Fivem

Fivem

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 70 87 110
1080p Full HD 82 106 132 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 High 70
2560x1440 Ultra 54
1920x1080 Low 168
1920x1080 Medium 132
1920x1080 High 106
1920x1080 Ultra 82

Fivem with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5050, In-Depth Analysis

Fivem is a demanding multiplayer title that stresses both processor and graphics hardware, and the measured results for the AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5050 show a configuration that is capable of smooth gameplay at 1080p, but which requires careful settings management at higher resolutions. This combination sits in the 1813th position out of 3005 tested combos in this game, indicating a mid-pack standing that reflects its balanced, yet not top-tier, performance characteristics.

Settings Recommendations

The measured FPS data for this specific hardware pairing reveals a clear hierarchy of playable settings depending on the target resolution. At 1920x1080, the experience is overwhelmingly positive, with every preset delivering playable frame rates. The Low preset yields an average of 168 FPS, which is exceptionally high and well-suited for competitive play. The Medium preset provides a still-impressive 132 FPS average with a minimum of 112 FPS, making it the sweet spot for a balance of visual fidelity and high refresh rate performance. The High preset, at 106 FPS average, remains excellent, while even the Ultra preset manages a playable 82 FPS average. For 1080p users, the Medium preset is the recommended choice, as it offers a significant visual upgrade over Low while maintaining a comfortable margin above the 100 FPS threshold.

Moving to 2560x1440, the demands on the system increase, but the configuration still holds up well. The Low preset delivers a very smooth 110 FPS average, which is ideal for fast-paced action. The Medium preset, with an 87 FPS average and a minimum of 74 FPS, is a strong recommendation for a great balance of quality and fluidity. The High preset drops to a 70 FPS average, which is still playable, but begins to show the strain of the higher resolution. The Ultra preset, at 54 FPS average, is best avoided for a consistently smooth experience. For 1440p, the Medium preset is the clear winner, providing a solid frame rate that remains within the bounds of high-refresh-rate monitors, while the Low preset is the fallback for those prioritizing maximum smoothness.

At 3840x2160, the RTX 5050's 8 GB of VRAM and 128-bit memory bus begin to become a limiting factor. The Low preset is the only setting that achieves a consistently playable experience, with an average of 61 FPS. The Medium preset, at 48 FPS average, is borderline and could be considered for slower-paced gameplay, but its minimum of 41 FPS may cause noticeable stutters. The High preset at 39 FPS and Ultra at 30 FPS are not recommended for a satisfactory experience, as they fall below the threshold for smooth, responsive gameplay. For 4K, the Low preset is the only viable option for a playable frame rate, and users should be prepared to make significant visual compromises.

GPU Role

The NVIDIA GeForce RTX 5050 is a key determinant of performance, particularly at higher resolutions and settings. Its 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s of bandwidth is a defining characteristic that shapes its capabilities. The benchmark data shows a steep performance drop when moving from 1440p to 4K, which strongly suggests that the memory capacity and bandwidth are being saturated. At 4K Ultra, the average FPS falls to 30, a 64% reduction from the 82 FPS seen at 1080p Ultra. This pattern indicates that the GPU is the primary bottleneck at 4K, as the increased pixel count and texture detail exceed what the 8 GB frame buffer can efficiently handle.

The GPU's clock speeds, with a base of 2317 MHz and a boost of 2572 MHz, contribute to its overall compute throughput. The 2560 shading units and 80 tensor cores are part of the Blackwell 2.0 architecture, which supports DirectX 12 Ultimate. However, the raw performance metrics reveal a GPU that sits at the 66th percentile against all GPUs. Its nearest rivals in the benchmark database include the AMD Radeon RX 5600 XT, which it outperforms by 1.6%, and the AMD Radeon RX Vega M GL, which holds a 0.6% advantage. This places the RTX 5050 in a competitive mid-range tier, capable of handling modern titles at 1080p and 1440p with adjusted settings, but not designed for native 4K Ultra gaming.

