Doom

Doom

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 52 62 71
1440p QHD 79 96 114 131
1080p Full HD 122 149 176 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 62
3840x2160 High 52
3840x2160 Ultra 43
2560x1440 Low 131
2560x1440 Medium 114
2560x1440 High 96
2560x1440 Ultra 79
1920x1080 Low 202
1920x1080 Medium 176
1920x1080 High 149
1920x1080 Ultra 122

Doom with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5050 combination secures a mid-pack position for Doom, ranking 1766th out of 2930 tested combos. This places the pairing in the 60th percentile of all systems benchmarked, indicating that while it is not a top-tier contender, it delivers a solidly above-average experience for this title. The data shows a configuration that leans heavily on its CPU to maintain high frame rates, with the GPU becoming the primary bottleneck only at the most demanding settings.

How This Combo Ranks

The comboRankInGame of 1766 out of 2930 places this system firmly in the upper-middle tier of the performance hierarchy for Doom. That positioning is a direct result of the balance struck between the Ryzen 5 7500F’s strong compute capabilities and the RTX 5050’s moderate rasterization power. The pairing does not threaten the top echelons dominated by flagship hardware, but it also avoids the lower quartile where playability at high refresh rates becomes questionable. Benchmark results indicate that this rank is earned primarily through exceptional performance at 1080p and 1440p, where the system can push well beyond the 60 FPS threshold that defines smooth gameplay. The rank reflects a configuration that is more than capable for the vast majority of players, yet it leaves headroom for those seeking maximum frame rates at 4K, where the GPU’s limitations become more apparent. The overall standing confirms the CPU’s ability to feed the GPU effectively at lower resolutions, preventing the processor from becoming a limiting factor in most scenarios. However, the gap to the top 500 combos is substantial, and the data suggests that closing that gap would require a significantly more powerful graphics solution rather than a CPU upgrade.

GPU Role

The NVIDIA GeForce RTX 5050 serves as the graphical workhorse of this pairing, built on the Blackwell 2.0 architecture and fabricated on a 5 nm process. Its memory configuration is notably modest for modern standards, featuring 8 GB of GDDR6 on a 128-bit bus, which yields a bandwidth of 320.0 GB/s. This memory size is the single most critical constraint for Doom at higher resolutions, as the game’s texture demands can quickly exceed the available frame buffer. The GPU’s clock speeds are set to a base of 2317 MHz and a boost of 2572 MHz, with the memory operating at 2500 MHz (20 Gbps effective). These clocks allow the card to achieve a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s, figures that translate into strong fill-rate performance for a game of Doom’s era.

In practical terms, the RTX 5050’s role shifts dramatically across resolutions. At 1080p, the card is rarely the bottleneck, as evidenced by the high average frame rates. The GPU’s 13.17 TFLOPS of FP32 compute is more than sufficient to handle the game’s geometry and lighting at this resolution. Moving to 1440p, the card still performs admirably, with High settings producing an average of 96 FPS, showing that it has ample headroom for mainstream gaming monitors. However, at 4K, the 8 GB VRAM becomes a limiting factor. The data shows a steep drop in performance at 3840x2160, particularly on Ultra settings where the average falls to 43 FPS. This suggests that the card’s memory bandwidth and capacity are insufficient to maintain fluid frame rates when the render target is quadrupled. The GPU’s percentile ranking of 66 versus all GPUs indicates it sits above the median, but its nearest rivals include the AMD Radeon RX 5600 XT, which highlights a performance class that struggles with 4K gaming in demanding titles. The RTX 5050 is a capable 1080p and 1440p card, but its 4K performance is best described as marginal for this game.

CPU Role

The AMD Ryzen 5 7500F provides the computational foundation for this system, utilizing a 6-core, 12-thread design based on the Zen 4 architecture. With a base clock of 3.70 GHz and a boost clock of 5.00 GHz, this processor delivers strong single-threaded performance that is critical for Doom’s engine. The 32 MB of shared L3 cache and 1 MB per-core L2 cache ensure that the CPU can keep its cores fed with data, minimizing stalls. The CPU’s memory bandwidth of 83.2 GB/s via dual-channel DDR5 is also a positive factor, as it allows for rapid data transfer between the processor and system memory.

The CPU’s benchmark scores reinforce its suitability for gaming. A Cinebench R23 multi-core score of 22799 and a single-core score of 3218 demonstrate a healthy balance between multi-threaded capacity and single-thread speed. The Geekbench single-core score of 2374 further confirms its strength in lightly-threaded workloads. In the context of this game, the Ryzen 5 7500F’s high boost clock is the key asset. At 1080p, where the GPU is often able to produce very high frame rates, the CPU must work hard to issue draw calls and update game logic. The data shows that the CPU is up to the task, as frame rates at Low settings reach 202 FPS on average, indicating that the processor is not holding back the GPU. The CPU’s percentile ranking of 77 versus all CPUs places it above the majority of processors, and its nearest rivals include the Intel Core i7-13620H, which is a mobile part that the desktop Ryzen 5 outclasses in sustained workloads.

The Ryzen 5 7500F’s 65W TDP and 5 nm process node also contribute to its effectiveness, allowing for high clocks without excessive thermal output. The processor’s performance reflects the efficiency of the Zen 4 architecture, which delivers strong instructions-per-clock (IPC) gains over previous generations. For this game, the CPU is not the limiting factor at any resolution tested; it provides a stable platform that allows the GPU to operate at its full potential until the graphics card itself becomes overwhelmed at 4K.

