Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with Intel Core i7-14700KF + Intel Arc B570, In-Depth Analysis

The Intel Core i7-14700KF paired with the Intel Arc B570 delivers a playable but not overwhelming experience in Doom, with benchmark results showing a clear pattern of GPU-limited performance as resolution increases. The 20-core, 28-thread Raptor Lake Refresh processor is a high-end desktop part, but in this 2016 FPS title, the data indicates that the Arc B570 graphics card is the primary bottleneck at higher settings.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-14700KF is a 20-core processor with 28 threads, running at a base clock of 3.40 GHz and a boost clock of 5.60 GHz. It carries 33 MB of shared L3 cache and 2 MB of L2 cache per core, with an 80 KB L1 cache per core. This is a Raptor Lake-R architecture part built on Intel’s 10 nm process, and it supports both DDR4 and DDR5 memory in a dual-channel configuration. The CPU’s benchmark scores are strong: it achieves a Cinebench R23 multi-core score of 44167 and a single-core score of 6235, with a Geekbench multi-core score of 21462. Its percentile versus all CPUs is 94, meaning it outperforms 94% of processors in the database.

In Doom, the CPU’s role is to feed the GPU with draw calls and physics data. At 1080p High settings, the combo produces 121 FPS average, which suggests the CPU is not holding back the system at that resolution. However, the CPU’s nearest rivals show how close the top end is: the AMD Ryzen 7 9700F scores 69996 average with a delta of 0.2%, the AMD Ryzen 9 7940HX scores 69875 with a 0.4% delta, and the AMD Ryzen 9 7950X scores 69515 with a 0.9% delta. The Intel Core Ultra 7 265K is the only rival that beats it, scoring 70879 with a -1% delta. These are marginal differences, meaning the i7-14700KF is effectively tied with the fastest CPUs in the database for this type of workload.

The data shows that at 1080p Low, the system hits 164 FPS average, which is the highest recorded in the measured set. The jump from Low to High at 1080p costs 43 FPS (from 164 to 121), which is a 26% drop. This indicates that while the CPU is capable of high frame rates, the GPU’s rendering load at higher settings begins to dominate. The CPU’s multi-threaded performance (PassMark multi-thread score of 52425) and single-thread performance (PassMark single-thread score of 4480) are both in the top tier, so for a game like Doom, which is known for efficient multi-threading, the processor should not be the limiting factor at most settings. The data confirms this: the FPS drops are proportional to GPU workload, not CPU workload, as resolution scales.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is a Battlemage-generation GPU with 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. Its base and boost clocks are both 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). The GPU has 2304 shading units, 144 texture mapping units, and 80 raster operations units, along with 18 ray tracing cores. It delivers 11.52 TFLOPS of FP32 performance and a pixel rate of 200.0 GPixel/s. The card is built on TSMC’s 5 nm process with 19,600 million transistors and a die size of 272 mm². Its percentile versus all GPUs is 65, placing it in the upper-midrange tier.

In Doom, the Arc B570’s performance is clearly the deciding factor at higher resolutions. At 4K Ultra, the combo averages just 35 FPS, which is below the 60 FPS target for smooth gameplay. At 4K High, it improves to 42 FPS, and at 4K Medium it reaches 50 FPS with a minimum of 43 FPS and a maximum of 58 FPS. Only at 4K Low does it approach playability with 57 FPS average. The GPU’s nearest rivals provide context: the NVIDIA GeForce RTX 3070 Mobile scores 20534 average with a 0.1% delta, the Intel Arc A750 scores 20582 with a -0.1% delta, and the AMD Radeon R9 M390X scores 20662 with a -0.5% delta. The Arc B570’s average benchmark score is 20556, putting it in a dead heat with those cards. The data suggests that for Doom’s demanding geometry and texture work at 4K, the B570’s 10 GB VRAM and 380 GB/s bandwidth are sufficient for capacity, but the raw compute throughput of 11.52 TFLOPS is not enough to maintain high frame rates at Ultra settings.

