Archeage
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 28 | 43 | 45 |
| 1440p QHD | 32 | 47 | 73 | 77 |
| 1080p Full HD | 48 | 73 | 103 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-13400F + AMD Radeon RX 6600, In-Depth Analysis
ArcheAge is an older MMORPG, but its engine can still stress modern hardware, and the measured results for the Intel Core i5-13400F paired with the AMD Radeon RX 6600 show a clear picture of what this combination can deliver. The data indicates that this setup is firmly a 1080p performer, with playability at 1440p depending on your tolerance for lower settings, and it struggles significantly at 4K. The benchmark results show a wide performance spread across the four quality presets, making the choice of settings more critical than in most modern titles.
FAQ
Q: What is the best resolution to play ArcheAge with this CPU and GPU combo?
A: Based on the measured FPS data, 1920x1080 is the only resolution where the combo consistently delivers high frame rates. At 1080p, the average FPS ranges from 47.9 on Ultra to 117.7 on Low, offering a smooth experience on most presets. At 2560x1440, only the Low and Medium presets maintain an average above 70 FPS, while 3840x2160 is largely unplayable, with the best average being 45.4 FPS on Low.
Q: How does the RX 6600's performance compare to its nearest rivals?
A: The Radeon RX 6600's average benchmark score is 25235. The data shows it is statistically tied with the AMD Radeon 890M (deltaPct of 0) and the AMD Radeon RX 6700M (deltaPct of 0.2). It is also just 0.2% ahead of the AMD Radeon RX 580 2048SP and 0.5% behind the NVIDIA GeForce RTX 3060 Ti, indicating the RX 6600 sits in a very competitive performance band.
Q: Is the Intel Core i5-13400F a bottleneck for the AMD Radeon RX 6600 in this game?
A: In this specific pairing, the CPU is not the primary limiting factor. The i5-13400F has a strong multi-core score of 21279 in Cinebench R23 and a single-core score of 3004. The performance drop from 1080p to 4K is substantial, which indicates the GPU is the component being overwhelmed at higher resolutions, not the CPU.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: The difference is significant. At 1920x1080, the Low preset achieves an average of 117.7 FPS, while the Ultra preset achieves only 47.9 FPS. This represents a drop of 69.8 FPS, or roughly 59%, when moving from the lowest to the highest quality settings.
Q: What is the CPU's percentile ranking compared to all other CPUs?
A: The Intel Core i5-13400F has a percentile rank of 82, meaning it performs better than 82% of all CPUs in the benchmark database. This places it in a solid mid-to-high tier position for overall processing power.
Q: Can this system handle ArcheAge at 4K resolution?
A: The data suggests 4K is not a viable option for this combination. At 3840x2160, the highest average FPS is 45.4 on the Low preset. The High preset drops to 27.6 FPS, and the Ultra preset falls to a slideshow-like 17.3 FPS, making the game unplayable at the higher quality settings.
GPU Role
The AMD Radeon RX 6600 is the central piece of this build, featuring 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. The GPU's clock speeds are a key factor: it has a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. These specifications, combined with 1792 shading units, determine how quickly the card can render frames. In ArcheAge, the impact of the GPU is most evident when examining the performance scaling across resolutions. The card’s performance percentile of 69 places it above most GPUs, but its 8 GB of VRAM and 128-bit memory bus are clearly designed for 1080p gaming.
The benchmark scores for the RX 6600 show a strong DirectX 11 performance, with a score of 152, but a weaker DirectX 12 score of 51. This is relevant for ArcheAge, which is an older title that likely relies on older APIs. Despite being "End-of-life" in production status, the card's measured performance shows it remains a capable option for this game. The data shows that the GPU is the component that dictates the performance ceiling at higher resolutions. The drop from 1080p Low to 4K Low is a 72.3 FPS decrease, which is a massive hit that can only be attributed to the GPU's rendering limits, not the CPU.
Settings Recommendations
The measured FPS data provides a clear guide for the optimal settings. At 1920x1080, the Medium preset offers the best balance of visual quality and performance, achieving an average of 103.1 FPS. This is a strong, playable frame rate that is only 14.6 FPS lower than Low, while providing a significant visual upgrade. The High preset, at 72.5 FPS, is also very playable and may be preferable for those who prioritize visual fidelity, but it costs 30.6 FPS compared to Medium. The Ultra preset is not recommended for general play, as it drops the average to 47.9 FPS, which is below the smooth 60 FPS threshold.
