Downfall

Downfall

AVERAGE FPS
92
good

This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 50 62 79
1440p QHD 53 87 105 126
1080p Full HD 72 117 144 172

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 62
3840x2160 High 50
3840x2160 Ultra 34
2560x1440 Low 126
2560x1440 Medium 105
2560x1440 High 87
2560x1440 Ultra 53
1920x1080 Low 172
1920x1080 Medium 144
1920x1080 High 117
1920x1080 Ultra 72

Downfall with Intel Core i7-12700K + AMD Radeon RX 6600, In-Depth Analysis

The AMD Radeon RX 6600 paired with the Intel Core i7-12700K delivers a playable experience in Downfall, but the data reveals that the GPU is the primary bottleneck at higher resolutions, while the CPU's strong multi-core architecture ensures the frame rate scales predictably with settings. The combo ranks 1397th out of 1741 tested configurations, placing it in the lower-mid tier of the database, which aligns with the GPU's 69th percentile standing among all graphics cards. The measured FPS shows a clear pattern: the horror title is demanding at 4K Ultra, but the system remains competitive at 1080p, where it can push well past 100 FPS on most presets.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, confirming that the Radeon RX 6600 is the limiting factor as pixel count rises. At High settings, the average frame rate falls from 116.5 FPS at 1920x1080 to 86.5 FPS at 2560x1440, then to 49.7 FPS at 3840x2160 — that is a 57% reduction from 1080p to 4K. The pattern holds for Ultra: 71.8 FPS at 1080p, 52.6 FPS at 1440p, and 33.9 FPS at 4K, with the 4K result being less than half of the 1080p figure. This scaling indicates that the 8 GB of GDDR6 memory and 224.0 GB/s bandwidth are saturated at higher resolutions, especially when texture detail and post-processing effects are maxed out.

The relationship between resolution and settings is telling. At 1080p Low, the system achieves 172.3 FPS, which is more than double the 4K Ultra result of 33.9 FPS. The gap between Low and Ultra widens as resolution increases: at 1080p the difference is 100.5 FPS (172.3 vs 71.8), while at 4K it narrows to 44.8 FPS (78.7 vs 33.9). This narrowing suggests that at 4K, the GPU is so heavily loaded that even dropping to Low settings cannot fully compensate for the raw pixel throughput required, whereas at 1080p the CPU has enough headroom to let the GPU stretch its legs. The data points to a system where 1440p is the practical ceiling for smooth gameplay on High, with 4K reserved for Low or Medium presets if 60 FPS is the target.

CPU Role

The Intel Core i7-12700K brings a 12-core, 20-thread configuration with a base clock of 3.60 GHz and a boost of 5.00 GHz, and benchmark results show this is more than sufficient for Downfall. The CPU's multi-threaded performance, evidenced by a Cinebench R23 multi-core score of 29241 and a Passmark multi-thread score of 34404, ensures that the game's logic and AI calculations never starve the GPU. The 3DMark tests reinforce this: a max-threads score of 9979 and a 16-thread score of 9276 indicate strong parallel scaling, which is relevant for a horror title that may simulate dynamic lighting and enemy pathfinding across multiple cores.

The single-thread performance is equally solid, with a Geekbench single-core score of 2561 and a Cinebench R23 single-core score of 4128. This matters because Downfall likely has a primary game thread that cannot be fully parallelized. The data shows that even at 1080p Low, where the CPU would be most likely to bottleneck, the system hits 172.3 FPS — far above any monitor's refresh rate — meaning the i7-12700K is never the limiting factor in this pairing. The CPU's 89th percentile ranking among all processors, coupled with a negligible deltaPct of -0.3% versus the AMD Ryzen 7 PRO 5845, places it in elite company, but the GPU's 69th percentile holds the combo back from higher rankings.

FAQ

*Q: What is the best resolution to play Downfall with this CPU and GPU combo?*

A: The measured data shows that 2560x1440 on High settings yields 86.5 FPS, which is smooth, while 1920x1080 on Ultra reaches 71.8 FPS. 4K is only viable on Low (78.7 FPS) or Medium (62.1 FPS), so 1440p High is the sweet spot for visual quality and frame rate.

Q: How does the i7-12700K compare to its nearest CPU rivals?

A: The i7-12700K has an average benchmark score of 35684, which is within 0.8% of the Intel Core i7-13800H (35416) and 0.6% above the Intel Core i7-13700T (35468). It trails the AMD Ryzen 7 PRO 5845 by only 0.3%, showing near-identical performance among this cluster.

*Q: Is the RX 6600's 8 GB VRAM enough for Downfall at 4K?*

A: The FPS data suggests it is barely sufficient. At 4K Ultra, the average drops to 33.9 FPS, and even 4K High only reaches 49.7 FPS. The 8 GB frame buffer and 224.0 GB/s bandwidth appear to be the constraint, as dropping to Low at 4K (78.7 FPS) provides a significant boost, indicating VRAM capacity is the limiting factor at higher settings.

Q: What FPS can I expect at 1080p with Medium settings?

A: The measured average is 144.3 FPS at 1920x1080 with Medium settings. This is a strong result that should be well above the refresh rate of most standard monitors, providing a fluid experience for a horror game where responsiveness matters.

*Q: How does this combo rank against all tested configurations in Downfall?*

A: The combo ranks 1397th out of 1741 tested combos, placing it in the bottom 20% of the database. This is primarily due to the RX 6600's mid-range standing; the CPU is in the top 11% of processors, but the GPU's 69th percentile drags the overall rank down.

