Archeage
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 26 | 38 | 42 |
| 1440p QHD | 31 | 45 | 66 | 74 |
| 1080p Full HD | 45 | 66 | 98 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i7-14700F + Intel Arc B570, In-Depth Analysis
The Intel Core i7-14700F paired with the Intel Arc B570 delivers a playable but constrained experience in ArcheAge, a 2014 MMORPG. The data shows this combination sits in the 20th percentile of tested combos, ranking 2222 out of 2761. At 1080p, the system provides smooth frame rates at most settings, but the GPU becomes a clear bottleneck as resolution and graphical demands increase, with 4K Ultra proving nearly unplayable.
Settings Recommendations
The measured rows offer a clear hierarchy for the best experience. At 1080p, the Low preset delivers the highest average frame rate at 110 FPS, but the Medium preset is the sweet spot for visual fidelity without sacrificing smoothness. The Medium preset averages 98 FPS with a minimum of 83 FPS and a maximum of 112 FPS, indicating a stable frame time distribution. The drop from Low to Medium is only 12 FPS, a modest cost for a substantial visual upgrade. High settings at 1080p average 66 FPS, which is still acceptable, but the jump from Medium to High costs 32 FPS, a significant penalty that suggests diminishing returns.
At 1440p, the Low preset is the only setting that maintains a high refresh rate, averaging 74 FPS. Medium at 1440p averages 66 FPS with a minimum of 56 FPS, which is playable but begins to show strain. High at 1440p drops to 45 FPS, and Ultra falls to 31 FPS. For 1440p users, Low is the recommended preset to ensure consistent performance above 60 FPS, as the data shows High and Ultra fail to maintain that threshold.
At 4K, the situation is dire. The Low preset averages 42 FPS, making it the only setting that approaches playability. Medium at 4K averages 38 FPS, while High averages 26 FPS. Ultra at 4K is effectively unplayable at 17 FPS. Therefore, for 4K, the Low preset is the only viable choice, and even then, users should expect frame rates below 60 FPS. The data suggests that the best overall experience is 1080p Medium, which balances the 98 FPS average with the 83 FPS minimum, ensuring no severe stutters.
FAQ
Q: What is the highest average frame rate achievable with this combo?
A: The highest measured average frame rate is 110 FPS, achieved at 1080p with the Low settings preset.
Q: Is 4K gaming viable with the Intel Core i7-14700F and Intel Arc B570?
A: The data shows 4K is largely not viable. The Ultra preset averages only 17 FPS, High averages 26 FPS, and Medium averages 38 FPS. Even the Low preset at 4K only reaches 42 FPS, which is below the 60 FPS threshold for smooth gameplay.
Q: How does the Medium preset compare to High at 1080p?
A: At 1080p, the Medium preset averages 98 FPS, while High averages 66 FPS. This represents a 32 FPS drop when moving from Medium to High, indicating a significant performance penalty for the higher visual quality.
Q: What are the minimum frame rates recorded at Medium settings?
A: At 1080p Medium, the minimum frame rate is 83 FPS. At 1440p Medium, it is 56 FPS, and at 4K Medium, it is 32 FPS.
Q: Does the combo rank highly among all tested systems?
A: No, the combo ranks 2222 out of 2761 tested combinations, placing it in the lower 20th percentile for performance in ArcheAge.
Q: Which resolution shows the smallest performance gap between Low and Ultra?
A: The gap is smallest at 4K, where Low averages 42 FPS and Ultra averages 17 FPS, a difference of 25 FPS. At 1080p, the gap is 65 FPS (110 vs 45), and at 1440p, the gap is 43 FPS (74 vs 31).
GPU Role
The Intel Arc B570 is the primary limiting factor in this pairing. The GPU features 10 GB of GDDR6 memory on a 160-bit bus, yielding a bandwidth of 380.0 GB/s. The card’s base and boost clocks are both fixed at 2500 MHz. The data shows that as resolution increases, the frame rates drop dramatically, which is a classic sign of GPU-bound performance. At 1080p, the CPU has less impact, allowing the GPU to push 110 FPS at Low settings. However, the GPU’s rendering capabilities, measured by its 11.52 TFLOPS FP32 throughput and 80 ROPs, are insufficient for higher resolutions.
The transition from 1440p to 4K demonstrates the GPU’s limitations. At 1440p High, the average is 45 FPS; at 4K High, it drops to 26 FPS, a 42% reduction. This steep decline is consistent with the GPU’s memory bandwidth of 380.0 GB/s, which becomes saturated at 4K. The 10 GB VRAM is adequate for the game, but the 160-bit bus width restricts data throughput. The GPU’s performance in synthetic benchmarks, such as the 14195 score in Passmark G3D, places it in the 65th percentile of all GPUs, but this is not enough to overcome the demands of 4K in ArcheAge.
The GPU’s architecture, Xe2-HPG on a 5 nm process, does not feature a highlighted boost clock difference, as both base and boost are 2500 MHz. This fixed clock speed means there is no dynamic overclocking headroom to compensate for load. The card’s 2304 shading units and 144 TMUs provide the raw compute, but the data suggests that the pixel fill rate of 200.0 GPixel/s is the bottleneck at high resolutions. The measured FPS at 4K Ultra (17 FPS) versus 1080p Ultra (45 FPS) illustrates a 62% performance loss, which is more severe than the resolution pixel count increase alone would suggest, indicating the GPU is struggling with the shader complexity and fill rate requirements.
