Allods Online
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 30 | 47 | 61 |
| 1440p QHD | 36 | 57 | 91 | 116 |
| 1080p Full HD | 57 | 91 | 144 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-13400F + Intel Arc B570, In-Depth Analysis
# Allods Online with Intel Core i5-13400F + Intel Arc B570
The Intel Core i5-13400F paired with the Intel Arc B570 ranks 2231 out of 2775 tested combos in Allods Online, placing it in the lower-middle tier of the database. This is a measured result, not an estimate, and the data reveals a combination that performs adequately at lower settings but struggles to maintain playable frame rates at higher presets and resolutions. The 10-core, 16-thread processor is not the limiting factor here; rather, the GPU's performance ceiling becomes apparent as graphical demands increase. The following analysis breaks down exactly how this pairing behaves across resolutions and settings, what the numbers indicate about component roles, and where the practical limits lie for this MMORPG.
How This Combo Ranks
The combo's rank of 2231 out of 2775 places it at roughly the 80th percentile from the bottom, meaning about 80% of tested combinations outperform it in Allods Online. This is a modest showing for a setup featuring a Core i5-13400F, which itself sits in the 77th percentile among all CPUs in the database, and an Arc B570, which holds the 65th percentile among all GPUs. The discrepancy between component percentiles and the in-game rank suggests that Allods Online does not favor this pairing as strongly as synthetic benchmarks might imply.
Looking at the CPU's nearest rivals, the i5-13400F posts an average benchmark score of 25292, which is within 0.3% of the AMD Ryzen 9 6900HS (25284) and Intel Core 5 120 (25362). The AMD Ryzen 5 5600X3D scores 25365, essentially identical, while the AMD Ryzen 7 6800H trails slightly at 25201 (0.4% behind). This clustering indicates that the i5-13400F's processing power is competitive with these alternatives, so the low in-game rank is not attributable to CPU weakness relative to its peers.
On the GPU side, the Arc B570's average benchmark score of 20556 places it within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20534) and Intel Arc A750 (20582). The NVIDIA Quadro M4000M scores 20480 (0.4% behind), while the AMD Radeon R9 M390X scores 20662 (0.5% ahead). These narrow margins show the Arc B570 is a mid-pack performer in raw benchmarks, yet Allods Online's measured FPS suggests the game's engine may not extract full potential from this graphics architecture. The rank of 2231 reflects that the combination lands below average despite respectable component-level scores, indicating a game-specific bottleneck or optimization gap.
FAQ
Q: What is the best resolution for this combo in Allods Online?
A: Based on the measured data, 1920x1080 provides the most consistent experience, with average FPS ranging from 57 at Ultra settings up to 184 at Low settings. At 2560x1440, average FPS drops to between 36 and 116 depending on settings, while 3840x2160 yields 19 to 61 average FPS. The 1080p resolution keeps average frame rates above 57 even at the heaviest preset.
Q: How does the Ultra preset perform across resolutions?
A: Ultra settings produce average FPS of 57 at 1920x1080, 36 at 2560x1440, and 19 at 3840x2160. The drop from 1080p to 1440p is a 36.8% reduction, and from 1440p to 4K the average falls another 47.2%. None of these Ultra results approach the 60 FPS target, making this preset impractical for smooth gameplay at any tested resolution.
Q: Is the Medium preset a viable option?
A: Medium settings deliver 144 average FPS at 1920x1080 (with a minimum of 122 and maximum of 165), 91 average FPS at 2560x1440 (minimum 77, maximum 104), and 47 average FPS at 3840x2160 (minimum 40, maximum 55). At 1080p and 1440p, Medium comfortably exceeds 60 FPS, while 4K falls short.
Q: How does the Low preset compare to High?
A: Low settings yield 184 average FPS at 1080p, 116 at 1440p, and 61 at 4K. High settings produce 91 average FPS at 1080p, 57 at 1440p, and 30 at 4K. The difference between Low and High is roughly a doubling of frame rate at each resolution, with Low being the only preset that maintains 60+ FPS at 4K.
Q: Does the CPU hold back the GPU in this game?
A: The data suggests the CPU is not the primary bottleneck. The i5-13400F has a boost clock of 4.60 GHz and 10 cores across 16 threads, with a 20 MB shared L3 cache. At 1080p Low, the combo hits 184 average FPS, indicating the CPU can feed frames well above playable thresholds. The sharper FPS drops at higher resolutions and settings point to GPU limitations instead.
Q: What is the launch MSRP of each component?
A: The Intel Core i5-13400F has a launch MSRP of $196, and the Intel Arc B570 has a launch MSRP of 219 USD. These figures are listed in the component specifications but are not otherwise analyzed here.
Resolution Scaling
The measured FPS across resolutions reveals a clear pattern of GPU-bound scaling. Starting at 1920x1080 with High settings, the average FPS is 91. Moving to 2560x1440, the average drops to 57, a 37.4% reduction. At 3840x2160, the average falls to 30, another 47.4% decline from 1440p. This progressive halving of frame rates as pixel count rises is characteristic of a graphics card reaching its fill-rate and bandwidth limits rather than a CPU constraint.
