Doom

Doom

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 62 72 86
1440p QHD 93 114 137 159
1080p Full HD 143 179 209 243

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 86
3840x2160 Medium 72
3840x2160 High 62
3840x2160 Ultra 54
2560x1440 Low 159
2560x1440 Medium 137
2560x1440 High 114
2560x1440 Ultra 93
1920x1080 Low 243
1920x1080 Medium 209
1920x1080 High 179
1920x1080 Ultra 143

Doom with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060, In-Depth Analysis

Resolution Scaling

The measured frame rates across the three resolutions reveal a system that scales predictably with pixel count, but with an important nuance: the performance drop from 1080p to 1440p is much steeper than the drop from 1440p to 4K. At High settings, the average frame rate falls from 179.1 FPS at 1920x1080 to 114.1 FPS at 2560x1440, a reduction of roughly 36%. Moving from 1440p to 3840x2160, the High preset drops to 61.5 FPS, a further reduction of about 46%. This pattern—where the 1080p-to-1440p transition costs less than the 1440p-to-4K transition—suggests that the GPU is becoming the primary limiting factor as resolution climbs, but the CPU still has headroom at 1080p to push frame rates well beyond what the graphics card can sustain at higher pixel counts.

At Low settings, the scaling is even more revealing. The 1080p Low preset achieves 242.8 FPS, while 1440p Low drops to 158.7 FPS, and 4K Low lands at 85.8 FPS. The gap between 1080p and 1440p Low is 84.1 FPS, which is larger in absolute terms than the 72.9 FPS gap between 1440p and 4K Low. This indicates that at 1080p Low, the workload is light enough that the CPU's 8 cores and 16 threads can feed the GPU efficiently, but the graphics card's rendering throughput becomes the bottleneck as resolution increases. The data suggests that at 1080p, the combination is well-balanced, but at 4K, the GPU is clearly the constraint—evidenced by the fact that even at Low settings, 4K only reaches 85.8 FPS, which is barely above the 60 FPS threshold.

The Medium and Ultra presets follow the same trend. Medium at 1080p runs at 209 FPS, dropping to 136.6 FPS at 1440p and 72.1 FPS at 4K. Ultra at 1080p runs at 142.6 FPS, falling to 93.1 FPS at 1440p and 54 FPS at 4K. Notably, the Ultra preset at 4K is the only measured configuration that falls below 60 FPS, hitting 54 FPS. This tells us that the RTX 5060's 8 GB of GDDR7 memory and its 448.0 GB/s bandwidth are sufficient for most settings, but the Ultra preset at 4K pushes the GPU past its comfortable operating range.

How This Combo Ranks

Within the benchmark database, this pairing of the AMD Ryzen 7 5700X and the NVIDIA GeForce RTX 5060 achieves a combo rank of 826 out of 1681 tested combinations. That places it in the upper half of all tested combos, though not near the top tier. The percentile data for the individual components helps contextualize this: the CPU sits at the 83rd percentile among all CPUs, while the GPU sits at the 73rd percentile among all GPUs. The combo's mid-pack ranking relative to the two components' individual standings suggests that the game's engine is not perfectly scaling with both parts, or that other combos with faster GPUs but slower CPUs are outperforming this pairing in Doom specifically.

Looking at the CPU's nearest rivals, the Ryzen 7 5700X's average benchmark score of 26214 is nearly identical to the Intel Core i9-11900KF (26196, deltaPct 0.1), the AMD Ryzen 7 PRO 6850U (26262, deltaPct -0.2), the AMD Ryzen 5 5500GT (26161, deltaPct 0.2), and the AMD Ryzen 5 7600X (26272, deltaPct -0.2). These deltas are all within 0.2%, meaning that in general benchmark scenarios, the CPU's performance is statistically indistinguishable from these four rivals. However, in Doom, the actual frame rates are not just a function of the CPU—the GPU's 73rd percentile standing means that many combos with a more powerful graphics card will rank higher, even if their CPU is slower.

