Archeage
This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 27 | 44 | 51 |
| 1440p QHD | 32 | 51 | 75 | 83 |
| 1080p Full HD | 53 | 73 | 110 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5800X3D + Intel Arc B580, In-Depth Analysis
The benchmark data for ArcheAge, using the AMD Ryzen 7 5800X3D and Intel Arc B580, shows a clear performance hierarchy tied directly to the graphics preset. The measured rows indicate a significant trade-off between visual fidelity and frame rate, with the Medium preset emerging as the most balanced configuration for this specific hardware pairing.
Settings Recommendations
The data presents a distinct pattern across all three resolutions: Low settings deliver the highest average frame rates, while Ultra settings produce the lowest. At 1920x1080, the Low preset achieves an average of 125.2 FPS, which is the highest recorded figure for this combination. However, this comes at the cost of visual quality. The Medium preset at this resolution yields 110.3 FPS, a reduction of approximately 12% from Low, but still comfortably above the 60 FPS threshold for smooth gameplay. The High preset drops to 73.2 FPS, which remains playable but begins to show the game's engine strain. Ultra at 1920x1080 falls to 53.1 FPS, a substantial 58% decrease from Low, suggesting that this setting is too demanding for the Arc B580 in this title.
At 2560x1440, the Medium preset provides the best experience relative to its visual upgrade. It records 75.3 FPS, which is a 9% drop from the Low setting's 83.1 FPS, but it offers a noticeably richer visual environment. The High preset at this resolution delivers 51.3 FPS, which is borderline for a smooth experience, while Ultra plunges to 32 FPS, making it unsuitable for consistent play. At 3840x2160, the situation becomes more constrained. Medium produces 44 FPS, which is below the ideal threshold, and High drops to 26.7 FPS. The Low preset at 4K reaches 50.9 FPS, but even this is not a locked 60. The data strongly indicates that Medium is the optimal preset for this combination, as it maintains a playable frame rate at both 1080p and 1440p while providing a substantial visual improvement over Low. Ultra is consistently the worst performer, and its use is not recommended under any measured resolution.
GPU Role
The Intel Arc B580 is the primary determinant of frame rate in these results, as the game's visual settings directly scale with its rendering capabilities. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 456.0 GB/s. This memory configuration is sufficient for the textures and assets used in ArcheAge, even at higher resolutions, as the data does not show a catastrophic collapse in performance when moving from 1440p to 4K—rather, a gradual decline. The GPU's base and boost clocks are both set to 2670 MHz, which is a relatively high operating frequency for this architecture. The Arc B580 has a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s, which directly impact how quickly the GPU can fill the screen and process textured surfaces. In this game, the transition from Medium to High settings increases the workload on these units, leading to the observed frame rate drops. For example, at 2560x1440, the difference between Medium and High is 24 FPS (75.3 vs 51.3), indicating that the High preset introduces more complex shading and geometry that taxes the GPU's 2560 shading units. The GPU's FP32 performance of 13.67 TFLOPS is the theoretical ceiling for raw compute, but the measured results show that memory bandwidth and texture fill rate are more likely the limiting factors in ArcheAge. The card's 80 ROPs are responsible for final pixel output, and at Ultra settings, the 18.4 FPS at 4K suggests that the ROP throughput is overwhelmed by the combination of high resolution and extreme settings. The Arc B580's performance percentile against all GPUs is 66, which places it in the mid-range tier, consistent with its measured ability to handle 1080p and 1440p gaming but struggling at 4K with higher presets.
FAQ
Q: What is the maximum average frame rate achieved by this CPU and GPU combination in ArcheAge?
A: The highest recorded average frame rate is 125.2 FPS, which occurs at 1920x1080 with the Low settings preset.
Q: How does the Ultra preset compare to Low at 2560x1440?
A: At 2560x1440, the Ultra preset produces an average of 32 FPS, which is 51.1 FPS lower than the Low preset's 83.1 FPS. This represents a performance reduction of approximately 61%.
Q: Is the Intel Arc B580 capable of maintaining 60 FPS at 4K resolution in this game?
A: No. The data shows that at 3840x2160, the highest average frame rate is 50.9 FPS on the Low preset, which is below the 60 FPS target. All other presets at this resolution fall further behind.
Q: What is the average frame rate difference between the Medium and High presets at 1920x1080?
A: At 1920x1080, the Medium preset averages 110.3 FPS, while the High preset averages 73.2 FPS. This is a difference of 37.1 FPS, indicating that High settings impose a significant additional load on the GPU.
Q: How does the combo's overall rank in this game compare to other tested combinations?
A: The combo ranks 1349 out of 1727 tested combinations, placing it in the lower portion of the database (roughly the 22nd percentile) for ArcheAge performance.
Q: Which resolution shows the smallest performance gap between Low and Medium settings?
A: At 2560x1440, the gap is 7.8 FPS (83.1 Low vs 75.3 Medium), which is the smallest absolute difference observed. This suggests that Medium is a relatively inexpensive upgrade at this resolution.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance scaling across resolutions and settings. At 1920x1080, the results are as follows: Low averages 125.2 FPS, Medium averages 110.3 FPS, High averages 73.2 FPS, and Ultra averages 53.1 FPS. The progression from Low to Medium is a 14.9 FPS drop, which is modest. However, moving from Medium to High results in a 37.1 FPS drop, showing a nonlinear penalty for that settings tier. High to Ultra is another 20.1 FPS drop, confirming that Ultra is disproportionately expensive.
