Thief
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 36 | 48 | 63 |
| 1440p QHD | 59 | 62 | 81 | 107 |
| 1080p Full HD | 86 | 90 | 118 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core i7-13700K + AMD Radeon RX 7600, In-Depth Analysis
The measured data for Thief (a 2014 stealth title) on an Intel Core i7-13700K with an AMD Radeon RX 7600 provides a clear picture of how this combination behaves across settings and resolutions. All frame rates below are taken directly from the measured results; no other data is used.
The configuration sits at rank 2561 out of 3720 tested combos. That rank puts it in the lower third of the pairing’s performance potential, but the results remain playable at most settings. This analysis breaks down which presets deliver the best experience, how the GPU and CPU each participate in limiting performance, the scaling behavior across resolutions, and a full numerical frame table.
Settings Recommendations
The three preset levels (Low, Medium, High, Ultra) and the three resolutions (1080p, 1440p, 4K) yield a grid of average frame rates. For the best experience, the selected preset must clear the refresh rate of either a 60 Hz or 144 Hz display. No explicit refresh target is stated, but we can infer from the data which settings offer a comfortable margin.
At 1920×1080, all four presets exceed 86 FPS on average. Ultra drops to 86 avg, but High runs at 90 avg, and Medium at 118 avg. Low at 156 avg is the peak. Because the difference between Ultra and High is only 4 frames, yet High gives 4 more FPS than Ultra, the default behaviour is to recommend High for the best visual quality per frame. At 1080p, High is the balanced choice: it retains near‑maximal graphics quality while sitting well above any 60 Hz refresh rate. For 144Hz, only Low (156) and Medium (118) are able to match a 144 Hz display, with High (90) falling short. So if the display is 144Hz, Medium is the highest preset that can stay close to 144 FPS, though it uses 118 – not quite 144, so even that is short. A more tempered recommendation: at 1080p, use High for a comfortable 90 FPS for most users; if refresh rate is a higher priority, move to Medium.
At 2560×1440, the averages are: Low 107, Medium 81, High 62, Ultra 59. Medium and High both exceed 60, but High barely clears it. For those who want a stable 60 FPS with overhead, Medium (81 avg, min 69) is the clear winner because its minimum of 69 avoids dips below 60. High, with an average of 62, might dip below 60 in demanding scenes, though no minimum is recorded for High. Therefore Medium is the optimal preset at 1440p.
At 3840×2160, Low gives 63 FPS, Medium 48, High 36, and Ultra 33. None except Low reaches 60. If the monitor is 60Hz, only Low is able to sustain a 60 FPS average. So for 4K, Low is the only playable preset for standard refresh. Low is the recommended setting at 4K. Higher presets can be used if “playable” is defined as the 35–48 range, but the data shows a steep drop going from Low to Medium and above, indicating that the GPU becomes the bottleneck before the CPU is overcome.
In summary, the best experiences are: 1080p High (or Medium for very high refresh), 1440p Medium, 4K Low. Neither High nor Ultra at 1440p nor any 4K High/Ultra is advisable for a constant 60 FPS.
GPU Role
The AMD Radeon RX 7600 has 8 GB of GDDR6 memory on a 128-bit bus, with a bandwidth of 288.0 GB/s. Its boost clock is 2655 MHz and its game clock is 2250 MHz. These figures determine how quickly the card can transfer and shade scene data. Thief’s graphics are modest by today’s standards, but the GPU still becomes the limiting element at high resolutions.
At 1080p, the GPU rarely maxes out; the CPU and memory bandwidth are sufficient to push frame rates above 100 FPS at Low and Medium. At Ultra, the GPU still delivers 86 FPS, indicating that even the most demanding preset does not saturate the Radeon RX 7600 at 1080p. This is consistent with the GPU’s percentile standing of 57% relative to all GPUs—it is a mid-range part. Its nearest rivals appear at the same level: NVIDIA RTX 3050 OEM (delta −0.2%), Radeon Pro 560X (+0.6%), Radeon 680M (−0.7%), and GTX 660 Ti (+0.7%). Thus the RX 7600 performs within a few percent of these peers, which is expected for a product at the 57th percentile.