FAQ

Q: What is the best resolution to play Doom with this combo for a high refresh rate monitor?

A: At 1920x1080, the system delivers an average of 149 FPS on High settings and 202 FPS on Low settings, making it ideal for 144Hz or even 240Hz monitors. At 2560x1440, High settings still produce a smooth 96 FPS average, which is suitable for 100Hz+ displays.

Q: Can this system handle Doom at 4K with playable frame rates?

A: The data shows playable results at 4K on Medium settings with an average of 62 FPS. However, High settings drop to 52 FPS, and Ultra settings fall to 43 FPS, which may feel less fluid. For a locked 60 FPS experience, Medium is the highest setting recommended at 3840x2160.

Q: How does the Ryzen 5 7500F compare to its closest rival, the AMD Ryzen 5 8400F?

A: The Ryzen 5 7500F has an average benchmark score of 24964, while the Ryzen 5 8400F scores 25005. The deltaPct is -0.2, meaning the 8400F is marginally faster by 0.2% in synthetic benchmarks, a difference that is negligible in real-world gaming.

Q: Is the RTX 5050’s 8GB VRAM enough for Doom?

A: Yes, for most settings. The game runs well at 1080p and 1440p, with the 8GB frame buffer proving sufficient. However, at 4K Ultra, the VRAM capacity and bandwidth become a limiting factor, as evidenced by the average frame rate dropping to 43 FPS.

Q: What is the FPS difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average frame rate on Low is 131 FPS, while on Ultra it is 79 FPS. This represents a 52 FPS drop (approximately 40% reduction) when moving from the lowest to the highest preset.

Q: Where does this combo rank compared to all other tested configurations?

A: The combo ranks 1766th out of 2930 tested combos, placing it in the top 60% of all systems. This indicates it performs better than the majority of configurations tested for this game.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern as resolution increases from 1080p to 4K, highlighting the shifting bottleneck between CPU and GPU. At 1920x1080 with High settings, the system achieves an average of 149 FPS. This high frame rate indicates that the GPU is not fully saturated, and the CPU is managing to deliver frames quickly enough to keep the graphics card busy. The Ryzen 5 7500F’s strong single-thread performance is crucial here, as lower resolutions place a greater relative burden on the processor to prepare frames.

Moving to 2560x1440, the average FPS on High settings drops to 96, a 36% reduction from the 1080p result. This decline is expected as the GPU must render more pixels, but the frame rate remains high, suggesting that the GPU is now the primary bottleneck. The RTX 5050 is working harder to fill the larger render target, and the CPU has more headroom to prepare frames in advance. The scaling from 1080p to 1440p is relatively linear and healthy, showing that the graphics card has the raw throughput to handle the increased resolution without a catastrophic drop.

The transition to 3840x2160 is where the system struggles. At 4K with High settings, the average FPS falls to 52, a 46% drop from the 1440p result. This steep decline is a clear indicator that the RTX 5050 is overwhelmed by the sheer number of pixels. The 8GB VRAM and 320.0 GB/s bandwidth are insufficient to maintain the data flow required for 4K rendering. The frame rate drop from 1440p to 4K is more severe than the drop from 1080p to 1440p, confirming that the GPU is the limiting component at this resolution. The data suggests that the CPU has little influence on 4K performance, as the bottleneck is purely on the graphics side. For players seeking consistent high refresh rates, the sweet spot for this combo is 1440p, where the balance between CPU and GPU is optimal.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend heavily on the target resolution and desired frame rate. At 1920x1080, the High preset delivers an average of 149 FPS, which is excellent for most gaming monitors. The Ultra preset still provides a very playable 122 FPS, so for those with a 144Hz display, Ultra is a viable choice without sacrificing much performance. The Medium preset at 176 FPS and Low at 202 FPS are overkill for most displays but could be used to maximize frame rates for competitive play.

At 2560x1440, the High preset is the recommended balance of visual quality and performance, yielding 96 FPS. This is sufficient for 60Hz to 100Hz monitors. The Medium preset offers a higher 114 FPS average, which is a good option for players with 120Hz+ displays who are willing to reduce some visual fidelity. The Ultra preset at 79 FPS is playable but may feel less smooth on high refresh rate panels; it is best reserved for slower-paced sections of the game. The Low preset at 131 FPS is available for those who prioritize frame rate above all else.

At 3840x2160, the options are more constrained. The Medium preset is the only setting that reliably breaks the 60 FPS barrier, with an average of 62 FPS. This should be the default choice for 4K players seeking a smooth experience. The High preset at 52 FPS is borderline, and the Ultra preset at 43 FPS is not recommended for consistent playability. The Low preset at 71 FPS is an option for those who prioritize frame rate over visuals, though the visual downgrade at 4K may be noticeable. For the best overall experience, the data suggests that 1440p with High settings offers the ideal compromise between image quality and performance, while 4K users should stick to Medium settings to ensure a fluid frame rate.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5050 in Doom

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 62.0
3840x2160 High 52.0
3840x2160 Ultra 43.0
2560x1440 Low 131.0
2560x1440 Medium 114.0
2560x1440 High 96.0
2560x1440 Ultra 79.0
1920x1080 Low 202.0
1920x1080 Medium 176.0
1920x1080 High 149.0
1920x1080 Ultra 122.0

Doom with Ryzen 5 7500F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5050 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.