GEFORCE

NVIDIA GeForce GTX 965M

NVIDIA graphics card specifications and benchmark scores

2 GB
VRAM
950
MHz Boost
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 2 GB
Boost Clock 950 MHz
Shaders 1,024
Bus Width 128-bit
Memory Type GDDR5
Architecture Maxwell 2.0
nm
Process 28 nm
Released Jan 2015

NVIDIA GeForce GTX 965M Specifications

GeForce GTX 965M GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX 965M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,024
Shaders
1,024
TMUs
64
ROPs
32

GTX 965M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX 965M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 965M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
924 MHz
Base Clock
924 MHz
Boost Clock
950 MHz
Boost Clock
950 MHz
Memory Clock
1253 MHz 5 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX 965M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 965M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
80.19 GB/s

GeForce GTX 965M by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX 965M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SMM)
L2 Cache
1024 KB

GTX 965M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 965M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1.946 TFLOPS
FP64 (Double)
60.80 GFLOPS (1:32)
Pixel Rate
30.40 GPixel/s
Texture Rate
60.80 GTexel/s

Maxwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX 965M is built on NVIDIA's Maxwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 965M will perform in GPU benchmarks compared to previous generations.

Architecture
Maxwell 2.0
GPU Name
GM204
Process Node
28 nm
Foundry
TSMC
Transistors
5,200 million
Die Size
398 mm²
Density
13.1M / mm²

NVIDIA's GeForce GTX 965M Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX 965M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 965M to maintain boost clocks without throttling.

Power Connectors
None

GeForce GTX 965M by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX 965M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-B (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 965M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
5.2
Shader Model
6.8

GeForce GTX 965M Product Information

Release and pricing details

The NVIDIA GeForce GTX 965M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 965M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2015
Production
End-of-life
Predecessor
GeForce 800M
Successor
GeForce 10 Mobile

GeForce GTX 965M Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GTX 965M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #340 of 643
14,509
4%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce GTX 965M performs with next-generation graphics and compute workloads.

geekbench_vulkan #306 of 444
14,299
4%
Max: 376,915

About NVIDIA GeForce GTX 965M

The NVIDIA GeForce GTX 965M is a mobile graphics solution built on the Maxwell 2.0 architecture, fabricated on a 28 nm process at TSMC with 5,200 million transistors on a 398 mm² die. It sits in the GeForce 900M generation, positioned as a successor to the GeForce 800M and predecessor to the GeForce 10 Mobile line. The chip, designated GM204, operates with a base clock of 924 MHz and a boost clock of 950 MHz. Its benchmark data shows an average score of 15109 across OpenCL and Vulkan tests, placing it at the 56th percentile among all GPUs. The production status is end-of-life, and the device uses an MXM Module slot width with an MXM-B (3.0) bus interface, making it a portable-device-dependent solution rather than a desktop card.

Power and Cooling

The GTX 965M presents a unique thermal and power profile because it is a mobile part. The fact pack lists no TDP figure, which is notable; this absence suggests that power consumption is highly variable and dependent on the specific laptop chassis and its cooling solution. The power connectors are listed as "None," meaning the card draws all its power through the MXM slot itself, a standard approach for mobile GPUs. The slot width is "MXM Module," and the interface is "MXM-B (3.0)," which is a standardized connector but one whose power delivery capabilities can vary by implementation. There is no suggested PSU recommendation in the data, which is logical for a mobile component where the system's power adapter and internal VRM design handle power delivery.

Because there is no TDP figure, the data implies that cooling requirements are left to the laptop manufacturer. The 28 nm process node and 5,200 million transistors suggest a chip that generates substantial heat under load, but the boost clock of 950 MHz is modest, indicating a design tuned for thermal sustainability in thin chassis. The pixel rate of 30.40 GPixel/s and texture rate of 60.80 GTexel/s are moderate figures that further suggest the card is not an extreme power hog. The lack of a suggested PSU is a clear signal that end-users should not attempt to retrofit this into a desktop; it is a mobile-first part. The "Portable Device Dependent" display output confirms that connectivity, including any external power considerations, is entirely at the mercy of the laptop's design.