As resolution rises, the GPU’s role becomes dominant. The measured frame rates at 4K drop steeply, with thrice the total pixels of 1080p. The memory bandwidth (288.0 GB/s) and the texture-rate capacity (339.8 GTexel/s) are enough for the game’s interior scenes, but they cannot prevent the fill rate from becoming the ceiling when the 4K and high settings stress the shaders and a dozen effects. The VRAM size (8 GB) is adequate for the game, since Thief’s textures and scenes are not as demanding as title later; no VRAM bottleneck is evident from the numbers, but we cannot verify usage from the data provided.
Resolution Scaling
The frame rates scale non‑linearly as resolution increases. Comparing 1080p to 4K across the four presets:
- Low: 156 → 63 FPS, a 60% drop (×2.5 resolution factor).
- Medium: 118 → 48 FPS, a 59% drop, though the minimum at 4K (41) is lower.
- High: 90 → 36 FPS, a 60% drop.
- Ultra: 86 → 35 FPS, a 59% drop.
The drops are nearly uniform across presets, suggesting that the rendering cost scales predictably with the number of pixel to fill. The absolute lossents approximate a 2.2× scale, but the actual, more fall from 150–90 range to 30–63 range. Since the rate only at 1080p already reveals the CPU’s capability, the immediate decline in FPS with resolution points directly to the GPU as the principal limiter at high resolutions. At 4K, no preset reaches 60, and even Low only averages 63—which is within a few FPS of the CPU's tolerance. The CPU is no longer the restriction; the GPU has reached its synthetic limit.
Another observation: the minimum frame rates are only recorded for the Medium preset. At 1080p the min is 101 FPS, at 1440p 69 FPS, and at 4K 41 FPS. The fall from min 101 at 1080p to 69 at 1440p is a 32% reduction, while from 69 to 41 is a 46% drop—showing that the impact of resolution on the worst‑case frame time becomes steeper as resolution increases.
FAQ
Q: What is the average FPS for this CPU (low setting)?
A: The 1920×1080 data lists an average of 107 FPS for High, but for a full listing see the under “Measured FPS Breakdown”. Actually the Low setting at 1920×1080 records 156 FPS average. The question says “what is the …”? The correct answer is 156.
Q: What is the minimum frame rate on 2560×1440 Medium?
A: Min FPS on 2560×1440 Medium is 69, while the average is 81 and maximum 93.
Q: What is the average FPS at 4K High?
A: At 3840×2160, the High preset yields an average of 36 FPS. No minimum/maximum recorded.
Q: How does the RX 7600 compare to its closest rival in benchmark score?
A: The RX 7600’s average benchmark score is 15,171, and its nearest rival, the NVIDIA RTX 3050 OEM, scores 15,199—a difference of −0.2% (i.e., essentially equal).
Q: What is the overall combo rank in Thief’s test database?
A: It ranks 2561st out of 3720 tested combos. This places it outperforming only 31% of the field.
Q: Does the game release affect the CPU’s workload?
A: The game launched in 2014, so it is not designed to utilize many modern threads; however, the data shows that the CPU delivers 156 FPS on 1080p Low, indicating its core count and frequency are sufficient for this title at lower resolutions.
CPU Role
The Intel Core i7-13700K is a 16-core (24-thread) processor based on 13th‑gen Racy-N-Tons Reveals. It has a base clock of 3.40 GHz and a boost clock of 5.40 GHz. Its 30 MB L3 cache (shared) and dual-channel memory (supporting both DDR4 and DDR5) provide the memory funnel needed for game data. The CPU’s synthetic benchmark percentile is 89%, indicating a very strong chip; its nearest rivals are the AMD Ryzen 9 5900 and Intel Xeon w3‑2535, with all scores within ±0.5% of the i7‑13700K’s average (46,881).
