Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with AMD Ryzen 7 5800X3D + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 7 5800X3D paired with the Intel Arc B570 delivers a mid-pack result in Doom, with measured frame rates that scale predictably across resolutions and presets. This combination ranks 2332 out of 2930 tested combos, placing it in the lower-middle portion of the database. The data shows a system capable of smooth 1080p play at most settings, but one that struggles to maintain 60 FPS at 4K on higher presets.

FAQ

Q: What is the combo’s overall rank in Doom?

A: This CPU-GPU pairing ranks 2332 out of 2930 tested combinations, meaning roughly 20% of tested combos perform worse and 80% perform better.

Q: What is the best 1080p result for this combo?

A: At 1920x1080 with Low settings, the average FPS is 164. The Medium preset averages 143 FPS, High averages 121 FPS, and Ultra averages 99 FPS.

Q: How does this combo perform at 1440p?

A: At 2560x1440, Low settings average 106 FPS, Medium averages 92 FPS, High averages 78 FPS, and Ultra averages 64 FPS. The Medium preset shows a minimum FPS of 79 and a maximum of 106.

Q: Can this combo handle 4K gaming in Doom?

A: At 3840x2160, Low settings average 57 FPS, Medium averages 50 FPS, High averages 42 FPS, and Ultra averages 35 FPS. Only the Low preset approaches a consistent 60 FPS threshold.

Q: What are the CPU’s nearest rivals in benchmark scores?

A: The AMD Ryzen 7 5800X3D has an average benchmark score of 27896. Its nearest rivals include the AMD Ryzen 7 6800U (score 27887, 0% delta), Intel Core i9-10900K (score 27872, 0.1% delta), AMD Ryzen AI 5 PRO 340 (score 27932, -0.1% delta), and Intel Core i5-12600KF (score 27799, 0.3% delta).

Q: What are the GPU’s nearest rivals in benchmark scores?

A: The Intel Arc B570 has an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (score 20534, 0.1% delta), Intel Arc A750 (score 20582, -0.1% delta), NVIDIA Quadro M4000M (score 20480, 0.4% delta), and AMD Radeon R9 M390X (score 20662, -0.5% delta).

CPU Role

The AMD Ryzen 7 5800X3D is an 8-core, 16-thread processor from the 5000 series, built on TSMC’s 7 nm process with the Zen 3 architecture (codename Vermeer). It runs on the AMD Socket AM4 platform, supports DDR4 memory in a dual-channel configuration, and provides 20 PCIe Gen 4 lanes from the CPU. The base clock is 3.40 GHz with a boost clock of 4.50 GHz. The processor has a TDP of 105 W and features a substantial 96 MB shared L3 cache, alongside 64 KB L1 and 512 KB L2 per core. The CPU was released in April 2022, is end-of-life, and has a locked multiplier. Its launch MSRP was $449.

For Doom, the CPU’s thread count and cache configuration are relevant because the game is an FPS from 2016 that can utilize multiple threads for physics, AI, and scene management. The 3DMark results show scaling from 1746 in the 2-thread test to 7299 in the 16-thread test, with an 8-thread score of 5906 and a max-thread score of 7285. This indicates the processor’s multi-threaded headroom is nearly exhausted by 8 threads, as the jump from 8 to 16 threads yields only a modest increase. The single-thread score of 884 in 3DMark and 1452 in Cinebench R23 single-core suggest adequate per-core performance for older game engines that rely heavily on one or two main threads.

The CPU’s average benchmark score of 27896 places it at the 80th percentile among all CPUs. Its nearest rival, the AMD Ryzen 7 6800U, scores 27887 with a 0% delta, meaning the 5800X3D is effectively tied with that mobile chip in synthetic averages. The Intel Core i9-10900K is also essentially tied at 27872 with a 0.1% delta, while the AMD Ryzen AI 5 PRO 340 scores 27932 (-0.1% delta) and the Intel Core i5-12600KF scores 27799 (0.3% delta). In Doom, the CPU’s role is to feed the GPU with draw calls and maintain frame pacing. At lower resolutions like 1080p, the CPU can become more involved, but the measured FPS at Low settings (164 FPS) suggests the engine is not CPU-bound at that point for this combination, as the GPU still delivers high frame rates.

The 5800X3D’s 96 MB L3 cache is a notable feature for gaming, as it reduces memory latency for frequently accessed data. However, the benchmark results in Doom do not show an exceptional edge over CPU rivals in synthetic scores, as the deltaPct values are all within 0.3% of each other. This suggests that in this particular game, the CPU’s cache advantage does not translate to a dramatic performance separation compared to its closest scoring competitors. The CPU’s 16 threads are more than sufficient for Doom’s engine, and the measured FPS across all settings and resolutions indicates that the GPU is the primary limiter at higher quality levels.

