Archeage

Archeage

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 26 38 42
1440p QHD 31 45 66 74
1080p Full HD 45 66 98 110

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 38
3840x2160 High 26
3840x2160 Ultra 17
2560x1440 Low 74
2560x1440 Medium 66
2560x1440 High 45
2560x1440 Ultra 31
1920x1080 Low 110
1920x1080 Medium 98
1920x1080 High 66
1920x1080 Ultra 45

Archeage with AMD Ryzen 5 7500F + Intel Arc B570, In-Depth Analysis

Archeage, the 2014 MMORPG, is a demanding title that stresses both CPU and GPU in different ways depending on resolution and settings. This analysis examines the measured performance of the AMD Ryzen 5 7500F paired with the Intel Arc B570, using only the benchmark data provided. The combination of a 6-core, 12-thread Zen 4 processor and Intel’s Battlemage architecture produces a wide spread of frame rates across the tested configurations, revealing clear scaling patterns and component bottlenecks. The data shows that this pairing is competitive in its class, but the game’s engine and the GPU’s characteristics create specific performance ceilings that users should understand before selecting settings.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael, and built on TSMC’s 5 nm process. It has a base clock of 3.70 GHz and a boost clock of 5.00 GHz, with a 65 W TDP. Its cache layout includes 64 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 cache. The CPU supports DDR5 memory in a dual-channel configuration, with a memory bandwidth of 83.2 GB/s, and it connects via PCIe Gen 5 with 24 lanes. In synthetic benchmarks, the processor achieves a Cinebench R23 multicore score of 22799 and a single-core score of 3218, which places it in the 77th percentile among all CPUs tested. Its average benchmark score is 24964, placing it nearly even with its nearest rivals: the Intel Core i7-11850H (24935, delta 0.1%), AMD Ryzen 5 8400F (25005, delta -0.2%), Intel Core i7-13620H (24911, delta 0.2%), and Intel Core 5 210H (24872, delta 0.4%).

For Archeage, the CPU’s role is primarily about maintaining a stable frame rate floor, especially at lower resolutions where the GPU has less work. The measured FPS data shows that at 1080p Low, the combo reaches 110 FPS, which is the highest average recorded in this dataset. This suggests that the Ryzen 5 7500F’s single-thread performance, evidenced by its Geekbench single-core score of 2374 and 3DMark single-thread score of 974, is sufficient to feed the Arc B570 in this scenario. However, the game’s MMO nature often involves many on-screen characters and effects, which can increase CPU load. The 6-core/12-thread configuration, with a 3DMark max-thread score of 6379, provides reasonable multi-threaded headroom, but the data does not show a scenario where the CPU becomes the primary limiter at 1080p. At 1080p Ultra, the average FPS drops to 45, which is a significant reduction from Low settings, indicating that the GPU or game engine’s rendering path is the bottleneck rather than the CPU. The CPU’s performance in this title is best described as adequate—it does not appear to be the limiting factor at any measured resolution, as the FPS scaling follows the GPU’s workload more closely. The 3DMark 16-thread score of 6376 and 8-thread score of 5372 show that the CPU scales well with additional threads, but Archeage’s measured results do not suggest it leverages all 12 threads extensively, given the large FPS jumps between settings at the same resolution.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and Intel Arc B570 ranks 2983 out of 3708 tested combos for Archeage, placing it in the lower half of the database’s tested configurations. This rank reflects the overall measured FPS across all resolutions and settings, weighted by the game’s typical performance profile. The percentile rank of 77 for the CPU and 65 for the GPU individually suggests that both components are above average in isolation, yet their combined performance in this specific MMO is not exceptional. The deltaPct values from the CPU’s nearest rivals show that the Ryzen 5 7500F is within 0.4% of its closest competitors, meaning the CPU choice is unlikely to be the differentiator in this combo’s rank.

The GPU’s nearest rivals provide context: the Intel Arc B570 has an average benchmark score of 20556, which is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534, delta 0.1%) and the Intel Arc A750 (20582, delta -0.1%). The Arc B570 also sits close to the NVIDIA Quadro M4000M (20480, delta 0.4%) and AMD Radeon R9 M390X (20662, delta -0.5%). These rivals are a mix of mobile and desktop parts, and the B570’s ranking in the 65th percentile among all GPUs indicates it is a mid-range performer. For Archeage, this rank implies that the combo is not a top-tier setup for this game, but it is far from the bottom. The measured FPS at 1080p Medium (98 FPS) and 1440p Medium (66 FPS) are playable, while 4K Medium (38 FPS) is marginal. The combo’s rank of 2983 out of 3708 suggests that many other pairings deliver higher frame rates in this title, likely due to the game’s preference for certain GPU architectures or higher-end CPUs that can push more frames at lower resolutions. The data does not list any competitor combos for direct comparison, so the rank must be interpreted as a standalone metric: this setup is in the 20th percentile of tested combos, meaning roughly 80% of tested configurations perform better in Archeage.