In Thief, the CPU’s job is to handle game logic, AI, scene traversal, and input. The game’s age—2014—means it likely uses only one or a few threads. But the CPU still must keep up at high‑speed rendering. The measured complete results show that at 1080p, CPU is sufficient to generate up to 156 FPS. This huge headroom implies that the CPU is not the bottleneck at 1080p; the specific number of threads is largely irrelevant for this title. At 1440p and 4K, the GPU becomes the limit, so even the CPU’s capacity cannot raise frame rates.
To quantify the core performance: the i7‑13700K has a Cinebench R23 multi‑core score of 30,745 and a single‑core score of 2,116. Single‑core performance is crucial for legacy game engines; the measured 1080p results confirm that this single‑thread force is more than enough. The chip’s boost clock of 5.4 GHz further aids in minimizing frame time spikes. In the measured data, the max FPS at 1080p medium is 136, which is close to the limit of many displays; the CPU portion of this pair is never a limiting factor at common refresh rates.
Measured FPS Breakdown
The following table lists every measured point from the supplied data. All values come directly from the FACT PACK.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840×2160 | High | 36 | – | – |
| 3840×2160 | Low | 63 | – | – |
| 3840×2160 | Medium | 48 | 41 | 55 |
| 3840×2160 | Ultra | 35 | – | – |
| 2560×1440 | High | 62 | – | – |
| 2560×1440 | Low | 107 | – | – |
| 2560×1440 | Medium | 81 | 69 | 93 |
| 2560×1440 | Ultra | 59 | – | – |
| 1920×1080 | High | 90 | – | – |
| 1920×1080 | Low | 156 | – | – |
| 1920×1080 | Medium | 118 | 101 | 136 |
| 1920×1080 | Ultra | 86 | – | – |
Notable: only the Medium preset at each resolution includes condition number / maximum telemetry. The average frame rate for the Ultra preset is lower than High at 1080p and 1440p, indicating that the Ultra profile includes elements that do not scale well with frame rate, likely to be a trivial level.
Another observation: the 1080p Low (156) and 1440p Low (107) are both above 100 FPS average, making them the top performers at their respective resolutions.
How This Combo Ranks
In the track record of tested combinations (n = 3720), the i7‑13700K with RX 7600 sits at rank 2561. This means 2560 other processor/GPU combinations can perform better, while 1159 combos have lower scores. The percentile is 31.18% (rank/ of combos), so it outperforms about 31% of all pairings. This places the old of this combo in the moderate‑low segment of the geek.
The CPU alone is ranked 89th percentile among its CPU score, and the GPU at 57th percentile, so the weak link is the graphics card. The pair’s rank 2561 out of 3720 reflects exactly that: a strong CPU (top 11%) with a mid‑range GPU (average of the herd) that limits the potential at higher resolutions. The CPU opponents (Ryzen 9 5900, etc.) have nearly identical composite scores, so the variance across CPU choice is minimal. The deltaPct values (0.2–0.7%) are negligible. On the GPU side, the RX 7600 sits alongside the RTX 3050 OEM, Radeon 680M, and Radeon Pro 560X, which all have similar average scores. This grouping explains why the combination's rank is not extreme.
In practical terms, this combination is good for 1080p gaming with high refresh, adequate for 1440p at moderate settings, and only usable at 4K if dropping to Low. The data confirms that CPU headroom will not help frame rates beyond 1080p—the GPU is the ceiling. Those seeking higher ranks in this database would need a more powerful GPU, not a different CPU. The measured frame data is reliable: the `dataIsMeasured` flag is true.
Hardware Specifications
Intel Core i7-13700K
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + AMD Radeon RX 7600 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 156.0 |
| 1920x1080 | Medium | 118.0 |
| 1920x1080 | High | 90.0 |
| 1920x1080 | Ultra | 86.0 |
Thief with ii7-13700K + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 7600 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with ii7-13700K + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.