Doom

Doom

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 61 74 85
1440p QHD 94 114 139 154
1080p Full HD 144 175 209 243

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 74
3840x2160 High 61
3840x2160 Ultra 52
2560x1440 Low 154
2560x1440 Medium 139
2560x1440 High 114
2560x1440 Ultra 94
1920x1080 Low 243
1920x1080 Medium 209
1920x1080 High 175
1920x1080 Ultra 144

Doom with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 5 5600G pairs with the NVIDIA GeForce RTX 5060 to deliver a surprisingly robust experience in the 2016 release of Doom, a fast-paced FPS known for its demanding engine. This database entry captures actual measured performance, placing this specific combination at rank 859 out of 1681 tested combos, meaning it sits just above the median for this game. The data reveals a system that can handle the game’s intensity, though the balance between the six-core processor and the newer graphics card shifts depending on resolution and settings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600G is a 5000-series desktop processor built on the Zen 3 architecture, codenamed Cezanne, using a 7 nm process from TSMC. It provides six cores and twelve threads, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. This configuration is notable for a game like Doom, which benefits from multiple threads but also relies heavily on single-core performance for game logic and input responsiveness.

Benchmark results for the CPU show a strong single-thread capability, with a 3dmark_single_thread score of 872 and a passmark_single_thread score of 3177. Multi-threaded performance is solid as well, evidenced by a cinebench_r23_multicore score of 16758 and a geekbench_multicore score of 7693. In the context of Doom, these scores suggest the processor is rarely the primary bottleneck, especially at lower resolutions where frame rates are exceptionally high. The 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide adequate data flow for the game’s engine. The CPU’s percentile rank of 78 versus all CPUs indicates it outperforms the majority of processors tested, which aligns with the observed high frame rates in this game.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combined system ranks 859th out of 1681 tested configurations for Doom. This position places it in the 51st percentile, meaning it is faster than roughly half of all tested combos but slower than the other half. Given the game’s age and its reputation for being well-optimized, this mid-pack ranking is somewhat surprising on the surface, as the RTX 5060 is a modern card with strong compute metrics.

However, the ranking reflects the entire system’s performance across all tested settings and resolutions. The data shows that at 1080p, the combo achieves very high average FPS figures, but at 4K Ultra, the average drops to 51.8 FPS. This spread likely drags the overall rank down compared to combos with more powerful CPUs that can sustain higher minimum frame rates or push 4K further. The nearest rivals for the CPU alone, such as the Intel Core i7-11600H with a deltaPct of 0.2, show that the processor’s raw compute is competitive, but the GPU’s 8 GB of VRAM and the system’s overall balance determine the final game-specific ranking.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average frame rate measured for this combo, and at what settings?

A: The highest average frame rate recorded is 242.7 FPS, achieved at 1920x1080 resolution with Low settings.

Q: Does the system maintain a playable frame rate at 4K resolution with maximum settings?

A: At 3840x2160 with Ultra settings, the average frame rate is 51.8 FPS, which is below the 60 FPS threshold typically considered smooth for an FPS.

Q: How does the CPU’s single-thread performance compare to its multi-thread performance in synthetic tests?

A: The CPU scores 872 in 3dmark_single_thread and 5451 in 3dmark_16_threads, indicating a substantial scaling from single to multi-threaded workloads, which is typical for a six-core part.

Q: What is the GPU’s memory configuration, and how might it affect high-resolution gaming?

A: The RTX 5060 features 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. This capacity is sufficient for Doom at lower settings, but may become a limiting factor at 4K Ultra where the average FPS drops to 51.8.

Q: Is the combo’s ranking in this game better or worse than the average of all tested systems?

A: With a rank of 859 out of 1681 combos, the system performs slightly better than the median, indicating it is faster than roughly half of all tested configurations.

Q: How much faster is the combo at 1080p Low compared to 4K Ultra?

A: The average frame rate at 1080p Low is 242.7 FPS, which is 190.9 FPS higher than the 51.8 FPS average at 4K Ultra, representing a 4.7 times difference in performance.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured data provides a clear picture of performance scaling across three resolutions and four settings presets.

At 1920x1080, the combo delivers exceptional frame rates. With Low settings, the average FPS is 242.7. Moving to Medium settings, the average FPS drops to 209.0. High settings yield an average of 175.4 FPS, while Ultra settings produce an average of 144.1 FPS. All these figures are well above the refresh rate of most standard monitors, ensuring a fluid experience.

