Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with AMD Ryzen 7 9700F + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 7 9700F and Intel Arc B570 pairing delivers a fundamentally different experience depending on the resolution you choose. At 1080p, this combo is a high-refresh-rate machine, but at 4K, it struggles to maintain playable frame rates. The data reveals a system where the Intel Arc B570's 10 GB of VRAM and 160-bit memory bus become the primary bottleneck as pixel count increases, while the Ryzen 7 9700F's 8-core, 16-thread design provides ample headroom at lower resolutions. This analysis breaks down the measured FPS across all settings and resolutions, contextualizes the CPU and GPU roles, and answers key questions about this specific configuration in Doom.

Resolution Scaling

The measured FPS data shows a steep and predictable drop as resolution scales from 1920x1080 to 3840x2160. At 1080p with High settings, the combo averages 121 FPS. Moving to 1440p, that number falls to 78 FPS, a decline of 43 frames. At 4K, the average plummets to 42 FPS, which is just over a third of the 1080p performance. This pattern indicates that the rendering load is scaling almost linearly with pixel count, which is a classic sign of a GPU-bound scenario at higher resolutions.

The frame rate drop between 1080p and 1440p is 35.5%, while the drop from 1440p to 4K is 46.2%. This accelerating degradation is significant. It suggests that while the GPU is the primary limiter at all resolutions, its limitations become exponentially more apparent as the pixel count increases. The 4K results, ranging from 35 FPS on Ultra to 57 FPS on Low, show that even the lowest settings cannot push the average past 60 FPS, firmly placing 4K out of the territory of smooth, high-refresh gameplay for this combination.

The data implies that the limiting component at 4K is definitively the Intel Arc B570. The CPU's contribution to frame time is largely static regardless of resolution, so the massive FPS variance across resolutions must be attributed to the GPU's fillrate, memory bandwidth, and compute capacity. The 380.0 GB/s memory bandwidth and 200.0 GPixel/s pixel rate are simply not sufficient to feed the 8.3 million pixels of a 3840x2160 display at high frame rates. The transition from 1080p to 4K represents a 4x increase in pixel count, and the performance data shows a correspondingly severe penalty, confirming that the graphics card is the bottleneck.

CPU Role

The AMD Ryzen 7 9700F is a Zen 5 architecture processor with 8 cores and 16 threads, operating at a base clock of 3.80 GHz and a boost clock of 5.50 GHz. In Doom, a title known for its id Tech engine, the CPU handles game logic, physics, and draw call submission. The benchmark data suggests that this processor is not the limiting factor in most scenarios. At 1080p with Low settings, the combo reaches 164 FPS, a figure that is likely near the engine's or the GPU's practical ceiling for that scene, rather than being held back by the CPU.

The processor's strength is further evidenced by its PassMark single-thread score of 4691 and multi-thread score of 36470. The high single-thread performance is crucial for Doom, which relies heavily on a few main threads for frame rendering. The 8-core, 16-thread configuration ensures that background tasks and the game's secondary threads do not interfere with primary rendering duties. The 32 MB of shared L3 cache also helps reduce memory latency, a critical factor for maintaining stable frame pacing in fast-paced action.

However, the CPU's role becomes more apparent at lower resolutions. The gap between the 1080p Low (164 FPS) and 1080p Ultra (99 FPS) is 65 FPS, a much larger relative difference than at 4K, where the gap is only 22 FPS. This indicates that at 1080p, the GPU has enough headroom to render more frames, and the performance is increasingly dictated by the GPU's workload, not the CPU's speed. The Ryzen 7 9700F, with its 94th percentile ranking among all CPUs, provides a solid foundation that does not appear to bottleneck the Arc B570 at any tested setting. The data suggests that the CPU's 65W TDP and efficient 4nm process allow for sustained boost clocks, which contributes to the consistent performance seen in the 1440p results.

FAQ

Q: What is the highest average frame rate this combination achieves in Doom, and at what settings?

A: The highest average FPS recorded is 164 FPS, achieved at 1920x1080 resolution with Low settings. This suggests that the combo can easily handle competitive or high-refresh-rate play when visual fidelity is lowered.

Q: Can this system handle 4K gaming in Doom?

A: The data indicates that 4K is challenging. At 4K with High settings, the average FPS is 42. Even with Low settings, the average is only 57 FPS. While playable, it does not consistently hit the 60 FPS threshold for a smooth experience, and Ultra settings drop to an average of 35 FPS.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 9700F has an average benchmark score of 69996. It is 0.2% faster than the AMD Ryzen 9 7940HX (score 69875) and 0.7% faster than the AMD Ryzen 9 7950X (score 69515). Conversely, it is 0.2% slower than the Intel Core i7-14700KF (score 70163).

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average FPS ranges from 106 on Low settings to 64 on Ultra settings. This represents a 42 FPS drop, or roughly a 40% performance penalty for enabling the highest visual quality preset.

Q: Does the GPU's 10 GB VRAM become a limiting factor in this game?

A: The data suggests that at 4K, the GPU's overall capabilities, including its 380.0 GB/s bandwidth and 160-bit bus, are the primary bottleneck. While the 10 GB VRAM may be sufficient for Doom's textures, the dramatic FPS drops at 4K point to the GPU's compute and memory throughput limits rather than capacity alone.

Q: How does the Intel Arc B570 rank against other GPUs?

A: The Intel Arc B570 has a percentile ranking of 65 against all GPUs and an average benchmark score of 20556. Its nearest rival is the Intel Arc A750, which scores 20582, placing the B570 just 0.1% behind it. The NVIDIA GeForce RTX 3070 Mobile scores 20534, which is 0.1% slower than the B570.

