Allods Online

Allods Online

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 30 47 61
1440p QHD 36 57 91 116
1080p Full HD 57 91 144 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 30
3840x2160 Ultra 19
2560x1440 Low 116
2560x1440 Medium 91
2560x1440 High 57
2560x1440 Ultra 36
1920x1080 Low 184
1920x1080 Medium 144
1920x1080 High 91
1920x1080 Ultra 57

Allods Online with AMD Ryzen 7 5800X3D + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 7 5800X3D paired with the Intel Arc B570 achieves a combo rank of 2231 out of 2775 tested combinations in Allods Online. This places the pairing in the lower-mid tier of the database, indicating that while the components are individually capable, their combined performance in this specific MMORPG does not push them into upper-tier territory. The percentile standing for the CPU is 80, meaning it outperforms 80% of all tested processors, while the GPU sits at the 65th percentile, suggesting the graphics card is the more limiting factor in this configuration.

How This Combo Ranks

The 2231st rank out of 2775 combos puts this pairing in the 20th percentile of tested configurations for Allods Online, a modest standing that reflects the game's unique engine demands. This rank is not a reflection of raw hardware weakness, as the CPU's average benchmark score of 27896 places it nearly identical to its nearest rivals, with a delta of merely 0.1% against the Intel Core i9-10900K and 0.3% against the Intel Core i5-12600KF. The GPU similarly shows tight competition, with the Arc B570's average score of 20556 landing within 0.1% of the NVIDIA GeForce RTX 3070 Mobile and 0.4% of the NVIDIA Quadro M4000M.

The data suggests that in Allods Online, the combination behaves as a mid-pack performer, with the game's frame rates often falling below what the hardware's synthetic benchmarks would suggest. The CPU's 80th percentile ranking across all processors is strong, but the GPU's 65th percentile is more moderate, and the game's results show this imbalance clearly. At 1440p High settings, the combo delivers 57 FPS, which is respectable but not exceptional, while dropping to 36 FPS at Ultra settings, showing a significant performance cliff that keeps the overall rank low. The measured FPS data across all resolutions and settings never reaches the top-tier numbers seen in the database's leading combos, capping at 184 FPS only at 1080p Low, a setting that most players would avoid.

GPU Role

The Intel Arc B570 brings 10 GB of GDDR6 memory on a 160-bit bus, yielding a memory bandwidth of 380.0 GB/s, which is substantial for a card in this class. The GPU operates at a fixed 2500 MHz for both base and boost clocks, with memory running at 2375 MHz, translating to 19 Gbps effective. This clock configuration is notable for its consistency, as there is no boost variance to consider, meaning the card's performance is predictable across workloads.

In Allods Online, the GPU's role becomes increasingly dominant as resolution climbs. At 1080p, the card handles the load with relative ease, producing 184 FPS on Low, 144 FPS on Medium, and 91 FPS on High, but the Ultra preset causes a dramatic drop to 57 FPS, indicating that the GPU's 80 ROPs and 2304 shading units struggle with the highest detail settings even at 1080p. The 18 ray tracing cores are present, but this game does not appear to leverage them, as the performance pattern suggests traditional rasterization is the bottleneck. The card's 11.52 TFLOPS of FP32 compute is moderate, and the data shows that this compute headroom is exhausted quickly when the game's Ultra settings are enabled, likely due to the increased shading and texture work that the 144 TMUs must handle.

The GPU's directX 11 benchmark score of 118 is particularly relevant, as Allods Online, given its 2010 release, likely relies on this API, and the card's performance here is modest compared to its DirectX 12 score of 72, which is counterintuitive. This suggests the Arc B570's driver overhead in legacy APIs may be a factor, though the measured FPS at lower settings remains playable.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a clear picture of GPU-bound scaling. At Low settings, the combo delivers 184 FPS at 1080p, which drops to 116 FPS at 1440p, a 37% reduction, and further to 61 FPS at 4K, a 47% reduction from 1440p. This scaling pattern indicates that the GPU is the primary limiter, as the CPU's 8 cores and 16 threads at 3.40 GHz base and 4.50 GHz boost should be sufficient for this older MMORPG.

