Doom

Doom

AVERAGE FPS
160
excellent

This combination delivers exceptional performance with an average of 160 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 79 92 107
1440p QHD 118 140 168 195
1080p Full HD 180 221 257 299

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 92
3840x2160 High 79
3840x2160 Ultra 61
2560x1440 Low 195
2560x1440 Medium 168
2560x1440 High 140
2560x1440 Ultra 118
1920x1080 Low 299
1920x1080 Medium 257
1920x1080 High 221
1920x1080 Ultra 180

Doom with AMD Ryzen 5 5600G + AMD Radeon RX 9070, In-Depth Analysis

The AMD Ryzen 5 5600G pairs with the AMD Radeon RX 9070 in this database’s measured results for Doom, producing a combination that ranks 539th out of 1681 tested combos. This places the pairing in the upper third of all configurations, with the data showing a strong balance between CPU and GPU capabilities across the game’s four presets and three resolutions. The measured frames per second reveal distinct patterns in how the processor and graphics card share the workload, and the following sections break down those findings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600G brings 6 cores and 12 threads to this pairing, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. This is a Zen 3 architecture part, built on a 7 nm process, and its benchmark scores suggest it has ample headroom for a 2016-era FPS like Doom. The CPU’s percentile versus all processors sits at 78, meaning it outperforms roughly three-quarters of the CPUs in the database, and its average benchmark score of 19983 places it nearly even with rivals like the Intel Core i7-11600H, which scores 19949, and the Intel Core i7-11800H at 20024. The delta percentages against those rivals are minuscule — 0.2% ahead of the i7-11600H and 0.2% behind the i7-11800H — indicating that the 5600G’s compute power is squarely in a competitive mid-range tier.

In Doom specifically, the CPU’s single-threaded performance appears more relevant than its multi-threaded capabilities, given the game’s engine and age. The Cinebench R23 single-core score of 2365 and Geekbench single-core score of 1933 both reflect solid per-thread throughput, which matters for a title that often relies on a few heavily loaded threads. The CPU’s L3 cache of 16 MB and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate for feeding the GPU, and the data suggests the Ryzen 5 5600G does not become a bottleneck at the highest frame rates measured. At 1080p Low, the combo hits 299.1 FPS, which is a demanding scenario for any processor, and the fact that the CPU can sustain that frame rate without collapsing indicates its 12 threads and boost clock are sufficient for this game’s worst-case CPU load.

The 5600G also includes integrated Radeon Vega 7 graphics, but that is irrelevant here since the RX 9070 is present. The CPU’s PCIe Gen 3, 16-lane interface could theoretically limit the GPU in some scenarios, but the measured FPS numbers show no obvious signs of that constraint, as the GPU’s performance scales predictably with resolution changes.

Settings Recommendations — which preset gives the best experience per the measured rows

Looking at the measured rows, the Medium preset offers the most compelling balance between visual fidelity and frame rate across all three resolutions. At 1080p, Medium produces 257.2 FPS, which is only 42 FPS below Low’s 299.1 but substantially higher than High’s 220.7 and Ultra’s 180. At 1440p, Medium delivers 168 FPS, compared to 194.7 on Low, 140.2 on High, and 117.5 on Ultra. The pattern holds at 4K, where Medium achieves 91.5 FPS versus 107 on Low, 78.9 on High, and 60.9 on Ultra. The data indicates that Medium consistently captures a large portion of the performance headroom that Low provides, while presumably offering better visual quality, and it stays well above the 60 FPS threshold even at the most demanding resolution.

