Doom
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 67 | 79 | 90 |
| 1440p QHD | 100 | 123 | 145 | 167 |
| 1080p Full HD | 155 | 190 | 225 | 258 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070, In-Depth Analysis
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor built on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, and its 32 MB of shared L3 cache is a notable feature for gaming workloads. The CPU's benchmark results show a PassMark single-thread score of 2872 and a multi-thread score of 19236, which places it in the 85th percentile of all CPUs. Its average benchmark score of 36945 is effectively tied with its nearest rivals, including the Intel Core Ultra 5 225, which scores 36938, and the AMD Ryzen 5 5500X3D, which scores 37018, a delta of -0.2%. This indicates the 5600F is a solid mid-range performer, but its exact role in a game like Doom depends on how heavily the engine leans on the processor.
In the context of Doom, a game released in 2016, the CPU's 6 cores and 12 threads are more than sufficient to handle the game's simulation and draw-call overhead. The high single-thread score suggests strong performance in scenarios that rely on a single primary thread, which is common in older game engines. The data from the measured FPS rows shows that at 1920x1080 with Low settings, the average FPS is 258, and with High settings it is 190. This massive headroom indicates that the CPU is not a bottleneck at these settings; the frame rates are high enough that the GPU becomes the primary limiter. The processor's 65 W TDP and AM4 socket compatibility point to an efficient, mainstream part that pairs well with a mid-range GPU like the RTX 3070.
The CPU's performance relative to its rivals is nearly identical, with all deltas within 0.5% of the average score. This means that swapping the 5600F for a similar-priced competitor would likely yield no measurable difference in Doom's frame rates. The data suggests that the CPU provides a consistent, high-performance foundation, but the game's frame rate ceiling is largely determined by the graphics card. The 5600F's PassMark physics score of 1043 and floating-point math score of 34548 further support its capability to handle the physics and game logic required by Doom without introducing stutters or frame pacing issues, even at the highest frame rates recorded.
FAQ
Q: What is the average FPS at 1080p with High settings for this combo?
A: The measured average FPS is 190. This is a high frame rate that suggests the combination of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3070 is well-suited for fast-paced FPS gameplay at this resolution and preset.
Q: How does the CPU's benchmark score compare to its closest rival?
A: The Ryzen 5 5600F has an average benchmark score of 36945. Its nearest rival, the Intel Core Ultra 5 225, scores 36938, which is a 0% delta. This indicates the two processors perform virtually identically in synthetic benchmarks.
Q: Does the GPU bottleneck the CPU at 4K resolution?
A: Yes. At 3840x2160 with Low settings, the average FPS is 90, while at 1080p with Low settings it is 258. The significant drop in frame rate as resolution increases indicates that the GPU is the limiting factor at 4K, as the CPU's workload remains relatively constant.
Q: What is the highest average FPS recorded for this hardware combo?
A: The highest average FPS is 258, achieved at 1920x1080 with Low settings. This is a very high frame rate that exceeds the refresh rate of most standard monitors, indicating the system is capable of extremely smooth gameplay.
Q: How does the GPU's PassMark G3D score compare to the AMD Radeon RX 7600 XT?
A: The RTX 3070 has a PassMark G3D score of 22214. The AMD Radeon RX 7600 XT has an average score of 17083, which is a 0.7% delta from the RTX 3070's average benchmark score of 17208. This places them in a similar performance tier.
Q: Is the CPU's performance percentile high or low?
A: The AMD Ryzen 5 5600F is in the 85th percentile of all CPUs. This means it performs better than 85% of all processors in the benchmark database, indicating a strong mid-to-high-end position for gaming.
Resolution Scaling
The measured FPS data for Doom demonstrates a clear and predictable scaling pattern as resolution increases. At 1920x1080 with High settings, the average frame rate is 190. When moving to 2560x1440, the average drops to 123, and at 3840x2160, it falls to 67. This represents a 35% decrease in performance from 1080p to 1440p, and a further 45% decrease from 1440p to 4K. This pattern is consistent with a GPU-bound workload, where the rendering resolution directly impacts the fill rate and pixel processing demands on the graphics card.
