Archeage

Archeage

AVERAGE FPS
61
good

This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 27 45 47
1440p QHD 32 48 72 83
1080p Full HD 51 74 107 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 45
3840x2160 High 27
3840x2160 Ultra 19
2560x1440 Low 83
2560x1440 Medium 72
2560x1440 High 48
2560x1440 Ultra 32
1920x1080 Low 124
1920x1080 Medium 107
1920x1080 High 74
1920x1080 Ultra 51

Archeage with AMD Ryzen 7 5700X + Intel Arc B580, In-Depth Analysis

Archeage, a 2014 MMORPG, presents a unique challenge for modern hardware, and the pairing of the AMD Ryzen 7 5700X with the Intel Arc B580 yields a set of results that are as revealing about the game’s engine as they are about the components themselves. The data indicates a combination that is firmly mid-pack in the broader database, with its performance scaling heavily on both resolution and the demanding Ultra preset. The measured frames per second (FPS) tell a story of a system capable of smooth high-refresh-rate play at 1080p, but one that struggles to maintain playability at the highest visual fidelity and resolution.

How This Combo Ranks

The data places this specific hardware combination at rank 1363 out of 1727 tested combos for Archeage. This percentile position, roughly in the bottom quarter of all tested systems, immediately signals that while this is a competent modern setup, it is not optimized for this particular title. The ranking suggests that the game’s engine, which is over a decade old, may not be effectively leveraging the full potential of either the CPU or GPU. This is a common theme with older MMORPGs, where single-threaded performance and raw draw calls often become bottlenecks. The fact that this powerful duo lands in the lower quartile implies that other, potentially older or less powerful, combinations are achieving better results, highlighting that raw hardware specs are not the sole predictor of success in Archeage. The benchmark results indicate a significant performance ceiling is being hit, likely due to software limitations rather than a lack of hardware capability.

CPU Role

The AMD Ryzen 7 5700X is a Zen 3 architecture processor with 8 cores and 16 threads, a configuration that is generally more than sufficient for modern gaming. Its base clock of 3.40 GHz and boost clock of 4.60 GHz provide a solid foundation. In synthetic benchmarks, it demonstrates strong multi-threaded capabilities, scoring 9500 in Cinebench R20 multicore and 22620 in R23 multicore, while its single-thread score of 3193 in R23 indicates healthy per-core performance. However, Archeage, being a 2014 MMORPG, was designed in an era where CPUs had far fewer cores. The data suggests that the game may not be able to fully utilize all 16 threads, potentially relying on a few high-frequency cores. The CPU's 32 MB of shared L3 cache is a positive for gaming, but its performance in this title is likely constrained by the game's engine. The Ryzen 7 5700X's percentile rank of 83 among all CPUs shows it is a top-tier processor, yet its performance in this game is capped by the title’s age, resulting in a situation where the CPU is likely waiting on the game’s main thread, leaving many of its other threads idle.

GPU Role

The Intel Arc B580 is a modern graphics card based on the Xe2-HPG architecture, featuring 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. Its core clocks are set at 2670 MHz for both base and boost. With 2560 shading units, it has a substantial amount of compute power, evidenced by its 13.67 TFLOPS FP32 throughput. In synthetic tests, it scores 15748 in Passmark G3D, placing it in the 66th percentile of all GPUs. However, the measured FPS in Archeage shows it struggling, particularly at high resolutions and settings. The GPU’s performance in this game, especially the drastic FPS drop at 4K Ultra, points to the game’s rendering pipeline being inefficient by modern standards, likely failing to leverage the architecture's strengths. The 12 GB VRAM is ample for this title, so it is unlikely to be a limiting factor. The bottleneck appears to be the game's engine failing to efficiently dispatch work to the GPU, resulting in lower utilization and frame rates that do not reflect the card’s raw compute potential.

Measured FPS Breakdown

The measured FPS data provides a clear picture of the system's performance across different resolutions and settings.

At 1920x1080, the system performs admirably. With Low settings, it achieves an average of 124.2 FPS, indicating a very smooth experience. Medium settings see a drop to 107.3 FPS, while High settings still maintain a respectable 74.4 FPS. The Ultra preset, however, is significantly more demanding, dropping the average to 51.4 FPS. This suggests that at 1080p, the CPU is capable of feeding the GPU enough data for high frame rates, but the Ultra settings introduce graphical load that the GPU struggles to process in this game.

At 2560x1440, the impact of increased resolution becomes evident. Low settings produce an average of 83.4 FPS, which is still playable. Medium settings drop to 72.1 FPS, and High settings to 47.9 FPS. The Ultra preset takes a severe hit, falling to just 32 FPS. This shows a clear scaling pattern where the GPU becomes more of a limiting factor, but the drop to Ultra is disproportionately large, indicating a specific rendering feature in that preset is very costly.