GPU Role

The Intel Arc B570 is a discrete GPU based on the Xe2-HPG architecture (Battlemage generation), fabricated on a 5 nm process by TSMC. It has 10 GB of GDDR6 memory on a 160-bit bus, yielding a bandwidth of 380.0 GB/s. The GPU operates at a boost clock of 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). It contains 2304 shading units, 144 texture mapping units, 80 ROPs, and 18 ray tracing cores. The GPU’s FP32 performance is 11.52 TFLOPS, with a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. It is a dual-slot card requiring a 450 W power supply and a single 8-pin power connector. The TDP is 150 W. The B570 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, and it uses a PCIe 4.0 x8 interface. It was released in January 2025 and is currently active in production. Its launch MSRP was 219 USD.

The GPU’s average benchmark score is 20556, placing it at the 65th percentile among all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534 with a 0.1% delta, meaning the B570 is marginally faster in synthetic averages. The Intel Arc A750 scores 20582 with a -0.1% delta, indicating it is essentially identical in average score. The NVIDIA Quadro M4000M scores 20480 (0.4% delta) and the AMD Radeon R9 M390X scores 20662 (-0.5% delta). In Doom, the GPU’s 10 GB VRAM is sufficient for the game’s textures at all tested settings, as the game is from 2016 and does not demand large frame buffers. The memory bandwidth of 380.0 GB/s is ample for the game’s rendering needs at 1080p and 1440p, but at 4K, the GPU’s raw compute becomes the limiting factor.

The B570’s 11.52 TFLOPS of FP32 performance is moderate by modern standards, and the measured FPS reflects that. At 4K Ultra, the combo averages only 35 FPS, which is below a playable threshold for most users. At 4K Low, the average is 57 FPS, nearly reaching 60 but not quite. The GPU’s boost clock of 2500 MHz is fixed, with no separate game clock listed, and the memory clock of 2375 MHz provides the effective 19 Gbps bandwidth. The rasterization throughput, as measured by the pixel rate of 200.0 GPixel/s, is sufficient for 1080p but not for 4K at high settings. The texture rate of 360.0 GTexel/s helps maintain performance in scenes with heavy texture usage, but the overall compute limits the GPU at higher resolutions.

In synthetic benchmarks, the B570 shows a Passmark G3D score of 14195 and a Passmark GPU Compute score of 7281. The Geekbench OpenCL score is 83514, and the Vulkan score is 96844. These scores align with its percentile ranking and rival comparisons, showing it sits near mid-range GPUs. For Doom, the GPU’s performance is consistent with its synthetic standing: it can handle 1080p and 1440p well, but 4K requires lower settings to remain fluid.

How This Combo Ranks

This combination of the AMD Ryzen 7 5800X3D and Intel Arc B570 ranks 2332 out of 2930 tested combos in Doom. This places it in the 21st percentile of tested systems, meaning 598 combos perform worse and 2332 perform better. The rank is heavily influenced by the GPU, as the CPU is a high-end desktop part with strong synthetic scores, while the GPU is a mid-range card.

Given that the CPU scores at the 80th percentile among all CPUs and the GPU scores at the 65th percentile among all GPUs, the combo’s rank of 2332 suggests that the GPU drags the overall performance down relative to the CPU’s capability. In Doom, which is a fast-paced FPS, the lower GPU tier limits frame rates more than the CPU would. The measured FPS at 1080p Low (164 FPS) is high, but the CPU could likely push even higher with a more powerful GPU, as the 5800X3D’s multi-threaded scores (e.g., Cinebench R23 multicore of 14317) indicate substantial headroom.

Compared to other combos in the database, this pairing is not at the bottom, but it is far from the top. The rank of 2332 out of 2930 means that most tested combinations, likely those with higher-end GPUs paired with comparable CPUs, outperform this system. The combo’s position is consistent with the GPU’s percentile ranking, as the GPU is the primary determinant of FPS in this game. The CPU’s benchmark scores are not the bottleneck, as evidenced by the fact that the combo’s rank is closer to the GPU’s percentile than the CPU’s.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). The Medium preset includes min and max FPS values, while the other presets only list average FPS.

1080p (1920x1080):

  • Low: 164 FPS average
  • Medium: 143 FPS average, min 121, max 164
  • High: 121 FPS average
  • Ultra: 99 FPS average

1440p (2560x1440):

  • Low: 106 FPS average
  • Medium: 92 FPS average, min 79, max 106
  • High: 78 FPS average
  • Ultra: 64 FPS average

4K (3840x2160):

  • Low: 57 FPS average
  • Medium: 50 FPS average, min 43, max 58
  • High: 42 FPS average
  • Ultra: 35 FPS average

The 1080p results show that the combo is capable of high refresh rate gaming at Low and Medium settings, with 164 and 143 FPS respectively. At High, the average drops to 121 FPS, still above 60, and Ultra averages 99 FPS. The min FPS at Medium (121 FPS) indicates that even the lowest frames stay well above the 60 FPS threshold.