The data implies that the limiting component shifts based on resolution. At 1080p, the frame rates are exceptionally high, reaching up to 258 at Low settings. This suggests the CPU is capable of feeding the GPU with enough data to maintain these high frame rates, but the GPU is still the primary constraint, as evidenced by the fact that lowering settings from High to Low increases FPS from 190 to 258. At 4K, the GPU is clearly the bottleneck. The average FPS at 4K High is 67, which is significantly lower than the 1080p result. The gap between Low and High settings at 4K is also smaller (90 vs. 67 FPS) compared to 1080p (258 vs. 190 FPS), indicating that the GPU's raw pixel throughput is the limiting factor at higher resolutions.
The RTX 3070's 8 GB of GDDR6 memory and 448.0 GB/s of bandwidth are likely sufficient for Doom's textures at 4K, but the GPU's compute units are saturated by the increased pixel count. The data shows that for a smooth 60+ FPS experience at 4K, the High preset is the maximum viable option, averaging 67 FPS. For higher refresh rate displays at 1440p, the High preset at 123 FPS is a strong choice. The scaling from 1080p to 4K is a classic example of GPU-bound performance, where the CPU's role diminishes as the resolution increases.
Settings Recommendations
Analyzing the measured FPS rows, the best experience depends on the user's display resolution and refresh rate. For 1080p gaming, the High preset at 190 FPS is a strong recommendation, as it offers a significant visual upgrade over Low (258 FPS) while still maintaining a frame rate well above 144 Hz. The Medium preset at 225 FPS is also a viable option, but the 35 FPS gain over High is marginal compared to the visual quality difference. For users with 240 Hz monitors, the Low preset at 258 FPS is the only way to fully utilize the display's refresh rate, but the visual trade-off is substantial.
At 2560x1440, the High preset at 123 FPS is the sweet spot for most users. It provides a high level of visual fidelity while keeping frame rates above 120 FPS, which is ideal for smooth gameplay on 120 Hz or 144 Hz monitors. The Medium preset at 145 FPS is a good alternative for those who prioritize frame rate over visual details, offering a 22 FPS increase. The Ultra preset at 100 FPS is still playable, but it dips below the 120 FPS threshold that many competitive players prefer. The Low preset at 167 FPS is the best for maximum performance, but it sacrifices nearly all visual enhancements.
For 4K gaming, the High preset at 67 FPS is the recommended choice, as it is the only preset that consistently delivers an average FPS above 60. The Medium preset at 79 FPS is also viable, but the jump from High to Medium provides a 12 FPS increase, which may not be worth the reduced visual quality. The Ultra preset at 54 FPS is not recommended for a smooth experience, as it falls below the 60 FPS standard. The Low preset at 90 FPS is a possibility for those who prioritize frame rate, but it comes with a severe reduction in visual fidelity. Overall, the data suggests that the High preset offers the best balance of visual quality and performance across all resolutions, with Medium as a viable alternative for higher frame rates.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3070 ranks 1226 out of 2930 tested combos in Doom. This places it in the upper half of all tested hardware combinations, ranking in the 58th percentile. The rank is based on the measured FPS data, which shows the combo is capable of high frame rates at 1080p and 1440p, but struggles to maintain high refresh rates at 4K.
The ranking reflects the balance of the CPU and GPU. The CPU is a strong performer, being in the 85th percentile of all CPUs, but the GPU is in the 61st percentile of all GPUs. This means the GPU is the weaker link in the system, pulling the combo's overall rank down. The RTX 3070's average benchmark score of 17208 is close to its rivals, such as the AMD Radeon RX 7600 XT (17083) and the older NVIDIA GeForce GTX 690 (17037), but it is not a top-tier card by modern standards.
In Doom, the combo's rank suggests it is a solid mid-range system that can handle the game well at most settings. The high FPS counts at 1080p and 1440p indicate that the system is more than capable for competitive play. However, the rank also shows that there are many other combinations that perform better, likely with more powerful GPUs. The data implies that to improve the rank, a user would need to upgrade the GPU, as the CPU is already a strong performer. The combo's rank of 1226 out of 2930 is a clear indication that this is a well-balanced system for 1080p and 1440p gaming, but it is not at the top end of the performance hierarchy.