The Medium settings tell a similar story: 144 FPS at 1080p, 91 FPS at 1440p (a 37% drop), and 47 FPS at 4K (a 48% drop from 1440p). The consistency of these percentage drops across Low and Medium settings is striking, with the 1080p to 1440p transition always costing roughly 37% of performance, and the 1440p to 4K transition costing another 47-48%. This linear scaling is characteristic of a GPU-bound scenario, where the CPU is not stalling the pipeline and the graphics card's fill rate and bandwidth are the determining factors.

At High settings, the pattern shifts slightly: 91 FPS at 1080p drops to 57 FPS at 1440p (a 37% reduction again), but then to 30 FPS at 4K, a 47% drop. The Ultra settings show the most severe scaling, with 57 FPS at 1080p dropping to 36 FPS at 1440p (37% lower) and then to 19 FPS at 4K (47% lower). The consistent 37% and 47% reduction factors across all settings strongly suggest that the GPU's memory bandwidth of 380.0 GB/s is the ceiling, as the 10 GB frame buffer at 4K requires more data movement than the card can sustain at higher detail levels.

Measured FPS Breakdown

At 1080p, the combo delivers a range of results that span from very playable to borderline. The Low preset produces an average of 184 FPS, which is excellent for competitive play, while Medium yields 144 FPS with a minimum of 122 FPS and a maximum of 165 FPS, indicating consistent frame pacing. High settings drop to 91 FPS, still smooth for most players, but Ultra falls to 57 FPS, which is playable but shows the game's most demanding settings are starting to tax the system.

Moving to 1440p, the frame rates become more moderate. Low settings average 116 FPS, which remains high, while Medium averages 91 FPS with a range of 77 to 104 FPS. High settings at 57 FPS are at the threshold of smoothness for many users, and Ultra at 36 FPS is visibly stutter-prone, especially in busy MMORPG environments with many players on screen. The measured minimum FPS at 1440p Medium (77 FPS) suggests that even mid-range settings can experience dips, likely during intense combat or crowded areas.

At 4K, the results are mostly below the playability threshold for all but the lowest settings. Low settings average 61 FPS, which is just at the edge of smooth, while Medium averages 47 FPS with a minimum of 40 FPS, indicating noticeable drops. High settings fall to 30 FPS, and Ultra is nearly unplayable at 19 FPS. The 4K results clearly show that this combo is not suited for 4K gaming in Allods Online unless the user is willing to run the Low preset, which sacrifices significant visual fidelity.

Settings Recommendations

The data supports a clear recommendation hierarchy based on resolution and desired frame rate targets. For 1080p gaming, the Medium preset offers the best balance, delivering 144 FPS with a minimum of 122 FPS, ensuring smooth gameplay even in demanding scenes. The High preset at 91 FPS is also viable for those who prioritize visuals, but the 37% drop from Medium to High suggests that the visual improvements may not justify the frame rate loss for most users. The Ultra preset at 57 FPS is only advisable for players who strongly prefer maximum detail and can tolerate occasional dips.

For 1440p, the Medium preset at 91 FPS is the recommended choice, as it provides a comfortable margin above the 60 FPS threshold and shows a minimum of 77 FPS, which prevents most noticeable stutters. The High preset at 57 FPS is borderline, and players with high-refresh-rate monitors will likely find it insufficient. The Low preset at 116 FPS is an option for competitive players, but the visual degradation compared to Medium is significant, making Medium the superior choice for the majority.

