Doom

Doom

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 51 60 69
1440p QHD 77 94 111 127
1080p Full HD 118 145 171 197

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 60
3840x2160 High 51
3840x2160 Ultra 42
2560x1440 Low 127
2560x1440 Medium 111
2560x1440 High 94
2560x1440 Ultra 77
1920x1080 Low 197
1920x1080 Medium 171
1920x1080 High 145
1920x1080 Ultra 118

Doom with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core Ultra 5 135H paired with the NVIDIA GeForce RTX 5060 delivers a remarkably consistent experience in Doom, with performance scaling that clearly identifies the GPU as the primary bottleneck. At 1080p, the combination produces frame rates well beyond the territory of competitive play, while the transition to 1440p and 4K reveals the expected gravitational pull of resolution on the rendering pipeline. The measured data shows a smooth, predictable curve that allows for precise tuning based on display capabilities.

Resolution Scaling

The frame rate progression across resolutions follows a textbook pattern of GPU-bound scaling. At 1920x1080 with Low settings, the combo produces an average of 197 FPS, which drops to 145 FPS at High settings and 118 FPS at Ultra. Moving to 2560x1440, the Low preset yields 127 FPS, High delivers 94 FPS, and Ultra settles at 77 FPS. At 3840x2160, the numbers compress substantially: Low produces 69 FPS, High manages 51 FPS, and Ultra drops to 42 FPS.

The percentage deltas between resolutions are telling. From 1080p Low to 1440p Low, the average frame rate falls by roughly 35%, and from 1440p Low to 4K Low, it falls another 45%. This is a steeper decline than what a purely CPU-limited scenario would produce, confirming that the RTX 5060 is the limiting component in this pairing. The 14-core, 18-thread Core Ultra 5 135H, with its 4.60 GHz boost clock, provides ample headroom to feed the GPU at lower resolutions, but the GPU's 8 GB of GDDR7 memory and 128-bit bus width constrain throughput at higher pixel counts.

The scaling pattern also reveals diminishing returns from settings changes at higher resolutions. At 1080p, the gap between Low and Ultra is 79 FPS (197 vs. 118), a 40% penalty. At 1440p, the same settings gap narrows to 50 FPS (127 vs. 77), and at 4K, it shrinks to just 27 FPS (69 vs. 42). This compression indicates that at 4K, the GPU is so heavily taxed that even reducing settings to Low cannot fully compensate for the raw pixel throughput required.

FAQ

Q: Is this combo capable of running Doom at 4K with playable frame rates?

A: Yes, but with caveats. The measured data shows 4K Medium averages 60 FPS, with a minimum of 51 FPS and maximum of 69 FPS. High settings at 4K drop to 51 FPS average, which is borderline for fast-paced action, while Ultra falls to 42 FPS. For consistent 60+ FPS at 4K, Medium settings are the practical ceiling.

Q: How does the RTX 5060's performance compare to its nearest rivals in synthetic benchmarks?

A: The GPU sits in the 72nd percentile of all GPUs. Its average benchmark score of 26,331 is within 0.3% of the AMD Radeon 860M (26,401) and NVIDIA GeForce MX550 (26,421), and 0.8% behind the AMD Radeon RX 5700 XT 50th Anniversary (26,553). It is 1.2% ahead of the AMD Radeon RX 6750 XT (26,011).

Q: What is the CPU's performance standing relative to its closest competitors?

A: The Core Ultra 5 135H ranks in the 81st percentile of all CPUs. Its average benchmark score of 29,093 is essentially tied with the AMD Ryzen 7 5800X (29,123, -0.1% delta) and 0.5% above the AMD Ryzen 5 5600XT (28,940). It trails the Intel Xeon Phi 7210 (29,245, -0.5%) and Intel Core i5-13500HX (29,270, -0.6%) by negligible margins.

Q: Which settings preset provides the best balance of quality and performance at 1440p?

A: Medium settings at 1440p yield an average of 111 FPS, with a minimum of 94 FPS and maximum of 128 FPS. This provides a substantial visual upgrade over Low (127 FPS) while maintaining a comfortable margin above 60 FPS. High settings at 94 FPS are also viable, but the jump from Medium to High costs 17 FPS on average.

Q: Does the 8 GB VRAM capacity limit performance at any tested resolution?

A: The data does not show a hard VRAM ceiling at any resolution tested. At 4K Ultra, the average drops to 42 FPS, but this is consistent with the overall scaling trend from the GPU's compute throughput (19.18 TFLOPS FP32) rather than a memory capacity spike. The 448.0 GB/s bandwidth appears sufficient for the game's needs at these settings.

Q: How does this combo rank among all tested combinations for Doom?

A: It ranks 2,470th out of 3,712 tested combos, placing it in the upper third of the distribution. This is a solid mid-pack position, reflecting the balanced nature of the pairing rather than a top-tier enthusiast configuration.

GPU Role

The NVIDIA GeForce RTX 5060 is the decisive factor in this combo's Doom performance. Built on the Blackwell 2.0 architecture with a 5 nm process at TSMC, the GPU packs 3,840 shading units, 120 texture mapping units, and 48 ROPs. Its boost clock of 2,497 MHz and base clock of 2,280 MHz drive a pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s. These specifications translate directly into the measured frame rates, particularly at higher resolutions where pixel throughput becomes the binding constraint.