Resolution Scaling

The measured FPS data reveals clear scaling patterns as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 110 at 1080p to 74 at 1440p, a reduction of 36 FPS, and then to 42 at 4K, a further drop of 32 FPS. This represents a 62% decrease from 1080p to 4K, indicating that the GPU is the primary limiting factor at lower settings. The scaling is not linear—the drop from 1080p to 1440p is 33%, while the drop from 1440p to 4K is 43%, showing that the GPU’s workload increases disproportionately at higher resolutions.

At Medium settings, the pattern is similar but with slightly lower absolute numbers: 98 FPS at 1080p, 66 FPS at 1440p, and 38 FPS at 4K. The percentage drops are 33% from 1080p to 1440p and 42% from 1440p to 4K, consistent with the Low settings scaling. High settings show 66 FPS at 1080p, 45 FPS at 1440p, and 26 FPS at 4K, with drops of 32% and 42% respectively. Ultra settings exhibit the most severe scaling: 45 FPS at 1080p, 31 FPS at 1440p, and 17 FPS at 4K, representing drops of 31% and 45%. The consistent ~30-45% reduction per resolution step across all settings suggests that the GPU’s rendering pipeline is the bottleneck, as the CPU’s performance does not change with resolution. The Arc B570’s 10 GB of GDDR6 memory on a 160-bit bus with 380 GB/s bandwidth appears sufficient for 1080p and 1440p, but at 4K, the pixel throughput requirements—200.0 GPixel/s—become limiting, as evidenced by the low FPS numbers. The data indicates that the CPU is not the limiting component at any resolution; if it were, the FPS would remain more constant across resolutions. Instead, the FPS drops proportionally to the number of pixels, confirming a GPU-bound scenario across all settings.

Measured FPS Breakdown

At 1920x1080, the lowest resolution tested, the combo delivers its best results. Low settings produce an average of 110 FPS, which is the only measured result above 100 FPS in the entire dataset. Medium settings yield 98 FPS, with a minimum of 83 FPS and a maximum of 112 FPS, showing that frame pacing is stable. High settings drop to 66 FPS, while Ultra settings fall to 45 FPS. The gap between Low and Ultra is 65 FPS, or 59%, indicating that the Ultra preset imposes a significant rendering cost. The data shows that 1080p is the only resolution where this combo can consistently exceed 60 FPS, and only at Low and Medium settings. At 1080p High, the 66 FPS average is playable but close to the 60 FPS threshold, and at Ultra, the 45 FPS average may feel less smooth in fast-paced combat.

Moving to 2560x1440, the FPS drops across all settings. Low averages 74 FPS, which is still playable. Medium averages 66 FPS, with a minimum of 56 FPS and a maximum of 76 FPS—the minimum dipping below 60 FPS suggests occasional stutters. High averages 45 FPS, and Ultra averages 31 FPS. The scaling from 1080p Low (110 FPS) to 1440p Low (74 FPS) is a 33% reduction, while the same settings comparison at Ultra shows a 31% reduction (45 to 31 FPS). This consistency indicates that the GPU’s fill rate and memory bandwidth are the limiting factors, as the CPU’s load remains unchanged. At 1440p, the 10 GB VRAM buffer is adequate, but the 160-bit bus and 380 GB/s bandwidth become more stressed, contributing to the FPS decline.

At 3840x2160, the results are mostly below playable thresholds. Low settings average 42 FPS, Medium averages 38 FPS (with a minimum of 32 FPS and maximum of 43 FPS), High averages 26 FPS, and Ultra averages 17 FPS. The drop from 1440p Medium (66 FPS) to 4K Medium (38 FPS) is 42%, and from 1440p High (45 FPS) to 4K High (26 FPS) is also 42%. These consistent percentages reinforce that the GPU is the bottleneck. The 4K results show that this combo is not suitable for 4K gaming in Archeage, as even Low settings fail to reach 45 FPS, and Ultra is nearly unplayable. The minimum FPS data, available only for Medium settings at each resolution, shows that 1080p Medium has a minimum of 83 FPS, 1440p Medium has 56 FPS, and 4K Medium has 32 FPS, indicating that frame drops become more severe as resolution increases. The data shows a clear hierarchy: 1080p Low and Medium are the only configurations that consistently exceed 90 FPS, while 4K is only viable at Low settings for users who prioritize frame rate over visual fidelity.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture, codenamed Battlemage, and fabricated on TSMC’s 5 nm process. It features 2304 shading units, 144 texture mapping units, and 80 raster output units, with 18 ray tracing cores. The GPU has a base and boost clock of 2500 MHz, and its memory is 10 GB of GDDR6 on a 160-bit bus, running at 2375 MHz with an effective speed of 19 Gbps, providing 380 GB/s of bandwidth. The pixel rate is 200.0 GPixel/s, and the texture rate is 360.0 GTexel/s, with FP32 performance rated at 11.52 TFLOPS. The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, and it connects via PCIe 4.0 x8. In synthetic benchmarks, it scores 14195 in Passmark G3D and 7281 in Passmark GPU Compute, placing it in the 65th percentile among all GPUs. Its average benchmark score of 20556 is nearly identical to its nearest rivals, as noted earlier.

