Archeage

Archeage

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 26 38 42
1440p QHD 31 45 66 74
1080p Full HD 45 66 98 110

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 38
3840x2160 High 26
3840x2160 Ultra 17
2560x1440 Low 74
2560x1440 Medium 66
2560x1440 High 45
2560x1440 Ultra 31
1920x1080 Low 110
1920x1080 Medium 98
1920x1080 High 66
1920x1080 Ultra 45

Archeage with Intel Core i5-13400F + Intel Arc B570, In-Depth Analysis

Archeage, a 2014 MMORPG, shows distinct performance behavior with the Intel Core i5-13400F and Intel Arc B570 combination. The measured data reveals a configuration that is heavily influenced by resolution and graphics settings, with the GPU becoming the primary constraint at higher resolutions. This analysis uses only the measured FPS rows and the hardware specifications provided.

Resolution Scaling

The transition from 1080p to 4K produces a dramatic and predictable drop in average frame rates across all settings, confirming that the Intel Arc B570 is the limiting component in this pairing. At Low settings, the average FPS falls from 110 at 1920x1080 to 74 at 2560x1440, a reduction of 36 FPS, and then further down to 42 at 3840x2160. That represents a 61.8% decrease from 1080p to 4K at Low. The scaling pattern indicates that pixel throughput is the bottleneck, as the CPU has ample headroom at lower resolutions.

At Medium settings, the measured rows show 98 FPS at 1920x1080, 66 FPS at 2560x1440, and 38 FPS at 3840x2160. The step from 1080p to 1440p costs 32 FPS, while the step from 1440p to 4K costs another 28 FPS. This is a fairly linear decline, but the 4K result of 38 FPS is barely playable. The High preset follows a similar trajectory: 66 FPS at 1080p, 45 FPS at 1440p, and 26 FPS at 4K. The Ultra preset is the most demanding, with 45 FPS at 1080p, 31 FPS at 1440p, and just 17 FPS at 4K.

The data shows that 1080p is the only resolution where this combo consistently exceeds 60 FPS, and only at Low and Medium settings. At 1440p, the Low preset reaches 74 FPS, which is smooth, but Medium drops to 66 FPS and High to 45 FPS. At 4K, every preset falls below 45 FPS, with Ultra hitting an unplayable 17 FPS. The pattern strongly suggests that the Arc B570’s 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are insufficient for high-resolution textures and effects in Archeage, as the frame rate collapses when pixel count rises.

The implication for builders is clear: this CPU-GPU pair is viable for 1080p gaming with moderate settings, acceptable for 1440p at Low or Medium, but not suited for 4K beyond the lowest preset. The GPU’s 2500 MHz base and boost clock and its 160-bit memory bus contribute to this scaling behavior. The 11.52 TFLOPS FP32 compute is adequate for 1080p, but the 200.0 GPixel/s pixel rate becomes a limiting factor as resolution climbs.

FAQ

Q: What is the best resolution for this combo in Archeage based on measured data?

A: The measured FPS shows 1920x1080 is the strongest resolution, with 110 FPS at Low, 98 FPS at Medium, and 66 FPS at High. 2560x1440 is playable only at Low (74 FPS) or Medium (66 FPS), while 3840x2160 never exceeds 42 FPS even at Low settings.

Q: How does the Ultra preset compare to High across resolutions?

A: Ultra is significantly more demanding. At 1920x1080, Ultra averages 45 FPS versus High’s 66 FPS. At 2560x1440, Ultra averages 31 FPS versus High’s 45 FPS. At 3840x2160, Ultra averages 17 FPS versus High’s 26 FPS. The gap is roughly 20-35% in favor of High, but both presets struggle at 4K.

Q: Is the Intel Core i5-13400F or the Intel Arc B570 the bottleneck in this game?

A: Benchmark results indicate the GPU is the limiting factor at higher resolutions. At 1080p, the CPU’s strong 16-thread performance (7314 in 3dmark_16_threads and 22604 in cinebench_r23_multicore) can push high frame rates, but the GPU’s 65th percentile ranking versus all GPUs and its measured 4K scores show it cannot maintain playable FPS when pixel load increases.

