Cyberpunk 2077

Cyberpunk 2077

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 20 27 37
1440p QHD 29 31 42 56
1080p Full HD 39 41 56 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 27
3840x2160 High 20
3840x2160 Ultra 19
2560x1440 Low 56
2560x1440 Medium 42
2560x1440 High 31
2560x1440 Ultra 29
1920x1080 Low 76
1920x1080 Medium 56
1920x1080 High 41
1920x1080 Ultra 39

Cyberpunk 2077 with Intel Core i5-13400F + Intel Arc B570, In-Depth Analysis

Resolution Scaling

The measured FPS data for Cyberpunk 2077 with the Intel Core i5-13400F and Intel Arc B570 reveals a clear and steep resolution scaling curve. At 1080p with Low settings, the combo delivers 76 FPS, but this drops to 56 FPS at 1440p and further down to 37 FPS at 4K. That represents a 51% reduction in average frame rate from 1080p to 4K at Low settings, indicating that the GPU becomes increasingly the limiting factor as pixel count rises.

Moving to Medium settings, the pattern holds but with slightly different proportions. The 1080p result of 56 FPS falls to 42 FPS at 1440p (a 25% drop), then to 27 FPS at 4K (a 36% drop from 1440p). The min-to-max frame range at 1080p Medium spans 47 to 64 FPS, while at 4K Medium it narrows to 23 to 32 FPS. This tightening of the frame time distribution at higher resolutions suggests the GPU is working closer to its sustained limit, leaving less headroom for variance.

At High settings, the scaling is even more pronounced. The 1080p average of 41 FPS drops to 31 FPS at 1440p, then to 20 FPS at 4K. The 4K High result is barely playable by most standards, and the 1080p High figure is below the 60 FPS threshold that many users target. The Ultra preset tells a similar story: 39 FPS at 1080p, 29 FPS at 1440p, and 19 FPS at 4K. The gap between High and Ultra at each resolution is small — roughly 2 FPS at 1080p, 2 FPS at 1440p, and 1 FPS at 4K — which suggests that the Ultra preset's additional graphical demands are not the primary bottleneck; rather, the underlying rendering load at each resolution is what dominates.

The data indicates that 1080p is the only resolution where this combination approaches playable frame rates across all settings, and even then only at Low or Medium does it exceed 60 FPS. At 1440p, the best result is 56 FPS at Low, which is still below a locked 60. At 4K, no preset achieves even 40 FPS. This scaling behavior points to the Intel Arc B570's 10 GB GDDR6 memory and 160-bit bus being sufficient for bandwidth at lower resolutions, but the GPU's raw compute — 11.52 TFLOPS FP32 and 200.0 GPixel/s pixel rate — is simply not enough to sustain high frame rates as pixel count quadruples from 1080p to 4K.

CPU Role

The Intel Core i5-13400F brings 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. Its architecture is Raptor Lake-S on a 10 nm process, and it supports both DDR4 and DDR5 memory in a dual-channel configuration. In synthetic benchmarks, the CPU scores 22604 in Cinebench R23 multicore and 3191 in single-core, which places it in the 77th percentile among all CPUs. The 3DMark results show a scaling from 1880 at 2 threads to 7314 at 16 threads, with the max-thread score of 7307 nearly matching the 16-thread result — indicating that the CPU's thread scaling is efficient and that the 10-core, 16-thread configuration is well-utilized.

In Cyberpunk 2077, the CPU's role is most apparent at lower resolutions and settings, where the GPU is less burdened. At 1080p Low, the combo hits 76 FPS, which is the highest result in the entire measured set. This suggests that at this resolution and settings level, the CPU is capable of feeding the GPU enough data to reach that frame rate, but the GPU becomes the limiting factor beyond that point. The fact that 1080p Ultra (39 FPS) is only 3 FPS lower than 1080p High (41 FPS) — while 1080p Low (76 FPS) is 20 FPS higher than 1080p Medium (56 FPS) — indicates that the CPU has enough headroom to push higher frame rates if the GPU could render faster.

The CPU's nearest rivals in the benchmark database include the AMD Ryzen 9 6900HS (0% delta), Intel Core 5 120 (-0.3% delta), AMD Ryzen 5 5600X3D (-0.3% delta), and AMD Ryzen 7 6800H (0.4% delta). These deltas are essentially negligible, meaning the i5-13400F performs on par with those chips in general CPU benchmarks. For Cyberpunk 2077 specifically, the measured FPS data shows that the CPU is not the primary constraint at higher resolutions — the steep FPS drops from 1080p to 1440p to 4K across all settings are far too large to be explained by CPU limitations alone. The CPU's 20 MB of shared L3 cache and 1.25 MB per-core L2 cache provide adequate data locality for the game's open-world workloads, but the game's heavy GPU demands at higher resolutions overwhelm the Arc B570's capabilities.

