Archeage

Archeage

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 30 47 55
1440p QHD 34 53 79 93
1080p Full HD 56 80 121 131

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 47
3840x2160 High 30
3840x2160 Ultra 21
2560x1440 Low 93
2560x1440 Medium 79
2560x1440 High 53
2560x1440 Ultra 34
1920x1080 Low 131
1920x1080 Medium 121
1920x1080 High 80
1920x1080 Ultra 56

Archeage with Intel Core i5-12600KF + AMD Radeon RX 6650 XT, In-Depth Analysis

How This Combo Ranks

The Intel Core i5-12600KF paired with the AMD Radeon RX 6650 XT lands at rank 1124 out of 1727 tested combos in Archeage. That places this combination in the lower-middle tier of the database, which is a surprising result given the individual component specs. The CPU sits at the 84th percentile among all processors, while the GPU holds the 72nd percentile among all graphics cards. Yet in this specific MMORPG, the pairing underperforms its component-level standing, suggesting Archeage's engine is heavily reliant on factors beyond raw compute.

The i5-12600KF's nearest rivals in synthetic benchmarks are the Intel Core i9-10900K, which scores 27829 against the i5's 27827, and the Intel Core Ultra 5 125H at 27872. The delta between these is essentially negligible—0% and -0.2% respectively. The GPU similarly trades blows with the AMD Radeon RX 6800M (29011 vs 29024, a 0% delta) and the Intel Arc A370M (29175, -0.5%). What this means for Archeage is that the combo is not bottlenecked by either part in isolation; the limitation is in how the game engine utilizes the hardware.

With 10 cores and 16 threads on the CPU, plus 8 GB of GDDR6 VRAM on the GPU, the hardware profile is more than adequate for modern titles. The data shows that Archeage's frame rates scale dramatically with settings changes, and the combo rank reflects that the game favors higher single-thread performance and memory bandwidth over multi-core muscle. The i5-12600KF's 3DMark single-thread score of 1016 and 2-thread score of 1995 indicate strong per-core performance, yet the game still lands in the 35th percentile of tested combos. This is a case where component benchmarks do not translate directly to game performance.

FAQ

Q: How does this combo perform at 1920x1080 compared to higher resolutions?

A: At 1920x1080 with Low settings, the combo achieves 131.4 FPS average, which is the highest measured result across all resolutions. At 2560x1440 Low, it drops to 92.8 FPS, and at 3840x2160 Low, it falls to 54.8 FPS.

Q: What is the best settings preset for 2560x1440?

A: Medium settings at 2560x1440 produce an average of 78.6 FPS, which is well above the 53 FPS seen at High and nearly 2.3 times the 34.3 FPS at Ultra. Low settings yield 92.8 FPS, but Medium offers a better balance for visual quality.

Q: Does the GPU's VRAM capacity affect Archeage performance?

A: The RX 6650 XT has 8 GB of GDDR6 memory with a 128-bit bus and 280.3 GB/s bandwidth. The measured data shows that Ultra settings at 3840x2160 drop to 20.5 FPS, while Medium at the same resolution holds 47.4 FPS, indicating that memory pressure at higher presets significantly impacts results.

Q: How does the i5-12600KF compare to its closest rival in synthetic tests?

A: The i5-12600KF scores 27827 in average benchmark score, while the Intel Core i9-10900K scores 27829, a delta of 0%. The Intel Core i5-12600K scores 27851, which is -0.1% relative to the 12600KF.

Q: What is the highest playable frame rate this combo can achieve?

A: The maximum measured average is 131.4 FPS at 1920x1080 with Low settings. At 1920x1080 Medium, it achieves 120.8 FPS, and at High, 79.8 FPS. No settings preset exceeds 131.4 FPS.

Q: Is the GPU's performance consistent with its synthetic benchmarks?

A: The GPU's Passmark G3D score is 17166, and its percentile vs all GPUs is 72. In Archeage, the combo ranks 1124 out of 1727, which is lower than the GPU's percentile suggests, indicating the game does not fully utilize the GPU's capabilities.

Settings Recommendations

The data reveals a clear trade-off between visual fidelity and frame rate. For 1920x1080, the best experience is at Medium settings, delivering 120.8 FPS average. This is nearly 1.5 times the frame rate of High (79.8 FPS) while still maintaining a respectable visual presentation. Low settings at 1080p push to 131.4 FPS, but the jump from Low to Medium costs only 8% performance while providing a substantial visual upgrade. Ultra at 1080p falls to 56.1 FPS, which is playable but not ideal for an MMORPG where responsiveness matters.