Ultra, by contrast, shows the steepest performance cost. At 4K, Ultra drops to 60.9 FPS, which is right at the edge of playability for many users, and at 1440p it falls to 117.5 FPS. High sits between Medium and Ultra in every case, but the gap between Medium and High is smaller than the gap between High and Ultra, suggesting diminishing returns at the top end. For users with high-refresh-rate 1080p displays, the Low preset’s 299.1 FPS is the only option that fully exploits a 240 Hz panel, but Medium’s 257.2 FPS is still remarkably close and likely provides a better visual experience. The data strongly suggests Medium as the default recommendation, with Ultra reserved for those who prioritize image quality over frame rate and are willing to accept the 60.9 FPS floor at 4K.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling from 1080p to 4K reveals a classic GPU-bound pattern, but with some nuance in the lower presets. At Ultra settings, the frame rate drops from 180 FPS at 1080p to 117.5 FPS at 1440p, a reduction of 34.7%, and then to 60.9 FPS at 4K, a further reduction of 48.2%. This steep decline indicates that the RX 9070 is the primary limiter at Ultra, as the GPU’s workload increases dramatically with pixel count. The same pattern appears at High settings, where FPS falls from 220.7 at 1080p to 140.2 at 1440p (a 36.5% drop) and then to 78.9 at 4K (a 43.7% drop).

However, at Low settings, the scaling is less severe. The combo goes from 299.1 FPS at 1080p to 194.7 at 1440p, a 34.9% drop, and then to 107 at 4K, a 45.1% drop. The fact that Low still loses over a third of its performance when moving from 1080p to 1440p suggests the GPU remains heavily involved even at the lowest quality preset. If the CPU were the bottleneck, the 1080p to 1440p transition would show a smaller FPS change, since the CPU load would stay relatively constant while the GPU work increases. Instead, the consistent drops across all presets point to the RX 9070 as the dominant factor in this pairing for Doom. The CPU’s role becomes more apparent at 1080p Low, where 299.1 FPS approaches the practical limits of what many CPUs can feed, and the fact that the number stays below 300 suggests the 5600G is nearing its ceiling in that extreme scenario.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 5600G and AMD Radeon RX 9070 ranks 539th out of 1681 tested combos for Doom, placing it in the 68th percentile of all configurations. This is a strong showing, considering the CPU is a mid-range part from 2021 while the GPU is a modern high-end offering from the Radeon RX 9000 series. The rank implies that the pairing outperforms a majority of systems in the database, but it also shows that there are hundreds of combos ahead, likely featuring more powerful CPUs that can better keep pace with the RX 9070 at lower resolutions.

The CPU’s nearest rivals in aggregate benchmark scores — the Intel Core i7-11600H, Intel Core i7-11800H, AMD EPYC 7713P, and AMD Ryzen Threadripper PRO 5995WX — all sit within 0.3% of the 5600G’s average score. Yet in Doom, the combo rank suggests that the 5600G’s specific characteristics, such as its boost clock and single-thread performance, are what matter. The data does not include direct comparisons for these rival CPUs paired with the RX 9070, so the rank must be interpreted as a holistic measure of this exact combo’s standing. The 539th position out of 1681 indicates that while the RX 9070 provides substantial graphics power, the 5600G holds the combo back from the very top tiers, particularly in scenarios where extremely high frame rates at 1080p are the goal.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 9070 is the clear driver of this combo’s performance in Doom. It features 16 GB of GDDR6 memory on a 256-bit bus, providing 644.6 GB/s of bandwidth, which is more than sufficient for a game from 2016 that was designed around much lower memory demands. The GPU’s base clock is 1330 MHz, with a boost clock of 2520 MHz and a game clock of 2070 MHz, and its RDNA 4.0 architecture with 3584 shading units delivers 36.13 TFLOPS of FP32 compute. The GPU’s percentile versus all GPUs is 79, and its average benchmark score of 34780 places it near the NVIDIA A2, which scores 34866, and the Quadro GV100 at 34677, with delta percentages of -0.2% and 0.3%, respectively.