At 1440p, the average FPS drops by roughly 35-40% compared to 1080p across all settings. Low averages 106 FPS, Medium averages 92 FPS with a min of 79, High averages 78 FPS, and Ultra averages 64 FPS. The Ultra preset at 1440p is the first setting where the average dips below 100 FPS, but it remains above 60.

At 4K, the performance falls significantly. Low averages 57 FPS, which is just below 60. Medium averages 50 FPS with a min of 43 and max of 58. High averages 42 FPS, and Ultra averages 35 FPS. None of the 4K presets achieve a consistent 60 FPS average, and the Ultra preset is the only one below 40 FPS.

The data shows a clear pattern: the combo scales predictably with resolution and settings. The GPU’s compute limits are evident at 4K, where even Low settings struggle to hit 60 FPS. At 1080p and 1440p, the combo provides playable frame rates across all presets, with 1080p offering high refresh potential.

Settings Recommendations

Based on the measured FPS, the best settings for this combo depend on the target resolution and refresh rate. At 1080p, the Ultra preset averages 99 FPS, which is smooth for most users and provides the highest visual quality without sacrificing playability. The High preset averages 121 FPS, which is better for 120 Hz displays, while Medium averages 143 FPS and Low averages 164 FPS. For a 144 Hz monitor, High or Ultra would be appropriate, as both exceed 60 FPS comfortably. If the user prefers maximum visual fidelity, Ultra at 1080p is the best choice, as the 99 FPS average is still well above the 60 FPS threshold.

At 1440p, the Ultra preset averages 64 FPS, which is just above 60, making it viable for 60 Hz displays. The High preset averages 78 FPS, offering more headroom and a better experience for 75 Hz or 100 Hz monitors. Medium averages 92 FPS, which is ideal for 90-100 Hz panels, and Low averages 106 FPS for high refresh gaming. For most users at 1440p, the High preset provides a good balance, with 78 FPS being smooth and the visual quality being significantly better than Medium.

At 4K, the options are limited. The Low preset averages 57 FPS, which is close to 60 but not consistent. Medium averages 50 FPS, which is playable for single-player but may feel less smooth. High averages 42 FPS and Ultra averages 35 FPS, both of which are below the 60 FPS threshold and may cause noticeable stutter. For 4K, the Low preset is the only one that approaches a playable frame rate, but users may prefer to reduce the resolution to 1440p for a better experience.

The data suggests that the best overall experience is at 1440p with High settings, as it offers a 78 FPS average with good visual quality. Alternatively, 1080p Ultra provides the highest fidelity at a playable frame rate. For users with 144 Hz monitors, 1080p Medium or High would be optimal, as they exceed 120 FPS. The Medium preset at any resolution provides the most balanced performance, with the min FPS values showing decent frame consistency (e.g., 121 min at 1080p, 79 min at 1440p, 43 min at 4K).

Resolution Scaling

The measured FPS shows how the combo scales from 1080p to 4K. At Low settings, the average FPS drops from 164 at 1080p to 106 at 1440p (a 35.4% decrease) and then to 57 at 4K (a 65.2% decrease from 1080p). At Medium settings, the averages are 143, 92, and 50, representing a 35.7% drop from 1080p to 1440p and a 65.0% drop from 1080p to 4K. At High settings, the averages are 121, 78, and 42, showing a 35.5% drop from 1080p to 1440p and a 65.3% drop from 1080p to 4K. At Ultra settings, the averages are 99, 64, and 35, with a 35.4% drop from 1080p to 1440p and a 64.6% drop from 1080p to 4K.

The consistency of these percentage drops across all settings is notable. From 1080p to 1440p, the FPS decreases by approximately 35% regardless of the preset, and from 1080p to 4K, the decrease is approximately 65%. This uniform scaling indicates that the GPU is the limiting component across all resolutions and settings. The CPU’s performance is not a factor in the scaling, as the FPS drops are purely a function of the GPU’s rendering load increasing with higher pixel counts.

The 4K results are particularly telling. At 4K, the GPU’s compute and bandwidth are insufficient to maintain high frame rates, as evidenced by the 35 FPS average at Ultra and 57 FPS at Low. The fact that the drop from 1440p to 4K is roughly 45-46% (e.g., from 106 to 57 at Low, a 46.2% decrease) aligns with the pixel count increase from 1440p to 4K, which is 2.25 times more pixels. The measured FPS does not scale linearly with pixel count, but the consistent percentage drops suggest that the GPU is fully utilized at each resolution, and there is no CPU bottleneck.

This scaling behavior confirms that the Intel Arc B570 is the limiting component in this combo. The CPU, with its high synthetic scores and 8 cores, is not constraining frame rates, as the FPS drops are entirely attributable to the GPU’s pixel processing capabilities. For users considering this combo, the data indicates that 1080p and 1440p are the viable resolutions, with 4K requiring significantly reduced settings to remain playable.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with Ryzen 7 5800X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.