The benchmark results also show that the CPU's single-thread performance is competitive, with a Geekbench single-core score of 1996 and a Passmark single-thread score of 3634. The 3DMark single-thread score of 960 is modest, but the game does not appear to be single-thread-bound based on the FPS scaling pattern. The data suggests that at 1080p, the CPU can keep up with the GPU's output, but at 1440p and above, the GPU's rendering pipeline becomes the clear bottleneck.

How This Combo Ranks

Within the database of tested CPU-GPU combinations for Cyberpunk 2077, this pairing of the Intel Core i5-13400F and Intel Arc B570 ranks 2316 out of 2920 total combos. That places it in the bottom 21% of all tested configurations, which is a low standing for a modern CPU and a current-generation GPU. The percentileVsAllCpus for the CPU is 77, and the percentileVsAllGpus for the GPU is 65, so both components individually sit above the median in their respective categories. Yet when combined for this specific game, the result is a rank that is far below what those individual percentiles might suggest.

The disconnect between component-level percentiles and game-specific rank comes down to the GPU's performance characteristics. The Arc B570's nearest GPU rivals include the NVIDIA GeForce RTX 3070 Mobile (0.1% delta), Intel Arc A750 (-0.1% delta), NVIDIA Quadro M4000M (0.4% delta), and AMD Radeon R9 M390X (-0.5% delta). The Arc B570 is essentially tied with the RTX 3070 Mobile and Arc A750 in average benchmark score, yet in Cyberpunk 2077, the measured FPS figures are low across the board. The game's demanding rendering features, particularly at higher resolutions, appear to be a poor match for this GPU's architecture.

The combo rank of 2316 out of 2920 means that over 600 tested combinations perform worse, but it also means that the large majority of combinations deliver better frame rates in this game. For context, the CPU's avgBenchmarkScore of 25292 is nearly identical to its nearest rivals, with deltas of 0% to 0.4%, so the CPU is not dragging the combo down. The GPU's avgBenchmarkScore of 20556 is also close to its nearest rivals, but the game-specific measured data shows that this card struggles more in Cyberpunk 2077 than its general benchmark score would imply. This is a case where the game's specific rendering workload (heavy use of ray tracing, dense geometry, and complex lighting) does not align with the GPU's strengths.

The data indicates that users considering this combo for Cyberpunk 2077 should expect performance at the lower end of the spectrum. The rank is not catastrophic — the combo is still ahead of several hundred others — but it is far from competitive with mid-range or high-end pairings. The CPU is more than capable, as evidenced by its 77th percentile standing, but the GPU's 65th percentile is not sufficient for this game's demands at higher resolutions.

Measured FPS Breakdown

The complete set of measured FPS data for Cyberpunk 2077 with the Intel Core i5-13400F and Intel Arc B570 is as follows:

At 1920x1080 (1080p):

  • Low: 76 FPS average
  • Medium: 56 FPS average (min 47, max 64)
  • High: 41 FPS average
  • Ultra: 39 FPS average

At 2560x1440 (1440p):

  • Low: 56 FPS average
  • Medium: 42 FPS average (min 35, max 48)
  • High: 31 FPS average
  • Ultra: 29 FPS average

At 3840x2160 (4K):

  • Low: 37 FPS average
  • Medium: 27 FPS average (min 23, max 32)
  • High: 20 FPS average
  • Ultra: 19 FPS average

The 1080p results show a clear progression: Low is 20 FPS higher than Medium, which is 15 FPS higher than High, which is only 2 FPS higher than Ultra. This suggests that the jump from Medium to High is a significant graphical step, while High to Ultra is much lighter on the GPU. The min-to-max range at 1080p Medium (47 to 64 FPS) is a 17 FPS spread, which indicates some frame time variability but not excessive stuttering.

At 1440p, the pattern is similar but compressed. Low (56 FPS) is 14 FPS higher than Medium (42 FPS), which is 11 FPS higher than High (31 FPS), which is 2 FPS higher than Ultra (29 FPS). The min-to-max range at 1440p Medium (35 to 48 FPS) is a 13 FPS spread, slightly tighter than at 1080p.

At 4K, the results are consistently low. Low (37 FPS) is 10 FPS higher than Medium (27 FPS), which is 7 FPS higher than High (20 FPS), which is 1 FPS higher than Ultra (19 FPS). The min-to-max range at 4K Medium (23 to 32 FPS) is a 9 FPS spread, showing that frame pacing is relatively stable even at low frame rates. The difference between High and Ultra at 4K is just 1 FPS, meaning that Ultra is essentially free in terms of performance cost at this resolution — the GPU is already so heavily loaded that the extra settings have minimal impact.

The data shows that for every resolution, the step from Low to Medium is the largest performance hit (20 FPS at 1080p, 14 FPS at 1440p, 10 FPS at 4K), while the step from High to Ultra is the smallest (2 FPS at 1080p, 2 FPS at 1440p, 1 FPS at 4K). This indicates that the Medium preset introduces significant graphical features that are costly to render, while Ultra adds comparatively little.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Cyberpunk 2077?

