Thief

Thief

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 37 49 64
1440p QHD 60 63 83 109
1080p Full HD 88 92 121 159

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 49
3840x2160 High 37
3840x2160 Ultra 35
2560x1440 Low 109
2560x1440 Medium 83
2560x1440 High 63
2560x1440 Ultra 60
1920x1080 Low 159
1920x1080 Medium 121
1920x1080 High 92
1920x1080 Ultra 88

Thief with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core Ultra 5 135H paired with the NVIDIA GeForce RTX 5060 delivers a playable but not dominant experience in Thief, a 2014 stealth title that remains demanding at higher resolutions. The measured data shows a clear pattern: performance scales strongly with resolution, indicating that the RTX 5060 is the primary bottleneck at 4K, while the CPU holds up well at lower resolutions. This combo ranks 2438th out of 3720 tested combinations, placing it in the lower-middle tier of the database. The following analysis breaks down the measured FPS, component roles, and optimal settings based solely on the provided facts.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, revealing a GPU-bound workload at higher resolutions. At Low settings, the average frame rate falls from 159 FPS at 1920x1080 to 109 FPS at 2560x1440, a reduction of 50 FPS, and then to 64 FPS at 3840x2160, which is a 60% decrease from the 1080p baseline. This pattern is typical for a game where pixel throughput dominates, and the RTX 5060’s 8 GB of GDDR7 memory and 128-bit bus are the limiting factors.

At Medium settings, the scaling is similar: 121 FPS at 1080p, 83 FPS at 1440p, and 49 FPS at 4K. The drop from 1440p to 4K is 34 FPS, which is a 41% reduction. High settings show 92 FPS at 1080p, 63 FPS at 1440p, and 37 FPS at 4K. Here, the 4K result is less than half of the 1080p result, suggesting that the GPU’s shading units and memory bandwidth are saturated. Ultra settings are the most punishing, with 88 FPS at 1080p, 60 FPS at 1440p, and 35 FPS at 4K.

The data indicates that the CPU’s role diminishes as resolution increases. At 1080p, the Core Ultra 5 135H, with its 14 cores and 18 threads, can feed the GPU sufficiently to reach 159 FPS at Low settings. However, at 4K, even the fastest CPU would be irrelevant because the RTX 5060’s raw throughput caps the frame rate at 64 FPS on Low. The scaling factor between 1080p and 4K is roughly 2.5x, which is close to the pixel count difference, confirming that the GPU is the limiting component at higher resolutions.

FAQ

*Q: What is the best resolution for this combo in Thief?*

A: The data shows 1920x1080 provides the highest frame rates across all settings, with averages ranging from 88 FPS on Ultra to 159 FPS on Low. At 2560x1440, the average drops to between 60 FPS on Ultra and 109 FPS on Low, while 3840x2160 only reaches 35-64 FPS, making it playable only on Low.

Q: How does the RTX 5060’s memory configuration affect 4K performance?

A: The GPU has 8 GB of GDDR7 memory on a 128-bit bus with 448.0 GB/s bandwidth. At 4K, the average FPS on High is 37, which is just above the 35 FPS on Ultra. This narrow gap suggests that memory bandwidth, not just compute, is a constraint, as the higher settings demand more memory throughput.

Q: Is the Core Ultra 5 135H a bottleneck at 1080p?

A: No. The measured 159 FPS at 1080p Low is well above typical display refresh rates. The CPU’s 14 cores, 18 threads, and 4.60 GHz boost clock are sufficient to keep the GPU fed at this resolution. The bottleneck only appears at 4K, where the GPU’s limits dominate.

Q: What is the difference between Medium and High settings at 1440p?

A: At 2560x1440, Medium averages 83 FPS with a minimum of 71 FPS, while High averages 63 FPS. This 20 FPS difference is significant for smooth gameplay, but the minimum frame rate at Medium indicates occasional dips that could affect consistency.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 2438th out of 3720 tested combinations in Thief, placing it in the lower 65% of results. This rank reflects the system’s overall capability, which is limited by the GPU at high resolutions and by the CPU only at lower resolutions.