Who Should Consider It

Benchmark results indicate that the GTX 965M is a mid-range mobile GPU, sitting at the 56th percentile of all GPUs. Its average benchmark score of 15109 is nearly identical to the NVIDIA GeForce RTX 3050 OEM, which scores 15199 with a delta of -0.6%. This is a remarkable parity, given the generational gap. For gaming, this suggests the card is suitable for 1080p resolution at medium to high settings in most titles from its era, but it will struggle with modern AAA games at ultra settings. Specifically, the data shows it is only 1.3% behind the GTX 660 Ti (avg score 15303) and 2.5% behind the AMD Radeon R9 M380 (avg score 15504), meaning its performance class is firmly in the "capable but not flagship" tier.

Users who play older or less demanding games, such as esports titles, will find the GTX 965M adequate. For 1440p gaming, the 2 GB VRAM and 128-bit bus width will become a bottleneck, especially with high-resolution textures. The card's 80.19 GB/s bandwidth is a limiting factor at higher resolutions. Therefore, this GPU is best suited for users on 1080p panels who are willing to dial back settings to achieve smooth frame rates. It is not a card for 4K gaming, nor is it for users who demand maximum graphical fidelity. The data suggests a "good for its time" profile that has aged into a budget or secondary machine role, not a primary gaming rig.

Ray Tracing and Feature Set

The GTX 965M does not feature dedicated ray tracing or tensor cores; both fields are null in the data. This is expected for a Maxwell 2.0 architecture GPU from the 900M generation, which predates the RTX family. Consequently, any ray-traced workloads will rely on compute-based fallbacks, which are inefficient. The API support, however, is more robust than the lack of RT cores might suggest. The card supports DirectX 12 (12_1), which includes features like conservative rasterization and rasterizer-ordered views, but not the highest tier of DXR support. OpenGL 4.6 and Vulkan 1.4 are also listed, providing modern API access for current games and applications.

The absence of tensor cores means no DLSS or AI-based upscaling is available. This is a significant drawback for modern gaming, as the card cannot offload AI workloads to dedicated hardware. The FP32 performance is 1.946 TFLOPS, which is the raw compute throughput for traditional shaders. With 1024 shading units, 64 TMUs, and 32 ROPs, the card's feature set is purely rasterization-focused. The data implies that this is a legacy product whose feature set is now dated; users should not expect any next-generation graphics features. For those who prioritize ray tracing or DLSS, this card is an immediate disqualification, but for pure rasterization at modest settings, the API support ensures compatibility with a wide range of software.

How It Compares

NVIDIA GeForce RTX 3050 OEM: The RTX 3050 OEM scores 15199, which is 0.6% higher than the GTX 965M's 15109. This is a negligible difference, suggesting that in raw benchmark terms, the two are virtually identical. However, the RTX 3050 OEM has dedicated RT and tensor cores, which the GTX 965M lacks. This means that in rasterized gaming, the performance is a dead heat, but in ray-traced or DLSS-enabled titles, the RTX 3050 OEM will be dramatically faster due to hardware acceleration. The GTX 965M's lack of modern features makes this parity misleading for current software.

NVIDIA GeForce GTX 580: The GTX 580 scores 15201, a 0.6% delta over the GTX 965M. The GTX 580 is a much older desktop card, yet it edges out the mobile GTX 965M. This is telling about the performance-per-watt differences; the desktop card benefits from a higher power budget and cooling. The GTX 965M, constrained by laptop thermals, essentially matches a high-end desktop GPU from 2010. This comparison highlights the mobile compromise: the GTX 965M's performance is respectable, but it cannot escape the physical limits of its form factor.

NVIDIA GeForce GTX 660 Ti: With a score of 15303, the GTX 660 Ti is 1.3% ahead of the GTX 965M. The GTX 660 Ti is also a desktop card, and its lead is slightly larger than the GTX 580's. This suggests that the GTX 965M's performance is broadly comparable to mid-range desktop GPUs from 2012-2013. The 660 Ti's advantage is small, but it exists, reinforcing the notion that the GTX 965M is a competent performer that falls just short of older desktop mid-range parts.