The GPU’s 3DMark Steel Nomad DX12 score of 2649 and Geekbench Vulkan score of 96844 indicate strong API-level performance, but Doom’s Vulkan renderer still shows scaling limitations. At 1440p High, the combo hits 78 FPS, which is a 46% drop from 1080p High’s 121 FPS. This is a substantial scaling penalty, pointing to the GPU becoming the bottleneck as pixel count increases. The Arc B570’s 160-bit memory bus, while providing decent bandwidth, is narrower than many competitors, which may explain the steep performance drop at 4K. The GPU’s PassMark G3D score of 14195 reinforces its midrange positioning, and the data shows that in Doom, it performs as expected for its class: capable at 1080p and 1440p, but struggling at 4K Ultra.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear scaling pattern across resolutions. At 1080p Low, the system averages 164 FPS, which drops to 106 FPS at 1440p Low (a 35% reduction) and then to 57 FPS at 4K Low (a 65% reduction from 1080p). At High settings, the drop is steeper: 121 FPS at 1080p falls to 78 FPS at 1440p (a 36% drop) and then to 42 FPS at 4K (a 65% drop from 1080p). At Medium settings, the system achieves 143 FPS at 1080p, 92 FPS at 1440p, and 50 FPS at 4K, with minimum and maximum values of 121/164 at 1080p, 79/106 at 1440p, and 43/58 at 4K.

These numbers tell a story of GPU-limited scaling. The percentage drops from 1080p to 1440p are nearly identical across all settings (35-36%), which indicates that the CPU is maintaining its performance headroom and the GPU is the component being stressed. The drop from 1440p to 4K is even more pronounced: at High settings, 78 FPS at 1440p falls to 42 FPS at 4K, a 46% reduction. This is a classic sign of the GPU running out of pixel processing power. The CPU’s performance is consistent across resolutions—it does not need to do more work as resolution increases—so the FPS degradation is entirely attributable to the Arc B570’s rendering capabilities.

The data also shows that the gap between settings widens at higher resolutions. At 1080p, the difference between Low and Ultra is 65 FPS (164 vs 99). At 1440p, that gap shrinks to 42 FPS (106 vs 64). At 4K, it narrows to 22 FPS (57 vs 35). This compression suggests that at 4K, the GPU is so saturated that even reducing settings from Ultra to Low only recovers 22 FPS, whereas at 1080p the same settings change recovers 65 FPS. This is strong evidence that the GPU is the limiting component at 4K, while at 1080p the CPU has enough headroom to allow the GPU to stretch its legs. For a game like Doom, which is well-optimized for Vulkan, this scaling behavior is typical of a midrange GPU paired with a high-end CPU.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the best experience depends on the target resolution and desired frame rate. At 1080p, all settings are playable: Low hits 164 FPS, Medium hits 143 FPS with a minimum of 121 FPS, High hits 121 FPS, and Ultra hits 99 FPS. For competitive play or high-refresh-rate monitors, Medium is the sweet spot, offering 143 FPS average with a tight minimum of 121 FPS. High is also viable at 121 FPS, but the 22 FPS drop from Medium to High (143 to 121) may not justify the visual upgrade for some players. Ultra at 99 FPS is still smooth for most displays, but the data shows that Medium provides the best balance of frame rate and stability.

At 1440p, the picture changes. Medium delivers 92 FPS average with a minimum of 79 FPS, which is solid for a 60 Hz or 75 Hz monitor. High drops to 78 FPS, which is still acceptable but shows a 15% reduction from Medium. Low reaches 106 FPS, but the visual quality loss is significant. Ultra at 64 FPS is just above the 60 FPS threshold, but the minimum frame rate is not recorded, so stability is uncertain. The data suggests that Medium is the recommended preset at 1440p, as it offers the highest average FPS above 90 with a documented minimum of 79 FPS, ensuring no major stutters.