How This Combo Ranks

In the benchmark database, this specific combination of the AMD Ryzen 7 9700F and Intel Arc B570 is ranked 2332 out of 2930 tested combos for Doom. This places it in the 21st percentile of all tested combinations, meaning that roughly 79% of other system configurations deliver higher average frame rates in this game. This ranking is a composite measure that reflects the system's overall capability, and it is heavily influenced by the GPU's performance profile.

The low ranking is surprising given the individual component scores. The CPU's 94th percentile ranking and the GPU's 65th percentile ranking do not intuitively translate to a 21st percentile system performance in this specific title. This discrepancy highlights that the ranking is relative to all other combos, many of which may include higher-end GPUs paired with similar or less powerful CPUs. The data implies that while the CPU is a strong performer, the Arc B570's position as a mid-range GPU (ranked near the RTX 3070 Mobile and Arc A750) places a hard ceiling on this combo's overall standing in a demanding game like Doom.

The ranking suggests that users are getting the expected performance from the CPU, but the GPU is the limiting factor for achieving a higher system rank. The 0.2% delta in CPU score against the Ryzen 9 7940HX is negligible, but the GPU's standing compared to more powerful desktop cards likely contributes to the lower combo rank. This system is positioned for 1080p and entry-level 1440p gaming, and its rank reflects that positioning within the broader ecosystem of tested hardware.

GPU Role

The Intel Arc B570 is the decisive component in this pairing. With 2304 shading units, 144 TMUs, and 80 ROPs, it is architecturally a mid-range part. Its 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth. The benchmark results show that this configuration is well-suited for 1080p and acceptable for 1440p, but it is clearly overburdened at 4K.

The GPU's role is clear when examining the performance scaling. At 1080p, the average FPS across all settings is 131.75. At 1440p, this drops to 85. At 4K, it falls to 46. The GPU is responsible for pixel shading, texture mapping, and rasterization. The 200.0 GPixel/s pixel rate and 360.0 GTexel/s texture rate are sufficient for 1080p, but the 4K resolution demands nearly 4x the pixel throughput, which the B570 cannot provide. The data shows a 65% reduction in average FPS from 1080p to 4K across all settings, a clear indication of the GPU hitting its architectural limits.

The GPU benchmarks support this analysis. Its PassMark G3D score is 14195, and its DirectX 12 score is 72. While these are synthetic, they align with the observed in-game performance. The B570's nearest rival, the Intel Arc A750, is just 0.1% faster in average score, yet the A750 has a different memory configuration. In Doom, the B570's performance is consistent with a card that can handle high refresh rates at 1080p but is not designed for 4K. The 18 RT cores are irrelevant for this game, as Doom does not utilize ray tracing, so the focus is entirely on traditional rasterization performance, where the B570 shows its strengths and weaknesses.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across all combinations of resolution and settings.

At 1920x1080, the combo delivers excellent performance. With Low settings, the average FPS is 164. Medium settings yield an average of 143 FPS, with a minimum of 121 FPS and a maximum of 164 FPS. High settings produce an average of 121 FPS. Ultra settings bring the average down to 99 FPS. This represents a range of 65 FPS between the lowest and highest quality presets, giving users significant flexibility for competitive play or visual fidelity.

At 2560x1440, performance remains strong but drops noticeably. Low settings average 106 FPS. Medium settings average 92 FPS, with a minimum of 79 FPS and a maximum of 106 FPS. High settings average 78 FPS. Ultra settings average 64 FPS. The data shows that 1440p High is still a viable target for a smooth 60+ FPS experience, though the headroom for high refresh rates is diminished.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 57 FPS. Medium settings average 50 FPS, with a minimum of 43 FPS and a maximum of 58 FPS. High settings average 42 FPS. Ultra settings average 35 FPS. The gap between Low and Ultra at 4K is only 22 FPS, which is much smaller than at lower resolutions. This compression of performance suggests that the GPU is consistently bottlenecked by memory bandwidth and fillrate, and no amount of graphical setting reduction can overcome the fundamental resolution limitation. Only the Medium preset has min/max data, showing a 15 FPS variance, which is the most stable of the 4K presets in terms of frame pacing.

Settings Recommendations

Based on the measured FPS, the optimal settings depend heavily on the target resolution.

For 1920x1080, the Ultra preset at 99 FPS is the best choice for users with a 100Hz or 120Hz monitor who prioritize visual quality. The High preset at 121 FPS is ideal for standard 120Hz displays, offering a balance between fidelity and speed. For competitive players on 144Hz or 165Hz monitors, the Medium preset at 143 FPS provides a significant advantage, while the Low preset at 164 FPS maximizes frame rate for the most responsive gameplay.

For 2560x1440, the High preset at 78 FPS is the sweet spot for most users, providing a great visual experience at a solid 60+ FPS. The Medium preset at 92 FPS is the best choice for those with a 100Hz refresh rate monitor. The Ultra preset at 64 FPS is playable but offers minimal visual gains over High for a 14 FPS loss. The Low preset at 106 FPS is not recommended unless one has a 120Hz+ monitor, as the visual quality drop is substantial.

For 3840x2160, the data suggests that this resolution is not the intended use case for this combo. The Low preset at 57 FPS is the only one that approaches 60 FPS, but it does so with severely reduced visual fidelity. The Medium preset at 50 FPS is the most stable, with a tighter frame time variance (43-58 FPS) than the other presets, but it still falls short of the 60 FPS target. High and Ultra at 42 and 35 FPS respectively are not recommended for a smooth experience. Users with 4K displays should consider lowering the resolution to 1440p for a much better experience, or accept a 30-50 FPS range with reduced settings.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with Ryzen 7 9700F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.