Measured FPS Breakdown
The measured FPS data provides a detailed look at performance across three resolutions and four settings presets.
At 1920x1080, the average FPS ranges from 258 at Low settings to 155 at Ultra settings. The Medium preset achieves an average of 225 FPS, with a minimum of 191 and a maximum of 258. The High preset achieves an average of 190 FPS. The data shows a clear step-down in performance as visual fidelity increases, with a 40% drop from Low to Ultra (258 to 155 FPS). The minimum FPS for the Medium preset is 191, which is still very high and indicates consistent frame pacing.
At 2560x1440, the average FPS ranges from 167 at Low settings to 100 at Ultra settings. The Medium preset achieves an average of 145 FPS, with a minimum of 124 and a maximum of 167. The High preset achieves an average of 123 FPS. The drop from Low to Ultra is 40%, matching the 1080p scaling. The minimum FPS for Medium is 124, which is still above 120 FPS, ensuring smooth gameplay on high refresh rate monitors.
At 3840x2160, the average FPS ranges from 90 at Low settings to 54 at Ultra settings. The Medium preset achieves an average of 79 FPS, with a minimum of 67 and a maximum of 91. The High preset achieves an average of 67 FPS. The drop from Low to Ultra is 40%, again consistent with the other resolutions. The minimum FPS for Medium is 67, which is just above the 60 FPS standard, but the Ultra preset's average of 54 FPS falls below this threshold, making it less desirable for a consistent experience.
The data reveals that the percentage drop from Low to Ultra is consistent at 40% across all resolutions, suggesting a uniform scaling of graphical effects. The minimum FPS values are only provided for the Medium preset, but they show that the frame rate is generally stable, with the minimum being at least 74% of the average in all cases. This indicates that the hardware combo provides a smooth gaming experience without major frame drops.
GPU Role
The NVIDIA GeForce RTX 3070 is based on the Ampere architecture and the GA104 chip, manufactured on an 8 nm process. It features 5888 shading units, 184 texture mapping units, and 96 raster operation units. The GPU has a base clock of 1500 MHz and a boost clock of 1725 MHz, with 46 ray tracing cores and 184 tensor cores. It is equipped with 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. The GPU's FP32 performance is rated at 20.31 TFLOPS.
In Doom, the GPU's role is critical, especially at higher resolutions. The measured data shows that the GPU is the primary bottleneck at 4K, where frame rates drop significantly compared to 1080p. The RTX 3070's 8 GB of VRAM is likely sufficient for Doom's textures, but the GPU's compute power is what limits performance at 4K. The PassMark G3D score of 22214 and the average benchmark score of 17208 place it in the 61st percentile of all GPUs, indicating it is a mid-range performer.
The GPU's closest rival, the AMD Radeon RX 7600 XT, has an average score of 17083, which is a 0.7% delta from the RTX 3070's 17208 average. This shows they are in the same performance tier. The RTX 3070's boost clock of 1725 MHz and 20.31 TFLOPS of FP32 performance are the key drivers of its frame rates. The data indicates that the GPU is well-matched to the CPU for 1080p and 1440p gaming, but at 4K, its limitations become apparent. The GPU's 8 GB memory size is a potential future constraint, but for Doom, it does not appear to be a limiting factor, as the frame rate scaling is consistent with a compute-bound scenario rather than a memory bandwidth issue.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 79.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 167.0 |
| 2560x1440 | Medium | 145.0 |
| 2560x1440 | High | 123.0 |
| 2560x1440 | Ultra | 100.0 |
| 1920x1080 | Low | 258.0 |
| 1920x1080 | Medium | 225.0 |
| 1920x1080 | High | 190.0 |
| 1920x1080 | Ultra | 155.0 |
Doom with Ryzen 5 5600F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 3070 + Other CPUs
See how Doom performs with the same GPU but different processors.
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