At 4K, the options are limited. Low averages 57 FPS, which is close to 60 FPS but not quite there. Medium averages 50 FPS with a minimum of 43 FPS, which means frame drops below 45 FPS are possible. High averages 42 FPS, and Ultra averages 35 FPS. For a smooth experience at 4K, Low is the only preset that approaches playability, but even then, the 57 FPS average is below the ideal 60 FPS threshold. If the player prioritizes visual fidelity over frame rate, Medium at 50 FPS is the best compromise, as it provides a noticeable quality boost over Low while maintaining a playable average. However, the 43 FPS minimum means there will be noticeable hitches during intense scenes. The data clearly indicates that 4K should be reserved for Low or Medium settings, and even then, players should expect sub-60 FPS performance.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo of the Intel Core i7-14700KF and Intel Arc B570 ranks 2332 out of 2930 tested combinations in Doom. This places it in the 21st percentile of all combos, meaning roughly 80% of tested systems perform better in this game. This rank is surprising given the CPU’s top-tier performance (94th percentile among all CPUs), but it reflects the GPU’s midrange position (65th percentile among all GPUs). The data shows that in Doom, the GPU is the dominant factor, so the combo’s rank is dragged down by the Arc B570’s limitations at higher resolutions and settings.

To put this rank in context, the CPU alone is nearly unmatched: its average benchmark score of 70163 is only 0.2% off the AMD Ryzen 7 9700F and 0.9% ahead of the AMD Ryzen 9 7950X. But the GPU’s average score of 20556 is almost exactly tied with the NVIDIA GeForce RTX 3070 Mobile and Intel Arc A750. This means the combo’s rank is essentially determined by the GPU tier. A system with a slower CPU but a faster GPU would likely rank higher in Doom, because the game is not CPU-bound at most settings. The 2332 rank indicates that while this setup can play Doom, it does so at a performance level that is below the median for tested combos.

The rank also implies that the combination is not well-balanced for this specific game. The CPU has far more headroom than the GPU can utilize, especially at 4K where the GPU is the bottleneck. At 1080p Low, the CPU allows the GPU to reach 164 FPS, which is a good result, but at 4K Ultra, the combo falls to 35 FPS, which is unplayable by most standards. The data suggests that for Doom, a more balanced pairing would involve a lower-tier CPU and a higher-tier GPU to achieve a better combo rank. As it stands, the i7-14700KF is effectively wasted in this pairing for this game, since the Arc B570 cannot fully leverage the CPU’s capabilities at higher resolutions.

FAQ

Q: What is the highest average FPS this combo achieves in Doom?

A: The highest average FPS recorded is 164 at 1080p Low settings. The next highest is 143 at 1080p Medium, followed by 121 at 1080p High and 106 at 1440p Low.

Q: Is this combo capable of 60 FPS at 4K in Doom?

A: No. The best 4K result is 57 FPS at Low settings. At Medium, it drops to 50 FPS, at High to 42 FPS, and at Ultra to 35 FPS. None of the 4K presets reach 60 FPS average.

Q: How does the Intel Arc B570 compare to its nearest rival, the NVIDIA GeForce RTX 3070 Mobile?

A: The Arc B570 has an average benchmark score of 20556, which is 0.1% higher than the RTX 3070 Mobile’s score of 20534. The delta is negligible, indicating they perform nearly identically in general benchmarks.

Q: What is the combo’s rank among all tested systems in Doom?

A: The combo ranks 2332 out of 2930 tested combinations. This places it in the lower 21st percentile of all combos for this game.

Q: Which settings preset provides the best minimum FPS at 1440p?

A: At 1440p Medium, the minimum FPS is 79, which is the highest recorded minimum at that resolution. Low and High do not have recorded minimums, but Medium’s 79 FPS minimum ensures a stable experience.

Q: Does the CPU or GPU limit performance at 1080p High?

A: The data indicates the GPU is the limiting factor. At 1080p High, the combo averages 121 FPS, but at 1080p Low it reaches 164 FPS. The 26% drop from Low to High is consistent with GPU rendering load increasing, while the CPU’s 20 cores and 28 threads have ample headroom for this game’s workload.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with ii7-14700KF + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with ii7-14700KF + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.