Control
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 35 | 39 | 55 |
| 1440p QHD | 45 | 52 | 58 | 82 |
| 1080p Full HD | 59 | 68 | 77 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600F + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 5600F and AMD Radeon RX 6600 combination places in the lower-mid tier of tested systems for Control, securing the 2248th position out of 2888 total combos. This ranking, within the bottom 22% of all tested hardware pairings, indicates that this build is not designed for maxing out the game’s visual fidelity at high resolutions, but rather for delivering a playable experience at more modest settings. The data shows a system that is consistently capable of hitting 60+ FPS at 1080p, but which struggles to maintain that threshold as resolution and graphical load increase, revealing a clear performance ceiling defined by its GPU.
How This Combo Ranks
The combo’s overall rank of 2248 out of 2888 tested configurations places it firmly in the lower half of the performance spectrum for Control. This is a decisive signal that the pairing is oriented toward 1080p gaming, where it can leverage its strengths, rather than competing with high-end builds. The ranking reflects a balanced but ultimately constrained system; neither the CPU nor GPU is a top-tier component, and their combined output lands in a territory where users must make trade-offs between visual quality and frame rate.
Benchmark results indicate that the system’s performance is heavily dictated by the graphics card. The GPU’s PassMark G3D score of 15096 and its 63rd percentile ranking among all GPUs suggest a mid-range part. In contrast, the CPU’s PassMark multithread score of 19236 and its 85th percentile ranking among all CPUs show a more capable processor. This disparity means the GPU is the primary bottleneck in most scenarios, especially at higher resolutions. The combo’s rank is therefore a reflection of the GPU’s limitations, holding back what is otherwise a relatively strong processor.
When compared to other potential pairings, the data shows that the 5600F is situated among competitors like the Intel Core Ultra 5 225 and the AMD Ryzen 5 5500X3D, with average benchmark scores of 36938 and 37018, respectively. The 5600F’s average score of 36945 is virtually identical, with a delta of 0% and -0.2% against these rivals. This indicates that the CPU is performing exactly as expected for its class. However, the GPU’s nearest rivals, such as the NVIDIA Quadro K6000 and the GeForce RTX 4050 Mobile, have scores of 19030 and 19049, which are also within a 0.1% delta of the RX 6600’s 19036. The tight clustering of these scores confirms that the combo’s final rank in Control is a direct result of the GPU’s mid-pack standing.
GPU Role
The AMD Radeon RX 6600 is the decisive component in this build, and its 8 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s of bandwidth defines its capabilities. In Control, a game known for its heavy use of textures and particle effects, this memory configuration is sufficient for 1080p and 1440p gaming, but it becomes a limiting factor at 4K. The GPU’s boost clock of 2491 MHz and game clock of 2044 MHz provide the raw processing power, yet the 8 GB VRAM capacity is the primary constraint, as the 4K Ultra settings likely exceed the comfortable memory footprint.
The GPU’s architectural features, including 1792 shading units and 28 ray accelerators, support DirectX 12 Ultimate, but the performance data suggests that these features are not enough to sustain high frame rates at maximum settings. The measured FPS shows a clear trend: at 1080p Ultra, the average FPS drops to 59, which is just below the coveted 60 FPS threshold. At 1440p Ultra, it falls to 45 FPS, and at 4K Ultra, it bottoms out at 30 FPS. This progression highlights that the RX 6600 is a capable 1080p card, but it is not suited for 4K gaming with high settings.
The GPU’s standing among its peers, with a 63rd percentile rank, reinforces its mid-range status. Its PassMark G3D score of 15096 places it in the same performance bracket as the NVIDIA Quadro K6000 and the RTX 4050 Mobile. These are not cards designed for high-refresh-rate 4K gaming, and the data confirms that the RX 6600’s role in this combo is to provide a smooth experience at lower resolutions. The 4K Medium result of 39 FPS, with a minimum of 33 FPS, shows that even with reduced settings, the GPU is struggling to maintain playable frame rates, indicating that the 8 GB VRAM and 128-bit memory bus are the bottlenecks.
Resolution Scaling
The FPS scaling across resolutions is the most telling indicator of system balance. Moving from 1080p to 1440p to 4K shows a predictable and steep decline in performance, confirming that the GPU is the limiting component. At High settings, the average FPS drops from 68 at 1080p to 52 at 1440p, a 24% reduction, and then to 35 at 4K, a further 33% reduction from 1440p. This pattern is consistent with a GPU that is running out of memory bandwidth and raw compute power as the pixel count increases.
The scaling from 1080p to 4K is particularly severe. At Low settings, the average FPS falls from 108 at 1080p to 55 at 4K, a 49% drop. At Medium settings, it falls from 77 to 39, a 49% drop as well. This indicates that the performance hit is roughly proportional to the increase in pixel count, which is a classic sign of a GPU-bound system. The CPU is not the bottleneck here; if it were, the FPS would remain more consistent across resolutions as the GPU workload decreased.