At 3840x2160, the system is clearly overburdened. High settings average only 27.1 FPS, which is below the threshold for smooth gameplay. Medium settings are not much better at 45 FPS, but this is oddly higher than High. Low settings manage 47.3 FPS. The Ultra preset is nearly unplayable at 18.6 FPS. The data shows that 4K gaming with this combination is not viable for a comfortable experience, especially with higher visual settings.

Resolution Scaling

Analyzing the FPS drop from 1080p to 4K reveals a classic shift in the bottleneck. At 1080p Low (124.2 FPS) to 4K Low (47.3 FPS), there is a 61.9% drop in performance. This massive decline is typical of a GPU-bound scenario, as the render resolution increases, the GPU’s workload grows exponentially. However, the pattern is inconsistent. For instance, at 1080p High (74.4 FPS) to 4K High (27.1 FPS), the drop is 63.6%. This consistent ~62% drop across Low and High settings suggests that the GPU is the primary limiter at these settings, scaling as expected with pixel count. The anomaly is the Medium settings, where 1080p yields 107.3 FPS and 4K yields 45 FPS, a 58% drop. This variation could be due to specific in-game effects that scale non-linearly. The most telling data point is the Ultra preset, which drops from 51.4 FPS at 1080p to 18.6 FPS at 4K, a 63.8% reduction. The fact that the FPS drop is so uniform across most settings suggests that the game engine’s rendering pipeline is consistently limiting the GPU, and the B580’s performance is largely dependent on the raw pixel fill rate, which is challenged at 4K. This points to the GPU being the definitive bottleneck at higher resolutions for this title.

Settings Recommendations

Based on the measured data, the optimal experience is found at 1920x1080 with Medium settings. This configuration yields an average of 107.3 FPS, offering a balance between visual fidelity and smoothness. The jump from Low to Medium adds visual quality with a manageable performance cost, dropping from 124.2 to 107.3 FPS. While High settings at 1080p are playable at 74.4 FPS, the substantial drop from Medium makes it less ideal for fast-paced gameplay. The Ultra preset should be avoided, as even at 1080p, it produces 51.4 FPS, which is not ideal for a responsive MMORPG experience. For users with a 1440p monitor, the data suggests that Low settings at 2560x1440, with an average of 83.4 FPS, is the only reasonable option for smooth play. Medium at 1440p is borderline at 72.1 FPS, while High and Ultra are below playable thresholds. The data clearly indicates that 4K is not a viable option for this game with this hardware, as even Low settings at 47.3 FPS will feel sluggish. The most consistent and enjoyable experience is unequivocally at 1080p, with Medium settings providing the best compromise between visual quality and frame rate.

FAQ

Q: What is the best resolution and settings combo for this system in Archeage?

A: The measured data shows that 1920x1080 with Medium settings provides the best experience, yielding an average of 107.3 FPS, which balances visual quality and smooth performance.

Q: How does the system perform at 4K resolution?

A: Performance at 3840x2160 is poor. Even the Low preset only achieves an average of 47.3 FPS, while the Ultra preset drops to a nearly unplayable 18.6 FPS.

Q: Is the CPU or GPU the main bottleneck in this game?

A: The data suggests the GPU is the primary bottleneck at higher resolutions, as FPS drops significantly from 1080p to 4K. However, the inconsistent scaling on the Ultra preset suggests the game's engine also imposes significant limitations.

Q: How does the Ultra preset compare to High at 1440p?

A: At 2560x1440, the High preset averages 47.9 FPS, while the Ultra preset is significantly lower at 32 FPS. The large drop indicates that Ultra features are disproportionately demanding in this title.

Q: What is the performance difference between Low and High settings at 1080p?

A: At 1920x1080, Low settings average 124.2 FPS, while High settings average 74.4 FPS. This represents a significant 49.8 FPS penalty for the visual upgrades provided by the High preset.

Q: Is this a good combination for competitive play in Archeage?

A: For competitive play, the 1080p Low setting is the best choice, offering an average of 124.2 FPS. This prioritizes responsiveness and frame rate over visual fidelity, which is crucial for a competitive edge.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + Intel Arc B580 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 47.3
3840x2160 Medium 45.0
3840x2160 High 27.1
3840x2160 Ultra 18.6
2560x1440 Low 83.4
2560x1440 Medium 72.1
2560x1440 High 47.9
2560x1440 Ultra 32.0
1920x1080 Low 124.2
1920x1080 Medium 107.3
1920x1080 High 74.4
1920x1080 Ultra 51.4

Archeage with Ryzen 7 5700X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B580 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.