Doom

Doom

AVERAGE FPS
93
good

This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 44 52 59
1440p QHD 65 85 98 115
1080p Full HD 105 130 153 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 52
3840x2160 High 44
3840x2160 Ultra 36
2560x1440 Low 115
2560x1440 Medium 98
2560x1440 High 85
2560x1440 Ultra 65
1920x1080 Low 175
1920x1080 Medium 153
1920x1080 High 130
1920x1080 Ultra 105

Doom with AMD Ryzen 5 7500F + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 7500F and AMD Radeon RX 6600 combination delivers a highly playable experience in Doom, with benchmark data showing that the system’s performance scales predictably with resolution and settings. The measured FPS values reveal a clear hierarchy: the 1080p results are robust across the board, while 4K Ultra pushes the GPU to its limits. The data indicates a system where the GPU is the primary bottleneck at higher resolutions, while the capable six-core CPU ensures the frame rate remains fluid when graphical load is reduced.

Settings Recommendations

Based on the measured FPS rows, the High preset provides the best balance of visual fidelity and performance for this combo. At 1920x1080, the High setting averages 129.9 FPS, which is 24.6 FPS lower than Low but 24.6 FPS higher than Ultra. This positions High as a sweet spot, offering a substantial frame rate cushion above the 60 FPS threshold while avoiding the significant performance penalty of Ultra, which drops to 105.3 FPS at the same resolution.

For users with 1440p displays, the Medium preset appears optimal. The data shows Medium at 2560x1440 averages 97.5 FPS, a 17.0 FPS improvement over High’s 84.6 FPS, while still delivering a markedly better visual experience than Low’s 114.9 FPS. The gap between Medium and High at 1440p is 12.9 FPS, making Medium the smarter choice for maintaining higher frame rates without sacrificing too much image quality.

At 4K, the situation is more constrained. The High preset at 3840x2160 averages 43.8 FPS, which is below the 60 FPS target but still playable for a single-player FPS. The Low preset is the only 4K option that exceeds 60 FPS, hitting 59.3 FPS. However, the visual downgrade from High to Low is substantial. Given that Medium at 4K averages 52.4 FPS, the data suggests that users should either accept High’s 43.8 FPS for quality or drop to Low for smoother motion, as the Ultra preset’s 35.9 FPS is too demanding for this hardware.

GPU Role

The AMD Radeon RX 6600 is the defining component in this combo’s gaming performance. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which is sufficient for Doom’s texture-heavy environments at 1080p and 1440p but becomes a limiting factor at 4K. The GPU’s boost clock of 2491 MHz and game clock of 2044 MHz are key to its performance, with the data showing that the RX 6600’s compute capabilities—1792 shading units and 28 ray accelerators—are fully utilized when settings are increased.

The GPU’s benchmark scores reinforce its mid-range positioning. With a PassMark G3D score of 15096 and an average benchmark score of 25235, the RX 6600 sits at the 69th percentile of all GPUs. Its nearest rival, the AMD Radeon 890M, scores 25246, a delta of 0.0%, indicating near-identical average performance. This parity is reflected in the frame rates, where the RX 6600’s 8.928 TFLOPS FP32 throughput translates into consistent 1080p performance. Interestingly, the RX 6600’s rasterization strength does not extend to 4K Ultra, where the 35.9 FPS average suggests the GPU’s 64 ROPs and 112 TMUs are overwhelmed by the resolution’s pixel count.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the GPU-bound nature of this system. At High settings, the average frame rate falls from 129.9 FPS at 1920x1080 to 84.6 FPS at 2560x1440, a 34.9% reduction, and then to 43.8 FPS at 3840x2160, a further 48.2% reduction. This steep decline indicates that the RX 6600’s performance scales poorly with resolution, as the 4K pixel count is four times that of 1080p.

The data shows a similar pattern across all settings. At Low, the drop from 175.3 FPS at 1080p to 114.9 FPS at 1440p is 34.5%, and then to 59.3 FPS at 4K is 48.4%. This consistency suggests the GPU is the sole bottleneck, as the CPU’s role diminishes at higher resolutions. The 1080p Ultra result of 105.3 FPS versus the 4K Low result of 59.3 FPS further illustrates this: the GPU is so constrained at 4K that even the lowest settings cannot match the frame rates achievable at 1080p with maximum quality. This scaling behavior implies that users seeking higher resolutions must accept lower settings, as the GPU’s 8 GB VRAM and 224.0 GB/s bandwidth are insufficient for 4K Ultra.

Measured FPS Breakdown

The complete measured FPS data provides a detailed picture of this combo’s capabilities. At 1920x1080, the Low preset averages 175.3 FPS, the highest result in the entire dataset. Medium follows at 153.4 FPS, High at 129.9 FPS, and Ultra at 105.3 FPS. The 70.0 FPS difference between Low and Ultra at 1080p highlights the significant performance cost of higher settings, but even Ultra remains well above the 60 FPS threshold.

At 2560x1440, the range narrows but remains strong. Low averages 114.9 FPS, Medium 97.5 FPS, High 84.6 FPS, and Ultra 65.3 FPS. The Ultra result at 1440p is the only setting at this resolution that falls below 90 FPS, yet it still clears 60 FPS comfortably. The 49.6 FPS difference between Low and Ultra at 1440p is smaller than at 1080p, indicating that the GPU’s limits are beginning to constrain the higher settings.