Q: What minimum FPS can be expected at Medium settings?

A: The measured rows include min FPS only for Medium settings. At 1920x1080 Medium, the minimum is 83 FPS with a maximum of 112 FPS. At 2560x1440 Medium, the minimum is 56 FPS with a maximum of 76 FPS. At 3840x2160 Medium, the minimum is 32 FPS with a maximum of 43 FPS.

Q: How does this combo rank among all tested configurations for Archeage?

A: The comboRankInGame places this pairing at rank 2983 out of 3708 tested combos, putting it in the lower half of all configurations. This reflects the Arc B570’s mid-range standing (65th percentile versus all GPUs) and the CPU’s 77th percentile versus all CPUs.

Q: Does the CPU’s 10 cores and 16 threads help in Archeage?

A: The i5-13400F has 10 cores and 16 threads, and its benchmark scores show strong multi-threading: 25032 in passmark_multithread and 11068 in geekbench_multicore. However, the measured FPS drops sharply with resolution, indicating that the GPU, not the CPU, determines performance in this MMORPG. The CPU’s 77th percentile ranking suggests it is not the weak link.

GPU Role

The Intel Arc B570 is the defining component in this pairing’s Archeage performance. Its specifications include 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU has 2304 shading units, 144 texture mapping units, and 80 raster output units, with a base and boost clock of 2500 MHz. These specs place the Arc B570 at the 65th percentile versus all GPUs, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (avgScore 20534, deltaPct 0.1) and the Intel Arc A750 (avgScore 20582, deltaPct -0.1), indicating it sits just below the desktop Arc A750 in raw compute.

The measured FPS data shows the GPU’s role clearly. At 1080p Low, the card delivers 110 FPS, which is strong for a mid-range GPU. At 1080p Medium, it drops to 98 FPS, and at High to 66 FPS. The Ultra preset cuts that to 45 FPS. This pattern suggests that the GPU’s 11.52 TFLOPS FP32 compute is sufficient for 1080p, but the 10 GB VRAM and 160-bit bus become taxed as texture quality and effects increase. The 380.0 GB/s bandwidth is moderate, and at 1440p the frame rates drop to 74 FPS (Low), 66 FPS (Medium), 45 FPS (High), and 31 FPS (Ultra). The 4K results are the most telling: 42 FPS at Low, 38 FPS at Medium, 26 FPS at High, and 17 FPS at Ultra.

The VRAM capacity is relevant because Archeage is an MMORPG with large open-world environments and many player characters on screen. The 10 GB buffer is enough for 1080p and 1440p at lower settings, but at 4K the combination of higher resolution and High/Ultra effects likely exceeds what the GPU can handle without dropping to single-digit frame rates. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are respectable for 1080p, but the 4K data shows they are not sufficient for smooth gameplay at higher presets.

The GPU’s memory clock of 2375 MHz (19 Gbps effective) is fixed, and the boost clock matches the base at 2500 MHz, meaning there is no dynamic overclocking headroom in the data. The 150 W TDP and 450 W suggested PSU indicate this is a power-efficient card, but that does not translate into high-end rasterization performance. The benchmark results place it between the RTX 3070 Mobile and the Arc A750, both of which are mid-range offerings. In Archeage, the GPU is the primary limiter at resolutions above 1080p, and even at 1080p, the Ultra preset falls below 60 FPS.

The measured data shows that the GPU’s role is to provide playable frame rates at 1080p Medium or Low, and at 1440p Low or Medium. The 4K results are uniformly poor, with the best case being 42 FPS at Low. This is not a 4K-capable configuration for this game, and the GPU’s 10 GB VRAM and 160-bit bus are the likely culprits. The 18 ray tracing cores are irrelevant here, as Archeage does not appear to use ray tracing based on the settings tested. The 2:1 FP16 ratio (23.04 TFLOPS) also has no measurable impact on these results.

