Thief
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 36 | 48 | 63 |
| 1440p QHD | 59 | 62 | 81 | 107 |
| 1080p Full HD | 86 | 90 | 118 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 5 235 + AMD Radeon RX 7600, In-Depth Analysis
Thief, a 2014 stealth title, remains a demanding benchmark for modern hardware. This analysis examines the measured performance of the Intel Core Ultra 5 235 paired with the AMD Radeon RX 7600 across three resolutions and four quality presets. The data reveals a configuration that is well-balanced at 1080p, but one where the GPU becomes the primary limiting factor as resolution increases. The benchmark results indicate a clear hierarchy of performance scaling that is critical for understanding this combo's capabilities.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a steep and predictable decline as resolution increases, which is a hallmark of a GPU-bound scenario. At the High preset, the average frame rate drops from 90 FPS at 1920x1080 to 62 FPS at 2560x1440, and finally to 36 FPS at 3840x2160. This represents a 31% performance hit when moving from 1080p to 1440p, and a further 42% drop from 1440p to 4K. The cumulative effect from 1080p to 4K is a 60% reduction in average FPS, which strongly suggests that the AMD Radeon RX 7600 is the bottleneck at higher resolutions.
The scaling pattern is consistent across all settings, but the magnitude of the drop varies. For instance, at the Low preset, the system manages 156 FPS at 1080p, 107 FPS at 1440p, and 63 FPS at 4K. While the absolute numbers are higher, the percentage drops are similar, indicating that the GPU's workload is scaling directly with pixel count. This is a classic sign that the CPU, the Intel Core Ultra 5 235, has enough headroom at these settings to feed the GPU, and the frame rate is dictated by the graphics card's rendering capabilities.
At the Medium preset, we see the only data with min and max FPS recorded. At 1920x1080, the average is 118 FPS with a minimum of 101 FPS and a maximum of 136 FPS. This narrow band suggests consistent frame pacing. At 2560x1440, the average drops to 81 FPS (min 69, max 93), and at 3840x2160, it falls to 48 FPS (min 41, max 55). The consistency of these ranges implies that the GPU is being pushed hard, but not to the point of causing severe stutters.
The data implies that for this specific game, the Radeon RX 7600's performance ceiling is hit relatively early. The 4K results, even at Low settings, only achieve 63 FPS, which is below the 60 FPS target many users prefer. This indicates that 4K gaming with this combo is only viable at the lowest settings, and even then, it is not a consistently smooth experience. The primary takeaway is that the GPU's memory bandwidth and compute power are the limiting factors at higher resolutions, not the CPU.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.00 GHz. In Thief, a game from 2014, the relevance of this many cores is questionable, as the title is not known for heavy multi-threading. However, the high boost clock of 5.00 GHz is likely more critical for maintaining high frame rates, especially at lower resolutions where the CPU has to process more draw calls.
The CPU's benchmark scores place it in the 89th percentile of all processors, with an average benchmark score of 46062. Its nearest rival is the Intel Core i9-13900HX, which has an average score of 46098, a delta of -0.1%. This indicates that the Core Ultra 5 235 is essentially on par with a high-end mobile HX chip, despite being a desktop part. This raw computational power is more than sufficient for a game like Thief, which is likely not CPU-bound at any of the tested settings.
Looking at the measured FPS data, the CPU's role appears to be secondary. At 1080p Low, the system hits 156 FPS, a frame rate that would be difficult for a weaker CPU to achieve. The fact that the FPS scales down so predictably with resolution suggests that the CPU is not the limiting factor; if it were, we would see similar frame rates across all resolutions. The data indicates that the Core Ultra 5 235 is providing more than enough headroom for the GPU to do its work.
The 14 cores and 14 threads are an interesting specification, but for Thief, the single-threaded performance, as indicated by the Cinebench R23 single-core score of 2085, is likely what matters most. The combination of high single-core performance and a high boost clock ensures that the CPU can keep up with the GPU's frame output, preventing any CPU-induced bottlenecks. The data strongly suggests that the CPU is not the constraining component in this configuration.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7600 is the clear workhorse in this pairing, and its specifications directly explain the performance scaling observed. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 288.0 GB/s. The GPU has a base clock of 1720 MHz and a boost clock of 2655 MHz, with a game clock of 2250 MHz. These specifications place it in the 57th percentile of all GPUs, with an average benchmark score of 15171.