A: The data shows that 1080p is the only resolution where the combo achieves playable frame rates across all settings. At 1080p Low, it hits 76 FPS, and at Medium it reaches 56 FPS. At 1440p, the best result is 56 FPS at Low, and at 4K, the best is 37 FPS at Low.

Q: Is the Intel Core i5-13400F or the Intel Arc B570 the bottleneck in this game?

A: The FPS scaling from 1080p to 4K indicates the GPU is the primary bottleneck. At 1080p Low, the combo reaches 76 FPS, but this drops to 37 FPS at 4K Low — a 51% reduction. The CPU's benchmark scores (77th percentile) are much stronger than the GPU's (65th percentile), and the steep resolution-based FPS drops are characteristic of GPU limitation.

Q: How does this combo rank against other tested configurations?

A: This combo ranks 2316 out of 2920 tested combinations for Cyberpunk 2077, placing it in the bottom 21% of all configurations. Despite the CPU and GPU each being near the top of their respective benchmark percentiles, the game-specific result is low.

Q: What is the difference between High and Ultra settings in terms of FPS?

A: The difference is minimal. At 1080p, High (41 FPS) is only 2 FPS higher than Ultra (39 FPS). At 1440p, High (31 FPS) is 2 FPS higher than Ultra (29 FPS). At 4K, High (20 FPS) is 1 FPS higher than Ultra (19 FPS). The Ultra preset costs very little performance.

Q: Is the Arc B570's 10 GB of VRAM sufficient for this game?

A: The measured data does not indicate VRAM-related issues. The 4K results are low (19-37 FPS) but this is consistent with GPU compute limitations rather than memory capacity. The 10 GB GDDR6 memory with 380.0 GB/s bandwidth is sufficient for the game's needs at these settings, as the FPS drops are proportional across all settings rather than showing sudden dips at higher resolutions.

Q: Can this combo achieve 60 FPS in Cyberpunk 2077?

A: Yes, but only at 1080p with Low settings, where it reaches 76 FPS. At 1080p Medium, it drops to 56 FPS, which is below 60. At 1440p and 4K, no setting reaches 60 FPS. The combination cannot sustain 60 FPS at any resolution above 1080p.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the user's target resolution and frame rate preference. For a 1080p display, the Medium preset at 56 FPS is the best balance of visual quality and performance. It is only 20 FPS below Low (76 FPS) but offers significantly better graphics, and the min-to-max range of 47 to 64 FPS means most of the time it stays near 60 FPS. The High preset at 41 FPS is a step down in smoothness but still playable for many users, while Ultra at 39 FPS is not worth the extra graphical load for just a 2 FPS difference.

For 1440p displays, the Low preset at 56 FPS is the only option that approaches the 60 FPS threshold. The Medium preset at 42 FPS is playable but noticeably less smooth, and the High (31 FPS) and Ultra (29 FPS) presets are too low for comfortable gameplay. The data shows that 1440p Medium provides a 13 FPS min-to-max range, which is acceptable, but the average is well below 60.

For 4K displays, none of the presets achieve 40 FPS. The Low preset at 37 FPS is the best option, but even that is below the standard 60 FPS target. The Medium preset at 27 FPS is at the edge of playability for some users, while High (20 FPS) and Ultra (19 FPS) are too low for any practical use. The 1 FPS difference between High and Ultra at 4K means that if a user is determined to run at 4K, they might as well select Ultra since the performance cost is negligible.

The overall recommendation is to prioritize 1080p with Medium settings for the best experience, as this delivers 56 FPS with a reasonable visual quality. For users who value smoothness over visuals, 1080p Low at 76 FPS is the smoothest option available. At higher resolutions, the user must accept lower settings and frame rates, with 1440p Low (56 FPS) being the only viable option above 1080p that approaches 60 FPS. The Ultra preset should only be selected at 1080p, where the 39 FPS result is within a few frames of High and offers the maximum visual fidelity the GPU can manage.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + Intel Arc B570 in Cyberpunk 2077

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 27.0
3840x2160 High 20.0
3840x2160 Ultra 19.0
2560x1440 Low 56.0
2560x1440 Medium 42.0
2560x1440 High 31.0
2560x1440 Ultra 29.0
1920x1080 Low 76.0
1920x1080 Medium 56.0
1920x1080 High 41.0
1920x1080 Ultra 39.0

Cyberpunk 2077 with ii5-13400F + Other GPUs

See how Cyberpunk 2077 performs with the same CPU but different graphics cards.

Cyberpunk 2077 with Arc B570 + Other CPUs

See how Cyberpunk 2077 performs with the same GPU but different processors.

Other Games with ii5-13400F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.