How This Combo Ranks

In the database of tested combinations for Archeage, this pairing of the Intel Core i5-13400F and Intel Arc B570 ranks 2983 out of 3708 combos. That places it in the 80th percentile from the bottom, meaning roughly 80% of tested configurations perform better in this game. The rank is driven by the GPU’s limitations rather than the CPU. The i5-13400F has a percentileVsAllCpus of 77, with an average benchmark score of 25292. Its nearest rivals include the AMD Ryzen 9 6900HS (avgScore 25284, deltaPct 0) and the AMD Ryzen 5 5600X3D (avgScore 25365, deltaPct -0.3), showing the CPU is competitive with other mid-range and even some high-end chips.

The GPU, however, has a percentileVsAllGpus of 65, with an average score of 20556. Its nearest rivals include the RTX 3070 Mobile (deltaPct 0.1) and the Arc A750 (deltaPct -0.1). The deltaPct values are all within 0.5%, meaning the Arc B570 is essentially tied with these cards in synthetic benchmarks. Yet in Archeage, the measured FPS shows that the combo’s rank is low because the game is likely GPU-bound at the tested resolutions. The CPU’s strong multi-threaded scores (cinebench_r23_multicore of 22604, passmark_multithread of 25032) do not compensate for the GPU’s mid-range standing.

Looking at the combo rank, it is important to note that this is out of 3708 total combos, which includes configurations with much more powerful GPUs. The rank of 2983 indicates that for Archeage, this setup is below average. The measured FPS at 1080p High (66 FPS) and 1440p Medium (66 FPS) are playable, but the 4K results drag the overall ranking down. If the database included only 1080p results, the rank would likely be higher, but the inclusion of 4K and Ultra presets penalizes the GPU’s performance.

The CPU’s 77th percentile versus all CPUs means it outranks roughly three-quarters of all processors, but the GPU’s 65th percentile is lower. This mismatch suggests that the i5-13400F is capable of feeding the Arc B570 adequately, but the GPU cannot push frame rates high enough to achieve a better combo rank. The nearest rival CPUs all have similar average scores (within 0.4% deltaPct), so swapping the CPU would not change the Archeage results significantly. The bottleneck is firmly the GPU.

In practical terms, this combo ranks in the bottom 20% of all tested combos for Archeage. That is not a reflection of poor hardware quality, but rather a mismatch between this game’s demands and the Arc B570’s capabilities at higher resolutions. For a builder targeting 1080p esports or MMO play, this rank might be acceptable, but for 4K or high-refresh 1440p, it falls short.

Measured FPS Breakdown

The measured FPS data provides exact numbers for each resolution and settings combination. At 1920x1080, the Low preset averages 110 FPS, which is the highest score in the entire dataset. Medium averages 98 FPS with a minimum of 83 and maximum of 112. High averages 66 FPS, and Ultra averages 45 FPS. All four presets at 1080p are above 40 FPS, making this the only resolution where Ultra is remotely playable.

At 2560x1440, Low averages 74 FPS, Medium averages 66 FPS with a min of 56 and max of 76, High averages 45 FPS, and Ultra averages 31 FPS. The drop from 1080p to 1440p is consistent: Low loses 36 FPS, Medium loses 32 FPS, High loses 21 FPS, and Ultra loses 14 FPS. The absolute delta shrinks as settings increase, but the percentage loss is similar. At 1440p, only Low and Medium exceed 60 FPS, and Ultra falls below 35 FPS.

At 3840x2160, Low averages 42 FPS, Medium averages 38 FPS with a min of 32 and max of 43, High averages 26 FPS, and Ultra averages 17 FPS. This is the weakest resolution for the combo. The difference between Low and Medium at 4K is only 4 FPS, which is minimal, suggesting that the GPU is saturated even at Low. The gap between Medium and High is 12 FPS, and between High and Ultra is 9 FPS. The Ultra preset at 4K produces a nearly unplayable 17 FPS average.

The min FPS data is only available for Medium settings across all resolutions. At 1080p Medium, the min is 83 FPS, which is solid. At 1440p Medium, the min is 56 FPS, which is borderline but acceptable. At 4K Medium, the min is 32 FPS, which would cause noticeable stuttering in an MMORPG with many players. These min FPS values indicate that the frame time consistency degrades with resolution, which is typical for a GPU-limited scenario.