In Doom, the GPU’s performance is most evident in the 4K results. At 4K Ultra, the combo manages 60.9 FPS, which is a demanding load that the 16 GB VRAM and high bandwidth handle without issue, as the game’s texture requirements are modest by modern standards. The GPU’s 128 ROPs and 322.6 GPixel/s pixel rate are key to maintaining fill rates at 3840x2160, and the measured FPS numbers show that the card scales predictably with settings. The RX 9070’s PCIe 5.0 x16 interface is backward compatible with the 5600G’s Gen 3 slot, and the data does not indicate any bandwidth-related performance penalty, as the frame rates at 1080p and 1440p are exceptionally high. The GPU’s 220 W TDP and suggested 550 W PSU are operational details, but the benchmark results show that the card is well-utilized in this pairing, particularly at higher resolutions where its compute and memory subsystems are fully exercised.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its highest frame rates across all presets. Low settings produce 299.1 FPS, which is the single highest measured value in the entire dataset. Medium drops to 257.2 FPS, a 14% reduction from Low, while High achieves 220.7 FPS, and Ultra falls to 180 FPS. The spread from Low to Ultra at 1080p is 119.1 FPS, showing that the GPU has significant headroom to absorb quality increases without dropping below the 180 FPS mark.

At 2560x1440, the frame rates remain high but show a clear step down. Low yields 194.7 FPS, Medium produces 168 FPS, High reaches 140.2 FPS, and Ultra settles at 117.5 FPS. The transition from 1080p to 1440p costs roughly 35% of performance across all presets, which aligns with the increase in pixel count from 2.07 million to 3.69 million. The 1440p Ultra figure of 117.5 FPS is still excellent for a high-refresh-rate monitor, while 1440p Low approaches 200 FPS for competitive play.

At 3840x2160, the GPU begins to feel the strain. Low settings yield 107 FPS, Medium produces 91.5 FPS, High drops to 78.9 FPS, and Ultra falls to 60.9 FPS. The 4K Ultra number is the only measured result that dips below the 60 FPS threshold, and it does so only barely. The 4K Low figure of 107 FPS is notable, as it shows that even at the lowest quality settings, the RX 9070 can push past 100 FPS at 4K in this game. The progression from Low to Ultra at 4K shows a 46.1 FPS drop, which is proportionally similar to the drops at lower resolutions, confirming that the GPU is consistently the performance limiter.

FAQ

Q: What is the best resolution for this combo in Doom to maintain high frame rates?

A: At 2560x1440, the combo delivers at least 117.5 FPS on Ultra and up to 194.7 FPS on Low, making it the sweet spot for high refresh rates without the pixel load of 4K.

Q: Does the CPU bottleneck the GPU at 1080p?

A: The 1080p Low result of 299.1 FPS is the highest measured, and the fact that it stays below 300 FPS suggests the Ryzen 5 5600G may be nearing its limits, but it still provides excellent performance.

Q: How much FPS is lost when switching from High to Ultra at 1440p?

A: At 2560x1440, High produces 140.2 FPS while Ultra produces 117.5 FPS, a difference of 22.7 FPS, which is a 16.2% reduction for the highest preset.

Q: Is the RX 9070’s 16 GB VRAM excessive for Doom?

A: Yes, the game was released in 2016 and has modest memory needs, so the 16 GB GDDR6 with 644.6 GB/s bandwidth is far more than required, ensuring no VRAM-related stutters.

Q: How does this combo rank compared to other tested configurations?

A: It ranks 539th out of 1681 combos, placing it in the upper 68th percentile of all systems tested for Doom.

Q: What is the lowest FPS measured for this combo in any configuration?

A: The lowest average FPS is 60.9, recorded at 3840x2160 with Ultra settings, which is still playable but right at the edge of the 60 FPS standard.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9070

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2520 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 9070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 91.5
3840x2160 High 78.9
3840x2160 Ultra 60.9
2560x1440 Low 194.7
2560x1440 Medium 168.0
2560x1440 High 140.2
2560x1440 Ultra 117.5
1920x1080 Low 299.1
1920x1080 Medium 257.2
1920x1080 High 220.7
1920x1080 Ultra 180.0

Doom with Ryzen 5 5600G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 9070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 9070

Explore FPS benchmarks for other games using this same hardware combination.