The difference in performance between Low and Ultra settings at each resolution highlights the GPU's workload scaling. At 1080p, the jump from Low (168 FPS) to Ultra (82 FPS) represents a 51% performance loss, which is a typical cost for maximum visual fidelity. At 1440p, the loss is 51% as well, going from 110 FPS to 54 FPS. At 4K, the loss from Low to Ultra is 51%, from 61 FPS to 30 FPS. This consistent percentage suggests that the GPU is the primary scaling factor across all resolutions, with the CPU having enough headroom to feed it frames without becoming a significant bottleneck.

CPU Role

The AMD Ryzen 5 7500F provides a solid foundation for this gaming configuration, with its Zen 4 architecture and 6 cores / 12 threads. Its base clock of 3.70 GHz and boost clock of 5.00 GHz, combined with 32 MB of shared L3 cache, offer strong single-threaded and multi-threaded performance. The CPU's percentile rank against all CPUs is 77, indicating it is a capable processor for gaming. Its average benchmark score of 24964 is nearly identical to that of its closest rival, the AMD Ryzen 5 8400F, which scores 25005, a negligible 0.2% difference. This shows that the 7500F is a very competitive mid-range CPU.

In the context of Fivem, which is known to be CPU-intensive due to its multiplayer nature and complex scripting, the Ryzen 5 7500F's performance is crucial. The data shows that at 1080p with Low settings, the system achieves 168 FPS, a figure that is unlikely to be fully limited by the GPU. This suggests that the CPU is capable of high frame rate generation, and the GPU becomes the limiting factor as settings and resolution increase. The CPU's strong single-thread performance, as evidenced by its Cinebench R23 single-core score of 3218 and Geekbench single-core score of 2374, is beneficial for Fivem, which often relies on a few primary threads for game logic.

The CPU's multi-threaded capabilities also play a role in maintaining stable frame times. Its Cinebench R23 multi-core score of 22799 and Passmark multi-thread score of 26825 indicate that it can handle the background tasks and other processes that a multiplayer game generates. The comparison to its nearest rivals is telling: it scores 0.1% higher than the Intel Core i7-11850H and 0.2% higher than the Intel Core i7-13620H, but 0.4% lower than the Intel Core 5 210H. These delta percentages are minuscule, meaning that in real-world gaming scenarios, the 7500F is effectively on par with these other processors, and the choice between them would come down to platform features and price rather than raw gaming performance.

FAQ

Q: What is the best setting for a 1440p monitor with this hardware?

A: The Medium preset at 2560x1440 is the recommended setting, providing an average of 87 FPS with a minimum of 74 FPS. This offers a good balance between visual quality and smooth gameplay, ensuring the frame rate stays comfortably within the range of most high-refresh-rate monitors.

Q: Can this configuration handle 4K gaming?

A: Yes, but with significant compromises. At 3840x2160, the Low preset is the only option that achieves a consistently playable frame rate, averaging 61 FPS. Higher presets like Medium and Ultra struggle, with averages of 48 FPS and 30 FPS respectively, making them unsuitable for a smooth experience.

Q: How much of a performance drop is seen when moving from 1080p to 4K?

A: The drop is substantial. For example, on the Ultra preset, the average FPS falls from 82 at 1920x1080 to 30 at 3840x2160, a 63% reduction. On the Low preset, the average falls from 168 FPS to 61 FPS, a 64% reduction, indicating that the GPU is the primary limiting factor at higher resolutions.

Q: Is the AMD Ryzen 5 7500F strong enough for this game?

A: Yes, the data indicates it is a capable processor. Its benchmark scores are nearly identical to those of its closest rivals, such as the AMD Ryzen 5 8400F. At 1080p with Low settings, the system reaches 168 FPS, suggesting the CPU is not a bottleneck at that resolution and can support high frame rates.

Q: How does the RTX 5050 compare to its direct competitors?