For Archeage, the GPU’s role is decisive. The measured FPS data shows that the B570’s performance is the primary determinant of frame rates, as the CPU does not appear to bottleneck at any resolution. The GPU’s 10 GB VRAM is sufficient for 1080p and 1440p, even at Ultra settings, but at 4K, the combination of limited bandwidth (380 GB/s) and pixel throughput (200.0 GPixel/s) leads to the low FPS numbers observed. The scaling from 1080p to 4K is consistent with a GPU-bound scenario, where the B570’s raw compute and memory bandwidth are stretched. The boost clock of 2500 MHz is relatively high for a mid-range GPU, but the 160-bit memory bus limits effective bandwidth at higher resolutions. The benchmark results indicate that the B570 performs similarly to the Intel Arc A750 (delta -0.1%), which is a slightly older architecture, and the NVIDIA RTX 3070 Mobile (delta 0.1%), showing that it is a competent mid-range part. In Archeage, the GPU’s strengths are evident at 1080p, where it delivers 110 FPS at Low settings, but its limitations become apparent at 4K, where even Low settings only reach 42 FPS. The data suggests that the B570 is best suited for 1080p and 1440p gaming in this title, with 4K being reserved for users who accept lower frame rates or reduce settings significantly.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the user’s resolution and performance priorities. At 1920x1080, the Medium preset provides the best balance of visual quality and performance. The average FPS of 98 is well above the 60 FPS threshold, and the minimum of 83 FPS ensures smooth gameplay even in demanding scenes. The Low preset at 110 FPS is faster, but the visual trade-off may not be worth the 12 FPS gain for most users. High settings at 66 FPS are playable but offer diminishing returns over Medium, given the 32 FPS drop. Ultra at 45 FPS is the least recommended at 1080p, as the visual improvements over High are unlikely to justify the 21 FPS loss.

At 2560x1440, the Medium preset is again the best choice. The 66 FPS average is above 60 FPS, and the minimum of 56 FPS is close enough to the threshold that occasional dips may occur, but the overall experience is playable. Low settings at 74 FPS provide a more comfortable margin, but Medium’s visual improvements are substantial for only an 8 FPS penalty. High at 45 FPS is borderline, and Ultra at 31 FPS is not recommended for smooth gameplay. For users who prioritize frame rate stability, Low is a viable alternative, but Medium is the sweet spot for most players.

At 3840x2160, the data shows that no preset delivers a consistently playable experience. Low settings at 42 FPS is the highest average, but it is still below the 60 FPS threshold. Medium at 38 FPS, with a minimum of 32 FPS, is marginal. High at 26 FPS and Ultra at 17 FPS are effectively unplayable for a fast-paced MMO. The recommendation for 4K is to avoid this resolution entirely, or to use Low settings if the user accepts sub-60 FPS gameplay. The data shows that the GPU’s bandwidth and pixel throughput are insufficient for 4K in Archeage, regardless of settings. The best experience per the measured rows is achieved at 1080p Medium (98 FPS) or 1440p Medium (66 FPS), with the former offering the most headroom and the latter providing a higher resolution without sacrificing playability. For users with 1080p displays, Medium is the clear winner; for 1440p displays, Medium is the only preset that reliably exceeds 60 FPS, making it the recommended configuration.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + Intel Arc B570 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 42.0
3840x2160 Medium 38.0
3840x2160 High 26.0
3840x2160 Ultra 17.0
2560x1440 Low 74.0
2560x1440 Medium 66.0
2560x1440 High 45.0
2560x1440 Ultra 31.0
1920x1080 Low 110.0
1920x1080 Medium 98.0
1920x1080 High 66.0
1920x1080 Ultra 45.0

Archeage with Ryzen 5 7500F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B570 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.