Archeage

Archeage

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 30 44 50
1440p QHD 36 52 77 87
1080p Full HD 53 78 115 129

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 44
3840x2160 High 30
3840x2160 Ultra 20
2560x1440 Low 87
2560x1440 Medium 77
2560x1440 High 52
2560x1440 Ultra 36
1920x1080 Low 129
1920x1080 Medium 115
1920x1080 High 78
1920x1080 Ultra 53

Archeage with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 2060 SUPER pairing in ArcheAge presents a study in contrasts: a modern, high-core-count processor paired with a Turing-era graphics card. The benchmark data shows that this combination is heavily skewed toward CPU performance, with the GPU becoming the primary bottleneck at higher resolutions. This analysis breaks down how each component contributes to the measured frames per second, how the system scales across settings, and what it means for your in-game experience.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265 is the clear workhorse of this pairing. It features 20 cores and 20 threads, a base clock of 2.40 GHz, and a boost clock of 5.30 GHz. This architecture is built on the Arrow Lake-S design and is fabricated on a 3 nm process, which contributes to its 65 W TDP. The processor includes a 30 MB shared L3 cache, which is critical for the many small, concurrent tasks that an MMORPG like ArcheAge generates. The data shows the CPU’s strength: in Cinebench R23, it scores 42216 in multi-core and 5960 in single-core tests. This puts it in the 93rd percentile against all CPUs, meaning it is faster than the vast majority of processors in the database.

Its nearest rivals in the benchmark suite reinforce its positioning. The Intel Core Ultra 7 265 scores are nearly identical to the AMD EPYC 4464P, which has a delta of -0.3%, and the Intel Core Ultra 7 265F, with a delta of 0.3%. The EPYC 9124 is 0.7% slower, while the EPYC 7343 is 0.7% faster. These are all within a negligible margin of error, indicating that the 265 sits at the top tier of CPU performance. In ArcheAge, a game from 2014, this CPU is likely not the limiting factor in any scenario. The data supports this: at 1080p Low settings, the system reaches 129 FPS, which is a high number that suggests the CPU is feeding frames to the GPU faster than the GPU can render them.

The core and thread count matters for the MMO genre. ArcheAge’s open world is populated with hundreds of players, NPCs, and dynamic events. This creates many separate AI routines and network calculations that must be processed concurrently. The 20 cores of the Ultra 7 265 are well-suited for this, preventing a bottleneck in the simulation logic. The high single-core score of 5960 in Cinebench R23 also indicates that the processor can handle the game's main thread efficiently, which is often the most critical path for frame delivery in older game engines. In short, the CPU provides a massive performance headroom that the RTX 2060 SUPER cannot fully exploit, especially at lower resolutions where the frame rate ceiling is higher.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 2060 SUPER is a much older component, released in 2019. It uses the TU106 chip on a 12 nm process. Its memory configuration is 8 GB of GDDR6 on a 256-bit bus, offering a bandwidth of 448.0 GB/s. The base clock is 1470 MHz with a boost clock of 1650 MHz. The card's compute capabilities include 7.181 TFLOPS of FP32 performance. While these specs were solid for its era, the data suggests it is the limiting factor in this combo. The GPU sits in the 62nd percentile against all GPUs, which is a stark contrast to the CPU's 93rd percentile.

The GPU’s benchmark scores reveal its mid-range standing. Its Passmark G3D score is 16462, and its average benchmark score is 18093. Its nearest rival, the NVIDIA GeForce RTX 3060 Mobile, is only 0.4% faster, while the AMD Radeon Pro 5700 is 0.5% faster. Interestingly, the AMD Radeon RX 460 is 1.5% faster, which shows that the 2060 SUPER is not a top-tier card by current standards. In ArcheAge, this GPU’s 8 GB of VRAM is adequate for the game's textures and geometry, but its raw shader throughput is what limits performance at higher settings.

Looking at the measured FPS, the GPU’s role becomes clear. At 1080p High settings, the system averages 78 FPS. Dropping to Low settings jumps the average to 129 FPS. This massive increase in performance when reducing graphics load indicates that the GPU is the bottleneck; the CPU is already prepared to deliver more frames, but the GPU cannot render them fast enough. The 2060 SUPER's 2176 shading units and 136 texture mapping units are simply not enough to push high-quality pixels at a high rate in a busy MMO environment. The card does have 34 RT cores and 272 tensor cores, but ArcheAge does not use ray tracing, so these are idle. The GPU’s performance is the primary divider between the 30 FPS at 4K High and the much higher numbers at 1080p.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS across resolutions shows a clear and predictable scaling pattern that confirms the GPU bottleneck. At 1080p with Low settings, the system averages 129 FPS. When the resolution is increased to 1440p Low, the average drops to 87 FPS, a decrease of 42 FPS. Moving to 4K Low results in an average of 50 FPS, which is another 37 FPS drop. This steep decline is the signature of a GPU that is running out of pixel-pushing capability. The CPU is not the issue here; if it were, the frame rates would be similar across resolutions because the CPU workload does not change significantly with resolution.

The same pattern holds for High settings. At 1080p High, the average is 78 FPS. At 1440p High, it is 52 FPS. At 4K High, it falls to 30 FPS. The frame rate halves from 1080p to 4K, which is a strong indicator that the GPU is being saturated. The RTX 2060 SUPER has a pixel rate of 105.6 GPixel/s and a texture rate of 224.4 GTexel/s. As the resolution increases, the number of pixels to be processed grows exponentially, and the card's fixed hardware cannot keep up. The 4K Ultra setting is particularly punishing, yielding only 20 FPS.