At 3840x2160, all results drop below 60 FPS except for Low, which averages 59.3 FPS. Medium averages 52.4 FPS, High 43.8 FPS, and Ultra 35.9 FPS. The 23.4 FPS difference between Low and Ultra at 4K is the smallest across all resolutions, confirming that the GPU is the limiting factor. The 4K High result of 43.8 FPS is 14.1 FPS below the 4K Medium result, showing that even incremental settings changes have outsized impacts at this resolution.

How This Combo Ranks

In the grand scheme of tested hardware, this AMD Ryzen 5 7500F and RX 6600 combo ranks 1387 out of 1681 combinations in Doom. This ranking places it in the lower-middle tier of all tested systems, which is consistent with the RX 6600’s 69th percentile GPU score and the Ryzen 5 7500F’s 82nd percentile CPU score. The combo’s rank is likely dragged down by the 4K results, where the GPU’s limitations are most apparent.

The CPU’s performance is a bright spot in this ranking. The Ryzen 5 7500F achieves a Cinebench R23 multicore score of 22799 and a single-core score of 3218, placing it above rivals like the Intel Core i7-11850H (avg score 24974, delta 0.1%) and AMD Ryzen 9 6900HX (avg score 24897, delta 0.4%). This processing power ensures that the combo does not suffer CPU bottlenecks at lower resolutions, as evidenced by the 175.3 FPS Low result at 1080p. However, the GPU’s 8 GB VRAM and 128-bit bus prevent the combo from climbing higher in the rankings, particularly in games that demand more memory bandwidth.

FAQ

Q: What is the best resolution for this combo to maintain 60+ FPS?

A: The data shows that all settings at 1920x1080 and 2560x1440 exceed 60 FPS, with the lowest result being 65.3 FPS at 1440p Ultra. At 3840x2160, only the Low preset achieves 59.3 FPS, just below the 60 FPS threshold.

Q: How does the RX 6600 compare to its nearest rival in synthetic benchmarks?

A: The RX 6600’s average benchmark score is 25235, which is virtually identical to the AMD Radeon 890M’s 25246, a delta of 0.0%. It also edges out the RX 580 2048SP (25287, delta -0.2%) and trails the RTX 3060 Ti (25120, delta 0.5%).

Q: Does the Ryzen 5 7500F bottleneck the RX 6600 in Doom?

A: No. The CPU’s Cinebench R23 single-core score of 3218 and multicore score of 22799 are strong, and the 1080p Low result of 175.3 FPS suggests the GPU is the limiting factor, not the CPU.

Q: What is the frame rate difference between High and Ultra at 1440p?

A: At 2560x1440, the High preset averages 84.6 FPS, while Ultra averages 65.3 FPS. This 19.3 FPS difference makes High the more sensible choice for smoother gameplay.

Q: Is the RX 6600’s 8 GB VRAM sufficient for 4K gaming in Doom?

A: The data indicates that 4K performance is limited, with the highest 4K average being 59.3 FPS at Low settings. The 8 GB VRAM and 224.0 GB/s bandwidth appear insufficient for 4K Ultra, which averages only 35.9 FPS.

Q: How does this combo rank against all tested combinations in Doom?

A: This combo ranks 1387 out of 1681 tested combinations, placing it in the lower-middle tier of all systems tested for this game.

CPU Role

The AMD Ryzen 5 7500F serves as a robust foundation for this gaming combo. With 6 cores and 12 threads, a base clock of 3.70 GHz, and a boost clock of 5.00 GHz, this Zen 4 architecture CPU on the AMD Socket AM5 platform provides ample processing power for Doom’s engine. The 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth on DDR5 ensure that the CPU can feed data to the GPU without creating a bottleneck.

The CPU’s benchmark results confirm its strength. A Geekbench single-core score of 2759 and a multi-core score of 12686 demonstrate strong per-thread performance, which is critical for FPS games. The Cinebench R23 multicore score of 22799 places it ahead of the Intel Core i7-11850H (avg score 24974, delta 0.1%) and the AMD Ryzen 9 6900HX (avg score 24897, delta 0.4%), while the Ryzen 7 2700X (avg score 25057, delta -0.3%) trails by a similar margin. This performance headroom is evident in the measured FPS, where the 1080p Low result of 175.3 FPS suggests the CPU is not a limiting factor.

The data further indicates that the CPU’s role diminishes as resolution increases. At 4K, the frame rate drops are consistent across all settings, pointing to the GPU as the primary constraint. The Ryzen 5 7500F’s 65 W TDP and 5 nm process node also make it an efficient choice, though its launch MSRP of $179 positions it as a mid-range option. Overall, the CPU’s high single-thread performance and strong multi-core scores ensure that this combo’s FPS results are dictated by the GPU, not the processor.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6600 in Doom

Resolution Settings Avg FPS
3840x2160 Low 59.3
3840x2160 Medium 52.4
3840x2160 High 43.8
3840x2160 Ultra 35.9
2560x1440 Low 114.9
2560x1440 Medium 97.5
2560x1440 High 84.6
2560x1440 Ultra 65.3
1920x1080 Low 175.3
1920x1080 Medium 153.4
1920x1080 High 129.9
1920x1080 Ultra 105.3

Doom with Ryzen 5 7500F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 6600 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.