*Q: Can this system run Thief at 60 FPS on Ultra?*

A: No. The measured Ultra average is 88 FPS at 1080p, 60 FPS at 1440p, and 35 FPS at 4K. Only at 1080p does it exceed 60 FPS, while 1440p is exactly at 60 FPS, which is borderline for a smooth experience.

GPU Role

The NVIDIA GeForce RTX 5060 is the decisive component in this pairing for Thief. Its specifications — 3840 shading units, 120 TMUs, and 48 ROPs — deliver a passmark_g3d score of 20891, which places it in the 72nd percentile of all GPUs. The GPU’s boost clock of 2497 MHz and base clock of 2280 MHz are relatively high, but the 8 GB GDDR7 memory on a 128-bit bus is the key constraint at higher resolutions.

The measured FPS data shows that the GPU’s performance scales poorly with settings at 4K. From Low (64 FPS) to Medium (49 FPS) to High (37 FPS) to Ultra (35 FPS), the drop is 45% from Low to Ultra. This indicates that the GPU’s texture rate of 299.6 GTexel/s and pixel rate of 119.9 GPixel/s are insufficient for the highest settings at this resolution. The bandwidth of 448.0 GB/s is also a factor, as higher settings likely increase memory pressure.

At 1080p, the GPU is less constrained, with the Ultra setting reaching 88 FPS. The difference between High (92 FPS) and Ultra (88 FPS) is only 4 FPS, suggesting that the GPU has enough headroom at this resolution to handle the extra effects. However, the data shows that the RTX 5060’s performance is not linear with resolution: doubling the pixel count from 1080p to 1440p reduces FPS by about 32% at High settings (92 to 63), which is more than the theoretical 56% pixel increase, indicating overhead.

The GPU’s nearest rivals in the database include the AMD Radeon RX 6750 XT, which scores 26011 with a deltaPct of 1.2% higher, and the AMD Radeon RX 5700 XT 50th Anniversary, which scores 26553 with a deltaPct of -0.8%. This places the RTX 5060 in a competitive mid-range tier, but for Thief, the 8 GB memory is the limiting factor at 4K.

How This Combo Ranks

The combo rank of 2438 out of 3720 tested combinations places this system in the lower-middle tier for Thief. This rank is determined by the measured FPS across all settings and resolutions, which average out to a modest performance level. The data shows that the system excels at 1080p, where it achieves high frame rates, but struggles at 4K, where it falls below 60 FPS on all settings except Low.

Compared to other combos in the database, this ranking suggests that the RTX 5060’s 8 GB memory is a significant drawback for this game. Many competing systems with more VRAM or wider memory buses would likely score higher at 4K. However, the CPU’s performance is not a hindrance: the Core Ultra 5 135H’s average benchmark score of 29093 is nearly identical to its nearest rival, the AMD Ryzen 7 5800X, which scores 29123 with a deltaPct of -0.1%. This means the CPU is well-matched to the GPU at 1080p.

The rank of 2438 out of 3720 is a relative measure, not an absolute one. It indicates that 65% of tested combos outperform this system in Thief. The data does not specify what those combos are, but the implication is that systems with more powerful GPUs or more VRAM achieve higher frame rates. For a stealth game that requires precision, the 60 FPS average at 1440p Ultra may be passable, but the 35 FPS at 4K Ultra is not.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution. At 1920x1080, the Ultra preset delivers 88 FPS average, which is smooth and provides the best visual quality. The High preset at 92 FPS is marginally faster, but the difference is negligible, and Ultra offers the best experience without sacrificing playability.

At 2560x1440, the Medium preset is the recommended choice, with an average of 83 FPS and a minimum of 71 FPS. This provides a good balance between visual fidelity and performance. The High preset at 63 FPS is acceptable but may feel less fluid, while Ultra at 60 FPS is exactly at the threshold for smoothness. The Low preset at 109 FPS is unnecessary unless the user prioritizes maximum frame rates.