AMD Radeon R9 M380: The R9 M380 scores 15504, putting it 2.5% ahead of the GTX 965M. This is the largest delta among the nearest rivals, but it is still a modest gap. The R9 M380 is another mobile card, making this a head-to-head mobile comparison. The AMD card's lead suggests it has a slight edge in raw compute or memory efficiency. The GTX 965M trails by a small margin, indicating that within the mobile GPU landscape, it is competitive but not the leader.

Benchmark Performance

The GTX 965M's average benchmark score is 15109, derived from a Geekbench OpenCL score of 14481 and a Geekbench Vulkan score of 15736. The higher Vulkan score indicates that the card performs better in modern, low-overhead APIs, which is a positive sign for its longevity in games that use Vulkan. The OpenCL score is lower, which reflects compute workloads where the card's 1.946 TFLOPS FP32 throughput is a limiting factor. The difference between the two scores is approximately 8.7%, showing a meaningful API-dependent performance variance.

Against its nearest rivals, the deltas are tight. The GTX 965M is 0.6% behind the RTX 3050 OEM (15199) and the GTX 580 (15201), 1.3% behind the GTX 660 Ti (15303), and 2.5% behind the R9 M380 (15504). These are all sub-3% margins, meaning the GTX 965M is effectively within the same performance tier as all four rivals. The data shows that no rival holds a decisive advantage in raw benchmarks. The RTX 3050 OEM's parity is the most surprising, given its much newer architecture, but the benchmark does not account for features like ray tracing. In pure rasterization, the GTX 965M holds its own, but the average user would likely perceive the RTX 3050 OEM as a superior card due to its feature set. The GTX 965M's 56th percentile ranking confirms it is an average performer, not a standout.

FAQ

Q: What is the average benchmark score of the GTX 965M?

A: The average benchmark score is 15109, based on a Geekbench OpenCL score of 14481 and a Geekbench Vulkan score of 15736.

Q: How does the GTX 965M compare to the RTX 3050 OEM?

A: The RTX 3050 OEM scores 15199, which is 0.6% higher than the GTX 965M's 15109. They are nearly identical in raw performance, but the RTX 3050 OEM has dedicated ray tracing and tensor cores, which the GTX 965M lacks.

Q: Does the GTX 965M support DirectX 12?

A: Yes, it supports DirectX 12 (12_1), along with OpenGL 4.6 and Vulkan 1.4.

Q: What is the memory configuration of the GTX 965M?

A: It has 2 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 80.19 GB/s.

Q: Is the GTX 965M suitable for ray tracing?

A: No, it has no ray tracing cores or tensor cores, so any ray tracing would be performed via inefficient compute shaders.

Q: What is the production status of the GTX 965M?

A: It is end-of-life, released on January 8, 2015, with a successor in the GeForce 10 Mobile series.

Memory Subsystem

The GTX 965M's memory subsystem is a critical bottleneck for its performance class. It is equipped with 2 GB of GDDR5 memory, which is on the lower end for modern standards. The 128-bit bus width is narrow, and the resulting bandwidth is 80.19 GB/s. This is a low figure compared to desktop counterparts, and it directly impacts high-resolution gaming. At 1080p, 2 GB of VRAM can be sufficient for older games, but modern titles with high-resolution texture packs will exceed this capacity, causing stuttering or texture pop-in. The memory clock is 1253 MHz, which translates to 5 Gbps effective.

For high resolutions like 1440p or 4K, the 80.19 GB/s bandwidth is a severe limitation. The pixel rate of 30.40 GPixel/s and texture rate of 60.80 GTexel/s further constrain the card's ability to fill large framebuffers. The data suggests that this memory configuration is the primary reason the GTX 965M cannot compete with newer cards, even those with similar compute scores. The narrow bus and small capacity mean that while the GPU core can compute at 1.946 TFLOPS, it often starves for data. This is a classic example of a mobile GPU being memory-limited, and it explains why the card's performance does not scale well with resolution. Users should treat this card as a 1080p solution only, and even then, they must be mindful of texture quality settings to avoid exceeding the 2 GB buffer.

The AMD Equivalent of GeForce GTX 965M

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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