At 2560x1440, the trend continues but with lower absolute numbers. Low averages 83.1 FPS, Medium averages 75.3 FPS, High averages 51.3 FPS, and Ultra averages 32 FPS. The gap between Low and Medium narrows to 7.8 FPS, but the High preset's 24 FPS drop from Medium is substantial. Ultra's 32 FPS is barely above the 30 FPS minimum for playability, making it a poor choice. At 3840x2160, the GPU is clearly overburdened. Low averages 50.9 FPS, Medium averages 44 FPS, High averages 26.7 FPS, and Ultra averages 18.4 FPS. The drop from Medium to High at this resolution is 17.3 FPS, and High to Ultra is 8.3 FPS. The data shows that 4K gaming is only viable with the Low preset, and even then, it does not reach 60 FPS. The scaling factor from 1080p to 1440p on the Low preset is 83.1/125.2, which is roughly 66%, indicating that pixel count is a significant driver of the performance cost. The scaling from 1440p to 4K on the same preset is 50.9/83.1, or roughly 61%, showing a similar proportional penalty. This consistency suggests that the Arc B580's rendering pipeline is being scaled linearly with resolution, with no unexpected bottlenecks.
How This Combo Ranks
In the database of tested hardware combinations for ArcheAge, this pairing of the AMD Ryzen 7 5800X3D and Intel Arc B580 ranks 1349 out of 1727 combos, placing it in the bottom 22% of all results. This is a relatively low rank, indicating that while the hardware is functional, it does not excel in this specific MMORPG. The GPU's average benchmark score is 23021, with a percentile of 66 against all GPUs, suggesting that the Arc B580 is a mid-pack performer overall. However, its performance in ArcheAge is weaker than its general benchmark standing would suggest, as the combo rank is much lower than the GPU's individual percentile. This implies that ArcheAge is either particularly demanding on the GPU or that the game's engine does not optimize well for the Arc B580's architecture. The CPU's average benchmark score is 26574, with a percentile of 83, which is much stronger than the combo's final ranking. This discrepancy points to the GPU being the limiting factor in this pairing. The nearest rival for the GPU is the NVIDIA GeForce RTX 4060, which has an average score of 23181, a delta of -0.7% from the Arc B580. This close benchmark parity does not translate to in-game performance, as the measured FPS data shows clear weaknesses at higher settings. The combo's rank suggests that users seeking higher frame rates in ArcheAge would need a more powerful GPU, as the CPU has ample headroom based on its benchmark percentiles.
CPU Role
The AMD Ryzen 7 5800X3D is a strong processor with 8 cores and 16 threads, based on the Zen 3 architecture. Its base clock is 3.40 GHz, with a boost clock of 4.50 GHz. The CPU's defining feature is its large 96 MB shared L3 cache, which is designed to improve gaming performance by reducing memory latency. In the context of ArcheAge, an MMORPG with many simultaneous entities and player interactions, this cache can be beneficial for handling the game's logic and physics calculations. The CPU's benchmark scores are robust: it achieves a Cinebench R23 multicore score of 24063 and a single-core score of 3397. Its Passmark multithread score is 28309, and its single-thread score is 3234. These numbers place the CPU in the 83rd percentile against all CPUs, meaning it is faster than the majority of processors in the database.
In this game, the CPU's role appears to be secondary to the GPU, as the frame rate drops are more closely tied to resolution and settings than to CPU load. The measured FPS at 1080p Low (125.2 FPS) is high enough that the CPU is not likely the bottleneck, as the GPU is still delivering frames. However, the CPU's 8 cores and 16 threads provide adequate threading for the game's background tasks, such as network handling and AI. The CPU's nearest rivals include the Intel Core i9-11900K, which has a similar average score of 26546 (a delta of 0.1%), and the AMD Ryzen 5 7600, which scores 26617 (-0.2%). These similar scores indicate that the 5800X3D is competitive with modern mid-range and older high-end processors. The CPU's TDP is 105 W, and it supports DDR4 memory with a dual-channel bus, which is a mature platform. The boost clock of 4.50 GHz is sufficient for single-threaded tasks, but the cache size is the key differentiator. In ArcheAge, where there can be large crowds of players, the L3 cache likely helps maintain consistent frame pacing, even if the average FPS is limited by the GPU. The data does not show any CPU-specific anomalies, such as frame drops that would indicate a processor bottleneck, so the CPU is performing its role adequately within this combination.
Hardware Specifications
AMD Ryzen 7 5800X3D
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + Intel Arc B580 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.9 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 26.7 |
| 3840x2160 | Ultra | 18.4 |
| 2560x1440 | Low | 83.1 |
| 2560x1440 | Medium | 75.3 |
| 2560x1440 | High | 51.3 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 125.2 |
| 1920x1080 | Medium | 110.3 |
| 1920x1080 | High | 73.2 |
| 1920x1080 | Ultra | 53.1 |
Archeage with Ryzen 7 5800X3D + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B580 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.