The data suggests that 1080p is the sweet spot for this combo. At 1080p Low, the system achieves 108 FPS, and at High, it achieves 68 FPS, both well above playable thresholds. At 1440p, the system is still usable, with High settings yielding 52 FPS, but it is not ideal for high-refresh-rate monitors. At 4K, the system is not viable for serious gaming, as even Low settings only produce 55 FPS, and Ultra settings produce a stutter-prone 30 FPS. The limiting component is unequivocally the RX 6600, as the Ryzen 5 5600F has the processing headroom to handle these frame rates without being a constraint.
FAQ
*Q: Is the AMD Ryzen 5 5600F + RX 6600 combo good for 4K gaming in Control?*
A: No. At 4K, the combo averages 35 FPS on High settings and 30 FPS on Ultra, which is below the 60 FPS target for smooth gameplay. Even at 4K Low, the average FPS is only 55, indicating that the GPU is not powerful enough for 4K gaming in this title.
Q: What is the best resolution and settings for this combo to achieve 60+ FPS?
A: The data shows that 1080p is the only resolution where the combo consistently achieves 60+ FPS. At 1080p Low, it averages 108 FPS, and at High, it averages 68 FPS. At 1440p, only the Low setting (82 FPS) exceeds 60 FPS, while High (52 FPS) and Medium (58 FPS) fall short.
*Q: Is the CPU or GPU the bottleneck in this system for Control?*
A: The GPU is the clear bottleneck. The CPU has a higher percentile ranking (85th) and an average benchmark score of 36945, which is on par with its rivals. The GPU, with a 63rd percentile ranking, shows a significant performance drop as resolution increases, indicating it is the limiting factor.
Q: How does the RX 6600 compare to its nearest rivals in terms of raw performance?
A: The RX 6600 has an average benchmark score of 19036. Its closest rivals, the NVIDIA Quadro K6000 (19030) and NVIDIA GeForce RTX 4050 Mobile (19049), are within a 0.1% delta. This indicates that its raw compute performance is virtually identical to these competing cards.
Q: Can this combo handle the Ultra preset at 1080p?
A: At 1080p Ultra, the combo averages 59 FPS. This is just below the 60 FPS target, but it is playable. The minimum FPS is not listed for this setting, but the average suggests that most of the experience will be smooth, with occasional dips.
Q: Does the CPU’s 6-core, 12-thread configuration hold the GPU back?
A: No. The Ryzen 5 5600F’s benchmark scores, including a PassMark multithread score of 19236, are strong for its class. The FPS scaling from 1080p to 4K is consistent with a GPU bottleneck, indicating that the CPU is not the limiting factor in this game.
Measured FPS Breakdown
The measured FPS data provides a detailed look at the system’s performance across all settings and resolutions. At 1080p, the combo shows its best performance. The Low preset yields an average of 108 FPS, which is excellent for high-refresh-rate gaming. The Medium preset averages 77 FPS, with a minimum of 65 FPS and a maximum of 88 FPS, showing a stable experience. High settings average 68 FPS, and Ultra settings average 59 FPS, which is just below the 60 FPS target but still playable.
Moving to 1440p, the performance drops significantly. The Low preset is the only one to maintain a high frame rate, averaging 82 FPS. Medium settings average 58 FPS, with a minimum of 49 FPS and a maximum of 67 FPS. High settings average 52 FPS, and Ultra settings drop to 45 FPS. This resolution is best suited for lower graphics presets if a smooth experience is desired.
At 4K, the system is clearly out of its depth. The Low preset is the most playable, averaging 55 FPS. Medium settings average 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS, which can lead to noticeable stuttering. High settings average 35 FPS, and Ultra settings average only 30 FPS. The data indicates that 4K gaming is not a viable option for this combo, as even the lowest settings struggle to maintain a consistent 60 FPS.
CPU Role
The AMD Ryzen 5 5600F plays a supporting role in this combo, providing ample processing power that is not fully utilized by the RX 6600. With 6 cores and 12 threads based on the Zen 3 architecture, the CPU has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its PassMark single-thread score of 2872 and multithread score of 19236 indicate strong performance that is well above the requirements of Control.
The CPU’s 85th percentile ranking among all CPUs places it in the upper echelon of processors, far ahead of the GPU’s 63rd percentile. Its average benchmark score of 36945 is nearly identical to its nearest rivals, including the Intel Core Ultra 5 225 (36938) and the AMD Ryzen 5 5500X3D (37018), with deltas of 0% and -0.2%, respectively. This confirms that the 5600F is a solid, mid-range processor that will not cause frame rate drops or stuttering in this game.
The FPS data supports this analysis. If the CPU were the bottleneck, the performance would not degrade so predictably as resolution increased. Instead, the consistent 49% FPS drop from 1080p to 4K at Low and Medium settings points squarely at the GPU. The CPU’s 32 MB of shared L3 cache and support for DDR4 memory ensure that it can feed the GPU with data without becoming a limiting factor. In Control, the 5600F is a silent partner, doing its job efficiently while the RX 6600 determines the final frame rates.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6600 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 82.0 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 52.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 77.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 59.0 |
Control with Ryzen 5 5600F + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6600 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.