At Low settings, the scaling is less severe in percentage terms but still significant: 184 average FPS at 1080p, 116 at 1440p (36.9% drop), and 61 at 4K (47.4% drop from 1440p). The fact that even at Low settings, 4K produces less than one-third of the 1080p frame rate indicates the Arc B570's 10 GB GDDR6 memory and 380.0 GB/s bandwidth are insufficient to maintain performance as pixel throughput demands increase. The GPU's 160-bit memory bus and 2500 MHz clock cannot offset the resolution penalty.
Medium settings follow the same trend: 144 average FPS at 1080p, 91 at 1440p (36.8% drop), and 47 at 4K (48.4% drop). Ultra settings show the steepest relative decline: 57 at 1080p, 36 at 1440p (36.8% drop), and 19 at 4K (47.2% drop). Across all presets, the 1080p-to-1440p transition costs roughly 37% of performance, and the 1440p-to-4K transition costs roughly 47-48%. This consistent scaling pattern strongly suggests the GPU is the limiting component, as a CPU bottleneck would show diminishing FPS differences at higher resolutions where the GPU takes longer per frame.
The data also shows that the combo cannot reach 60 average FPS at 4K on any setting except Low (61 FPS). At 1440p, only Low (116 FPS) and Medium (91 FPS) exceed 60, while High (57 FPS) and Ultra (36 FPS) fall short. At 1080p, all presets except Ultra (57 FPS) exceed 60 FPS, with Medium (144) and Low (184) providing substantial headroom. For players targeting 60 FPS, the practical resolution ceiling depends entirely on preset choice, but 1080p is the only resolution where High settings remain viable.
Settings Recommendations
The measured rows provide a clear picture of which preset delivers the best balance of visual quality and playable frame rates. At 1920x1080, Medium settings achieve 144 average FPS with a minimum of 122 and maximum of 165. This represents a 58.2% improvement over High's 91 average FPS while presumably retaining moderate visual fidelity. The gap between Medium and Low (184 average FPS) is 27.8%, meaning Medium captures most of the available performance while offering better graphics than Low.
At 2560x1440, Medium is again the strongest recommendation, delivering 91 average FPS with a minimum of 77. High trails at 57 average FPS, which may be playable for some but sits below the 60 FPS threshold. Low provides 116 average FPS, but the visual compromise may not justify the 27.5% gain over Medium. Ultra at 36 average FPS is not a viable choice for smooth gameplay.
For 3840x2160, the situation is more constrained. Low settings produce 61 average FPS, barely crossing the 60 FPS line, while Medium drops to 47 average FPS with a 40 FPS minimum. High (30 FPS) and Ultra (19 FPS) are both too slow for any serious play. Given that Medium at 4K is 23.0% below Low's frame rate, players who insist on 4K should use Low settings, while those who prioritize visual quality should consider dropping to 1440p with Medium.
Across all resolutions, Medium represents the sweet spot for this combo. It maintains 60+ FPS at both 1080p and 1440p, with minimum frame rates of 122 and 77 respectively, indicating stable performance without severe dips. The 4K Medium result of 47 average FPS with a 40 minimum shows that even the preferred preset cannot sustain smooth 4K gameplay, reinforcing that this combo is best suited to 1080p or 1440p gaming in Allods Online.
Measured FPS Breakdown
At 1920x1080, the measured results are: Low settings produce 184 average FPS, which is the highest figure recorded for this combo in any configuration. Medium settings yield 144 average FPS, with a measured minimum of 122 and maximum of 165, showing tight frame pacing. High settings drop to 91 average FPS, while Ultra settings fall to 57 average FPS. The progression from Low to Ultra shows a 69.0% reduction in average FPS, with each preset step costing roughly 20-25% performance.
At 2560x1440, Low settings maintain 116 average FPS, still well above playable thresholds. Medium settings produce 91 average FPS, with a minimum of 77 and maximum of 104, indicating occasional dips below 80 FPS but generally stable performance. High settings average 57 FPS, which is borderline for smooth gameplay, while Ultra settings average 36 FPS, making them impractical. The 1080p-to-1440p transition reduces frame rates by 36.9% at Low, 36.8% at Medium, 37.4% at High, and 36.8% at Ultra, showing a consistent resolution penalty.
At 3840x2160, Low settings achieve 61 average FPS, the only 4K preset to break 60. Medium settings average 47 FPS, with a minimum of 40 and maximum of 55, meaning even the best-case scenario falls short of 60 FPS. High settings average 30 FPS, exactly half of the Low result, while Ultra settings average 19 FPS, which is unplayable for any real-time game. The 1440p-to-4K transition reduces frame rates by 47.4% at Low, 48.4% at Medium, 47.4% at High, and 47.2% at Ultra.