At 2560x1440, the recommendation changes. The Low preset is the safest bet, with an average of 77.2 FPS. The Medium preset is also viable, with an average of 73.2 FPS, making it a good choice for a better image. The High preset, at 47.3 FPS, is borderline and may feel less smooth in busy areas. For 3840x2160, the data shows that even the Low preset, at 45.4 FPS, is not ideal. It is playable, but for a more consistent experience, you would need to consider lowering the resolution. The best experience is clearly at 1080p with Medium or High settings, where the frame rate is high enough to ensure responsive gameplay.
Measured FPS Breakdown
The measured FPS data provides a detailed look at the performance envelope of this combo. At 1920x1080, the results are: Low 117.7 FPS, Medium 103.1 FPS, High 72.5 FPS, and Ultra 47.9 FPS. This shows a clear, steep decline as settings increase. At 2560x1440, the results are: Low 77.2 FPS, Medium 73.2 FPS, High 47.3 FPS, and Ultra 32.3 FPS. The performance gap between Medium and High is a significant 25.9 FPS drop. At 3840x2160, the results are: Low 45.4 FPS, Medium 42.5 FPS, High 27.6 FPS, and Ultra 17.3 FPS. This is a consistent pattern; the High preset is a major step down from Medium at every resolution, while the Ultra preset is a major step down from High.
The data shows that the scaling from Low to Medium is relatively modest, but the jump to High is a significant performance hit. For instance, at 1080p, moving from Low to Medium costs 14.6 FPS, but moving from Medium to High costs 30.6 FPS. This suggests the High preset enables more demanding rendering features that heavily tax the GPU. The Ultra preset is the most punishing, and its average FPS numbers are below 50 at 1080p and below 33 at 1440p, making it unsuitable for a consistent 60 FPS experience.
Resolution Scaling
The performance scaling across resolutions is the most telling aspect of this data. Moving from 1920x1080 to 2560x1440, the average FPS drops by roughly 33-40% depending on the preset. For example, on the High preset, FPS drops from 72.5 to 47.3, a reduction of 25.2 FPS. Moving from 2560x1440 to 3840x2160, the drop is even more severe. On the Medium preset, FPS goes from 73.2 to 42.5, a reduction of 30.7 FPS. This scaling behavior is classic evidence of a GPU-bound scenario.
The severity of the drop from 1440p to 4K, particularly the decline of the High preset to 27.6 FPS, shows that the RX 6600's 8 GB of VRAM and 128-bit memory bus are simply insufficient for the pixel count of 4K. The data indicates that as the resolution increases, the GPU becomes the absolute limiting factor. The CPU, with its robust multi-core performance, is not the bottleneck here. If it were, the frame rates would remain more constant across resolutions. Instead, the frame rate plummets, confirming that the Radeon RX 6600 is maxed out at higher resolutions.
CPU Role
The Intel Core i5-13400F provides the processing foundation for this build. It has 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 21279 and a single-core score of 3004. The CPU's percentile rank of 82 indicates it is a solid performer. In ArcheAge, the CPU's role is to feed the GPU with draw calls and handle game logic. The data suggests the i5-13400F is more than capable of this task.
The evidence for this is the consistent performance scaling with resolution. If the CPU were the bottleneck, the frame rates at 1080p would be lower and would not improve much when the resolution is dropped. However, we see a massive increase in FPS from 4K to 1080p (e.g., 27.6 FPS to 72.5 FPS on High settings), which implies the GPU had headroom at lower resolutions that was being limited by the CPU at higher ones. The CPU's high single-thread performance, as shown by its 3004 Cinebench R23 score, is also critical for an MMORPG like ArcheAge, where a single core often handles the main game loop. This pairing is well-balanced for 1080p gaming, with the GPU being the component that determines the final frame rate.
Hardware Specifications
Intel Core i5-13400F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + AMD Radeon RX 6600 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.4 |
| 3840x2160 | Medium | 42.5 |
| 3840x2160 | High | 27.6 |
| 3840x2160 | Ultra | 17.3 |
| 2560x1440 | Low | 77.2 |
| 2560x1440 | Medium | 73.2 |
| 2560x1440 | High | 47.3 |
| 2560x1440 | Ultra | 32.3 |
| 1920x1080 | Low | 117.7 |
| 1920x1080 | Medium | 103.1 |
| 1920x1080 | High | 72.5 |
| 1920x1080 | Ultra | 47.9 |
Archeage with ii5-13400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 6600 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-13400F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.