Doom

Doom

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 27 27 32
1440p QHD 34 47 52 59
1080p Full HD 56 66 81 91

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 High 27
3840x2160 Medium 27
3840x2160 Ultra 19
2560x1440 Low 59
2560x1440 Medium 52
2560x1440 High 47
2560x1440 Ultra 34
1920x1080 Low 91
1920x1080 Medium 81
1920x1080 High 66
1920x1080 Ultra 56

Doom with AMD Ryzen 5 5600G + AMD Radeon RX 570, In-Depth Analysis

Doom pairs the AMD Ryzen 5 5600G with the AMD Radeon RX 570, placing this combination at rank 1622 out of 1681 tested configurations for this title. The data shows a system that is firmly GPU-limited across most settings, with the processor’s six Zen 3 cores providing ample headroom for the Polaris 20 graphics chip. The measured frames per second reveal a clear hierarchy: 1080p is playable, 1440p is borderline, and 4K is too demanding for this pairing.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Doom?

A: The only resolution where all settings except Ultra achieve 60 FPS or higher is 1920x1080. At 2560x1440, only the Low preset reaches 59.3 FPS, while the 3840x2160 results are all below 32 FPS.

Q: How does the Ryzen 5 5600G compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 5600G has an average benchmark score of 19983, placing it 0.2% ahead of the Intel Core i7-11600H and 0.3% ahead of the AMD Ryzen Threadripper PRO 5995WX. It trails the Intel Core i7-11800H by 0.2%.

Q: What is the GPU’s standing among all tested graphics cards?

A: The Radeon RX 570 sits in the 74th percentile of all GPUs. Its average benchmark score of 30158 is 0.2% higher than the NVIDIA GeForce RTX 5060 and 0.2% higher than the AMD Radeon RX 7700 XT.

Q: Does lowering settings from High to Low provide a significant FPS boost at 1080p?

A: Yes. The average FPS increases from 65.8 on High to 91.2 on Low, a gain of 25.4 frames per second. This is a larger jump than the move from Medium to High, which only adds 9.4 FPS.

Q: How much VRAM does the RX 570 have, and what is its memory bandwidth?

A: The card comes with 4 GB of GDDR5 memory on a 256-bit bus, providing 224.0 GB/s of bandwidth. The memory clock is 1750 MHz, which translates to 7 Gbps effective.

Q: What is the processor’s boost clock, and how many threads can it handle?

A: The Ryzen 5 5600G has a base clock of 3.90 GHz and a boost clock of 4.40 GHz. It offers 6 cores and 12 threads, with a 16 MB L3 cache.

GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip using a 14 nm process from GlobalFoundries. Its 2048 shading units are paired with 128 texture mapping units and 32 raster operation pipelines, giving it a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. The FP32 performance is listed at 5.095 TFLOPS, which aligns with the card’s positioning as a 1080p-class part from the RX 500 generation.

In Doom, the GPU’s role is dominant. The measured FPS drops by roughly half when moving from 1080p to 1440p at the same settings—for instance, High goes from 65.8 to 47.0 FPS. The gap from 1440p to 4K is even more severe, with High falling from 47.0 to 26.9 FPS. This scaling pattern is characteristic of a system where the graphics card is the bottleneck, as the rendering load increases quadratically with resolution.

The 4 GB VRAM capacity is a constraint at higher resolutions. While the card’s 224.0 GB/s bandwidth is sufficient for 1080p, the data shows that Ultra settings at 1440p (33.6 FPS) and 4K (19.2 FPS) fall well below playable thresholds. The card’s boost clock of 1244 MHz and base clock of 1168 MHz are modest, but they are not the limiting factor in this pairing—the sheer fill rate and memory bandwidth are.

Resolution Scaling

The FPS data reveals a consistent pattern across all four settings presets. From 1920x1080 to 2560x1440, the average FPS drops by approximately 28-42% depending on the preset. For example, Medium goes from 81.4 to 52.4 FPS, a 35.6% reduction. From 1440p to 3840x2160, the drop is steeper: Medium falls from 52.4 to 26.7 FPS, a 49% reduction.

This non-linear scaling is a clear sign of GPU limitation. The Ryzen 5 5600G, with its 6 cores and 12 threads, is not the constraint here—if it were, the FPS would remain relatively flat across resolutions. Instead, the 4K results (19.2 to 31.8 FPS) show that the RX 570’s 5.095 TFLOPS of FP32 compute is simply overwhelmed by the 8.3 million pixels of 3840x2160.

