Doom
This combination provides smooth gameplay with an average of 107 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 51 | 61 | 70 |
| 1440p QHD | 78 | 95 | 113 | 129 |
| 1080p Full HD | 120 | 147 | 174 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7500F + AMD Radeon RX 6650 XT, In-Depth Analysis
The AMD Ryzen 5 7500F paired with the AMD Radeon RX 6650 XT delivers a strong 1080p performance in Doom, with the medium preset averaging 174 fps and the low preset reaching 200 fps. At 1440p, the same medium preset still yields 113 fps, while 4K drops to a 61 fps average on medium and 70 fps on low—showing the extreme scaling of this game's engine. The measured data across twelve settings reveals a unified pattern: a fixed 35% drop from 1080p to 1440p, followed by a steeper 46% drop from 1440p to 4K for the same preset, indicating the GPU becomes the primary limiting factor as pixels multiply. This combination ranks 2418th out of 3712 tested combos, placing it in the upper third of results.
FAQ
Q: What is the CPU in this combo?
A: The AMD Ryzen 5 7500F is a six‑core, twelve‑thread processor from the 7000 series. Its base clock is 3.70 GHz and boost clock is 5.00 GHz, built on Zen 4 architecture (Raphael) using a 5 nm process from TSMC.
Q: What is the GPU in this combo?
A: The AMD Radeon RX 6650 XT is part of the Radeon RX 6000 series, using the Navi 23 chip on the RDNA 2.0 architecture. It has 8 GB of GDDR6 memory on a 128‑bit bus, giving a bandwidth of 280.3 GB/s, and runs a game clock of 2410 MHz.
Q: What are the measured FPS figures?
A: At 1920×1080, the medium preset averages 174 fps (min 148, max 200), while at 2560×1440 the medium preset averages 113 fps (min 96, max 129), and at 3840×2160 medium averages 61 fps (min 52, max 70). The low preset yields 200 fps at 1080p, 129 fps at 1440p, and 70 fps at 4K.
Q: How does this combo rank among all tested system combinations?
A: The data lists comboRankInGame as 2418 out of 3712 total combos. That means it ranks in the upper median – it is better than about 35% of the tested combinations, while 65% of the tested combos are stronger.
Q: What is the launch MSRP for each component?
A: The CPU has a launch MSRP of $179, and the GPU has a launch MSRP of 399 USD.
Q: Is 4K playable with this setup?
A: At 4K the average FPS are: Ultra 42, High 51, Medium 61, Low 70. Only the Low preset passes 60 fps (averaging 70); High and Medium stay sub‑60, while Ultra lies well below at 42 fps.
GPU Role
The Radeon RX 6650 XT brings an 8‑GB GDDR6 frame buffer, a 128‑bit memory interface, and a 280.3 GB/s bandwidth. These specifications directly influence the results at higher resolutions because the game must move more pixel data per frame. The 8‑GB capacity is sufficient for the tested presets – none of the measured rows show signs of running out of memory, as the FPS does not plummet abruptly at 4K the way a VRAM overflow would typically appear. The memory bandwidth of 280.3 GB/s supports the texture loads and geometric complexity at 4K, but the frame rates show that the GPU, and not the VRAM, becomes the limiting resource.
The clocks reveal the card’s behaviour: a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. The difference between game and boost is about 225 MHz (9.3%), but the actual measured performance – as expressed in FPS – shows a steady decline per resolution step, which matches the GPU’s memory bandwidth and not the boost clock. In Doom, the average FPS for the High preset goes from 147 (1080p) to 95 (1440p) to 51 (4K). That 51‑frame drop at 4K is consistent with a GPU that has a theoretical FP32 compute of 10.79 TFLOPS and a texture rate of 337.3 GTexel/s, but the real benchmark data indicates the card’s 128‑bit bus is the performance ceiling.
CPU Role
The Ryzen 5 7500F contributes six cores and twelve threads, with a base clock of 3.70 GHz and a boost of 5.00 GHz. Its cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3, while the memory controller supports DDR5 with a dual‑channel bus and a bandwidth of 83.2 GB/s. In synthetic benchmarks, the processor achieves a Cinebench R23 multi‑core score of 22799 and a single‑core score of 3218, while Geekbench multi‑core reports 12362 and single‑core 2374.
In Doom, CPU impact shows up most clearly at 1080p and at low graphical settings. When we set the preset to Low at 1080p, the average FPS reaches 200 – likely a CPU‑driven upper bound. At the same resolution with High settings, the average drops to 147 FPS; that reduction of 53 FPS (26.5%) comes from the heavier GPU workload, not CPU limitations, because the CPU is idle enough to feed the GPU. At 1440p the Low preset gives 129 FPS versus 95 FPS on High – again a gap of 34 FPS, still in line with GPU scaling. The 12‑thread design is sufficient to keep Doom’s frame production steady at 200 FPS at 1080p, but as resolution increases the CPU usage declines relative to GPU. The 83.2 GB/s memory bandwidth is not a bottleneck at 1080p – the FPS at Low (200) is not higher than the 147 in High, indicating the CPU is not starving the GPU at that point.
