Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with AMD Ryzen 7 5700X + Intel Arc B570, In-Depth Analysis

The Intel Arc B570 paired with the AMD Ryzen 7 5700X presents a clear performance profile in Doom, with the data showing a consistent hierarchy across resolutions and settings. This analysis walks through the measured frame rates to determine where the bottleneck lies and how this specific combination stacks up against other tested configurations.

Resolution Scaling

The measured FPS data shows a classic pattern of scaling from 1080p to 4K, with the frame rate dropping proportionally as resolution increases. At High settings, the average frame rate moves from 121 FPS at 1920x1080 down to 78 FPS at 2560x1440, and finally to 42 FPS at 3840x2160. This represents a 65% reduction in frame rate from 1080p to 4K, indicating that the GPU is becoming increasingly stressed as pixel count grows.

The scaling pattern across all settings reveals the nature of the limiting component. At Low settings, the drop is from 164 FPS at 1080p to 106 FPS at 1440p, then to 57 FPS at 4K. The percentage drops are 35% and 46% respectively, which suggests that at lower settings, the CPU can still feed the GPU adequately at 1080p, but the GPU's raw throughput becomes the binding constraint as resolution climbs. At Ultra settings, the frame rate falls from 99 FPS at 1080p to 64 FPS at 1440p and 35 FPS at 4K — a 65% total reduction.

The delta between Low and Ultra settings is also telling. At 1080p, the gap is 65 FPS (164 vs 99), while at 4K it narrows to 22 FPS (57 vs 35). This compression at higher resolutions is a strong indicator that the GPU is the primary limiting factor at 4K, since even dropping to Low settings cannot recover enough performance to approach the 1080p Low result. At 1080p, the wider spread between settings suggests the CPU and memory subsystem can still keep pace, allowing the GPU load to vary more meaningfully with quality presets.

How This Combo Ranks

In the global database of tested hardware combinations, this pairing of AMD Ryzen 7 5700X and Intel Arc B570 ranks 2332 out of 2930 total combos for Doom. This places it in the 21st percentile overall, meaning roughly 79% of tested configurations deliver higher frame rates in this title. The rank is determined by the measured FPS across all tested resolutions and settings, so this positions the combo as a mid-to-lower-tier performer for this specific game.

The combo's ranking reflects a significant gap to higher-tier systems, but the data shows it is not a uniformly weak configuration. At 1080p with Low settings, the 164 FPS average is genuinely playable on high-refresh displays, while the 4K Ultra result of 35 FPS is below the threshold for smooth gameplay. The ranking aggregates all these outcomes, so the 4K results drag the overall position down considerably. The rank of 2332 out of 2930 places this combo in the lower third of tested systems, which aligns with the Arc B570's position as a mid-range GPU and the 5700X's status as an eight-core CPU from the Zen 3 generation.

FAQ

Q: What is the highest average FPS this combo achieves in Doom?

A: The highest measured average is 164 FPS, achieved at 1920x1080 resolution with Low settings. The next best is 143 FPS at the same resolution with Medium settings, followed by 121 FPS at 1080p High.

Q: Can this system handle 4K gaming in Doom?

A: The data shows 4K is playable only at lower settings. The best 4K result is 57 FPS average at Low settings, dropping to 50 FPS at Medium, 42 FPS at High, and 35 FPS at Ultra. The Medium preset also records a minimum of 43 FPS, suggesting some frame time variance.

Q: How does the CPU's multi-threaded performance compare to its rivals?

A: The Ryzen 7 5700X scores 13,184 in Cinebench R23 multi-core, which puts it within 0.2% of the AMD Ryzen 7 5800 (score 27,535 in average benchmark) and 0.3% of the Intel Core Ultra 5 125H (score 27,507). The Intel Core i5-12600K matches it exactly with an average score of 27,578, showing a 0% delta.

Q: What is the GPU's memory configuration and how does it affect Doom?

A: The Intel Arc B570 has 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. The memory clock runs at 2375 MHz (19 Gbps effective). For Doom, a 2016 title, this memory configuration is more than sufficient, and the measured FPS does not indicate any memory-related stutters.

Q: What is the difference between the best and worst measured FPS?

A: The spread is substantial. At 1080p, the difference between Low and Ultra is 65 FPS (164 vs 99). At 1440p, the spread narrows to 42 FPS (106 vs 64), and at 4K it is 22 FPS (57 vs 35). This shows diminishing returns from lowering settings as resolution increases.

Q: How does the GPU's benchmark score compare to its nearest rivals?

A: The Arc B570's average benchmark score is 20,556, which is 0.1% above the NVIDIA GeForce RTX 3070 Mobile (20,534) and 0.4% above the NVIDIA Quadro M4000M (20,480). It trails the Intel Arc A750 by 0.1% (20,582) and the AMD Radeon R9 M390X by 0.5% (20,662).

Measured FPS Breakdown

At 1920x1080, the combo demonstrates its strongest performance. Low settings deliver 164 FPS average, which represents the ceiling for this configuration. Medium settings reduce the average to 143 FPS with a minimum of 121 FPS and maximum of 164 FPS, showing the frame rate remains consistently high. High settings produce 121 FPS average, while Ultra drops to 99 FPS. All four settings at 1080p exceed 60 FPS, meaning the system can drive a 60 Hz display comfortably at any preset, and even 144 Hz displays are viable at Low and Medium.

Moving to 2560x1440, the performance decreases noticeably but remains playable across all settings. Low settings average 106 FPS, which is still above 100 FPS. Medium settings average 92 FPS with a recorded minimum of 79 FPS and maximum of 106 FPS. High settings produce 78 FPS average, while Ultra falls to 64 FPS. The 1440p results show that even Ultra settings maintain a 64 FPS average, which is above the 60 FPS threshold, though the margin is thin.

