Doom

Doom

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 60 72 84
1440p QHD 95 113 135 154
1080p Full HD 143 176 212 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 72
3840x2160 High 60
3840x2160 Ultra 50
2560x1440 Low 154
2560x1440 Medium 135
2560x1440 High 113
2560x1440 Ultra 95
1920x1080 Low 242
1920x1080 Medium 212
1920x1080 High 176
1920x1080 Ultra 143

Doom with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5060, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 5500 paired with the NVIDIA GeForce RTX 5060 ranks 869th out of 1,681 tested combos in Doom. This places the configuration in the 52nd percentile of all tested pairings, meaning it sits almost exactly in the middle of the field. In practical terms, this combo is neither a top-tier showcase nor a weak performer; it lands in the broad, capable middle where most mainstream systems reside.

The ranking context becomes clearer when examining the CPU's standing among all processors. The Ryzen 5 5500 holds a 79th percentile rank against all CPUs, with an average benchmark score of 20,875. Its nearest rivals in synthetic testing are the Intel Core i5-12500 (20,897, delta -0.1%), the AMD Ryzen 5 PRO 4655GE (20,900, delta -0.1%), and the AMD EPYC 7J13 (20,845, delta +0.1%). The differences are negligible—within one tenth of a percent—suggesting that in CPU-bound scenarios, the Ryzen 5 5500 trades blows with these alternatives. The Intel Core i5-12600T sits slightly ahead at 20,917 (delta -0.2%).

The GPU side tells a similar story. The RTX 5060 achieves a 73rd percentile rank among all GPUs, with an average score of 30,109. Its nearest rival, the AMD Radeon RX 7700 XT, scores 30,097 (delta 0%), indicating a statistical tie. The older AMD Radeon RX 570 scores 30,158 (delta -0.2%), while the NVIDIA Tesla M60 (29,969, delta +0.5%) and the RTX 5070 Mobile (29,928, delta +0.6%) trail slightly. These deltas are all within one percent, meaning the RTX 5060 sits in a tightly clustered performance band.

For Doom specifically, the measured frame rates demonstrate that this combo delivers smooth gameplay across all tested configurations. The middle-of-the-pack ranking aligns with the observed performance: not exceptional, but consistently capable of exceeding 60 FPS at every resolution and preset combination tested.

GPU Role

The NVIDIA GeForce RTX 5060 brings 8 GB of GDDR7 memory on a 128-bit bus, yielding a bandwidth of 448.0 GB/s. The memory clock runs at 1750 MHz with 28 Gbps effective transfer rates. The GPU's base clock is 2280 MHz, boosting to 2497 MHz. These specifications place the card firmly in the mainstream segment, with its 73rd percentile rank among all GPUs confirming its position.

In Doom, the GPU's role becomes evident when examining the frame rate scaling across settings at each resolution. At 4K (3840x2160), the card produces 60.3 FPS on High, 72.4 on Medium, 84.2 on Low, and 50.1 on Ultra. The spread from Ultra to Low—30.1 FPS—shows that the GPU is the primary limiter at this resolution, as reducing graphical load produces substantial gains. The 8 GB VRAM capacity is adequate for Doom's requirements, as the game does not appear to hit memory capacity limits that would cause stuttering or severe frame drops.

The GPU's 19.18 TFLOPS of FP32 compute and 299.6 GTexel/s texture rate provide ample raw throughput for Doom's id Tech 6 engine. The pixel rate of 119.9 GPixel/s supports the measured 4K performance, where the card maintains playable frame rates even on Ultra settings. The RTX 5060's 30 RT cores and 120 tensor cores are present but largely irrelevant for Doom, which does not utilize ray tracing or DLSS in its original 2016 release.

The GPU's performance relative to its nearest rivals—particularly the statistical tie with the RX 7700 XT and the near-tie with the older RX 570—suggests that Doom's workload is well-balanced for this card. The measured FPS figures confirm that the RTX 5060 is neither over- nor under-provisioned for this title; it delivers exactly the kind of mid-range performance its percentile ranking implies.

Resolution Scaling

The measured frame rates reveal a clear pattern of GPU-bound scaling from 1080p to 4K. At 1080p on High settings, the combo produces 176 FPS. Moving to 1440p drops this to 112.5 FPS, a reduction of 36%. At 4K, the frame rate falls to 60.3 FPS—a 66% reduction from 1080p. This steep decline indicates that the GPU is the limiting factor at higher resolutions, as the CPU's 12 threads and Zen 3 architecture are more than sufficient to feed the graphics card at 1080p.

