
2560x1440 Ultra 57.0
1920x1080 Low 191.0
1920x1080 Medium 156.0
1920x1080 High 128.0
1920x1080 Ultra 80.0

Downfall with Ryzen 5 5600F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 2060 SUPER + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RTX 2060 SUPER

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