Doom

Doom

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 52 62 71
1440p QHD 79 96 114 131
1080p Full HD 122 149 176 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 62
3840x2160 High 52
3840x2160 Ultra 43
2560x1440 Low 131
2560x1440 Medium 114
2560x1440 High 96
2560x1440 Ultra 79
1920x1080 Low 202
1920x1080 Medium 176
1920x1080 High 149
1920x1080 Ultra 122

Doom with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5050 combination delivers a highly playable Doom experience across all tested resolutions, but the data reveals a clear shift in bottleneck behavior as resolution increases. At 1080p, the system is firmly CPU-limited, with frame rates scaling disproportionately with graphics settings; at 4K, the GPU becomes the dominant constraint, with Ultra settings pushing the average down to 43 FPS. The sweet spot for this pairing is 1440p with Medium settings, which delivers 114 FPS average while maintaining a solid minimum of 97 FPS. This configuration ranks 1766th out of 2930 tested combos for this game, placing it in the upper-middle tier of all possible pairings.

Resolution Scaling

The measured FPS data shows a predictable yet informative progression as resolution climbs from 1920x1080 to 3840x2160. At 1080p with Ultra settings, the system produces 122 FPS average; stepping down to Low settings at the same resolution yields 202 FPS, a 65.6% improvement. This wide spread between Low and Ultra at 1080p—80 FPS difference—indicates that the CPU has ample headroom to feed the GPU, and the graphics card is the primary limiter even at the lowest settings.

Moving to 2560x1440, the scaling pattern tightens. Ultra settings average 79 FPS, while Low settings reach 131 FPS, a 52 FPS spread. The percentage gap between Low and Ultra shrinks from 65.6% at 1080p to 65.8% at 1440p, suggesting the GPU is beginning to saturate more consistently. At 4K, the spread compresses further: Ultra averages 43 FPS, Low averages 71 FPS, and the difference is 28 FPS—a 65.1% gap. The consistency of this approximate 65% performance delta between Low and Ultra across all three resolutions indicates that the RTX 5050's workload scales uniformly with pixel count, and the CPU is never the limiting factor at these settings.

The resolution scaling from 1080p to 4K at High settings shows a 65% performance drop (149 FPS to 52 FPS). This steep decline—97 FPS lost—points to the GPU being the primary constraint at higher resolutions, as the pixel count quadruples from 1080p to 4K, but the frame rate falls by less than half, indicating some CPU involvement at lower resolutions. The data suggests that at 1080p, the Ryzen 7 5700's single-thread performance (3DMark single-thread score of 901) is sufficient to keep the GPU fed, but at 4K, the RTX 5050's pixel throughput (82.30 GPixel/s) becomes the hard ceiling.

GPU Role

The NVIDIA GeForce RTX 5050 features 8 GB of GDDR6 memory on a 128-bit bus, delivering 320.0 GB/s of bandwidth. This memory configuration is adequate for Doom at the tested settings, as the game's 2016 engine does not exhibit the extreme VRAM demands seen in newer titles. The GPU's boost clock of 2572 MHz and base clock of 2317 MHz provide the computational foundation for the measured frame rates. The 3DMark Steel Nomad DX12 score of 2502 places the card in the 66th percentile of all GPUs, and its nearest rival comparison shows a mixed picture: it trails the AMD Radeon RX 5600 XT by 1.6%, while outperforming the AMD Radeon RX Vega M GL by 0.6%.

The GPU's PassMark G3D score of 17326 and DirectX 12 score of 66 illustrate its strengths and weaknesses. The DirectX 12 score is notably low, but Doom's Vulkan API support (the GPU supports Vulkan 1.4) likely bypasses some of the DirectX 12 bottlenecks. The RTX 5050's FP32 throughput of 13.17 TFLOPS and texture rate of 205.8 GTexel/s explain its ability to maintain 71 FPS at 4K Low settings, where the pixel workload is reduced but texture sampling remains heavy. The card's 32 ROPs provide a pixel fill rate of 82.30 GPixel/s, which becomes the limiting factor at 4K Ultra, where the average drops to 43 FPS.

At 1080p, the GPU's role shifts from being the sole bottleneck to sharing the load with the CPU. The 202 FPS at Low settings approaches the practical ceiling for this pairing, and the 122 FPS at Ultra shows the GPU's rendering overhead increasing with visual complexity. The RTX 5050's nearest rival comparison—being 1.6% slower than the RX 5600 XT in average benchmark score—contextualizes its performance: it is a mid-range card that excels at 1080p and handles 1440p well, but 4K Ultra is beyond its comfort zone, as evidenced by the 43 FPS average.

CPU Role

The AMD Ryzen 7 5700's 8 cores and 16 threads, based on the Zen 3 architecture (Cezanne codename), provide robust multi-threaded performance that benefits Doom's engine. The CPU's boost clock of 4.60 GHz and base clock of 3.70 GHz deliver the single-thread responsiveness the game requires. The 3DMark single-thread score of 901 and Cinebench R23 single-core score of 2916 indicate strong per-core performance, which is critical for a game that relies on a main render thread. The CPU's 16 MB of L3 cache and 512 KB L2 per core help maintain low latency access to frequently used game data.

In the measured FPS data, the CPU's influence is most apparent at 1080p. At Low settings, the 202 FPS average suggests the CPU is capable of driving the GPU to near its maximum output, but the 149 FPS at High and 122 FPS at Ultra indicate that the GPU's workload increases with settings, not the CPU's. The Ryzen 7 5700's PassMark multithread score of 24303 and 3DMark 16-thread score of 6628 demonstrate its ability to handle multiple simultaneous tasks, but Doom's engine does not appear to scale heavily with core count beyond 8 threads.

