Doom

Doom

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 63 75 83
1440p QHD 96 114 139 155
1080p Full HD 143 175 209 239

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 75
3840x2160 High 63
3840x2160 Ultra 50
2560x1440 Low 155
2560x1440 Medium 139
2560x1440 High 114
2560x1440 Ultra 96
1920x1080 Low 239
1920x1080 Medium 209
1920x1080 High 175
1920x1080 Ultra 143

Doom with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 5060 delivers a compelling 1080p and 1440p experience in Doom, but the data reveals a sharp performance cliff at 4K Ultra settings. The combination ranks 865th out of 1681 tested combos for this title, placing it in the upper-middle tier of the database. While the CPU’s 8-core, 16-thread configuration and the GPU’s Blackwell architecture provide ample headroom for high refresh rates at lower resolutions, the 8 GB VRAM buffer becomes the primary limiting factor at 4K Ultra, where the average frame rate drops below 50 FPS.

Resolution Scaling

The measured FPS data shows a clear pattern of diminishing returns as resolution increases. At 1080p Low, the combo achieves 238.8 FPS, but this drops to 154.8 FPS at 1440p Low and further to 83.3 FPS at 4K Low—a 65% reduction from 1080p to 4K at the lowest settings. This scaling suggests that the RTX 5060’s 128-bit memory bus and 8 GB GDDR7 frame buffer are increasingly saturated as pixel count rises.

The gap between settings widens dramatically at 4K. At 1080p, the difference between Low and Ultra is 96.3 FPS (238.8 vs 142.5). At 1440p, that spread narrows to 59.2 FPS (154.8 vs 95.6). At 4K, the spread becomes 33.5 FPS (83.3 vs 49.8). This compression indicates that the GPU is the bottleneck at higher resolutions, with the CPU’s 3.80 GHz base and 4.70 GHz boost clocks providing consistent frame pacing but unable to compensate for the GPU’s memory bandwidth limits.

The 4K Ultra result of 49.8 FPS is particularly telling. It falls below the 60 FPS threshold that many consider the minimum for smooth gameplay, and it represents a 65% performance loss compared to 1080p Ultra’s 142.5 FPS. Conversely, the 1080p results across all settings remain above 140 FPS, confirming that this combo is optimized for high-refresh-rate 1080p gaming rather than 4K Ultra.

FAQ

*Q: What is the best resolution for this combo in Doom?*

A: The data shows 1080p is the sweet spot, with all settings yielding average FPS above 142.5. At 1440p, High and Medium settings remain playable at 114.3 and 138.7 FPS respectively, while 4K is only viable at Low (83.3 FPS) or Medium (74.6 FPS).

Q: Can this combo handle 4K gaming?

A: Yes, but only at lower settings. The 4K Low result of 83.3 FPS is smooth, and Medium at 74.6 FPS is acceptable. However, 4K High (62.6 FPS) is borderline, and 4K Ultra (49.8 FPS) is below the 60 FPS threshold.

Q: How does the RTX 5060 compare to its nearest rivals?

A: The RTX 5060’s average benchmark score of 30109 is statistically tied with the AMD Radeon RX 7700 XT (30097, deltaPct 0) and slightly ahead of the NVIDIA Tesla M60 (29969, deltaPct 0.5). It trails the AMD Radeon RX 570 by 0.2% (30158).

Q: Is the Ryzen 7 5800X a bottleneck in this game?

A: Based on the resolution scaling, the CPU is not a limiting factor at 1080p or 1440p, where FPS scales predictably with settings. The 4K Ultra drop to 49.8 FPS is attributable to GPU memory constraints, not CPU performance, given the 5800X’s 8 cores and 16 threads.

Q: What is the CPU’s benchmark standing?

A: The Ryzen 7 5800X has an average benchmark score of 27606, placing it in the 84th percentile of all CPUs. It is 0.3% ahead of the AMD Ryzen 7 5800 (27535) and 0.8% ahead of the Intel Core i5-12600KF (27827).

Q: Should I use Ultra settings?

A: Only at 1080p, where Ultra delivers 142.5 FPS. At 1440p, Ultra drops to 95.6 FPS, which is still smooth. At 4K, Ultra is not recommended, as the 49.8 FPS average falls below playable thresholds for fast-paced FPS action.

How This Combo Ranks

The combo’s rank of 865 out of 1681 tested combinations places it in the 51st percentile of all tested systems for Doom—essentially dead center. This middling rank is surprising given the hardware’s capabilities, but it reflects the game’s age (released 2016-05-12) and its relative ease of running on modern hardware. The top 50% of combos likely include systems with higher-end GPUs that excel at 4K Ultra, where this combo struggles.