The GPU's nearest rival is the NVIDIA GeForce RTX 3050 OEM, which has an average score of 15199, a delta of -0.2%. This puts the RX 7600 in a similar performance class to that entry-level RTX card. However, in Thief, the RX 7600's performance is clearly dictated by the resolution, revealing its limitations. The 8 GB of VRAM is adequate for this title, but the 128-bit memory bus and the resulting 288.0 GB/s bandwidth are likely the primary constraints at higher resolutions.
The 4K Ultra preset yields an average of 35 FPS, which is the lowest score in the entire dataset. This is a clear indication that the GPU is being overwhelmed by the pixel count and texture detail. Even at 4K Low, the frame rate only recovers to 63 FPS, which is just above the 60 FPS threshold. The data suggests that the RX 7600 is not designed for 4K gaming in this DX11-era title, as it lacks the raw fill rate and memory bandwidth to maintain high frame rates.
The GPU's FP32 performance of 21.75 TFLOPS is a theoretical peak, but the actual gaming performance is far lower, as evidenced by these measurements. The consistent drop in FPS with each resolution increase confirms that the GPU is the sole bottleneck. While the CPU waits for the GPU to finish rendering frames, the RX 7600's compute units are saturated. This is a textbook example of a mid-range GPU being the limiting factor in a high-resolution gaming scenario.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings for this combo depend entirely on the target resolution and desired frame rate. At 1920x1080, the High preset offers a superb experience, with an average of 90 FPS. This is well above the smooth 60 FPS target and leaves room for smoother gameplay on higher refresh rate monitors. The Ultra preset provides 86 FPS, a negligible difference from High, making it a viable choice for maximum visual fidelity without a significant performance penalty.
At 2560x1440, the High preset drops to 62 FPS, which is still playable but not ideal for competitive play. The Medium preset provides a more comfortable 81 FPS, making it the better choice for a balance between visual quality and performance. The Low preset at this resolution hits 107 FPS, which is excellent for fast-paced action but sacrifices too much visual detail for most players. The data suggests that Medium is the sweet spot for 1440p gaming.
For 3840x2160, the options are limited. The Low preset is the only one that achieves a playable average of 63 FPS. The Medium preset hits 48 FPS, which is below the 60 FPS target and will feel less smooth. The High and Ultra presets, at 36 FPS and 35 FPS respectively, are not recommended for a playable experience. At this resolution, the GPU is clearly struggling, and players must accept Low settings to get a reasonable frame rate.
The data indicates there is no single "best" preset for all scenarios. For 1080p users, High or Ultra is recommended. For 1440p users, Medium offers the best balance. For 4K users, Low is the only viable option. The Medium preset is the only one with recorded min and max FPS data, which shows a stable frame delivery at all resolutions. This suggests that Medium is a well-optimized preset for this GPU, offering a predictable performance envelope.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the grand scheme of tested hardware combinations, the Intel Core Ultra 5 235 and AMD Radeon RX 7600 pairing ranks 1978th out of 2851 combos for Thief. This places it in the lower half of all tested systems, which is a surprising result given the individual component scores. The CPU ranks in the 89th percentile, and the GPU in the 57th percentile, but their combined performance in this specific game is middling.
This rank of 1978 out of 2851 suggests that while the components are individually capable, they do not synergize exceptionally well for Thief's specific engine. The game's reliance on GPU fill rate and memory bandwidth, rather than multi-core CPU power, likely means that many older or lower-end GPUs with higher memory bandwidth could outperform this combo. The data implies that the RX 7600's 128-bit memory bus is a significant disadvantage in this title.
The delta between this rank and the top of the list is substantial, but the data does not provide specific scores for the combos above it. However, the percentile rankings of the individual parts suggest that the bottleneck is the GPU. The CPU is in the top 11% of all processors, while the GPU is only in the top 43%. This disparity is a clear indicator that the graphics card is holding back the system's overall ranking.
