Downfall

Downfall

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Downfall with AMD Ryzen 5 5600F + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 5600F paired with the Intel Arc B570 delivers a highly playable experience in Downfall, though the data reveals a system that is clearly bound by the graphics card at higher resolutions. Across all tested settings, the combo demonstrates a linear performance curve that scales predictably with both resolution and graphical presets, making it a straightforward recommendation for 1080p and 1440p gaming, with 4K reserved for lower fidelity settings.

Resolution Scaling

The measured FPS data shows a steep decline as resolution increases, which is typical for a system where the GPU is the primary bottleneck. At 1080p with High settings, the combo produces 109 FPS average. Moving to 1440p drops that to 78 FPS, a reduction of 31 FPS. Pushing to 4K further reduces the average to 49 FPS, meaning the jump from 1080p to 4K at High settings costs 60 FPS, or roughly 55% of the initial performance. This scaling pattern indicates that the Arc B570's rendering throughput is the limiting factor; the Ryzen 5 5600F has enough headroom to feed the GPU at lower resolutions, but the pixel count at 4K overwhelms the card.

The Low preset tells a similar story with higher absolute numbers. At 1080p Low, the combo hits 163 FPS, which is an excellent result for fast-paced horror gameplay. Dropping to 1440p Low yields 116 FPS, and 4K Low still manages a respectable 72 FPS. The delta between 1080p and 4K at Low is 91 FPS, showing that even at the lowest settings, the resolution scaling penalty remains steep. This suggests that the GPU's memory bandwidth and pixel fill rate are saturated at 4K regardless of the complexity of the scene.

Medium settings provide the most balanced view of the scaling. At 1080p, the average is 133 FPS with a minimum of 113 FPS and a maximum of 153 FPS. At 1440p, the average drops to 95 FPS (min 81, max 110), and at 4K it falls to 59 FPS (min 50, max 68). The minimum FPS figures at Medium settings are particularly telling: they stay above 50 FPS at 4K and above 80 FPS at 1440p, indicating that frame pacing remains stable even when the GPU is under heavy load. This is a positive sign for a horror game where sudden frame hitches can ruin the atmosphere.

Ultra settings are the most demanding, and the scaling becomes brutal. At 1080p Ultra, the combo manages 68 FPS, which is playable but not ideal for a genre that benefits from high frame rates. At 1440p Ultra, the average drops to 49 FPS, and at 4K Ultra, it collapses to 30 FPS. The 4K Ultra result is essentially a slideshow for modern standards, and the data clearly suggests that this preset is not viable at higher resolutions with this hardware. The gap between 1080p Ultra and 4K Ultra is 38 FPS, which is a 56% performance loss, further confirming that the GPU is the bottleneck.

How This Combo Ranks

Within the database of tested combinations for Downfall, this pairing ranks 2343 out of 2928 combos. That places it in the lower half of all tested systems, which might sound unimpressive at first glance, but the context matters. The combo rank is based on aggregate performance across all settings and resolutions, and the Arc B570 is a mid-range card that is not designed to compete with flagship GPUs. The data shows that the Ryzen 5 5600F is not the limiting factor here; the CPU is more than capable of keeping up with the GPU's output.

The GPU's percentile ranking versus all tested GPUs is 65, meaning it outperforms 65% of the graphics cards in the database. This is a solid position for a card in this class. The CPU's percentile versus all CPUs is 85, indicating that the Ryzen 5 5600F is a strong processor that sits well above average. The discrepancy between the CPU's high percentile and the combo's lower rank underscores that the GPU is holding the system back in Downfall's most demanding scenarios.

Looking at the nearest rivals for the GPU, the Arc B570's average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% delta), the Intel Arc A750 (20582, -0.1% delta), and the AMD Radeon R9 M390X (20662, -0.5% delta). This means that in raw compute terms, the B570 is effectively a peer of these cards, and the measured FPS in Downfall should be comparable to what those GPUs would produce in the same system. The performance is competitive for the price point, but it is not going to challenge higher-tier cards.

The CPU's nearest rivals show a similar picture. The Ryzen 5 5600F's average benchmark score of 36945 is within 0.5% of the Intel Core Ultra 5 225, the AMD Ryzen 5 5500X3D, the AMD Ryzen AI 7 PRO 450, and the Intel Core i9-12900T. This indicates that the CPU is delivering performance that is perfectly in line with its direct competitors, and no CPU-side deficiency is skewing the game's results.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture and features 10 GB of GDDR6 memory on a 160-bit bus, which provides 380.0 GB/s of bandwidth. This memory configuration is sufficient for Downfall at 1080p and 1440p, but the 4K results suggest that the bus width and bandwidth are not enough to sustain high frame rates at that resolution. The card's base and boost clocks are both 2500 MHz, which is a modest clock speed for a modern GPU, and it delivers 11.52 TFLOPS of FP32 compute.

The GPU's VRAM capacity of 10 GB is not a limiting factor in this game, as the measured FPS drops are more closely tied to the card's compute and memory bandwidth capabilities. At 4K Ultra, the average FPS of 30 indicates that the card is completely saturated, and no amount of VRAM would help if the shading units and ROPs cannot process the frames fast enough. The card has 2304 shading units, 144 TMUs, and 80 ROPs, which are modest numbers for a card aiming at 4K gaming.

The GPU's pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are the raw metrics that determine how fast it can fill the screen. At 4K, the pixel count is roughly 8.3 million per frame, and at 30 FPS, the card is processing about 250 million pixels per second, which is well within its pixel rate limit. This suggests that the bottleneck at 4K Ultra is not pixel fill but rather the shader complexity and memory latency. The 19 Gbps effective memory speed is fast, but the 160-bit bus limits total bandwidth.