The data also shows a distinct separation between settings at each resolution. At 1080p, the jump from Low (129 FPS) to Medium (115 FPS) is only 14 FPS, and from Medium to High (78 FPS) is 37 FPS. The transition from High to Ultra (53 FPS) is another 25 FPS loss. This indicates that the Ultra preset is extremely demanding, likely enabling effects that are not optimized for this older GPU. In contrast, the CPU’s performance is static across these changes, so the frame rate swings are entirely attributable to the GPU's workload. The conclusion is unambiguous: to get higher frame rates, you must lower the resolution or the graphical preset to reduce the load on the RTX 2060 SUPER, as the Intel Core Ultra 7 265 has plenty of headroom to spare.

FAQ

Q: Is this combination better for CPU-heavy or GPU-heavy games?

A: The data indicates this combo is heavily skewed toward CPU performance. The Intel Core Ultra 7 265 is in the 93rd percentile for CPUs, while the RTX 2060 SUPER is only in the 62nd percentile for GPUs. This means the system excels in CPU-bound scenarios, but the GPU will be the limiting factor in graphically demanding games.

Q: What is the best resolution to play ArcheAge with this hardware?

A: The best resolution is 1920x1080. The measured results show that at 1080p Low, the system achieves 129 FPS, which is highly playable. At 1440p, frame rates drop significantly, and at 4K, the average FPS falls below 50 even on Low settings, making it less enjoyable.

Q: Why is the Ultra preset so much slower than High at 1080p?

A: The data shows a significant performance cliff. At 1080p, High averages 78 FPS, but Ultra averages only 53 FPS. This 25 FPS drop suggests the Ultra preset enables features that are very demanding on the RTX 2060 SUPER, likely taxing its texture units and fillrate beyond comfortable levels.

Q: How does the CPU compare to its closest rivals?

A: The Intel Core Ultra 7 265 is virtually tied with its closest rivals. It is 0.3% faster than the Intel Core Ultra 7 265F, 0.3% slower than the AMD EPYC 4464P, and 0.7% faster than the AMD EPYC 9124. The performance differences are negligible, meaning any of these CPUs would offer similar gameplay experience.

Q: Is the 8 GB of VRAM on the GPU a problem for ArcheAge?

A: The data does not show VRAM capacity as a direct cause of performance loss. The frame rate drops are more closely correlated with resolution and settings, which points to the GPU's compute and fillrate limits rather than memory exhaustion. 8 GB is sufficient for this game's textures.

Q: What is the GPU's standing relative to other graphics cards?

A: The RTX 2060 SUPER is a mid-range card. It is in the 62nd percentile of all GPUs. Its nearest rival, the RTX 3060 Mobile, is only 0.4% faster, and the AMD Radeon Pro 5700 is 0.5% faster. This shows it is a competent card, but not a high-end performer.

How This Combo Ranks

In the database of tested combinations, this specific pairing ranks 1972 out of 2761 total combos for ArcheAge. This places it in the lower half of all tested systems, which is a direct consequence of the GPU’s limitations. The rank is not a reflection of the CPU, which is top-tier, but rather of the entire system's ability to render the game. Since the GPU is the bottleneck, this combo’s rank is essentially tied to the RTX 2060 SUPER’s performance tier.

The low rank is driven by the fact that many other combos likely feature more powerful GPUs paired with similar or even weaker CPUs. In a game like ArcheAge, the frame rate is often dictated by the graphics card at higher settings, so a stronger GPU would easily push this combo higher in the rankings. The data shows the CPU is not holding the system back; the GPU is. Therefore, if you were to upgrade the graphics card to a higher-tier model, the system's rank would improve dramatically, as the Core Ultra 7 265 has a massive performance headroom to accommodate a faster GPU. For now, the 1972 rank reflects a system that is CPU-proud but GPU-humble.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on your performance target. If you have a 1080p monitor with a 60 Hz refresh rate, the High preset is the best choice. It delivers an average of 78 FPS, which is above 60 and provides good visual fidelity. The Medium preset is also excellent, averaging 115 FPS, which is better for high-refresh-rate monitors. Choosing Ultra is not recommended, as the average of 53 FPS is still playable but leaves little headroom for drops in busy areas, and the visual difference between High and Ultra is often not worth the 25 FPS loss.

For 1440p, the Medium preset is the sweet spot. It averages 77 FPS with a minimum of 66 FPS, ensuring a smooth experience without major stutters. The High preset at 1440p drops to 52 FPS, which is still playable but may feel less fluid during large-scale battles. The Low preset at 1440p, at 87 FPS, is also a strong option if you prioritize smoothness over visuals. At 4K, the situation is different. The Low preset is the only reasonable choice, averaging 50 FPS. The Medium preset drops to 44 FPS, and High falls to 30 FPS, which is too low for a responsive experience. The Ultra preset at 4K is unplayable at 20 FPS.

In summary, the best experience is at 1080p with Medium or High settings. The CPU has enough power to keep the game running smoothly, but the GPU requires you to manage the graphical load carefully. For a 1440p experience, stick to Medium. For 4K, lower the preset to Low to maintain a playable frame rate. The data consistently shows that pushing the graphics settings higher than Medium or High on this GPU yields diminishing returns, making lower presets the pragmatic choice for a better frame rate.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2060 SUPER in Archeage

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 44.0
3840x2160 High 30.0
3840x2160 Ultra 20.0
2560x1440 Low 87.0
2560x1440 Medium 77.0
2560x1440 High 52.0
2560x1440 Ultra 36.0
1920x1080 Low 129.0
1920x1080 Medium 115.0
1920x1080 High 78.0
1920x1080 Ultra 53.0

Archeage with iUltra 7 265 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 2060 SUPER + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 2060 SUPER

Explore FPS benchmarks for other games using this same hardware combination.