The GPU's nearest rivals show a similar clustering. The RTX 5060's average score of 30109 is essentially tied with the AMD Radeon RX 7700 XT (30097, deltaPct 0), the AMD Radeon RX 570 (30158, deltaPct -0.2), the NVIDIA Tesla M60 (29969, deltaPct 0.5), and the NVIDIA GeForce RTX 5070 Mobile (29928, deltaPct 0.6). The delta values here are all under 1%, indicating that in synthetic benchmarks, these GPUs perform within a narrow band. Yet in Doom, the measured frame rates show that the RTX 5060 is capable of 242.8 FPS at 1080p Low, which is a strong result for a card in this performance tier.

Settings Recommendations

The measured data provides a clear hierarchy of settings performance across all three resolutions. At 1080p, even the most demanding Ultra preset achieves 142.6 FPS, which is well above the 60 FPS threshold for smooth gameplay and even above the 120 FPS mark that high-refresh-rate monitors target. The High preset at 179.1 FPS and Medium at 209 FPS both offer substantial headroom, while Low at 242.8 FPS is available for users prioritizing maximum frame rates. Given that the Ultra preset at 1080p maintains 142.6 FPS, there is little reason to drop below High settings at this resolution unless aiming for 240 Hz displays, in which case Low or Medium would be necessary.

At 1440p, the situation becomes more nuanced. The Ultra preset drops to 93.1 FPS, which is still above 60 FPS but below the 120 FPS mark. High settings at 114.1 FPS offer a better balance for 120 Hz monitors, while Medium at 136.6 FPS and Low at 158.7 FPS provide additional headroom. For 1440p gaming, the data suggests that High settings are the sweet spot—they deliver 114.1 FPS, which comfortably exceeds 60 FPS and approaches the 120 FPS target, while still maintaining visual quality improvements over Medium.

At 4K, the choices are more constrained. Ultra settings average 54 FPS, which falls below the 60 FPS threshold and may result in noticeable stutter on standard 60 Hz displays. High settings at 61.5 FPS just barely clear the 60 FPS bar, making it the minimum viable preset for smooth 4K gameplay. Medium at 72.1 FPS provides a more comfortable margin, while Low at 85.8 FPS offers the best frame rates at this resolution. For 4K, the recommendation is to use High settings if visual fidelity is paramount and the display supports adaptive sync, but Medium is the safer choice for consistent performance above 60 FPS.

FAQ

Q: What is the highest average frame rate achievable with this combination?

A: The highest measured average is 242.8 FPS, achieved at 1920x1080 with Low settings.

Q: Does this combo maintain 60 FPS at 4K on all presets?

A: No. At 4K, the Ultra preset averages 54 FPS, which is below 60 FPS. The High preset averages 61.5 FPS, and Medium averages 72.1 FPS, so only Ultra fails to reach 60 FPS.

Q: How much faster is 1080p compared to 4K at High settings?

A: At High settings, 1080p averages 179.1 FPS while 4K averages 61.5 FPS, making 1080p approximately 2.9 times faster.

Q: What is the combo's ranking among all tested combinations?

A: This pairing ranks 826th out of 1681 tested combos, placing it in the upper half of the database.

Q: Is the CPU or GPU the limiting factor at 4K?

A: The data indicates the GPU is the limiting factor at 4K, as even Low settings only achieve 85.8 FPS, while the CPU's 8 cores and 16 threads would likely support higher frame rates if the graphics card could render faster.

Q: What is the difference between Medium and Ultra at 1440p?

A: Medium averages 136.6 FPS while Ultra averages 93.1 FPS, a difference of 43.5 FPS in favor of Medium.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip manufactured on TSMC's 5 nm process. The card features 8 GB of GDDR7 memory on a 128-bit bus, yielding a memory bandwidth of 448.0 GB/s. Its base clock runs at 2280 MHz with a boost clock of 2497 MHz, and memory operates at 1750 MHz (28 Gbps effective). The GPU contains 3840 shading units, 120 texture mapping units, and 48 raster output units, along with 30 ray tracing cores and 120 tensor cores. The pixel rate is 119.9 GPixel/s, and the texture rate is 299.6 GTexel/s, with FP32 performance rated at 19.18 TFLOPS.

