Control

Control

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 40 45 63
1440p QHD 52 59 67 94
1080p Full HD 68 78 88 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 40
3840x2160 Ultra 35
2560x1440 Low 94
2560x1440 Medium 67
2560x1440 High 59
2560x1440 Ultra 52
1920x1080 Low 124
1920x1080 Medium 88
1920x1080 High 78
1920x1080 Ultra 68

Control with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5050 pairing delivers a solid 1080p and 1440p experience in Control, but 4K pushes the GPU to its limit, revealing a clear performance hierarchy across the resolution spectrum.

Resolution Scaling

The measured frame rates show a classic GPU-bound scaling pattern as resolution increases. At 1080p with Low settings, the combo produces 124 FPS, but that number drops to 94 FPS at 1440p and 63 FPS at 4K. This represents a 24% performance hit when moving from 1080p to 1440p, and a further 33% reduction when jumping to 4K. The scaling is consistent with a GPU that has ample bandwidth but limited raw compute at higher pixel counts.

The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, Low produces 124 FPS while Ultra yields 68 FPS — a 56 FPS spread. At 1440p, the spread grows slightly to 42 FPS (94 vs 52), but at 4K the gap narrows to 28 FPS (63 vs 35). This compression at 4K indicates that the RTX 5050's rendering pipeline becomes the primary bottleneck, with settings adjustments offering diminishing returns as pixel count dominates the workload.

The Medium preset provides the only complete min/max data across all resolutions, which offers insight into frame time consistency. At 1080p Medium, the range spans 75 to 101 FPS, a 26 FPS variance. At 1440p Medium, the range tightens to 57 to 77 FPS, and at 4K Medium it narrows further to 38 to 52 FPS. The shrinking variance at higher resolutions suggests that the GPU is working closer to its sustained limit, with less headroom for burst performance.

CPU Role

The Ryzen 5 7500F brings 6 cores and 12 threads to the pairing, with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. This 7000-series chip uses the Zen 4 architecture (codenamed Raphael) built on a 5 nm TSMC process. The CPU's benchmark profile shows strong single-thread performance — a 3dmark single-thread score of 974 and a Geekbench single-core score of 2374 — which matters for Control's physics and AI-driven sequences.

Multi-threaded results from the CPU include a Cinebench R23 multi-core score of 22799 and a Geekbench multi-core score of 12362. The PassMark multi-thread score of 26825 places the processor at the 77th percentile versus all CPUs, indicating it sits comfortably above the median chip. The nearest rivals in synthetic tests — the Intel Core i7-11850H (avg score 24935, delta 0.1%) and AMD Ryzen 5 8400F (avg score 25005, delta -0.2%) — show performance parity within a fraction of a percent, meaning the 7500F is not a performance outlier in either direction.

For Control, the CPU's role appears secondary to the GPU at most settings. The fact that 1080p Low reaches 124 FPS while 4K Ultra drops to 35 FPS suggests the processor can feed frames well beyond what the GPU can render at higher resolutions. The L3 cache of 32 MB (shared) and DDR5 memory support with 83.2 GB/s bandwidth provide adequate data throughput for the game's streaming environments. The 65 W TDP and unlocked multiplier indicate efficiency headroom, though the measured FPS data shows no CPU-limited scenarios at any tested resolution.

How This Combo Ranks

The combination of the Ryzen 5 7500F and RTX 5050 ranks 1756 out of 2888 tested combos for Control, placing it in the lower-middle tier of the database. This rank reflects the GPU's 66th percentile standing among all graphics cards, while the CPU sits at the 77th percentile — the graphics component is the limiting factor in the pairing's overall position.

The GPU's nearest rivals in synthetic benchmarks include the AMD Radeon RX Vega M GL (avg score 21153, delta -0.6%), AMD Radeon HD 8970M (avg score 21237, delta -1%), AMD Radeon RX 5600 XT (avg score 20713, delta 1.6%), and NVIDIA RTX A4000 Mobile (avg score 21379, delta -1.6%). These deltas indicate the RTX 5050's raw compute sits within 1.6% of its closest competitors, making it a mid-pack performer rather than a standout.

The combo rank of 1756 out of 2888 means roughly 61% of tested configurations outperform it in Control. This is consistent with the GPU's modest specifications — 2560 shading units, 80 TMUs, and 32 ROPs — which place it firmly in the entry-level segment for current-generation hardware. The rank also reflects that Control is a demanding title at higher settings, where the RTX 5050's 8 GB VRAM and 320.0 GB/s bandwidth become constraining factors.

Measured FPS Breakdown

At 1920x1080, the RTX 5050 delivers playable frame rates across all settings. Low produces 124 FPS, Medium averages 88 FPS with a range of 75 to 101 FPS, High yields 78 FPS, and Ultra drops to 68 FPS. The step from Low to Medium costs 36 FPS, while the step from Medium to High costs 10 FPS, and High to Ultra costs another 10 FPS. The diminishing returns above Medium suggest the GPU's shading units and texture units are being saturated at higher quality presets.