The GPU's 8 GB of GDDR7 memory on a 128-bit bus delivers 448.0 GB/s of bandwidth. This is adequate for Doom's texture streaming at 4K Medium, but the frame rate compression between settings presets at 4K suggests that memory bandwidth, rather than raw compute, may be the limiting factor. The FP32 performance of 19.18 TFLOPS (with FP16 at a 1:1 ratio) provides the shader muscle for the game's particle effects and dynamic lighting.

The RTX 5060's benchmark profile reinforces its mid-range positioning. Its PassMark G3D score of 20,891 and Geekbench OpenCL score of 112,787 place it in the 72nd percentile of all GPUs. The 3DMark Steel Nomad DX12 score of 3,628 indicates solid DirectX 12 performance, which Doom leverages through its Vulkan and DirectX 12 Ultimate (12_2) API support. The GPU's 30 RT cores and 120 tensor cores are present but not heavily utilized in this title, which favors traditional rasterization.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 197 FPS, Medium averages 171 FPS (minimum 146, maximum 197), High averages 145 FPS, and Ultra averages 118 FPS. The spread from Low to Ultra is 79 FPS, giving players significant flexibility to prioritize visual fidelity or competitive frame rates.

Moving to 2560x1440, the averages shift down by approximately 35-40% across all presets. Low delivers 127 FPS, Medium averages 111 FPS (minimum 94, maximum 128), High averages 94 FPS, and Ultra averages 77 FPS. The minimum frame rates at Medium (94 FPS) remain well above the 60 FPS threshold for smooth gameplay, making 1440p a sweet spot for this combination.

At 3840x2160, the performance becomes more constrained. Low settings average 69 FPS, Medium averages 60 FPS (minimum 51, maximum 69), High averages 51 FPS, and Ultra drops to 42 FPS. The Medium preset's minimum of 51 FPS means occasional dips below 60 FPS are possible, but the average remains playable. The Ultra preset at 4K should be avoided for serious play, as 42 FPS average is below the comfort threshold for fast-paced FPS action.

The measured data shows no anomalous spikes or drops that would indicate driver issues or thermal throttling. The minimum and maximum values at Medium settings across all resolutions (146-197 at 1080p, 94-128 at 1440p, 51-69 at 4K) are tight, suggesting consistent frame pacing and stable clocks.

How This Combo Ranks

Among 3,712 tested combinations in Doom, this pairing of the Intel Core Ultra 5 135H and NVIDIA GeForce RTX 5060 ranks 2,470th. This places it in the 67th percentile of all tested combos, meaning roughly two-thirds of configurations perform better. Given the CPU's 81st percentile ranking and the GPU's 72nd percentile ranking, the combo underperforms slightly relative to what the individual components might suggest.

The gap between component percentiles and combo rank indicates that either the CPU or GPU is not being fully utilized in this pairing. The resolution scaling data points to the GPU as the limiting factor—at 1080p, the CPU has enough headroom to push frame rates near 200 FPS, but the GPU's throughput caps out there. At 4K, the GPU is the clear bottleneck, with the CPU idling well below its potential.

The combo's rank of 2,470th out of 3,712 suggests that while this is a capable configuration for Doom, there are many stronger pairings available. The 14-core, 18-thread CPU with its 18 MB of L3 cache is more than adequate for this title, but the mid-range GPU limits the overall ceiling. For players targeting 1080p high-refresh monitors, this combo ranks higher than its raw position suggests, as the frame rates (145 FPS at High) are excellent for competitive play.

Settings Recommendations

For 1080p displays, the High preset at 145 FPS average is the optimal choice. It provides a substantial visual upgrade over Medium (171 FPS) while maintaining frame rates well above the 144 Hz refresh rate many monitors offer. Ultra at 118 FPS is acceptable for those prioritizing image quality, but the 27 FPS cost over High is steep for marginal visual gains. Low at 197 FPS is only useful for extreme competitive scenarios where every frame counts.

For 1440p displays, Medium settings at 111 FPS average (minimum 94) offer the best balance. The jump to High (94 FPS) is noticeable but still playable, while Ultra (77 FPS) begins to approach the edge of comfort. Low at 127 FPS is viable for those who prefer maximum smoothness over visual fidelity. The 1440p Medium preset's minimum of 94 FPS ensures there are no drops below the 60 FPS threshold, making it the safest recommendation.

For 4K displays, Medium settings at 60 FPS average are the only realistic option for smooth gameplay. The minimum of 51 FPS means occasional stutters, but the overall experience is acceptable. High at 51 FPS average is borderline, and Ultra at 42 FPS should be avoided. Low at 69 FPS provides a modest improvement over Medium but sacrifices significant visual quality. Given the data, 4K players should accept Medium settings as the practical ceiling for this combo.

The measured frame rates indicate that this configuration is best suited for 1080p and 1440p gaming. At 1080p, players can enjoy High or Ultra settings with frame rates exceeding 118 FPS. At 1440p, Medium or High settings provide smooth gameplay above 94 FPS. The 4K experience is playable but requires compromise, making it a secondary option rather than a primary target.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 60.0
3840x2160 High 51.0
3840x2160 Ultra 42.0
2560x1440 Low 127.0
2560x1440 Medium 111.0
2560x1440 High 94.0
2560x1440 Ultra 77.0
1920x1080 Low 197.0
1920x1080 Medium 171.0
1920x1080 High 145.0
1920x1080 Ultra 118.0

Doom with iUltra 5 135H + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 5 135H + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.