The CPU's percentile rank of 78th among all CPUs, with an average benchmark score of 25517, places it in a competitive position. Its nearest rivals—the Intel Xeon D-2752TER, AMD Ryzen 5 7640U, and AMD Ryzen 5 6600H—all score within 0.3% of the Ryzen 7 5700, indicating that this processor is firmly in a performance tier where minor differences do not significantly impact gaming. The 3DMark 2-thread score of 1762 and 4-thread score of 3382 show that the CPU scales well from 2 to 4 threads, which is relevant for games that primarily use 4-8 threads. At 4K, the CPU's role diminishes, as the 43-71 FPS range at that resolution is primarily GPU-bound, but the CPU still needs to maintain frame pacing without dropping below the GPU's output rate.

Settings Recommendations

Based on the measured FPS rows, the optimal balance of visual quality and performance for this pairing is Medium settings at 2560x1440. This configuration delivers 114 FPS average with a minimum of 97 FPS, which is well above the 60 FPS threshold for smooth gameplay while maintaining a high degree of visual fidelity. The 1440p Medium preset also provides a comfortable margin for demanding scenes, as the minimum FPS of 97 is only 14.9% below the average.

For users prioritizing maximum frame rates, 1080p Low settings offer 202 FPS average, which is ideal for competitive play or high-refresh-rate displays. However, this comes at a significant visual cost, as the difference between Low and Medium at 1080p is only 26 FPS (202 vs 176), suggesting that Medium provides substantially better visuals for a modest performance hit. The 1080p Medium setting at 176 FPS average with a 150 FPS minimum is arguably the best option for high-refresh-rate 1080p monitors, as it maintains frame rates above 144 Hz while improving image quality over Low.

At 4K, the data clearly shows that Ultra settings are not viable, with a 43 FPS average. High settings at 4K provide 52 FPS, which is borderline playable but may suffer in intense combat sequences. Low settings at 4K deliver 71 FPS, making it the only 4K preset that consistently stays above 60 FPS. For 4K users, the recommendation is to use Low settings for a playable experience, or to consider dropping to 1440p for a better balance. The 4K Medium preset at 62 FPS average with a 52 FPS minimum is a compromise, but the minimum FPS dipping below 60 suggests potential stuttering in heavy scenes.

FAQ

Q: Is this CPU-GPU combo capable of running Doom at 4K?

A: Yes, but with limitations. The 4K Low preset averages 71 FPS, and 4K Medium averages 62 FPS with a minimum of 52 FPS. Ultra at 4K is not recommended, as it averages only 43 FPS.

Q: What is the best resolution for this system?

A: 2560x1440 with Medium settings provides the best balance, yielding 114 FPS average and 97 FPS minimum. This offers smooth gameplay with good visual quality.

Q: How much performance is lost going from 1080p to 4K at High settings?

A: The average FPS drops from 149 at 1080p to 52 at 4K, a 65% reduction. This indicates the GPU becomes the primary bottleneck at higher resolutions.

Q: Does the CPU limit performance at 1080p?

A: At lower settings, the CPU can keep up, as Low settings yield 202 FPS. However, the diminishing returns from Low to Medium to High suggest the GPU is the limiting factor even at 1080p.

Q: How does this GPU compare to its nearest rivals?

A: The RTX 5050's average benchmark score of 21035 is 1.6% lower than the AMD Radeon RX 5600 XT, but 0.6% higher than the AMD Radeon RX Vega M GL. It ranks in the 66th percentile of all GPUs.

Q: What settings should I use for a 144 Hz 1080p monitor?

A: Medium settings at 1080p deliver 176 FPS average with a 150 FPS minimum, ensuring the frame rate stays above 144 Hz. High settings at 149 FPS average may occasionally dip below 144 Hz.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low settings produce 202 FPS, Medium produces 176 FPS (with a minimum of 150 FPS and maximum of 203 FPS), High produces 149 FPS, and Ultra produces 122 FPS. The spread from Low to Ultra is 80 FPS, representing a 39.6% reduction in performance when enabling the highest preset. The Medium preset's minimum FPS of 150 is notable, as it indicates the system maintains high frame rates even in demanding scenes.

At 2560x1440, the average FPS values are: Low at 131 FPS, Medium at 114 FPS (with a minimum of 97 FPS and maximum of 131 FPS), High at 96 FPS, and Ultra at 79 FPS. The scaling from Low to Ultra shows a 52 FPS drop, or 39.7% reduction. The Medium preset's minimum of 97 FPS provides a comfortable buffer above 60 FPS, making this the most robust 1440p option. The High preset at 96 FPS is also viable, but its proximity to the Medium preset's average suggests diminishing returns from Medium to High.

At 3840x2160, the average FPS values are: Low at 71 FPS, Medium at 62 FPS (with a minimum of 52 FPS and maximum of 71 FPS), High at 52 FPS, and Ultra at 43 FPS. The drop from Low to Ultra is 28 FPS, a 39.4% reduction. The Medium preset's minimum of 52 FPS falls below the 60 FPS threshold, indicating potential frame pacing issues in heavy scenes. The High and Ultra presets are only suitable for less demanding situations, with averages of 52 FPS and 43 FPS respectively. The consistency of the approximately 39-40% performance reduction from Low to Ultra across all resolutions confirms that the RTX 5050's rendering workload scales uniformly with pixel count and settings level.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5050 in Doom

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 62.0
3840x2160 High 52.0
3840x2160 Ultra 43.0
2560x1440 Low 131.0
2560x1440 Medium 114.0
2560x1440 High 96.0
2560x1440 Ultra 79.0
1920x1080 Low 202.0
1920x1080 Medium 176.0
1920x1080 High 149.0
1920x1080 Ultra 122.0

Doom with Ryzen 7 5700 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5050 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.