The CPU’s 84th percentile standing (vs all CPUs) does not translate into a top-tier gaming rank, confirming that the RTX 5060’s 73rd percentile (vs all GPUs) is the limiting factor for this title’s overall ranking. The deltaPct values for the GPU’s nearest rivals show a tight cluster (0.6% spread), meaning the RTX 5060 is performing exactly as expected for its class.

Measured FPS Breakdown

At 1920x1080:

  • Low: 238.8 FPS
  • Medium: 209.1 FPS
  • High: 174.8 FPS
  • Ultra: 142.5 FPS

At 2560x1440:

  • Low: 154.8 FPS
  • Medium: 138.7 FPS
  • High: 114.3 FPS
  • Ultra: 95.6 FPS

At 3840x2160:

  • Low: 83.3 FPS
  • Medium: 74.6 FPS
  • High: 62.6 FPS
  • Ultra: 49.8 FPS

The data shows a consistent 27-30% performance hit when moving from 1080p to 1440p across all settings, and a further 46-54% drop when moving from 1440p to 4K. The 4K Ultra result is the only measured value below 60 FPS, highlighting the GPU’s VRAM and bandwidth limits. The 1080p Low result of 238.8 FPS is the highest measured, demonstrating the combo’s ability to drive high-refresh-rate monitors at competitive settings.

Settings Recommendations

For 1080p gaming, Ultra settings are the clear choice, delivering 142.5 FPS—well above the 144 Hz refresh rate common on modern monitors. If aiming for 240 Hz, High at 174.8 FPS or Medium at 209.1 FPS are viable alternatives. The 238.8 FPS Low result is excessive for most displays but shows the headroom available.

At 1440p, High settings (114.3 FPS) provide the best balance of visual fidelity and smoothness, though Medium (138.7 FPS) is preferable for 144 Hz displays. Ultra at 95.6 FPS is acceptable for 60 Hz or 100 Hz monitors but may feel less responsive in fast-paced combat.

For 4K, the recommendation is Low (83.3 FPS) or Medium (74.6 FPS). High at 62.6 FPS is borderline, while Ultra at 49.8 FPS is not recommended for this genre. The 8 GB VRAM capacity is the decisive factor, as Ultra settings at 4K likely exceed the frame buffer’s capacity, causing the significant performance drop.

CPU Role

The AMD Ryzen 7 5800X is a Zen 3 (Vermeer) architecture processor with 8 cores and 16 threads, featuring a 3.80 GHz base clock and 4.70 GHz boost clock. Its 32 MB L3 cache and 4,150 million transistors on a 7 nm TSMC process provide strong computational throughput. In Doom, which is known for efficient multi-threading, the 5800X’s 16 threads ensure that the GPU is fed with data at all measured resolutions.

The CPU’s benchmark scores support this analysis. Its Cinebench R23 multicore score of 23571 and Passmark multithread score of 27732 indicate robust parallel performance. The single-thread score of 3327 (Cinebench R23) and 3dmark_single_thread score of 943 confirm strong per-core performance, which is critical for maintaining high frame rates in physics and game logic. The 5800X’s 84th percentile ranking vs all CPUs means it outperforms the majority of processors in the database, and its nearest rival, the Ryzen 7 5800, is only 0.3% behind, confirming this is a well-optimized CPU for gaming.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip, containing 3,840 shading units, 120 TMUs, and 48 ROPs. Its 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, with a boost clock of 2497 MHz. The FP32 performance of 19.18 TFLOPS and texture rate of 299.6 GTexel/s are strong on paper, but the memory subsystem is the bottleneck in Doom at 4K.

The GPU’s Passmark G3D score of 20891 places it in the 73rd percentile, and its average benchmark score of 30109 is nearly identical to the AMD Radeon RX 7700 XT (30097, deltaPct 0). The 8 GB VRAM capacity is sufficient for 1080p and 1440p at all settings, but the 4K Ultra result of 49.8 FPS indicates that the frame buffer is being exceeded, forcing the GPU to manage memory more aggressively. The 128-bit bus, while fast at 448.0 GB/s, limits the amount of data that can be transferred at 4K, explaining the steep performance drop from High to Ultra at that resolution. The RTX 5060’s PCIe 5.0 x8 interface and 145 W TDP suggest it is designed for mainstream systems, and the data confirms it excels at 1080p and 1440p gaming but is not a 4K Ultra card for this title.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 83.3
3840x2160 Medium 74.6
3840x2160 High 62.6
3840x2160 Ultra 49.8
2560x1440 Low 154.8
2560x1440 Medium 138.7
2560x1440 High 114.3
2560x1440 Ultra 95.6
1920x1080 Low 238.8
1920x1080 Medium 209.1
1920x1080 High 174.8
1920x1080 Ultra 142.5

Doom with Ryzen 7 5800X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 5060

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