At 2560x1440, performance remains strong but begins to show the GPU’s workload. Low settings average 153.5 FPS, Medium settings average 138.5 FPS, and High settings average 113.8 FPS. The Ultra preset brings the average down to 94.0 FPS, which is still highly playable for a fast-paced shooter.

At 3840x2160, the demand on the system increases significantly. Low settings average 84.7 FPS, Medium settings average 74.1 FPS, and High settings average 60.6 FPS. The Ultra preset is the most demanding, with an average of 51.8 FPS. This is the only configuration where the average frame rate falls below the 60 FPS mark, indicating a potential compromise for 4K gameplay.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5060 is a GeForce 50-series card built on the Blackwell 2.0 architecture, using a 5 nm process. It has a base clock of 2280 MHz and a boost clock of 2497 MHz, with 3840 shading units and 48 ROPs. The GPU’s memory configuration is 8 GB of GDDR7 on a 128-bit bus, yielding a bandwidth of 448.0 GB/s. This memory bandwidth is critical for texture streaming and resolution scaling.

In Doom, the GPU’s role becomes more pronounced as resolution increases. At 1080p, the CPU is capable of feeding the GPU enough data to reach 242.7 FPS on Low settings. However, at 4K Ultra, the average FPS drops to 51.8, suggesting that the GPU’s 8 GB VRAM capacity and 128-bit bus are strained by the higher pixel count and texture detail. The GPU’s passmark_g3d score of 20891 and its percentile rank of 73 versus all GPUs indicate it is a capable performer, but the measured FPS data shows that 4K Ultra is beyond its comfortable limit for this title. The card’s 145 W TDP and dual-slot design are typical for its class, and the 19.18 TFLOPS FP32 performance provides ample compute for the game’s Vulkan and OpenGL paths.

Settings Recommendations — which preset gives the best experience per the measured rows

Analyzing the measured rows, the ideal settings depend on the user’s target resolution and frame rate preference.

For 1080p users, the High preset at 175.4 FPS offers an excellent balance between visual fidelity and performance. The Ultra preset at 144.1 FPS is also viable, providing enhanced effects while still maintaining a high frame rate. Low and Medium presets are unnecessary at this resolution, as they sacrifice visuals for performance that exceeds most display capabilities.

For 1440p users, the High preset at 113.8 FPS is the recommended choice, as it delivers a smooth experience with good image quality. The Ultra preset at 94.0 FPS is acceptable for those prioritizing visuals, but the drop below 100 FPS may be noticeable to competitive players. Medium at 138.5 FPS is a good alternative for higher refresh rate monitors.

For 4K users, the data suggests a compromise is necessary. The High preset at 60.6 FPS is the highest quality setting that maintains a playable frame rate, though it sits right at the edge of smoothness. The Medium preset at 74.1 FPS provides a more comfortable margin above 60 FPS, while Low at 84.7 FPS is the best option for ensuring a stable experience. The Ultra preset at 51.8 FPS is not recommended, as it falls below the threshold for smooth gameplay in a fast-paced FPS.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The data shows a clear and predictable scaling pattern from 1080p to 4K. At 1080p High, the average FPS is 175.4. Moving to 1440p High, the average drops to 113.8, a decrease of 61.6 FPS. Moving to 4K High, the average drops further to 60.6, a decrease of 53.2 FPS from 1440p. This pattern indicates that the system is increasingly GPU-bound as resolution rises.

The scaling from 1080p to 1440p represents a 35% reduction in frame rate, while the scaling from 1440p to 4K represents a 47% reduction. This non-linear drop suggests that the RTX 5060’s memory bandwidth and pixel fill rate are the primary limiting factors at higher resolutions. The CPU’s role diminishes as resolution increases, as evidenced by the fact that the 1080p Low setting (242.7 FPS) is likely CPU-limited, while the 4K Ultra setting (51.8 FPS) is clearly GPU-limited. The data implies that for this game, the RTX 5060 is better suited for 1440p gaming, where it can maintain high frame rates, rather than 4K gaming, where it struggles to keep up with the most demanding presets.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 84.7
3840x2160 Medium 74.1
3840x2160 High 60.6
3840x2160 Ultra 51.8
2560x1440 Low 153.5
2560x1440 Medium 138.5
2560x1440 High 113.8
2560x1440 Ultra 94.0
1920x1080 Low 242.7
1920x1080 Medium 209.0
1920x1080 High 175.4
1920x1080 Ultra 144.1

Doom with Ryzen 5 5600G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.