The GPU's benchmark results show a Passmark G3D score of 14195, which puts it in the 65th percentile of all GPUs. Its DirectX 11 score is 118, DirectX 12 is 72, and Vulkan is 96844 in Geekbench. These scores indicate that the card is well-optimized for modern APIs, and Downfall benefits from this, as the measured FPS at 1080p High (109 FPS) is strong for a mid-range card. The card's 150 W TDP and 450 W suggested PSU requirement are modest, making it an efficient choice for a horror game that does not demand extreme power.

FAQ

*Q: What is the best resolution for this combo in Downfall?*

A: The data shows that 1080p is the sweet spot. At High settings, the combo averages 109 FPS, and at Medium it hits 133 FPS. 1440p is also viable, with 78 FPS at High and 95 FPS at Medium, but 4K should be avoided for anything above Low settings.

*Q: Can this system handle 4K gaming in Downfall?*

A: Yes, but only at lower presets. At 4K Low, the average FPS is 72, and at 4K Medium it is 59. At 4K High, it drops to 49 FPS, and at 4K Ultra it falls to 30 FPS, which is not recommended for a smooth experience.

Q: How does the Arc B570 compare to its closest rivals?

A: The Arc B570's average benchmark score of 20556 is within 0.5% of the NVIDIA GeForce RTX 3070 Mobile (20534), the Intel Arc A750 (20582), and the AMD Radeon R9 M390X (20662). This means performance in Downfall should be nearly identical to those cards.

Q: Is the Ryzen 5 5600F a bottleneck in this system?

A: No. The CPU's percentile ranking is 85, and its average benchmark score of 36945 is within 0.5% of its nearest rivals. The measured FPS drops from 1080p to 4K are consistent with GPU-bound behavior, indicating the CPU has ample headroom.

Q: What is the minimum FPS at Medium settings?

A: At 1080p Medium, the minimum FPS is 113. At 1440p Medium, it is 81, and at 4K Medium, it is 50. These minimums are stable enough to avoid severe stuttering in a horror game.

Q: Should I use the Ultra preset?

A: Only at 1080p, where the average FPS is 68. At 1440p Ultra, the average is 49 FPS, and at 4K Ultra it is 30 FPS. The performance drop is significant, and lower presets provide a much smoother experience.

Settings Recommendations

For the best balance of visual fidelity and performance, the Medium preset at 1440p is the strongest recommendation from the measured data. It produces an average of 95 FPS, with a minimum of 81 FPS and a maximum of 110 FPS. This is well above the 60 FPS threshold for smooth gameplay, and the minimum FPS ensures that there are no jarring drops during intense scenes. At 1080p, Medium is even better, delivering 133 FPS average with a minimum of 113 FPS, which is ideal for players with high refresh rate monitors.

If visual quality is a priority, the High preset at 1080p is a solid choice, yielding 109 FPS. At 1440p, High drops to 78 FPS, which is still playable but noticeably less smooth. The Ultra preset should be avoided at all resolutions above 1080p, as the 4K Ultra result of 30 FPS is unplayable, and the 1440p Ultra result of 49 FPS is borderline. For 4K users, the Low preset at 72 FPS is the only viable option, and the Medium preset at 59 FPS is acceptable if the player can tolerate occasional dips.

The data suggests that the Medium preset offers the most consistent frame times, as it is the only preset with recorded minimum and maximum FPS values across all three resolutions. This indicates that the engine is better optimized at Medium settings, likely because it balances the load between the CPU and GPU more effectively. For a horror game where atmosphere and immersion are key, a stable 95 FPS at 1440p Medium is preferable to a fluctuating 68 FPS at 1080p Ultra.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. It features 32 MB of shared L3 cache and supports DDR4 memory with a bandwidth of 51.2 GB/s. These specifications are more than adequate for Downfall, which is a horror game that does not appear to be heavily threaded based on the measured FPS data.

The CPU's performance in synthetic benchmarks is strong, with a Passmark multithread score of 19236 and a single-thread score of 2872. Its percentile ranking of 85 puts it in the top 15% of all CPUs tested, and its average benchmark score of 36945 is nearly identical to its nearest rivals, including the Intel Core Ultra 5 225 and the AMD Ryzen 5 5500X3D. This means that the CPU is not introducing any performance deficits in this game.

The measured FPS scaling across resolutions is the key evidence for the CPU's role. At 1080p Low, the combo produces 163 FPS, which is a high frame rate that requires a capable CPU to feed the GPU. The fact that the FPS drops significantly at 4K (to 72 FPS at Low) indicates that the GPU is the limiting factor, as the CPU's workload does not change much with resolution. If the CPU were the bottleneck, the FPS would remain flat across resolutions, which is not the case here.

The Ryzen 5 5600F's 65 W TDP and 7 nm process node make it an efficient processor, and its compatibility with the AM4 socket means it is a practical choice for budget builds. The data shows that it pairs well with the Arc B570, providing enough single-thread performance for high FPS at 1080p and enough multi-thread performance for modern game engines. In Downfall, the CPU is a silent partner, doing its job without becoming the weak link in the chain.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + Intel Arc B570 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 59.0
3840x2160 High 49.0
3840x2160 Ultra 30.0
2560x1440 Low 116.0
2560x1440 Medium 95.0
2560x1440 High 78.0
2560x1440 Ultra 49.0
1920x1080 Low 163.0
1920x1080 Medium 133.0
1920x1080 High 109.0
1920x1080 Ultra 68.0

Downfall with Ryzen 5 5600F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with Arc B570 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.