At 4K, the only acceptable setting is Low, which averages 61 FPS, just above the 60 FPS target. Medium at 47 FPS is playable but will experience noticeable frame drops, while High at 30 FPS and Ultra at 19 FPS are not recommended for any serious gaming session. Users with 4K displays should strongly consider running the game at 1440p with Medium settings instead, as this provides a far better experience than the 4K Low preset, which sacrifices too much visual quality to be worthwhile.

CPU Role

The AMD Ryzen 7 5800X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, specifically the Vermeer codename, manufactured on a 7 nm process by TSMC. It features a base clock of 3.40 GHz and a boost clock of 4.50 GHz, with a substantial 96 MB of shared L3 cache, which is a key differentiator for gaming workloads. The CPU's 3Dmark single-thread score of 884 and Cinebench R23 single-core score of 1452 indicate strong single-threaded performance, which is critical for older MMORPGs like Allods Online that often rely on a single main thread for game logic.

In the context of Allods Online, the CPU's performance appears to be more than adequate, as the frame rate scaling from 1080p to 4K is consistently GPU-bound, with no evidence of CPU stalls. The CPU's average benchmark score of 27896 places it on par with the AMD Ryzen 7 6800U (delta 0%) and the Intel Core i9-10900K (delta 0.1%), showing that it is competitive with other high-end processors of its generation. The 16 threads are unlikely to be fully utilized by this game, but the high single-thread performance and large L3 cache help maintain smooth minimum frame rates, as evidenced by the 122 FPS minimum at 1080p Medium.

The CPU's passmark single-thread score of 3234 and 3dmark max-threads score of 7285 show that it scales well with additional threads, but the game's engine appears to favor lower thread counts. The fact that the combo's rank in this game (2231 out of 2775) is significantly below the CPU's 80th percentile ranking suggests that the CPU is not the limiting factor, and that the GPU's performance at higher settings is what drags the overall rank down. The CPU's launch MSRP was $449, and it supports DDR4 memory dual-channel, which is a mature platform, but these details do not change the performance picture in this title.

FAQ

Q: What is the best resolution for this combo in Allods Online?

A: The data shows 1080p as the most suitable resolution, with the Medium preset delivering 144 FPS average and 122 FPS minimum, while 1440p Medium yields 91 FPS and 4K Medium drops to 47 FPS.

Q: How does the Intel Arc B570 compare to its nearest rival in synthetic benchmarks?

A: The Arc B570 has an average benchmark score of 20556, which is 0.1% higher than the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.1% lower than the Intel Arc A750 (20582), indicating near-identical synthetic performance.

Q: Is the CPU or GPU the bottleneck at 1440p Ultra settings?

A: At 1440p Ultra, the combo produces 36 FPS, and given that the CPU's 3dmark single-thread score is 884, the bottleneck is clearly the GPU, as the CPU has ample headroom for this game's engine demands.

Q: What is the frame rate difference between High and Ultra at 1080p?

A: At 1080p, High settings average 91 FPS, while Ultra averages 57 FPS, a 34 FPS reduction (37% lower), indicating that the Ultra preset imposes a heavy cost on the GPU.

Q: Does the combo support smooth gameplay at 4K on Low settings?

A: Yes, at 4K Low, the combo averages 61 FPS, which is just above the 60 FPS threshold, but the Medium preset at 47 FPS is more visually appealing though it may exhibit noticeable dips.

Q: How does the CPU's single-thread performance compare to its multi-thread performance in this game?

A: The CPU's 3dmark single-thread score is 884, and its max-threads score is 7285, but the game's frame rate scaling from 1080p to 4K is consistent across settings, indicating that single-thread performance is sufficient and the GPU is the limiting factor.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + Intel Arc B570 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 30.0
3840x2160 Ultra 19.0
2560x1440 Low 116.0
2560x1440 Medium 91.0
2560x1440 High 57.0
2560x1440 Ultra 36.0
1920x1080 Low 184.0
1920x1080 Medium 144.0
1920x1080 High 91.0
1920x1080 Ultra 57.0

Allods Online with Ryzen 7 5800X3D + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B570 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.