Q: Does the CPU bottleneck the GPU at any resolution?

A: No. The data shows the system reaches 172.3 FPS at 1080p Low, which is a CPU-intensive scenario, and the frame rate scales down consistently as resolution increases. The i7-12700K's single-thread score of 4013 on Passmark suggests it has ample headroom to feed the RX 6600.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance. Low settings produce an average of 172.3 FPS, Medium achieves 144.3 FPS, and High reaches 116.5 FPS. Ultra is the only preset that dips below 100 FPS, with an average of 71.8 FPS — still playable, but a noticeable step down from High. This resolution is clearly where the combo is most comfortable, offering a wide margin for high-refresh-rate displays.

Moving to 2560x1440, the frame rates remain respectable but show the GPU's strain. Low settings hit 126.3 FPS, Medium drops to 105.1 FPS, and High falls to 86.5 FPS. Ultra is the outlier at 52.6 FPS, which is a 46% reduction from High, suggesting that the Ultra preset at 1440p imposes a heavy load on the 1792 shading units and 64 ROPs of the RX 6600. For gamers targeting 60 FPS, High is the safest choice here.

At 3840x2160, the results are mixed. Low settings achieve 78.7 FPS, which is surprisingly high and indicates the game scales well when effects are stripped back. Medium follows at 62.1 FPS, while High drops to 49.7 FPS. Ultra is the worst-case scenario at 33.9 FPS, making it unplayable for most users. The 4K data highlights the GPU's 8 GB memory and 128-bit bus as the primary constraints, as the FPS drop between Low and High is 28.8%, which is more pronounced than at lower resolutions.

How This Combo Ranks

The combo's rank of 1397 out of 1741 in Downfall is a direct reflection of its component balance. The Intel Core i7-12700K is a top-tier processor with an average benchmark score of 35684, placing it in the 89th percentile among all CPUs. However, the AMD Radeon RX 6600, with an average score of 25235, sits in the 69th percentile among GPUs, and its nearest rival is the AMD Radeon 890M with a deltaPct of 0% — essentially identical performance. This GPU-centric limitation means the combo underperforms relative to what the CPU alone could drive.

When compared to other tested configurations, this pairing is not competitive at the top end. The rank suggests that roughly 80% of tested combos deliver better average FPS in Downfall, which is expected given that the RX 6600 is an entry-level RDNA 2 part. The CPU's 0.8% advantage over the Intel Core i7-13800H and 0.6% edge over the Intel Core i7-13700T do little to offset the GPU's mid-pack standing. The data indicates that upgrading the GPU would yield a far larger rank improvement than swapping the CPU, as the bottleneck is clearly on the graphics side.

Settings Recommendations

For the best balance of visual fidelity and frame rate, the measured data points to 2560x1440 with High settings as the optimal configuration. This yields 86.5 FPS, which is above the 60 FPS threshold for smooth gameplay and significantly higher than the 52.6 FPS achieved at Ultra. At 1080p, the recommendation shifts to High as well, since it provides 116.5 FPS versus 71.8 FPS at Ultra — a 38% performance gain for a modest visual downgrade. Gamers with 4K displays should select Low settings to achieve 78.7 FPS, as Medium (62.1 FPS) is playable but High (49.7 FPS) and Ultra (33.9 FPS) fall below acceptable levels.

The Ultra preset is not recommended at any resolution based on the data. At 1080p it is the only setting that fails to exceed 100 FPS, and at 1440p and 4K it produces averages of 52.6 FPS and 33.9 FPS, respectively. Medium settings offer a reasonable middle ground, with 144.3 FPS at 1080p and 105.1 FPS at 1440p, but High delivers a better frame rate per visual step. The clear verdict from the numbers is that High settings at 1080p or 1440p is the "sweet spot," while Low is the fallback for 4K.

GPU Role

The AMD Radeon RX 6600's specifications directly explain the measured performance. With a boost clock of 2491 MHz and 1792 shading units, the card offers 8.928 TFLOPS of FP32 compute, which is adequate for 1080p gaming but stretched at higher resolutions. The 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, and the FPS data suggests this is the primary bottleneck in Downfall. At 4K Ultra, the card must process 8.3 million pixels per frame, and the combination of insufficient bandwidth and VRAM capacity leads to the 33.9 FPS result.

The GPU's benchmark scores corroborate this analysis. A Passmark G3D score of 15096 and a 3DMark Steel Nomad DX12 score of 1492 place it in the 69th percentile, and its nearest rival, the AMD Radeon RX 580 2048SP, scores within 0.2% — showing that the RX 6600 is closely matched with older mid-range parts. The 28 ray-tracing cores are present, but Downfall's measured data does not show a significant ray-tracing workload, as the FPS scales more with raw rasterization and memory throughput. The GPU's 132 W TDP and 300 W suggested PSU requirement are modest, but the performance ceiling is clear: this is a 1080p-class card that can handle 1440p with settings compromises, and the CPU has no role in lifting that ceiling.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 6600 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 78.7
3840x2160 Medium 62.1
3840x2160 High 49.7
3840x2160 Ultra 33.9
2560x1440 Low 126.3
2560x1440 Medium 105.1
2560x1440 High 86.5
2560x1440 Ultra 52.6
1920x1080 Low 172.3
1920x1080 Medium 144.3
1920x1080 High 116.5
1920x1080 Ultra 71.8

Downfall with ii7-12700K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6600 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.