At 3840x2160, the Low preset is the only option that maintains playability, with an average of 64 FPS. The Medium preset at 49 FPS is borderline, and High at 37 FPS and Ultra at 35 FPS are below the typical 60 FPS target. For 4K, the data suggests that the user should either accept Low settings or reduce the resolution to 1440p for a better experience.

The data shows that the Medium preset at 1080p (121 FPS) and 1440p (83 FPS) offers the best compromise between quality and performance. The minimum FPS at Medium is 103 at 1080p and 71 at 1440p, which are both above 60 FPS, ensuring a consistent experience. For maximum visual fidelity, the Ultra preset at 1080p is recommended, but at higher resolutions, the GPU cannot handle it.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across resolutions and settings.

At 3840x2160, the Low setting averages 64 FPS, Medium averages 49 FPS with a minimum of 41 and maximum of 56, High averages 37 FPS, and Ultra averages 35 FPS. The gap between Low and Medium is 15 FPS, while the gap between High and Ultra is only 2 FPS, indicating diminishing returns at the top end.

At 2560x1440, Low averages 109 FPS, Medium averages 83 FPS with a minimum of 71 and maximum of 95, High averages 63 FPS, and Ultra averages 60 FPS. The scaling from Low to Ultra is a 45% reduction, which is less severe than at 4K, suggesting that the GPU has more headroom at this resolution.

At 1920x1080, Low averages 159 FPS, Medium averages 121 FPS with a minimum of 103 and maximum of 139, High averages 92 FPS, and Ultra averages 88 FPS. The difference between High and Ultra is just 4 FPS, while the difference between Low and Medium is 38 FPS, showing that the Medium preset offers a significant step up in performance.

The minimum FPS values are only provided for Medium settings: 103 at 1080p, 71 at 1440p, and 41 at 4K. These minimums indicate that the frame pacing is consistent, with no severe drops below the average. The maximum FPS values for Medium are 139 at 1080p, 95 at 1440p, and 56 at 4K, which are all above the averages, confirming that the GPU is not throttling.

CPU Role

The Intel Core Ultra 5 135H is a mobile processor with 14 cores (likely a mix of performance and efficiency cores), 18 threads, and a boost clock of 4.60 GHz. Its benchmark scores are strong: it achieves a Cinebench R23 multicore score of 11875.5 and a single-core score of 1700, which places it in the 81st percentile of all CPUs. The CPU’s average benchmark score of 29093 is nearly identical to its nearest rival, the AMD Ryzen 7 5800X, which scores 29123 with a deltaPct of -0.1%.

In Thief, the CPU’s role is to feed the GPU with draw calls and game logic. At 1080p, the measured FPS at Low (159) suggests that the CPU is not a bottleneck, as this is a high frame rate that requires strong single-thread performance. The CPU’s single-core Cinebench R23 score of 1700 is sufficient for this. At 4K, the CPU’s load is lower because the GPU is the bottleneck, and the FPS is capped by the RTX 5060.

The CPU’s 18 MB of shared L3 cache and 112 KB L1 per core help with game data locality, but the data does not show a direct correlation with FPS. The Passmark multithread score of 22422 is strong, but Thief is not heavily threaded, so the 18 threads are underutilized. The CPU’s TDP of 28 W is low, indicating it is designed for mobile use, but this does not affect the measured FPS.

The nearest rivals for the CPU include the Intel Core i5-13500HX, which scores 29270 with a deltaPct of -0.6%, and the AMD Ryzen 5 5600XT, which scores 28940 with a deltaPct of 0.5%. These deltas are within 1%, meaning the Core Ultra 5 135H performs equivalently to these CPUs in general benchmarks. For Thief, the CPU is not the limiting factor; the GPU is, as evidenced by the FPS scaling with resolution.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060 in Thief

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 49.0
3840x2160 High 37.0
3840x2160 Ultra 35.0
2560x1440 Low 109.0
2560x1440 Medium 83.0
2560x1440 High 63.0
2560x1440 Ultra 60.0
1920x1080 Low 159.0
1920x1080 Medium 121.0
1920x1080 High 92.0
1920x1080 Ultra 88.0

Thief with iUltra 5 135H + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5060 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 5 135H + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.