How This Combo Ranks
The combo ranks 2222 out of 2761 tested combinations for ArcheAge, placing it in the bottom 20% of all systems. This low ranking is surprising given the CPU’s strong synthetic performance. The Intel Core i7-14700F has an average benchmark score of 53620, placing it in the 91st percentile of all CPUs. Its nearest rivals include the AMD Ryzen 9 7900X, which scores 53288 (a delta of 0.6%), and the Intel Xeon 6505P, which scores 53701 (a delta of -0.2%). This shows the CPU is competitive with high-end desktop processors.
However, the GPU drags the overall combo ranking down. The Intel Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (score 20534, delta 0.1%) and the Intel Arc A750 (score 20582, delta -0.1%). While the GPU is not weak in general, its performance in ArcheAge specifically is poor relative to other tested combos. The data indicates that the CPU is capable of feeding the GPU, but the GPU cannot maintain high frame rates, especially at higher resolutions.
The ranking disparity between the CPU and GPU highlights a significant bottleneck. The CPU’s 28 threads and 33 MB of L3 cache are more than sufficient for the MMORPG, but the GPU’s 10 GB VRAM and 160-bit bus are not optimized for this title’s engine. The 2222 rank suggests that many other combinations, likely with older or mid-range NVIDIA and AMD GPUs, perform better in ArcheAge. The data points to the GPU as the sole reason for this low ranking, as the CPU alone would rank in the top 10% of all processors.
Resolution Scaling
The FPS drops from 1080p to 4K are steep and reveal the limiting component. At Low settings, the average frame rate falls from 110 FPS at 1080p to 74 FPS at 1440p, a 32.7% decrease. From 1440p to 4K, it falls to 42 FPS, a 43.2% decrease. This pattern holds across all settings. At Medium, the drop is from 98 FPS to 66 FPS (32.7%) and then to 38 FPS (42.4%). At High, it goes from 66 FPS to 45 FPS (31.8%) and then to 26 FPS (42.2%).
The consistent ~32% drop from 1080p to 1440p and the ~42% drop from 1440p to 4K indicate a GPU-bound scenario. The pixel count increases by 77% from 1080p to 1440p, but the frame rate only drops by 32%, suggesting that the CPU is still providing some headroom at 1440p. However, from 1440p to 4K, the pixel count increases by another 125%, and the frame rate drops by 42%, showing that the GPU’s fill rate and bandwidth are fully saturated.
This scaling behavior confirms that the Intel Arc B570 is the limiting component. If the CPU were the bottleneck, we would expect to see a smaller frame rate difference between resolutions, as the CPU load would remain constant. Instead, the frame rates scale inversely with resolution, which is the hallmark of GPU-bound performance. The CPU’s high single-thread score of 4958 in Cinebench R23 is not a factor here, as the game’s engine is likely not CPU-limited at these settings. The data unequivocally shows that to improve performance at 1440p and 4K, a more powerful GPU would be required.
Measured FPS Breakdown
At 1080p, the data shows a wide performance spread across presets. The Low preset averages 110 FPS, the highest recorded. Medium averages 98 FPS with a minimum of 83 FPS and a maximum of 112 FPS, demonstrating a stable frame time. High averages 66 FPS, and Ultra drops to 45 FPS. The jump from Low to Medium costs 12 FPS, while Medium to High costs 32 FPS, and High to Ultra costs 21 FPS.
At 1440p, the performance curve flattens. Low averages 74 FPS, Medium averages 66 FPS with a minimum of 56 FPS and a maximum of 76 FPS, High averages 45 FPS, and Ultra averages 31 FPS. The difference between Low and Medium is only 8 FPS, but the drop from Medium to High is 21 FPS, and High to Ultra is 14 FPS. The minimum frame rate at Medium (56 FPS) is close to the average, indicating some frame pacing issues.
At 4K, the system struggles. Low averages 42 FPS, Medium averages 38 FPS with a minimum of 32 FPS and a maximum of 43 FPS, High averages 26 FPS, and Ultra averages 17 FPS. The minimum at Medium (32 FPS) is significantly lower than the average, suggesting occasional stutters. The data shows that Low at 4K is 25 FPS faster than Ultra at 4K, a 147% improvement, which is the largest relative gain between presets across all resolutions.
Comparing the same preset across resolutions, the Low preset loses 36 FPS going from 1080p to 1440p and another 32 FPS going to 4K. The Medium preset loses 32 FPS and then 28 FPS. The High preset loses 21 FPS and then 19 FPS. The Ultra preset loses 14 FPS and then 14 FPS. This shows that the absolute FPS loss decreases as the preset gets heavier, but the percentage loss remains consistent, reinforcing the GPU-bound nature of the system. The data provides a complete picture: 1080p Medium is the only setting that consistently stays above 60 FPS with a high minimum, while 4K is only playable on Low.
Hardware Specifications
Intel Core i7-14700F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + Intel Arc B570 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 66.0 |
| 2560x1440 | High | 45.0 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 110.0 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 66.0 |
| 1920x1080 | Ultra | 45.0 |
Archeage with ii7-14700F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B570 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii7-14700F + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.