The data shows that Allods Online scales predictably with both resolution and preset level. The only two rows with min/max values are the Medium settings at each resolution (except 1080p Low and High, which lack min/max data). The Medium preset at 1080p has a 43 FPS range (122-165), while at 1440p the range is 27 FPS (77-104), and at 4K the range is 15 FPS (40-55). This narrowing range at higher resolutions suggests the GPU becomes more consistently loaded as resolution increases, reducing frame time variance even as average FPS declines.
CPU Role
The Intel Core i5-13400F is a 10-core, 16-thread processor from the Raptor Lake generation, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. Its architecture, Raptor Lake-S, uses a 10 nm process from Intel, and it supports both DDR4 and DDR5 memory across a dual-channel bus. The cache hierarchy includes 80 KB L1 per core, 1.25 MB L2 per core, and 20 MB of shared L3 cache. This processor is not multiplier-unlocked, meaning overclocking is restricted, but its stock boost clock of 4.60 GHz is sufficient for demanding workloads.
In synthetic benchmarks, the i5-13400F demonstrates strong multi-threaded performance: Cinebench R23 multicore scores 22604, while the single-core score is 3191. The Geekbench multicore result is 11068 with a single-core score of 1996. PassMark multithread tests show 25032, with single-thread at 3634. The 3DMark suite reveals scaling from 960 (single-thread) to 7314 (16-thread) and 7307 (max-thread), indicating the processor effectively utilizes all 10 cores and 16 threads when the workload demands it.
In Allods Online, the CPU's role appears to be handling game logic, entity management, and network processing typical of an MMORPG. The fact that the combo achieves 184 average FPS at 1080p Low indicates the CPU can feed the GPU far beyond what the graphics card can render at higher settings. The lack of FPS scaling differences between resolutions beyond the expected GPU-driven drops further confirms the CPU is not a bottleneck. The processor's 77th percentile ranking among all CPUs, combined with its proximity to rivals like the Ryzen 9 6900HS (0% delta) and Ryzen 5 5600X3D (-0.3% delta), shows it is a capable mid-range part that exceeds the requirements of this game.
The 65W TDP and LGA 1700 socket make it a power-efficient choice, though no power consumption data was measured in-game. The 20 MB L3 cache likely helps with the repetitive data access patterns common in MMORPG zones with many players and objects, but the measured FPS data does not show any CPU-induced frame drops at any resolution or preset. The conclusion is that the i5-13400F is more than adequate for Allods Online, and upgrading the CPU would not yield meaningful FPS improvements unless paired with a faster GPU.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process from TSMC. It features 2304 shading units, 144 texture mapping units, and 80 render output units, along with 18 ray tracing cores. The GPU has 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. Its clocks are fixed at 2500 MHz for both base and boost, with memory running at 2375 MHz (19 Gbps effective). The card consumes 150 W TDP and requires a 450 W suggested PSU, connected via a single 8-pin power connector.
In synthetic benchmarks, the Arc B570 posts a PassMark G3D score of 14195 and a GPU compute score of 7281. The Geekbench OpenCL score is 83514, while Vulkan reaches 96844. The 3DMark Steel Nomad DX12 test yields 2649. These scores place the GPU in the 65th percentile among all GPUs, with nearest rivals including the RTX 3070 Mobile (0.1% ahead) and Arc A750 (-0.1% behind). However, the in-game results tell a different story, as the measured FPS in Allods Online indicates the GPU cannot maintain high frame rates at demanding settings.
The Arc B570's performance in Allods Online is characterized by a steep drop as resolution and settings increase. At 1080p Low, the 184 average FPS shows the GPU can output high frame rates when pixel load is minimal. But at 1080p Ultra, the average falls to 57 FPS, a 69.0% reduction. This suggests the game's Ultra preset introduces graphical effects that heavily tax the GPU's 11.52 TFLOPS FP32 compute and 200.0 GPixel/s pixel rate. The 4K results are particularly telling: even at Low settings, the GPU only manages 61 average FPS, indicating that the 10 GB VRAM and 380.0 GB/s bandwidth are insufficient for 3840x2160 rendering with overhead.
The GPU's PCIe 4.0 x8 interface and dual-slot design are standard for its class, and the 19,600 million transistors on a 272 mm² die provide a transistor density of 72.1M per mm². However, the measured FPS data shows that Allods Online does not fully utilize the GPU's theoretical capabilities, as the scaling from Low to Ultra at each resolution is more severe than typical for modern games. This could reflect driver optimization or game engine compatibility issues, but based solely on the numbers, the Arc B570 is the bottleneck at 1440p and above, and even at 1080p with Ultra settings. Players seeking higher frame rates would need to either lower settings or consider a more powerful GPU.
Hardware Specifications
Intel Core i5-13400F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + Intel Arc B570 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 57.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 184.0 |
| 1920x1080 | Medium | 144.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 57.0 |
Allods Online with ii5-13400F + Other GPUs
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Allods Online with Arc B570 + Other CPUs
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