A: The RTX 5050's average benchmark score is 21035. It is 1.6% faster than the AMD Radeon RX 5600 XT, but 0.6% slower than the AMD Radeon RX Vega M GL and 1.6% slower than the NVIDIA RTX A4000 Mobile. These differences are small, placing it in a tightly contested performance tier.

Q: What is the minimum FPS on the Medium preset at 1440p?

A: The measured minimum FPS for the Medium preset at 2560x1440 is 74 FPS. This represents the worst-case frame time scenario and indicates that the configuration should maintain a smooth experience without significant stutters.

Resolution Scaling

The FPS data across the three tested resolutions provides a clear picture of how the system scales and where the bottleneck lies. Starting at 1920x1080, the configuration shows strong performance across all presets. The Low preset achieves 168 FPS, Medium 132 FPS, High 106 FPS, and Ultra 82 FPS. This pattern shows a consistent performance hierarchy, with the GPU handling the increased workload of higher settings without issue. The CPU is clearly capable of feeding the GPU at these frame rates, as the performance scales linearly with the GPU's workload.

When moving to 2560x1440, the frame rates drop by a predictable margin. The Low preset falls to 110 FPS (a 35% drop), Medium to 87 FPS (a 34% drop), High to 70 FPS (a 34% drop), and Ultra to 54 FPS (a 34% drop). This uniform percentage reduction across all settings is a strong indicator that the GPU is the limiting component at this resolution. The CPU is still providing enough data, and the GPU is simply running out of processing power and memory bandwidth as the pixel count increases.

The transition to 3840x2160 reveals a more dramatic shift. The Low preset drops to 61 FPS (a 45% drop from 1440p), Medium to 48 FPS (a 45% drop), High to 39 FPS (a 44% drop), and Ultra to 30 FPS (a 44% drop). The percentage drop from 1440p to 4K is larger than the drop from 1080p to 1440p. This non-linear scaling is a classic sign of a memory bandwidth or capacity limitation. The 8 GB VRAM and 128-bit bus of the RTX 5050 are likely being overwhelmed by the 4K texture and geometry data, causing the GPU to become the definitive bottleneck. The CPU's role diminishes at this resolution, as the system is no longer constrained by the speed at which it can generate frames, but by the GPU's ability to render them.

Measured FPS Breakdown

The following table details the exact measured average FPS for each resolution and settings preset, with minimum and maximum values provided where available.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|---|---|---|---|---|

| 1920x1080 | Low | 168 | - | - |

| 1920x1080 | Medium | 132 | 112 | 152 |

| 1920x1080 | High | 106 | - | - |

| 1920x1080 | Ultra | 82 | - | - |

| 2560x1440 | Low | 110 | - | - |

| 2560x1440 | Medium | 87 | 74 | 100 |

| 2560x1440 | High | 70 | - | - |

| 2560x1440 | Ultra | 54 | - | - |

| 3840x2160 | Low | 61 | - | - |

| 3840x2160 | Medium | 48 | 41 | 56 |

| 3840x2160 | High | 39 | - | - |

| 3840x2160 | Ultra | 30 | - | - |

The data confirms that the configuration is best suited for 1080p and 1440p gaming. At 1080p, even the Ultra preset provides an average of 82 FPS, which is playable. The Medium preset at 132 FPS is optimal for high refresh rate displays. At 1440p, the Medium preset at 87 FPS is the best choice for a balanced experience. The 4K results are marginal, with only the Low preset breaking the 60 FPS barrier, which may be acceptable for some users but is not ideal for a fluid experience. The minimum FPS values for the Medium presets at each resolution show that the frame times are consistent, with the 4K Medium preset having the lowest minimum at 41 FPS, which could be perceptible in fast-paced scenes.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5050 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 110.0
2560x1440 Medium 87.0
2560x1440 High 70.0
2560x1440 Ultra 54.0
1920x1080 Low 168.0
1920x1080 Medium 132.0
1920x1080 High 106.0
1920x1080 Ultra 82.0

Fivem with Ryzen 5 7500F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5050 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.