Measured FPS Breakdown
The table below shows the exact average FPS for each resolution and preset, plus the minimum and maximum values when they were recorded (those appear only on the Medium preset).
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|-----------|-----------|---------|---------|---------|
| 1920×1080 | Low | 200 | - | - |
| 1920×1080 | Medium | 174 | 148 | 200 |
| 1920×1080 | High | 147 | - | - |
| 1920×1080 | Ultra | 120 | - | - |
| 2560×1440 | Low | 129 | - | - |
| 2560×1440 | Medium | 113 | 96 | 129 |
| 2560×1440 | High | 95 | - | - |
| 2560×1440 | Ultra | 78 | - | - |
| 3840×2160 | Low | 70 | - | - |
| 3840×2160 | Medium | 61 | 52 | 70 |
| 3840×2160 | High | 51 | - | - |
| 3840×2160 | Ultra | 42 | - | - |
At 1080p, the Low setting pushes past 200 FPS average, while Medium still manages 174 with a minimum of 148 FPS. The gap to High is 27 FPS (147 vs 174) and to Ultra is 54 FPS (120 vs 174). At 1440p, Medium keeps the minimum above 96 FPS, which is still smooth on a 60 Hz display. The 4K charts show a clear step: Medium brings 61 FPS, but High and Ultra fall to 51 and 42 respectively, so the preset choice can move the average by nearly 30 FPS on the same 4K output.
Resolution Scaling
Scaling from 1080p to 1440p to 4K yields a uniform pattern: each resolution step subtracts roughly a third of FPS. For instance, the High preset goes from 147 (1080) → 95 (1440) → 51 (4K). The percentage drop from 1080 to 1440 is (147−95)/147 = 35.4%, and from 1440 to 4K is (95−51)/95 = 46.3%. The same percentages hold for Low (200→129→70: 35.5% then 45.7%) and for Ultra (120→78→42: 35.4% then 46.2%). The decrease accelerates when moving from 1440p to 4K – the per‑pixel cost increases because the GPU’s shading units are saturated while its memory bandwidth (280.3 GB/s) and 128‑bit bus become the limiting factor. The FPS curves indicate that at 4K the GPU is the clear bottleneck: the CPU could deliver more frames, as proven by the 1080p low setting reaching 200 FPS, but the GPU’s fill and compute resources cannot keep up. In contrast, the step from 1080 to 1440 has a milder file, suggesting the CPU can still feed the GPU relatively well at that resolution, but from 1440 on the GPU constraints dominate.
Settings Recommendations
For the best experience in Doom, the Medium preset stands out as the highest‑performance setting that includes a disclosed minimum FPS. At every resolution, Medium’s average FPS and minimum values indicate a consistent frame delivery:
- 1080p: Medium averages 174 FPS with a minimum of 148 (the Low preset only adds 26 FPS, and High cuts 27 FPS down to 147). Medium is the most sensible for high refresh‑rate monitors.
- 1440p: Medium 113 FPS (min 96) – comfortably above 100, while High drops to 95 and Ultra to 78.
- 4K : Medium 61 FPS (min 52) – already playable above 60, while High and Ultra go to 51 and 42, which are playable but not a cleanly smooth.
The Ultra preset premiums cost between 17% and 30% of the average FPS compared to Medium – e.g., 1440p Ultra 78 vs Medium 113–and no data shows a performance figure that would justify the extra GPU work; the measured numbers suggest Ultra only gives a cinematic slideshow at 4K. For a stable frame rate and still good visual quality, Medium is the confirmed reliable option across all three resolutions.
How This Combo Ranks
In the database of 3,712 tested system combinations, this pairing of Ryzen 5 7500F and Radeon RX 6650 XT holds a rank of 2418, placing it in the top part of the pack. Translated into a percentile, it performs better than approximately 35% of all combos – that is, 34.9% of the tested systems achieve lower measured FPS in Doom than this one. This is lower than the CPU’s own standing (the 7500F has a percentile had 77 out of 100), and the GPU’s 65th percentile, indicating that the game engine plus these two components does not produce the optimal synergistic output as one would expect from those individual scores. The measured FPS data is still solid: it crosses the 60‑FPS line at 1440p on every preset except Ultra, and at 1080p it exceeds 120 for all presets. The 4K performance is not competitive (the 61 FPS on Medium is already the only playable)], but it is better than 35% of the tested combos, many of which are likely lower‑end GPUs and CPUs. In the grand scheme of the database, the combination is noticeably weaker than the top-echelon pairs that can deliver 60FPS at 4K Ultra, but it still handles 1080p and all but the most demanding 1440p presets with ease.
Hardware Specifications
AMD Ryzen 5 7500F
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6650 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 70.0 |
| 3840x2160 | Medium | 61.0 |
| 3840x2160 | High | 51.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 129.0 |
| 2560x1440 | Medium | 113.0 |
| 2560x1440 | High | 95.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 200.0 |
| 1920x1080 | Medium | 174.0 |
| 1920x1080 | High | 147.0 |
| 1920x1080 | Ultra | 120.0 |
Doom with Ryzen 5 7500F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 6650 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.