At 2560x1440, Medium settings are the sweet spot at 78.6 FPS. This is comfortably above the 60 FPS threshold and more than double the Ultra result of 34.3 FPS. High at 1440p yields 53 FPS, which is playable but noticeably less smooth. Low at 1440p gives 92.8 FPS, but the visual downgrade is significant. For 3840x2160, the situation is more constrained. Low settings produce 54.8 FPS, which is the only preset at 4K that approaches playability. Medium drops to 47.4 FPS, High to 30 FPS, and Ultra to 20.5 FPS. The recommendation for 4K is Low settings if frame rate is the priority.

The overall recommendation is Medium settings for 1080p and 1440p, and Low for 4K. The measured data shows that Medium at 1440p (78.6 FPS) is actually superior to High at 4K (30 FPS), making 1440p Medium the best balance of resolution and smoothness for this combo.

Measured FPS Breakdown

At 3840x2160, the combo delivers 30 FPS on High, 54.8 FPS on Low, 47.4 FPS on Medium, and 20.5 FPS on Ultra. The gap between Low and Ultra is 34.3 FPS, with Ultra being only 37% of Low's performance. This suggests that the GPU's 8 GB VRAM and 128-bit memory bus are strained at 4K with higher settings.

At 2560x1440, the results are 53 FPS on High, 92.8 FPS on Low, 78.6 FPS on Medium, and 34.3 FPS on Ultra. The progression from Low to Medium to High shows a consistent decline of roughly 15-20% per step, but Ultra represents a steep cliff, dropping to less than half of High's frame rate.

At 1920x1080, the combo achieves 79.8 FPS on High, 131.4 FPS on Low, 120.8 FPS on Medium, and 56.1 FPS on Ultra. This is the only resolution where Medium exceeds 120 FPS, making it the most viable for high-refresh-rate displays. The delta between Low and Medium is only 10.6 FPS, while the drop from Medium to High is 41 FPS.

Comparing resolutions at the same settings, 1080p Low (131.4) is 1.4 times faster than 1440p Low (92.8), which is 1.7 times faster than 4K Low (54.8). At Ultra, the scaling is more severe: 1080p Ultra (56.1) is 1.6 times faster than 1440p Ultra (34.3), which is 1.7 times faster than 4K Ultra (20.5). This indicates that resolution scaling is roughly linear, but the absolute frame rates at 4K are too low for competitive play.

GPU Role

The AMD Radeon RX 6650 XT is built on the Navi 23 chip using RDNA 2.0 architecture on a 7 nm process from TSMC. It has a die size of 237 mm² and contains 11,060 million transistors. The GPU's base clock is 2055 MHz, with a boost clock of 2635 MHz and a game clock of 2410 MHz. Memory operates at 2190 MHz with 17.5 Gbps effective speed, providing 280.3 GB/s bandwidth through an 8 GB GDDR6 buffer on a 128-bit bus.

In Archeage, the GPU's role is defined by the measured FPS data. At 1920x1080, the GPU is clearly the limiting factor at higher settings, as the frame rate drops from 120.8 at Medium to 79.8 at High and 56.1 at Ultra. The CPU's strong single-thread performance (3DMark single-thread score of 1016) is sufficient to feed the GPU at lower resolutions, but at 4K, the GPU's 8 GB VRAM and 128-bit bus create a bottleneck. The 4K Ultra result of 20.5 FPS indicates that the memory subsystem cannot handle the texture and geometry demands of Archeage at that preset.

The GPU's compute capabilities are substantial—10.79 TFLOPS FP32 and 21.59 TFLOPS FP16—but Archeage does not appear to leverage these efficiently. The Passmark DirectX 12 score of 62 is notably low compared to the DirectX 11 score of 169, suggesting the game may be running on an older API path. The GPU's pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s are adequate for the game's visual style, but the measured FPS shows that higher settings at 4K are not viable. The GPU's percentile of 72 vs all GPUs indicates it is a mid-range part, and the 4K results reflect that positioning. For 1080p and 1440p, the GPU provides playable frame rates at Medium settings, which is the recommended configuration based on the data.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 6650 XT in Archeage

Resolution Settings Avg FPS
3840x2160 Low 54.8
3840x2160 Medium 47.4
3840x2160 High 30.0
3840x2160 Ultra 20.5
2560x1440 Low 92.8
2560x1440 Medium 78.6
2560x1440 High 53.0
2560x1440 Ultra 34.3
1920x1080 Low 131.4
1920x1080 Medium 120.8
1920x1080 High 79.8
1920x1080 Ultra 56.1

Archeage with ii5-12600KF + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 6650 XT + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.