At 1080p, the system shows headroom. The Low preset hits 91.2 FPS, which is nearly 1.4 times the High preset’s 65.8 FPS. This suggests that even at 1080p, the GPU is the primary limiter, as a CPU-bound scenario would show smaller differences between settings. The data indicates that 1440p is the practical ceiling for this combo, and only with the Low preset does it approach 60 FPS (59.3).

Measured FPS Breakdown

1920x1080: The lowest resolution tested yields the only fully playable results. Low settings produce an average of 91.2 FPS, Medium reaches 81.4 FPS, and High drops to 65.8 FPS. Ultra is the only preset below 60 FPS at this resolution, with an average of 56.4 FPS. The spread between Low and Ultra is 34.8 FPS.

2560x1440: The 1440p results are marginal. Low settings average 59.3 FPS, barely above the 60 FPS target. Medium falls to 52.4 FPS, High to 47.0 FPS, and Ultra to 33.6 FPS. The gap between Low and Medium is 6.9 FPS, while the gap between High and Ultra is larger at 13.4 FPS, suggesting that Ultra’s effects are disproportionately expensive.

3840x2160: The 4K results are all below 32 FPS. Low averages 31.8 FPS, High 26.9 FPS, Medium 26.7 FPS, and Ultra 19.2 FPS. Notably, the difference between High and Medium at 4K is negligible (0.2 FPS), while the drop from High to Ultra is 7.7 FPS. This indicates that the GPU is saturated at this resolution, and preset changes have diminishing returns.

The data shows that the 1080p Medium preset (81.4 FPS) offers the best balance of visual fidelity and performance, while 1080p Ultra (56.4 FPS) is the only preset that fails to hit 60 FPS at the lowest resolution.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates at a base clock of 3.90 GHz and boosts to 4.40 GHz, with a 65 W TDP. The chip has 16 MB of L3 cache and supports DDR4 memory in dual-channel mode, offering 51.2 GB/s of memory bandwidth.

In synthetic benchmarks, the processor scores 16758 in Cinebench R23 multicore and 2365 in single-core. Its multi-threaded performance places it in the 78th percentile of all CPUs. The nearest rival data shows it is essentially tied with the Intel Core i7-11600H (0.2% ahead) and the Intel Core i7-11800H (0.2% behind), indicating that its 6-core, 12-thread configuration is competitive with higher-core parts in this benchmark.

For Doom, the CPU is not the bottleneck. The measured FPS scaling with resolution is far too steep to be CPU-limited—a CPU bottleneck would cap FPS regardless of resolution. The Ryzen 5 5600G’s single-thread score of 2365 in Cinebench R23 and its 3dmark single-thread score of 872 indicate strong per-core performance, which is sufficient for the game’s engine. The processor’s 12 threads also provide ample headroom for background tasks, though the data suggests that even the 4-thread load (3dmark score of 3258) would not strain this chip in Doom.

Settings Recommendations

The measured data points to 1080p as the only viable resolution for this combo. At 1920x1080, the Medium preset (81.4 FPS) offers a comfortable margin above 60 FPS while still providing better visual quality than Low (91.2 FPS). High (65.8 FPS) is also playable but leaves less headroom for demanding scenes.

For players prioritizing frame rate, the Low preset at 1440p (59.3 FPS) is the only 1440p option that approaches 60 FPS, but it sacrifices significant visual fidelity. The Ultra preset at 1080p (56.4 FPS) is the only setting below 60 FPS at that resolution, making it a poor choice compared to High (65.8 FPS), which offers a 9.4 FPS advantage.

At 4K, no setting is playable—the best result is Low at 31.8 FPS. The data recommends against using this resolution with the RX 570. The jump from 1080p Medium to 1440p Medium (81.4 to 52.4 FPS) is a 35.6% performance loss, which is too steep for the resolution gain.

The optimal experience is 1080p Medium at 81.4 FPS, as it provides the best balance between visual quality and performance headroom. For those who prefer maximum settings, 1080p High at 65.8 FPS is the highest preset that maintains a stable 60 FPS experience. The 1080p Ultra preset at 56.4 FPS is not recommended, as the performance cost outweighs the visual benefit over High.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 31.8
3840x2160 High 26.9
3840x2160 Medium 26.7
3840x2160 Ultra 19.2
2560x1440 Low 59.3
2560x1440 Medium 52.4
2560x1440 High 47.0
2560x1440 Ultra 33.6
1920x1080 Low 91.2
1920x1080 Medium 81.4
1920x1080 High 65.8
1920x1080 Ultra 56.4

Doom with Ryzen 5 5600G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 570

Explore FPS benchmarks for other games using this same hardware combination.