Comparing settings within each resolution: at 1080p, Low is 12 FPS faster than Medium, Medium is 32 FPS faster than High, and High is 21 FPS faster than Ultra. At 1440p, Low is 8 FPS faster than Medium, Medium is 21 FPS faster than High, and High is 14 FPS faster than Ultra. At 4K, Low is 4 FPS faster than Medium, Medium is 12 FPS faster than High, and High is 9 FPS faster than Ultra. The diminishing returns from Low to Medium at 4K suggest that the GPU is the bottleneck, not the settings.

The overall best measured result is 110 FPS at 1080p Low, and the worst is 17 FPS at 4K Ultra. The average across all 12 measured rows is approximately 63 FPS, but this is skewed by the 1080p results. The median is around 45 FPS, which reflects the 1440p High and 1080p Ultra scores. The data shows a clear hierarchy: 1080p is playable at all settings, 1440p is playable at Low and Medium, and 4K is only playable at Low, and even then barely.

Settings Recommendations

Based on the measured FPS rows, the best experience for this combo is at 1920x1080 with the Medium preset. This yields an average of 98 FPS with a minimum of 83 FPS and maximum of 112 FPS. The min FPS of 83 ensures that frame drops are rare, which is important in an MMORPG where large group fights can cause sudden load spikes. The Medium preset also avoids the 32 FPS drop seen when moving to High, while still looking noticeably better than Low. For most players, this is the sweet spot.

If a player prioritizes frame rate over visuals, 1920x1080 Low delivers 110 FPS, which is 12 FPS higher than Medium. The visual difference between Low and Medium in Archeage is not quantified in the data, but the FPS gain is modest. For competitive play or for systems with 144 Hz monitors, Low at 1080p is the only preset that consistently exceeds 100 FPS. However, the min FPS is not provided for Low, so there is a risk of frame dips.

At 2560x1440, the recommended preset is Low, which averages 74 FPS. This is the only 1440p setting that comfortably exceeds 60 FPS. Medium averages 66 FPS with a min of 56, which is playable but may dip below 60 FPS in busy scenes. High and Ultra at 1440p are not recommended, as they average 45 and 31 FPS respectively, which will feel sluggish in an MMORPG. For 1440p users, Low is the practical choice, with Medium as a secondary option if the player can tolerate occasional drops.

At 3840x2160, no preset delivers a consistently smooth experience. Low averages 42 FPS, Medium averages 38 FPS, High averages 26 FPS, and Ultra averages 17 FPS. The only reasonable option is Low, but even then, the 42 FPS average will likely fall below 30 FPS in crowded areas. 4K gaming with this combo is not advisable for Archeage. If a player insists on 4K, they should use Low and accept the frame rate, but the data suggests this is a poor experience.

The Ultra preset is not recommended at any resolution. At 1080p, it averages 45 FPS, which is below the 60 FPS threshold for smooth gameplay. At 1440p, it averages 31 FPS, and at 4K, it averages 17 FPS. The visual gains from Ultra over High are not worth the 31.8% FPS loss at 1080p (from 66 to 45). For this hardware, High at 1080p is the highest preset that maintains an average above 60 FPS, but Medium offers a better balance with its min FPS of 83.

In summary, the measured data supports these recommendations: for 1080p, use Medium (98 FPS) for the best balance or Low (110 FPS) for maximum frame rate. For 1440p, use Low (74 FPS) or Medium (66 FPS) if you can accept dips to 56 FPS. For 4K, only Low (42 FPS) is marginally playable, and even that is a compromise. The High preset is viable only at 1080p, and Ultra should be avoided entirely. This configuration is best suited for 1080p gaming with medium to high expectations, not for high-resolution or max-settings play.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + Intel Arc B570 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 42.0
3840x2160 Medium 38.0
3840x2160 High 26.0
3840x2160 Ultra 17.0
2560x1440 Low 74.0
2560x1440 Medium 66.0
2560x1440 High 45.0
2560x1440 Ultra 31.0
1920x1080 Low 110.0
1920x1080 Medium 98.0
1920x1080 High 66.0
1920x1080 Ultra 45.0

Archeage with ii5-13400F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B570 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-13400F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.