Moving to 2560x1440, the performance drops proportionally. Low produces 94 FPS, Medium averages 67 FPS with a range of 57 to 77 FPS, High yields 59 FPS, and Ultra drops to 52 FPS. The gap between Low and Ultra at 1440p is 42 FPS, a slightly narrower spread than at 1080p. The 1440p results show that the combo can handle high-refresh gaming at Medium settings, with 67 FPS providing a smooth experience on standard 60 Hz displays.

At 3840x2160, the RTX 5050 struggles to maintain desirable frame rates. Low produces 63 FPS, Medium averages 45 FPS with a range of 38 to 52 FPS, High drops to 40 FPS, and Ultra bottoms out at 35 FPS. Only the Low preset crosses the 60 FPS threshold at 4K, and even that sits just barely above it. The 4K results indicate the GPU's 13.17 TFLOPS FP32 compute and 82.30 GPixel/s pixel rate are insufficient for high-fidelity rendering at this resolution without significant compromises.

The Medium preset across all resolutions shows the most consistent frame time behavior, with the 4K minimum of 38 FPS staying reasonably close to the 45 FPS average. This suggests the game's engine maintains relatively stable frame pacing even when the GPU is heavily loaded, which is beneficial for avoiding stutter during fast-paced combat sequences.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using the GB207 chip, manufactured on a 5 nm TSMC process. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The GPU's base clock runs at 2317 MHz with a boost clock of 2572 MHz, and memory operates at 2500 MHz (20 Gbps effective). The card draws up to 130 W TDP and requires a 300 W suggested PSU.

The GPU's benchmark profile shows a PassMark G3D score of 17326 and a 3DMark Steel Nomad DX12 score of 2502. The PassMark DirectX 11 score of 150 and DirectX 12 score of 66 indicate diminishing returns with modern APIs, though these synthetic tests don't directly translate to Control's performance. The Geekbench OpenCL score of 90334 and Vulkan score of 89381 show balanced compute performance across different interfaces.

In Control, the GPU's 8 GB VRAM capacity becomes a potential constraint at 4K Ultra settings. The measured 35 FPS at 4K Ultra suggests the card is both compute-limited and potentially memory-limited, as the game's textures and effects at maximum settings can exceed 8 GB of video memory. The 128-bit memory bus and 320.0 GB/s bandwidth also limit texture streaming at high resolutions, which likely contributes to the steep performance drop between 1440p and 4K.

The GPU's 20 RT cores and 80 tensor cores provide ray tracing and DLSS capabilities, though the measured data does not include results with these features enabled. The card's 13.17 TFLOPS FP32 compute places it well below high-end Blackwell parts, and the 32 ROPs limit fill-rate-intensive scenarios. The 5 nm process node and 16,900 million transistors on a 149 mm² die indicate a power-efficient design that nonetheless lacks the raw throughput for demanding 4K workloads.

Settings Recommendations

The measured FPS data points to Medium as the optimal preset for this combo across all resolutions. At 1080p Medium, the 88 FPS average with a 75 FPS minimum provides a smooth, responsive experience that exceeds standard 60 Hz display refresh rates. The 26 FPS variance between min and max suggests occasional dips during intense scenes, but the overall experience remains fluid.

At 1440p, Medium delivers 67 FPS with a 57 FPS minimum, which remains above the 60 FPS target for most of the session. The 20 FPS variance is tighter than at 1080p, indicating more consistent frame delivery. Players with 144 Hz displays might prefer Low at 1440p to reach 94 FPS, but the visual quality trade-off is substantial for only a 27 FPS gain over Medium.

For 4K gaming, Low is the only viable preset, producing 63 FPS. Medium at 4K drops to 45 FPS, which is playable but not ideal for action-oriented sequences. High and Ultra at 4K fall below 40 FPS, which risks noticeable judder during camera movements. The 4K Low result also shows a 28 FPS gap to Medium, suggesting that the low preset substantially reduces the rendering load in ways that benefit this specific GPU.

The Ultra preset offers no meaningful advantage at any resolution. At 1080p, it delivers 68 FPS compared to Medium's 88 FPS — a 20 FPS loss for visual improvements that are difficult to discern during gameplay. At 1440p, Ultra drops to 52 FPS, and at 4K it falls to 35 FPS, both below acceptable thresholds for smooth gameplay. The High preset sits between Medium and Ultra in performance, but the incremental quality gains over Medium do not justify the 10-14 FPS penalty at each resolution.

The data indicates that Medium provides the best balance of visual fidelity and performance for this hardware combination. The 88 FPS at 1080p and 67 FPS at 1440p both exceed the 60 FPS baseline, while the 4K Medium result of 45 FPS remains playable for slower-paced exploration. Players prioritizing frame rate over visuals can drop to Low, while those with 1080p displays and a tolerance for lower FPS might experiment with High, but Medium represents the sweet spot in the measured results.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5050 in Control

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 40.0
3840x2160 Ultra 35.0
2560x1440 Low 94.0
2560x1440 Medium 67.0
2560x1440 High 59.0
2560x1440 Ultra 52.0
1920x1080 Low 124.0
1920x1080 Medium 88.0
1920x1080 High 78.0
1920x1080 Ultra 68.0

Control with Ryzen 5 7500F + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5050 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.