In Doom, the GPU's role is most apparent at 4K. The measured frame rates show that as resolution increases, the performance gap between Low and Ultra settings widens in absolute terms. At 1080p, the difference between Low (242.8 FPS) and Ultra (142.6 FPS) is 100.2 FPS. At 1440p, that gap shrinks to 65.6 FPS (158.7 vs 93.1). At 4K, the gap narrows further to 31.8 FPS (85.8 vs 54). This pattern indicates that at lower resolutions, settings changes have a larger impact because the GPU has spare capacity, while at 4K, the GPU is saturated even at Low settings, so the incremental cost of higher presets is smaller in relative terms.

The GPU's 73rd percentile ranking among all GPUs, combined with its average benchmark score of 30109, places it in the mid-to-upper tier. Its nearest rival, the AMD Radeon RX 7700 XT, scores 30097 (deltaPct 0), showing that the RTX 5060 is virtually tied with that card in synthetic tests. The 8 GB VRAM capacity is sufficient for Doom's 2016 engine, as even the 4K Ultra preset runs (albeit below 60 FPS), indicating no memory-related crashes or severe throttling.

CPU Role

The AMD Ryzen 7 5700X is a Zen 3 architecture processor codenamed Vermeer, built on TSMC's 7 nm process. It features 8 cores and 16 threads with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The CPU has a 65 W TDP and supports DDR4 memory in dual-channel configuration with a bandwidth of 51.2 GB/s. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. It uses the AMD Socket AM4 and supports PCIe Gen 4 with 20 lanes. The transistor count is 4,150 million on a 74 mm² die.

In Doom, the CPU's influence is most visible at 1080p, where frame rates exceed 200 FPS on Medium and Low settings. The 3dmark_16_threads score of 6858 and the cinebench_r23_multicore score of 22620 indicate strong multi-threaded performance, which aligns with the game's ability to utilize multiple cores. The passmark_multithread score of 26612 further confirms this. At 1080p Low, the 242.8 FPS result suggests that the CPU is not a bottleneck at that resolution, as the GPU can only render frames as fast as the CPU can feed it game state data.

The CPU's 83rd percentile ranking among all CPUs, with an average benchmark score of 26214, places it slightly ahead of its nearest rivals in general workloads. The Intel Core i9-11900KF scores 26196 (deltaPct 0.1), meaning the Ryzen 7 5700X is 0.1% faster in average benchmarks. The AMD Ryzen 5 7600X scores 26272 (deltaPct -0.2), making the 5700X 0.2% slower. These differences are negligible in real-world gaming. The single-thread performance, measured by 3dmark_single_thread at 921 and cinebench_r23_singlecore at 3193, is sufficient for Doom's engine, which relies on both single-threaded and multi-threaded workloads.

The 65 W TDP of the 5700X is notably lower than many competing desktop CPUs, which may allow for more consistent boost behavior under sustained loads. The 16 threads help ensure that background tasks do not interfere with game performance, and the 32 MB of L3 cache provides ample working set for the game's assets. At 4K, the CPU's role diminishes as the GPU becomes the limiting factor, but at 1080p and 1440p, the 5700X provides enough headroom to keep the RTX 5060 well-fed, as evidenced by the high frame rates at those resolutions.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 85.8
3840x2160 Medium 72.1
3840x2160 High 61.5
3840x2160 Ultra 54.0
2560x1440 Low 158.7
2560x1440 Medium 136.6
2560x1440 High 114.1
2560x1440 Ultra 93.1
1920x1080 Low 242.8
1920x1080 Medium 209.0
1920x1080 High 179.1
1920x1080 Ultra 142.6

Doom with Ryzen 7 5700X + Other GPUs

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Doom with RTX 5060 + Other CPUs

See how Doom performs with the same GPU but different processors.

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