The Low settings preset shows the most dramatic scaling. At 1080p Low, the system achieves 241.9 FPS. At 1440p, this drops to 153.5 FPS, and at 4K, it falls to 84.2 FPS. The 1080p-to-4K reduction of 65% aligns closely with the High preset's 66% drop, confirming consistent GPU-bound behavior regardless of graphical load.

Medium settings tell the same story: 211.9 FPS at 1080p, 135.1 at 1440p, and 72.4 at 4K—a 66% reduction from 1080p to 4K. Ultra settings produce 143 FPS at 1080p, 95.2 at 1440p, and 50.1 at 4K, a 65% drop. The consistency across all four presets—each showing roughly a two-thirds reduction from 1080p to 4K—strongly indicates that the RTX 5060's rendering throughput, not the CPU, governs performance scaling in Doom.

The 1440p-to-4K transition is particularly steep. On High settings, the frame rate drops from 112.5 to 60.3—a 46% reduction. This is expected, as 4K contains 2.25 times the pixels of 1440p. The measured scaling slightly underperforms this theoretical ratio, suggesting that the GPU's memory bandwidth of 448.0 GB/s becomes a secondary constraint at 4K.

Settings Recommendations

The measured data shows that the High preset offers the best balance of visual fidelity and performance across all three resolutions. At 1080p, High delivers 176 FPS—well above the 143 FPS of Ultra and comfortably exceeding the 241.9 FPS of Low, which sacrifices too much visual quality. At 1440p, High produces 112.5 FPS, which remains smooth on high-refresh displays, while Ultra drops to 95.2 FPS—still playable but with diminishing visual returns. At 4K, High maintains 60.3 FPS, exactly at the threshold for smooth gameplay, whereas Ultra falls to 50.1 FPS, which may introduce perceptible stutter on some displays.

Medium settings serve as a viable alternative for users prioritizing higher frame rates. At 1080p, Medium achieves 211.9 FPS versus High's 176—a 20% improvement. At 1440p, the gap narrows to 135.1 versus 112.5 (20% faster), and at 4K, Medium's 72.4 FPS is 20% higher than High's 60.3. The consistent 20% advantage across resolutions makes Medium the recommended choice for competitive play or high-refresh monitors.

Ultra settings are only advisable at 1080p, where 143 FPS remains smooth. At 1440p, the 95.2 FPS average is borderline, and at 4K, 50.1 FPS falls below the 60 FPS threshold that most players consider minimum for comfortable gameplay. Low settings provide the highest frame rates—241.9 FPS at 1080p—but the visual quality reduction is substantial, making it suitable only for esports-style play where frame rate trumps fidelity.

The data suggests that High at 1440p is the sweet spot for this combo, delivering 112.5 FPS with strong visual quality. For 4K displays, High is the only recommended preset, as it barely maintains 60 FPS.

FAQ

Q: How does this combo rank among all tested configurations in Doom?

A: The AMD Ryzen 5 5500 with the NVIDIA GeForce RTX 5060 ranks 869th out of 1,681 tested combos, placing it in the 52nd percentile of all pairings.

Q: What is the best resolution for this system in Doom?

A: The data shows 1440p on High settings provides 112.5 FPS, which is the best balance of resolution and performance. At 4K, High settings maintain 60.3 FPS, while at 1080p, High reaches 176 FPS.

Q: Is the CPU or GPU the limiting factor in Doom?

A: The frame rate scaling indicates the GPU is the primary limiter. From 1080p to 4K, all presets show approximately a 65-66% reduction in FPS, which is consistent with GPU-bound rendering rather than CPU limitations.

Q: How does the RTX 5060 compare to its nearest GPU rivals?

A: The RTX 5060's average benchmark score of 30,109 is statistically tied with the AMD Radeon RX 7700 XT (30,097, delta 0%) and within 0.6% of the NVIDIA GeForce RTX 5070 Mobile (29,928).

Q: Can this system handle Ultra settings in Doom?

A: Ultra settings are playable at 1080p (143 FPS) and 1440p (95.2 FPS), but at 4K, the frame rate drops to 50.1 FPS, which falls below the 60 FPS threshold for smooth gameplay.

Q: What is the CPU's performance tier relative to other processors?

A: The Ryzen 5 5500 holds a 79th percentile rank among all CPUs with an average score of 20,875. Its nearest rival, the Intel Core i5-12500, scores 20,897 (delta -0.1%), indicating essentially identical synthetic performance.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 84.2
3840x2160 Medium 72.4
3840x2160 High 60.3
3840x2160 Ultra 50.1
2560x1440 Low 153.5
2560x1440 Medium 135.1
2560x1440 High 112.5
2560x1440 Ultra 95.2
1920x1080 Low 241.9
1920x1080 Medium 211.9
1920x1080 High 176.0
1920x1080 Ultra 143.0

Doom with Ryzen 5 5500 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 5060

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