At 3840x2160, the GPU becomes the clear bottleneck. Low settings average 57 FPS, just below the 60 FPS target. Medium settings average 50 FPS with a minimum of 43 FPS and maximum of 58 FPS. High settings drop to 42 FPS average, and Ultra falls to 35 FPS. None of the 4K settings achieve a consistent 60 FPS, and the Medium preset's minimum of 43 FPS indicates that frame pacing can dip noticeably during intense scenes.

The data across all resolutions shows a consistent ordering: Low > Medium > High > Ultra, with the gaps between presets being relatively uniform. At 1080p, each step down in quality yields roughly 20-22 FPS improvement. At 1440p, the steps are 14-16 FPS, and at 4K, they are 7-8 FPS. This diminishing return pattern is typical of a GPU-bound scenario at higher resolutions.

CPU Role

The AMD Ryzen 7 5700X is an eight-core, sixteen-thread processor from the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.40 GHz and a boost clock of 4.60 GHz, built on TSMC's 7 nm process node with 4,150 million transistors on a 74 mm² die. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a shared 32 MB L3 cache. This configuration provides strong multi-threaded throughput for a desktop processor.

In Doom, the CPU's role is primarily to feed the GPU with draw calls and game state updates. The 5700X's single-thread performance, evidenced by a 3DMark single-thread score of 921 and a Cinebench R23 single-core score of 1,499, is adequate for this task. The 1080p results, where the CPU has the most influence, show that the processor can sustain high frame rates — 164 FPS at Low settings indicates the CPU is not a limiting factor at lower resolutions. The 16 threads also help with any background tasks or game engine threads that may scale beyond eight cores.

The CPU's benchmark scores place it in the 79th percentile of all CPUs tested, with an average benchmark score of 27,578. This positions it as a solid mid-range performer. Its nearest rival is the Intel Core i5-12600K, which matches the 5700X's average score exactly (27,578, 0% delta), while the AMD Ryzen 7 5800 trails by 0.2% (27,535) and the Intel Core Ultra 5 125H trails by 0.3% (27,507). The AMD Ryzen 5 7600X leads by 0.2% (27,636). These tight margins indicate that the 5700X is well within the expected performance band for its class.

Settings Recommendations

For a 60 FPS target at 1920x1080, all four settings presets are viable, but Medium offers the best balance. The Medium preset delivers 143 FPS average with a minimum of 121 FPS, ensuring no drops below 60 FPS. High settings at 121 FPS also provide a comfortable margin, and even Ultra at 99 FPS exceeds the target. For 1080p users, Medium or High are the recommended presets, as they provide ample headroom without the visual compromises of Low.

At 2560x1440, the recommendation shifts. Low settings at 106 FPS and Medium at 92 FPS both offer smooth gameplay, with the Medium preset's minimum of 79 FPS still well above 60. High settings at 78 FPS are also acceptable, but Ultra at 64 FPS is borderline — the average is above 60, but the lack of a recorded minimum leaves uncertainty about frame drops. For 1440p, Medium is the sweet spot, providing 92 FPS average with a 79 FPS minimum, which gives solid performance with better visual quality than Low.

At 3840x2160, no preset achieves a consistent 60 FPS. Low settings average 57 FPS, which is close but not quite there, and the absence of a minimum FPS reading means the user cannot be certain of frame pacing. Medium averages 50 FPS with a 43 FPS minimum, which is playable but with noticeable dips. High at 42 FPS and Ultra at 35 FPS are not recommended for smooth gameplay. For 4K users, Low settings provide the best experience, accepting a sub-60 FPS average in exchange for the highest resolution.

The data suggests that the best overall experience is at 1440p with Medium settings. This combination yields 92 FPS average, 79 FPS minimum, and 106 FPS maximum, which is a strong balance of visual fidelity and performance. At 1080p, Medium or High are both excellent, while 4K is only viable at Low settings for those who prioritize resolution over frame rate.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture, codenamed Battlemage, using TSMC's 5 nm process with 19,600 million transistors on a 272 mm² die. It features 2,304 shading units, 144 texture mapping units, and 80 render output units, along with 18 ray tracing cores. The GPU runs at a base and boost clock of 2500 MHz, with memory clocked at 2375 MHz (19 Gbps effective) across a 160-bit bus for 380.0 GB/s of bandwidth.

The 10 GB of GDDR6 memory is a notable feature for a GPU in this segment. At 4K resolution, the memory capacity is sufficient for Doom's textures, and the lack of any minimum FPS readings at Low, High, and Ultra presets suggests the GPU is not experiencing memory-related throttling. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s provide the raw throughput needed for the measured frame rates.

The GPU's benchmark scores show it sits in the 65th percentile of all GPUs, with an average score of 20,556. This places it in the mid-range tier, and its performance in Doom aligns with that positioning. The nearest rival is the NVIDIA GeForce RTX 3070 Mobile, which is 0.1% faster (20,534 vs 20,556), while the Intel Arc A750 is 0.1% faster (20,582) and the AMD Radeon R9 M390X is 0.5% faster (20,662). The NVIDIA Quadro M4000M trails by 0.4% (20,480). These close margins indicate the B570 is competitive with its direct peers.

In Doom, the GPU's role becomes increasingly dominant as resolution rises. The 4K results, where even Low settings only reach 57 FPS, show that the B570's compute and memory bandwidth are the primary constraints. The FP32 throughput of 11.52 TFLOPS and the 380 GB/s memory bandwidth are the key specifications that determine these outcomes. At 1080p, the GPU has enough headroom to exceed 120 FPS on High settings, but at 4K, the rendering load exceeds what the GPU can sustain above 60 FPS at any quality preset.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with Ryzen 7 5700X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.