This ranking highlights a crucial point: a high-end CPU does not guarantee a high-end gaming experience if paired with a mid-range GPU. The combo's position at 1978th place is a direct consequence of the GPU's performance ceiling in Thief. The data shows that for this specific game, a stronger GPU, even with a weaker CPU, would likely rank higher due to the game's GPU-intensive nature.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1920x1080 (1080p)
- Low: Average FPS is 156.
- Medium: Average FPS is 118, with a minimum of 101 and a maximum of 136.
- High: Average FPS is 90.
- Ultra: Average FPS is 86.
At 1080p, the system performs admirably. The jump from Low to Medium is a 38 FPS drop, which is significant, but the game remains very playable. The difference between High and Ultra is only 4 FPS, indicating that the Ultra preset is not much more demanding than High.
2560x1440 (1440p)
- Low: Average FPS is 107.
- Medium: Average FPS is 81, with a minimum of 69 and a maximum of 93.
- High: Average FPS is 62.
- Ultra: Average FPS is 59.
At 1440p, the performance is still acceptable, but the GPU is starting to feel the strain. The Low preset is the only one that remains above 100 FPS. The Medium preset provides a solid 81 FPS, while High and Ultra dip below the 60 FPS threshold for "ultra-smooth" play, though they are still technically playable.
3840x2160 (4K)
- Low: Average FPS is 63.
- Medium: Average FPS is 48, with a minimum of 41 and a maximum of 55.
- High: Average FPS is 36.
- Ultra: Average FPS is 35.
At 4K, the GPU is clearly overwhelmed. The Low preset is the only one that averages above 60 FPS. The Medium preset's minimum of 41 FPS shows that there are noticeable dips in performance. The High and Ultra presets are essentially unplayable, with average frame rates in the mid-30s.
The data shows a clear and consistent pattern across all presets: a ~30-40% drop in FPS when moving from 1080p to 1440p, and another ~40-50% drop when moving from 1440p to 4K. This is a linear scaling with pixel count, confirming the GPU-bound nature of the configuration.
FAQ
Q: What is the best resolution for this combo in Thief?
A: Based on the measured data, 1920x1080 is the best resolution. At 1080p, even the Ultra preset achieves an average of 86 FPS, providing a smooth and visually detailed experience. The performance at 1440p is acceptable but requires dropping to Medium settings for 81 FPS, while 4K is only playable at Low settings with 63 FPS.
Q: Is the Intel Core Ultra 5 235 or the AMD Radeon RX 7600 the bottleneck?
A: The data indicates the AMD Radeon RX 7600 is the primary bottleneck, especially at higher resolutions. The FPS drops significantly as resolution increases (e.g., 90 FPS at 1080p High to 36 FPS at 4K High), which is a classic sign of GPU limitation. The CPU's high percentile ranking (89th) suggests it has ample headroom.
Q: Can this system run Thief at 4K smoothly?
A: Not at high settings. At 3840x2160, the Low preset achieves an average of 63 FPS, which is just above the 60 FPS target. The Medium preset drops to 48 FPS, and the High and Ultra presets are in the mid-30s, which is not considered smooth gameplay.
Q: What is the difference in performance between the High and Ultra presets?
A: The difference is minimal. At 1080p, the High preset averages 90 FPS while Ultra averages 86 FPS, a mere 4 FPS difference. At 1440p, the difference is 3 FPS (62 vs 59), and at 4K, it is 1 FPS (36 vs 35). The Ultra preset offers marginal visual improvements for a negligible performance cost.
Q: How does this combo rank compared to all other tested combos?
A: It ranks 1978th out of 2851 total tested combinations for Thief. This places it in the lower half of all systems, indicating that while the components are decent, their combined performance in this specific game is not exceptional.
Q: Which preset offers the most stable frame rate?
A: The Medium preset is the only one with recorded minimum and maximum FPS values. At 1080p, it ranges from 101 to 136 FPS, at 1440p from 69 to 93 FPS, and at 4K from 41 to 55 FPS. The relatively narrow ranges suggest consistent frame pacing and a stable experience at this setting.
Hardware Specifications
Intel Core Ultra 5 235
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 7600 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 156.0 |
| 1920x1080 | Medium | 118.0 |
| 1920x1080 | High | 90.0 |
| 1920x1080 | Ultra | 86.0 |
Thief with iUltra 5 235 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 7600 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.